I have two view controllers, call them viewA and ViewB
All the action happens in main view - ViewA
A menu button is hit, brings up ViewB, all is well and the menu comes up
Now, the user touches one IBAction button, which programmatically just needs to:
change the value of a BOOL, call it myBOOL to YES
dismiss ViewB
pass the myBOOL variables current state of YES back to ViewA
I have declared the same BOOL, set property, synthesized on both Views, but per my NSLog upon dismissal of ViewB and loading back up ViewA, it reverts back to NO
So I know I'm going off on a tangent, I just want to know if you can send the value of a BOOL between two controllers and if so, please show me an example... as searches have found Protocols and Delegate examples with NSString's, and when I attempt with a BOOL I get stuck in an import loop, however I've read that its possible to make a global BOOL, as bad design as it is, I just need to get over this block for now.
A question on this topic should really be focused more on NSNotificationCenter rather than NSUserDefaults, taking note that both are singletons.
NSUserDefaults:
The purpose of this class is NOT to pass variables between classes. It's purpose is, well, to store user's defaults. (ie preferences, settings, ... etc).
NSNotificationCenter:
This class is very handy, and has many different uses, one of which is to broadcast a variable for any class to receive. The receiving class is called the observer. This pattern is known as the Observer Pattern.
NOTE: The NSUserDefaults approach has the advantage of allowing you to set the variable before the other class is initialized, and can be retrieved at anytime. However, that's really sloppy (IMHO) and considered bad practice.
Quick and Dirty code sample on NSNotificationCenter:
// upon initializing the class that wants to observe the changes, we add it as an observer.
// So, somewhere in the A.m, upon being initialized (init, maybe?).
- (id)init {
if (self = [super init]) {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(calledUponNotif:)
name:#"MyObserveKey"
object:nil];
}
return self;
}
// the selector should look something like this:
- (void)calledUponNotif:(NSNotification *)notif {
id sentVar = [notif object];
}
// Somewhere in the B.m
[[NSNotificationCenter defaultCenter] postNotificationName:#"MyObserveKey"
object:varToSend];
Another note: After calling the postNotification method, the registered selector in the other class will be called synchronously, so you don't have to worry about that.
This is not a good encapsulation answer but without being able to use protocols or delegates I don't believe it will have good encapsulation.
You can also create a global variable that you can set in one view controller and access in another.
ViewControllerOne.h
extern NSString *globalVariable;
#interface ViewControllerOne
#end
ViewControllerOne.m
#import "ViewControllerOne.h"
#implementation ViewControllerOne
NSString *globalVariables = #"Some String in the variable to access in second controller";
#end
ViewControllerTwo.m
#import "ViewControllerTwo.h"
#import "ViewControllerOne.h"
#implemetation ViewControllerTwo
- (void)viewDidLoad
{
NSLog("%#", globalVariables);
}
#end
This will print out into the console
****CONSOLE****
Some String in the variable to access in second controller
There is View-independent value keeping tool. You can use:
[[NSUserDefaults standardUserDefaults]setObject:<#(id)#> forKey:<#(NSString *)#>]
For example, you inputs strings or datas in A view, you can store them in above variables. And then, in B view, you can use them by below code:
[[NSUserDefaults standardUserDefaults]objectOrKey:<#(NSString *)#>]
These are a example of NSUserDefaults data using:
View A:
- (void)textFieldDidEndEditing:(UITextField *)sender
{
if (sender == homepage) {
[[NSUserDefaults standardUserDefaults]
setURL:[NSURL URLWithString:homepage.text] forKey:Ever5secHomepagePrefKey];
if( [homepage canResignFirstResponder] ) {
[homepage resignFirstResponder];
}
} else if (sender == userId) {
[[NSUserDefaults standardUserDefaults]
setObject:userId.text forKey:Ever5secUserIdPrefKey];
objectForKey:Ever5secUserIdPrefKey]);
if( [userId canResignFirstResponder] ) {
[userId resignFirstResponder];
}
} else if (sender == password) {
[[NSUserDefaults standardUserDefaults]
setObject:password.text forKey:Ever5secPasswordPrefKey];
if( [password canResignFirstResponder] ) {
[password resignFirstResponder];
}
}
}
View B:
userId.text = [[NSUserDefaults standardUserDefaults]
objectForKey:Ever5secUserIdPrefKey];
password.text = [[NSUserDefaults standardUserDefaults]
objectForKey:Ever5secPasswordPrefKey];
homepage.text = [[[NSUserDefaults standardUserDefaults]
URLForKey:Ever5secHomepagePrefKey]
description];
You don't need to use NSNotificationCenter, NSUserDefaults or global variables.
