the old SDK has dialog methods to present a simple UI for various tasks. this call has been removed from the SDK beta, and there doesn't seem to be anything to replace it. how are we supposed to implement this stuff now?
Are you referring to Facebook's Dialogs?
if so, those are supported in the 3.0 version of the iOS SDK via the DeprecatedHeaders
There are more details here, the example is specifically for the Feed Dialog:
https://developers.facebook.com/docs/howtos/feed-dialog-using-ios-sdk/
Igy's answer is correct, and the link he listed is a good place to start when you need to use the deprecated headers.
Adding some details in terms of our plans; as you know we are starting to provide more native implementations for UI such as the FBFriendPickerViewController, etc. Meanwhile, there is still a need for UIWebView-based dialogs, and we will be adding additional support to the SDK for both native and webview dialogs. For now we are leaning on our backward compatibility with the previous SDK for dialog support. This gives us a chance to gather feedback on the direction we are taking the SDK, which will help to inform our future direction with dialogs and UI features in general.
Hopefully this helps to clarify the thinking a bit. We are eager to hear any feedback you have on the new UI components in the SDK. Thanks!
Related
Since a while, but without success, I'm trying to achieve a cross-platform solution that makes me able to use a custom camera with custom functionalities. However, no one on the internet seems to get it done over each platform (Often, only Android & iOS are implemented, but no UWP) and I still don't understand why...
I've been searching for the past months how to make something, like a service, a dependency service like, from which you can get the stream/frames of the camera. Once you get it, be able to put it into an Xamarin.Forms.Image.
The principle of this conception would allow developers to implement functions, inside of the dependency service, such as taking video or taking pictures from the native stream camera.
You could say "But you can already use NuGet as Xam.Plugin.Media from James Montemagno.". Yes, but with his package, you call the native built-in camera so you can't implement your own design or your own functionalities..
So my question is: "Does someone has any tips or any project that can help to realize this project/idea?". If I can make it work, then I will create a project on my public GitHub, in order to help future people who would like to realize it.
Thank for any help
PS: There is some results about some researches I made: https://forums.xamarin.com/discussion/comment/284359/#Comment_284359
This article looks to be similar to what you are after:
Full Page Camera in Xamarin
It derives a camera page from ContentPage then creates platform specific custom renderers based on PageRenderer.
Bonus - there is source code on GitHub
I'm currently trying to upgrade a custom app from sdk 1.x to new version 2.0rc3. I saw the Task Board app or Custom Board app in the AppCatalogs have ability to group the tasks by WorkProduct, however I have unable to make it work.
I have copied/pasted exactly the given example here and it does not work also.
In the screenshot from this link: https://rally1.rallydev.com/apps/x/doc/#!/example/groupable-board
it shows the cardboard grouped by the owner but when I try it, cards item is not sorted into group as expected.
if anyone know how to make it work, please help me.
Thanks!
The swimlanes feature that rowConfig enables is not available in 2.0rc3. The version x SDK and documentation are not officially released, but we will be releasing a new 2.0 version early in 2015 which will definitely include support for this feature.
In the meantime you can use /apps/x/sdk.js to build apps with the usual caveat that this is not a stable version of the API yet and we make no guarantee that any apps written against it will continue to work.
Since I haven't got any response on the Unity3d or Evernote forums, I'll try it here.
The last year I have worked a lot with Unity3D, mostly because the good integration with the Vuforia Augmented Reality library and the fact that publishing for multiple platforms is a piece of cake.
Now I want to show notes in an AR setting and am looking at the Evernote API for this. I couldn't find anything about using this with Unity, I can see why this is not the most common combination.
My question is: do you think I can access the Evernote API through Unity? If so, how should I do this? Or is it for this purpose perhaps wiser to make (parts of) the application with Eclipse/xCode?
Hope to hear from you!
Link to Evernote API: http://dev.evernote.com/doc/
The Evernote API has a C# SDK which you should be able to call through Unity. In terms of how to do it, you will probably need to download the SDK and follow the instructions yourself. Their github seems like a good starting point.
One thing to note is that Unity's .Net library for mobile clients are quite limited and with webplayer you will need to deal with sandbox security issues. But start with the standalone build first and see how you go
I'm developing a phonegap app for iOS, an would like to insert a new option in the context menu that shows up after selecting text. I had a look to several post which are quite related, and almost all of them led to this link. I followed the instructions of that example, but couldn't make it work, due to my lack of experience with Objective-c. Even so, I'm not sure if that one is a valid solution using Cordova/Phonegap, at least without hacking the framework.
Has somebody accomplished this task?
Is it possible to integrate a webkit engine in a java application.
Here is my thinking, I would like to implement my User Interface using javascript and business logic in Java and want to communicate back and forth between the js and java. I have looked at titanium and chromiumembedded. But i dont get the complete picture. Can anyone give me a good explanation of webkit being used in a standalone application.
There are a few solutions, the main one being for SWT. See here for the SWT solution. There was a similar question here referring to SWING.
Edit: Oh my, I can't believe I forgot Lobo, a browser written in Java. More Specifically, their Browser API providers support for embedding. This seems to be the better solution for cross-platform and possibly stability. I'm not 100% sure on the first two solutions' development. Hope that provides some insight.
JavaFX 2 has an embedded browser component based on Webkit. There is a tutorial provided by Oracle here.