Trying to save and set UISwitch state with NSUserDefaults - objective-c

This is supposed to save the value of two UISwitches to NSUserDefaults and then set the switches on load based on the values saved to the defaults. I've been at this for hours but I can't seem to get it to work. Any help would be greatly appreciated.
The toggles are in a View that I'm using for settings. There are only two toggles, so I want to use NSUserDefaults. Toggles default to OFF. I want to toggle to ON and have that change be saved so that I can change the User experience based on the toggle's value. Then, when the User opens the settings again, I want them to display their current saved state.
I think that the value is being saved, but it is not being applied to the Switches when I reenter the Settings View.
- (IBAction)setBeadVibratorBySwitchState:(id)sender
{
if (setBeadVibrator.selected == YES) {
NSUserDefaults *beadSettings = [NSUserDefaults standardUserDefaults];
[beadSettings setBool:NO forKey:#"beadSwitchStatus"];
[beadSettings synchronize];
}
if (setBeadVibrator.selected == NO) {
NSUserDefaults *beadSettings = [NSUserDefaults standardUserDefaults];
[beadSettings setBool:YES forKey:#"beadSwitchStatus"];
[beadSettings synchronize];
}
NSLog(#"Bead Executed");
}
- (IBAction)setDecadeVibratorBySwitchState:(id)sender
{
if (setDecadeVibrator.selected == YES) {
NSUserDefaults *decadeSettings = [NSUserDefaults standardUserDefaults];
[decadeSettings setBool:NO forKey:#"decadeSwitchStatus"];
[decadeSettings synchronize];
}
if (setDecadeVibrator.selected == NO){
NSUserDefaults *decadeSettings = [NSUserDefaults standardUserDefaults];
[decadeSettings setBool:YES forKey:#"decadeSwitchStatus"];
[decadeSettings synchronize];
}
NSLog(#"Decade Executed");
}
- (void)viewDidLoad
{
[super viewDidLoad];
setBeadVibrator.selected = [[NSUserDefaults standardUserDefaults] boolForKey:#"beadSwitchStatus"];
setDecadeVibrator.selected = [[NSUserDefaults standardUserDefaults] boolForKey:#"decadeSwitchStatus"];
}

NSUserDefaults can only store objects of type NSData, NSString, NSNumber, NSDate, NSArray, or NSDictionary. So, I suggest that you put the state of the switch in an NSString and put that string in the NSUserDefaults. Than when you retrieve the info from the NSUserDefaults, you can use an if statement to set the value of the boolean again.

If you are using UISwitch, you should set the on property, instead of selected.
setBeadVibrator.on = [[NSUserDefaults standardUserDefaults] boolForKey:#"beadSwitchStatus"];
setDecadeVibrator.on = [[NSUserDefaults standardUserDefaults] boolForKey:#"decadeSwitchStatus"];
see UISwitch Class Reference

I would suggest that you put the NSLog statements in the if-statements to see if they are really saved. If not, your UISwitches may not be configured properly with the UIControlEventValueChanged event.
You can read up more from Apple doc. Here is a very detailed website on using UISwitches.

Related

Can't set NSSlider value in applicationDidFinishLaunching

I need to set a slider in preferences window of a cocoa application.
If I set the NSSlider in awakeFromNib like so
-(void)awakeFromNib{
[thresholdSlider setInValue:9];
}
the preference window updates with the value when opened.
Though, since it is a preference window, I need to register the Value with NSUserDefault, so when the application at launch would run :
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification{
[thresholdSlider setValue:[NSUserDefaults standardUserDefaults] forKey:kthresh];
NSLog( #"%#",[thresholdSlider objectValue]);
}
But I cant even set the slider value in the applicationDidFinishLaunching method
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification{
[thresholdSlider setIntValue:9];
NSLog( #ā€œ%dā€,[thresholdSlider intValue]);}
returns 0 and slider is set to minimum value(set in IB) in the preferences window.
Where can I call the [thresholdSlider setValue:[NSUserDefaults standardUserDefaults] forKey:kthresh]; to get the slider updated with the user value on last application quit?
The code edited according to Vadian proposition :
+(void)initialize{
NSDictionary *dicDefault = #{#"kthresh":#9};
[[NSUserDefaults standardUserDefaults]registerDefaults:dicDefault];}`
`- (void)applicationDidFinishLaunching:(NSNotification*)aNotification{
`//Preferences
NSInteger thresholdValue = [[NSUserDefaults standardUserDefaults] integerForKey:#"kthresh"];`
thresholdSlider.integerValue = thresholdValue;}`
`-(void)applicationWillTerminate:(NSNotification *)notification {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setInteger:thresholdSlider.integerValue forKey:#"kthresh"];
[defaults synchronize];}`
In AppDelegate as soon as possible register the key value pair with a default value. This value is always used if no custom value has been written to disk yet.
NSDictionary *defaultValues = #{#"kthresh" : #9};
[[NSUserDefaults standardUserDefaults] registerDefaults:defaultValues];
Then set the value of the slider wherever you want, consider the syntax
NSInteger thresholdValue = [[NSUserDefaults standardUserDefaults] integerForKey:#"kthresh"];
thresholdSlider.integerValue = thresholdValue;
To write the value to disk use this
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults] ;
[defaults setInteger:thresholdSlider.integerValue forKey:#"kthresh"];
[defaults synchronize];
Do not use setValue:forKey: and valueForKey: to talk to NSUserDefaults
Alternatively use Cocoa bindings and bind the key integerValue to the NSUserDefaultsController instance in Interface Builder.
[thresholdSlider setValue:[NSUserDefaults standardUserDefaults] forKey:kthresh];
should be
[thresholdSlider setObjectValue:[[NSUserDefaults standardUserDefaults] valueForKey:kthresh]];