As long as the view controllers are related (and looking at the OP's question, they certainly seem to be) you can simply set the view controllers up to hold a reference to each another (with one of the references being weak of course in order to avoid a "retain", or "strong reference", cycle). Then each view controller can set the property on the other view controller as needed. Example follows...
NB: This concept is valid for any two related view controllers. However, the following code assumes that:
The view controllers in question are related via a navigation controller and the second view controller is attached to the first via a push segue.
iOS 5.0 or above is in use (as it makes use of storyboards).
FirstViewController.h
#interface FirstViewController : UIViewController
/* Hold the boolean value (or whatever value should be
set by the second view controller) in a publicly
visible property */
#property (nonatomic, assign) BOOL someBooleanValue;
/* Provide a method for the second view controller to
request the first view controller to dismiss it */
- (void)dismissSecondViewController;
#end
FirstViewController.m
#import "FirstViewController.h"
#import "SecondViewController.h"
#implementation FirstViewController
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
/* Get the reference to the second view controller and set
the appropriate property so that the secondViewController
now has a way of talking to the firstViewController */
SecondViewController *vc = [segue destinationViewController];
vc.firstViewController = self;
}
- (void)dismissSecondViewController
{
// Hide the secondViewController and print out the boolean value
[self.navigationController popViewControllerAnimated:YES];
NSLog(#"The value of self.someBooleanValue is %s", self.someBooleanValue ? "YES" : "NO");
}
#end
SecondViewController.h
#import "FirstViewController.h"
#interface SecondViewController : UIViewController
// Create a 'weak' property to hold a reference to the firstViewController
#property (nonatomic, weak) FirstViewController *firstViewController;
#end
SecondViewController.m
#implementation SecondViewController
/* When required (in this case, when a button is pressed),
set the property in the first view controller and ask the
firstViewController to dismiss the secondViewController */
- (IBAction)buttonPressed:(id)sender {
self.firstViewController.someBooleanValue = YES;
[self.firstViewController dismissSecondViewController];
}
#end
Of course, the most correct way to handle this sort of inter-viewController communication is to use protocols/delegates/data sources so that the SecondViewController doesn't need to know the specifics of its parent/owner object. However, sometimes it is quicker/simpler to build a solution like this just to prove the concept. Then if all is well and the code is worth keeping, refactor to use protocol(s).
In the case where view controllers don't - and shouldn't - know about each other, it may be necessary to use NSNotificationCenter. Don't use global variables or NSUserDefaults for communication between view controllers.
There are two options available storing and retrieving data in different view controllers.
1)NSUserDefaults is best option for storing data and accessing in any other view controllers.
The NSUserDefaults class provides convenience methods for accessing common types such as float, double, integer, Boolean.
A default object must be a property list, that is, an instance of (or for collections a combination of instances of): NSData, NSString, NSNumber, NSDate, NSArray, or NSDictionary.
This is very easy and best method for storing and retrieving data.
if you want to read about NSUserDefaults, here I am sharing document.
NsuserDefaults Document.
2) You would create properties when you want them to be accessible outside the class or other view controllers.
Create property in this way. #property (nonatomic, retain) NSArray *arrayData; and then you can use this array value in other view controllers also.
Properties replace the accessor methods for objects.
You can see my answer here. Pass value from one view controller to another
There are two options available storing and retrieving data in different view controllers.
1)NSUserDefaults is best option for storing data and accessing in any other view controllers.