Saving NSUserDefaults Issue?

i have been working on a app, and needed to store a string. I used this code to set the default:
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setValue:CertificateKey.stringValue forKey:#"SavedKey"];
[[NSUserDefaults standardUserDefaults] synchronize];
NSLog(#"%#",[defaults objectForKey:#"SavedKey"]);
I loged it, so i know it saved...well, it showed me the value.
When i open my application, I use this to retrieve the default:
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[CertificateKey setStringValue:[defaults objectForKey:#"SavedKey"]];
[CertificateKey setTitleWithMnemonic:[defaults objectForKey:#"SavedKey"]];
[[NSUserDefaults standardUserDefaults] synchronize];
Why will it not get the default value? Did i not completely save it?
Don't quit the application by pressing the stop button in xcode. Instead, quit it by right clicking on the application icon and selecting "Quit".
Edit
Maybe the first time that you execute the application, you want to save some defaults but you don't want to set them the second+ time that the application runs.
For this purpose in some class initialize method register the defaults, like this:
+ (void) initialize
{
NSUserDefaults* defaults= [NSUserDefaults standardUserDefaults];
[defaults registerDefaults: #{} ];
// This case it's an empty dictionary, but you can put whatever you want inside it.
// just convert it to data if it's not an object storable to a plist file.
}
Also, you're using setValue:forKey: , that method is inherited from NSObject. Use setObject:forKey: .
And use finalize if you want to save the defaults at the end:
- (void) finalize
{
// Save the defaults here
}
You might have a problem because you are creating an instance of NSUserDefaults. From what I understand you are supposed to access it like so: [[NSUserDefaults standardUserDefaults] setValue:#"Pikachu" forKey:#"Best Pokemon Ever"]; [[NSUserDefaults standardDefaults] objectForKey:#"Best Pokemon Ever"]; Rather than actually creating an instance of it.

Reload contents at startup

I've been banging my head against the wall for several days trying to understand how to perform an action as soon as the application starts.
Basically I want to download a plist from my website if the user turns on a switch that determines if he wants to download new contents at startup.
Point is that:
"A" class has the method to reload the contents;
"B" class has the switch that, if turned on, tells the delegate to perform the reload contents method as soon as the application starts
Now, I don't know how to tell the AppDelegate to run the method of class "A" if the switch of class "B" is turned on. Obviously I need to use NSUserDefaults, but i'm pretty lost after that.
Can anyone make things clearer? Or, is there a more comfortable workaround to do it?
yes you can do this using NSUserDefaults
in your class b.
-(void)swithChanged
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
//check if !null
if(![[defaults objectForKey:#"shouldDownload"]isKindOfClass:[NSNull class]]){
if([(NSNumber*)[defaults objectForKey:#"shouldDownload"]boolValue])
{
[defaults setObject:[NSNumber numberWithInt:0] forKey:#"shouldDownload"];
[defaults synchronize];
}else{
[defaults setObject:[NSNumber numberWithInt:1] forKey:#"shouldDownload"];
[defaults synchronize];
}
}else{
//set your NSUserDefault here for the first time
}
}
in your AppDelegate
- (void)applicationDidBecomeActive:(UIApplication *)application{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
//check if !null
if(![[defaults objectForKey:#"shouldDownload"]isKindOfClass:[NSNull class]]){
if([(NSNumber*)[defaults objectForKey:#"shouldDownload"]boolValue])
{
//you can write the downloadData method in this appDelegate,
//[self downloadData]
//OR
AClass *aClass = [AClass alloc]init];
[aClass downloadData];
}else{
//do not download
}
}else{
//the default behaviour of app, download or not?
}
}
Here's a post that could help you understand the flows during application start-up:
http://www.cocoanetics.com/2010/07/understanding-ios-4-backgrounding-and-delegate-messaging
Also, check this post:
applicationWillEnterForeground vs. applicationDidBecomeActive, applicationWillResignActive vs. applicationDidEnterBackground