The NSUserDefaults class provides convenience methods for accessing common types such as float, double, integer, Boolean.
A default object must be a property list, that is, an instance of (or for collections a combination of instances of): NSData, NSString, NSNumber, NSDate, NSArray, or NSDictionary.
This is very easy and best method for storing and retrieving data.
if you want to read about NSUserDefaults, here I am sharing document.
[NsuserDefaults Document.][1]
2) You would create properties when you want them to be accessible outside the class or other view controllers.
Create property in this way. #property (nonatomic, retain) NSArray *arrayData; and then you can use this array value in other view controllers also.
Properties replace the accessor methods for objects.
I think best way to use powerful features of blocks in below ways.
In ViewB.h
typedef void (^CompletionHandler)(BOOL myBool);
#interface ViewB : UIViewController {
CompletionHandler completionHandler;
}
- (void)dismissHandler:(CompletionHandler)handler;
In ViewB.m
- (void)dismissHandler:(CompletionHandler)handler {
completionHandler = handler;
}
- (IBAction)dismiss:(id)sender {
completionHandler (YES); // your yes no logic here
}
In ViewA.m
- (IBAction)showPopup:(id)sender {
ViewB *vc = [[ViewB alloc] init];
[self.view addSubview:vc.view];
[vc dismissHandler:^(BOOL myBool) {
if (myBool) {
//Do your work;
}
}];
}
I have a UITabBarController that manages two ViewControllers. The first is a UIViewController that allows the user to change game settings. The second is a GLKViewController that runs the game simulation.
I'm trying to enable the Game ViewController to fetch the settings from the Settings ViewController. I have a Slider on the Settings View that represents "Speed".
I have a reference to the other controller, but I'm unable to expose the variable that backs my Slider properly.
SecondViewController.h
#interface SecondViewController : UIViewController{
IBOutlet UISlider * mySlider;
}
property (nonatomic,retain) IBOutlet UISlider * mySlider;
#end
SecondViewController.m
- (IBAction) mySliderWasMoved:(id)sender;
#implementation SecondViewController
#synthesize mySlider;
- (IBAction) mySliderWasMoved:(id)sender{
};
ThirdViewController.m
NSArray *tmpVCs = self.parentViewController.tabBarController.viewControllers;
UIViewController *tmpVC = [tmpVCs objectAtIndex:1]; //obtain handle to SecondViewController
//NSNumber *mySpeed = tmpVC.mySlider; //doesn't see mySlider
NSNumber *mySpeed = [tmpVC mySlider]; //doesn't see mySlider
I'm new to this, and there are many aspects of my project to learn - so I'm not trying to learn how to manage data at this time. I just need to know how to access an instance variable
As mention on the comments,
Use NSDefault to save the value on slider changed. On the very first time of loading your application, you will want to set a default value.
Use Singleton Object to store value.
We understand that, quoting from you " not trying to learn data persistence at this time. Nor do I need architecture direction.", but the rule of thumb here is that you probably will be able to access the instance variable in some way or the other but i think having the best approach will benefit you greatly.
Just my 2 cent.
Fort the benefit of others: I grabbed a handle to the other class, but I hadn't declared the return type as the correct type of class.
Replace:
UIViewController *tmpVC = [tmpVCs objectAtIndex:1];
With:
SecondViewController *tmpVC = [tmpVCs objectAtIndex:1];
Now I have access to the properties that are specific to the SecondViewController.
I have a custom class which I want to "load" inside the firstViewController and then access it from other classes by segues. My Problem is, I can't even access and change the instance variable inside the firstViewController. Somehow I'm "loading" it wrong. Here is the code I used until now:
inside viewController.h
#property (strong, nonatomic) myClass *newClass;
inside viewController.m
#synthesize newClass;
I then try to access it by:
self.newClass.string = #"myString";
if(newClass.string == #"myString"){
NSLog(#"didn't work");
}
Well, I get "didn't work". Why is that?
When I write
myClass *newClass = [myClass new];
It does work. But the class and its properties gets overwritten every time the ViewController loads again.
What would you recommend? Thank you very much.
Like Kaan said, you forgot to initialize your class, You have only declared and created a pointer for it but not the actual object, on your ViewDidLoad add
self.newClass = [[myClass alloc] init];
It does work. But the class and its properties gets overwritten every
time the ViewController loads again.
That's because every time that specific Viewcontroller loads you are reinitializing the class.
If you want a persistent class through all your program look for the singleton pattern.
This is used in the case when you want to have only 1 instance of a certain object, if you try to initialize another instance of that object you will just receive the one you already have.
PD: newClass.string == #"myString" is wrong.
Use the isEqualToString method when comparing strings.
I am making an application that uses a webService to get data in a JSON format... I get the data I parse them into a object NSArray ... and i use it .. it works fine ...
Now, if the user clicks a button I need to send him to an other Uiview ... which contains more data about the clicked object ..
The problem is here ... I don't want to request again and download the result from the server ... because i already did ... All I want is to have access to that NSArray that I have in the first UIViewController.
You can add on AnotherView.h another property:
#property (nonatomic, retain) NSArray *jsonData;
On AnotherView.m synthesize it. When you are going to to call AnotherView from InitialView, you can set jsonData with the data you retrieved on InitialView.
Create a custom initializer in your other view controller like so:
#import <UIKit/UIKit.h>
#interface OtherViewController : UIViewController
#property (nonatomic, strong) NSArray *myArray;
- (id)initWithArray:(NSArray *)anArray;
#end
Then implement it like so:
#import "OtherViewController.h"
#implementation OtherViewController
#synthesize myArray=_myArray;
- (id)initWithArray:(NSArray *)anArray {
if (!(self = [self initWithNibName:#"OtherViewController" bundle:nil]))
return nil;
if (!anArray) {
#throw [NSException exceptionWithName:#"OtherViewControllerBadInitCall" reason:#"array is nil" userInfo:nil];
}
_myArray = anArray;
return self;
}
//...
#end
You can then init and display your controller like so:
OtherViewController *otherViewController = [[OtherViewController alloc] initWithArray:greatJSONArray];
[self.navigationController pushViewController:otherViewController animated:YES];
There you go.
You can set the array as the property. You can either create a new class and set the array as the property and after you fetch the array, set the property. Or, you can create a property of the existing UIVIewController Class and pass the object.
Either way, you have to set property.
You could define a new property in your second ViewController that holds an NSArray and pass the firt array to the second ViewController before show it.
Well you have not outlined whether you send the data forward or backward. In the later case you will need to implement protocol and delegate(Define your own protocol) but for the prior case you just need to create the property of the Object you want to access in any other class. In case of web-services it is better to use protocol and delegates if u abide by the norms of MVC architecture.
I'm trying to do a UITableView, but I'm totally stuck. My problem is I'm trying to do the method -tableView:cellForRowAtIndexPath: and for filling the cells I have a NSArray of myObject, wich is set by another class via a setter in my UITableViewController.
My problem is that when I'm gonna use that array, it is totally empty, and I donĀ“t know why -- when I do the setter, the object has data, but when I try to do the getter inside the method above, it is empty. Can someone tell me why, and how can I fix it?
My setter:
- (void)setmyObjectList:(NSArray *)list{
_myObjectList = list;
}
MyObjectList is declared in the .h:
#property (nonatomic, strong) NSArray *myObjectList;
And this code is in the Controller that call my TableViewController via a segue:
myTableViewController *myTVC = segue.destinationViewController;
[myTVC setPharmaciesList:self.list];
Maybe i didn't explain well: I have a class that has a NSArray with the the objects I wanna show in my TableView. So via a segue I set this NSArray in the TableViewController. In the setter when I do a NSLog all the data is in the NSArray in the property of the NSTableViewController, but when I try to access in the method tableView:cellForRowAtIndexPath: the info is empty. Why? I have no idea.
Thanks :P
First, don't override the setter method since youre not doing anything special there. Second, where do you create the array that you later set your property to by calling
[myTVC setPharmaciesList:self.list];
I.e. where do you populate self.list?