NSUserDefaults. setValue works, Not setBool

I trying to store some settings in NSUserDefaults, but It seems that the app won't store the setBool values.
This works:
[[NSUserDefaults standardUserDefaults] setValue: #"hello" forKey: #"test"];
[[NSUserDefaults standardUserDefaults] synchronize];
When I terminate the app and restart it, the value have been saved. However, when I do this:
[[NSUserDefaults standardUserDefaults] setBool: YES forKey: #"test"];
[[NSUserDefaults standardUserDefaults] synchronize];
It won't save after I close the app and restart it.
Should I file a bug report, or is there something I'm missing here?
Thanks
Edit:
I figure what I did wrong. In AppDelegate, I wanted to check if the boolForKey was set, and it it wasn't I did this:
if (![defaults boolForKey: #"test123"])
[defaults setBool: YES forKey: #"test123"];
... however, when it comes to boolWithKey, the "!" just check if the bool is YES or NO, not if its nil.
How can you be sure its not working? I tried your code and it works for me. Are you sure you are reading the Boolean in the correct way AFTER you write it?
This code SHOULD work:
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:NO forKey:#"test"];
[defaults synchronize];
BOOL myBool = [defaults boolForKey:#"test"];
I had the same problem by having the following code in my AppDelegate to keep track of whether the user had seen a particular viewController to display a walkthrough, and then setting this Bool to NO after the user had seen it.
if (![standardUserDefaults boolForKey:#"firstViewOfVC"]) {
[standardUserDefaults setBool:YES forKey:#"firstViewOfVC"];
}
But then when you set it to NO later on and check if it "exists", you are actually seeing the NO boolean value and setting it back to yes. The quick fix is just to store the boolean value in an NSNumber object so that you can check for it's existence, independent of its value being YES or NO. See below:
if (![standardUserDefaults objectForKey:#"firstViewOfVC"]){
[standardUserDefaults setValue:[NSNumber numberWithBool:YES] forKey:#"firstViewOfVC"];
}
I had the exact same problem. Everything EXCEPT BOOLs were persisting correctly; but i was using some old coding styles from ios 3. recoded this way, everything works.
If anybody else is using old books.... here is an example
Bad stuff:
//////////// set / get bL2R
if (![[NSUserDefaults standardUserDefaults]
boolForKey:kL2RomanizationChoice]) {
[[NSUserDefaults standardUserDefaults]
setBool:YES
forKey:kL2RomanizationChoice];
bL2R = YES;
NSLog(#"L2Rom not found, set to YES.");
}
else {
bL2R = [[NSUserDefaults standardUserDefaults]
boolForKey:kL2RomanizationChoice];
NSLog(#"L2Rom found.");
if (bL2R) {
NSLog(#"L2Rom found to be YES.");
}
}
Good stuff:
if (![defaults boolForKey:kL2RomanizationChoice])
[defaults setBool:YES forKey:kL1RomanizationChoice];
L2String_Setting = [defaults objectForKey:kSecondLangChoice];
bL2R = [defaults boolForKey:kL2RomanizationChoice];
Update: sadly this only seemed to work briefly, and now is failing again... using Xcode 4.5.2. may just swap out bools for integers...
XCode 4.6 seems to have the same problem highlighted by hangzhouharry. A useful call is [[NSUserDefaults standardUserDefaults] dictionaryRepresentation] to see if your key values are looking the way they should.
For example -> autoLogout = 0;
which was set as a Bool, [settings boolForKey:#"autoLogout"] returns nothing
[settings integerForKey:#"autoLogout"] returns 0 (as, sort of, expected)

problem with loading from NSUserDefaults, obj-c

I'm having a problem with NSUserDefaults. I'm saving a name, then trying to access it later in the code from another view controller, but it seems that my key is empty or not saved as when I display the string from the key my label is blank.
-(void) saveName {
NSString *name = nameField.text;
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setObject:name forKey:#"playersName"];
[defaults synchronize];
}
-(void) viewDidLoad // method called later on in code from different viewcontroller
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSString *name = [defaults objectForKey:#"playersName"];
playerName.text = name; // player name == myLabel
if ([[NSUsersDefaults standardUserDefaults] objectForKey:#"playersName"] == nil) {
playerName.text =#" blank";
}
}
My string doesn't seem to be saving to userdefaults as the #"blank" string keeps showing up with my label. I'm not too familiar with NSUserDefaults so any help is much appreciated.
A few things to note when using NSUserDefaults:
calls to syncrhonize method is not necesary and will only make it slower if your program is multi threaded.
Check if the key that you use is being used by other libraries in your project
Check if the value that you set to the key is not nil
Try to use stringForKey: or boolForKey: instead of objectForKey:
I had troubles a few times with NSUserDefaults but in the end it's usually my code that's problematic.
I would suggest you to check whether your '(void) saveName' method is being called or not... Put some breakpoint and see the result