I initiated a UITableView with the following code:
ProductTableView *tableProd = [[ProductTableView alloc]initWithNibName:#"ProductTableView" bundle:nil];
the xib file does exist!
Since I am displaying this table in a separate UIView I add it to this screen by:
[content addSubview:tableProd.view];
I used xcode to create a standard UITableView and set the following functions:
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 10;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.textLabel.text = #"test";
return cell;
}
The table is displayed in the simulator with 10 rows filled with test. However, when I start scrolling, and the first cell leaves the screen, the simulator crashes with a EXC_BAD_ACCESS error. I tried using Instruments to detect the NSZombie and the software flaged the zombie. Unfortunately I cant trace this error back to the cause.
Does anyone have a idea what is going wrong here?
if you're adding the view of a view controller as a subview of another view controllers view, i would guess that the ProductTableView view controller is being dealloced (since adding as a subview retains the view, but not the view controller it belongs to)
add the ProductTableView view controller as a property of the container view controller so that it is retained
Related
I am new to x-code and I was wondering: Is it possible to make check marks retain though you go through a modal segue?
I will check some boxes on my list:
But when I press done and then come back to the screen with a modal segue it appears as such:
Is it possible to make these checkmarks stay though I change views modally?
I have this code to create the checkmarks:
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [self.toDoItems count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"ListPrototypeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
NewItem *toDoItem = [self.toDoItems objectAtIndex:indexPath.row];
cell.textLabel.text = toDoItem.itemName;
if (toDoItem.completed) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:NO];
NewItem *tappedItem = [self.toDoItems objectAtIndex:indexPath.row];
tappedItem.completed = !tappedItem.completed;
[tableView reloadRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationNone];
}
When you pop or dismiss a view controller, that view controller is gone. However, you have a few options to remember the state that view controller was in. The easiest way is probably to store a global variable, maybe an NSArray, to remember the checked items. Then when you load this view controller, you could "check" any items that exist within that NSArray.
Note that this method will only work for the lifetime that the app is open. If they closed the app, it would be gone. If you wanted to maintain the "checked" items for the next time they opened the app, you would need to store it in the NSUserDefaults - data in there is available until the app is deleted from the phone.
So I'm trying to add a UITableView on the lower half of my ipad app which will be used to display a search result. This is how I did it.
I added a UIView
I added a UItableView onto the UIView
I then dragged the UITableView to the ViewController so it can connect to it for delegate and datasource.
This is what it currently looks like:
(It's at that middle top row)
So I added the following onto the viewcontroller class to generate the data
# pragma mark TableView properties
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 2;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"SearchResultCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.textLabel.text = #"test";
}
The debugger would go through all these but would get stuck after the "cellForRowAtIndexPath" method:
It would just go through that and would not end until I stop the whole debugging. Not really sure what's going on.
Thoughts? Maybe you guys can point me to the right direction as to how I should generate my search results.
Thanks!
I usually find it much more faster and easier to use the free Sensible TableView framework to do automatic table view searches, instead of using the regular datasource/delegate system which I could never get right.
I am trying to build a multilayer xmlparser which shows data in a tableview and switches to the next view based on the selected row (most likely to the same viewcontroller).
I started with storyboard segues but as i am using dynamic cells i dont know how to create more than one push segue (because it needs to push to various viewcontrollers). So i kept the storyboard views, deleted all the segues and used the code below instead.
however it throws this exception when the new view tries to pupulate the row:
Terminating app due to uncaught exception
'NSInternalInconsistencyException', reason: 'UITableView dataSource
must return a cell from tableView:cellForRowAtIndexPath:'
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"index: %i", indexPath.row);
switch (indexPath.row) {
case 0:
{
DetailViewController *detailViewController = [DetailViewController alloc];
[self.navigationController pushViewController:detailViewController animated:YES];
break;
}
//...
default:
{
LayerViewController *layerViewController= [LayerViewController alloc];
[layerViewController setStartUpWithIndex:indexPath.row andLayer:layercount];
[self.navigationController pushViewController:layerViewController animated:YES];
break;
}
}
}
setStartUpWithIndex:andLayer: is my init method...
the problem does not occur when im pushing via storyboard segue with the following segue code:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];
[[segue destinationViewController] setStartUpWithIndex:indexPath.row andLayer:layercount];
}
i think i am missing something the "segue" method does which i need to include in my didSelectRowAtIndexPath as cellForRowAtIndexPath: works fine in the first layer of the view.
requested edit:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"LayerCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
cell.textLabel.text = [[articles objectAtIndex:indexPath.row]objectForKey:#"HerstellerName"];
// cell.textLabel.text = #"ololol";
return cell;
}
the articles array is working btw
You aren't creating any cells. I don't know why Apple didn't include this in the default implementation, but after:
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
You need to add:
if (cell==nil){
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
Otherwise you're just relying on dequeued cells which won't exist when the tableView loads.
Edit: And if you're not using ARC, you need to wrap that alloc method with an autorelease.
You are pushing another viewController to be viewed and this next viewController has no dataSource methods implemented. This what happened.
As far as I understood, you are trying to present an xml node with a table in the way that each table row consist child nodes of presented node. selecting row with chld node gets you to next table view which presents table with child nodes of selected node.
IMO you may need only one view controller to present current xml node, which changes only data to be presented in a table and reloads the table again. So no pushing view controllers is needed. You can use then method
– reloadRowsAtIndexPaths:withRowAnimation:
for all the nodes in the table, setting animation similar to changing view controller (aka sliding old table left)
My project is a large one, and I'm not sure which code snippet is causing the problem, so I'll just describe the problem. I have an initial view that is a UITableView. This view has a navigation bar, in which one of the buttons is an "edit" button. Pressing the "edit" button sends you into a modal view controller in which there is another UITableView. This UITableView has the attribute that it is a checklist table view (in which multiple items can be selected [checked] or deselected. Once you are finished choosing your items, it saves the array of chosen objects into an NSUserDefault. Now, you are back at the original page where the array of things you chose should be displayed on the UITableView. I change the array that is feeding the UITableView it's data to the array grabbed from the NSUserDefaults. I then call [tableView reloadData] and nothing changes. I would really appreciate any tips. If you guys think you know what part of the code is causing me grief, please respond and I'll post it. Thanks (and by the way, I know I should be making the main view controller the delegate of modal view controllers). Thanks in advance.
Call [[NSUserDefaults standardUserDefaults] synchronize]; after you make changes in the modal view controller. This will save the changes.
Be sure to update the cell content each time the table row is reloaded.
- (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath
{
Bleh *data = (Get your data for this row);
cell.textLabel.text = data.myValue;
cell.imageView.image = data.myImage;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier];
}
[self configureCell:cell atIndexPath:indexPath];
return cell;
}
Try to reload your tableview on viewwillappear , when you back from modelviewcontroller method calls
- (void)viewWillAppear:(BOOL)animated{
[yourTableView reloadData];
}
I am trying to populate a TableView situated within a UIViewController with a collection of objects when a button is clicked.
The problem is that cellForRowAtIndexPath seems to be expecting 'votes' to be an instantiated object, which it isn't until the button is pressed.
I'm not sure I'm going about this the correct way and would appreciate any assistance anybody could give me.
I have specified the delegate and datasource as follows:
#interface MyViewController : UIViewController<UITableViewDelegate, UITableViewDataSource>
I have completed my implementation of numberOfRowsInSection as follows:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [self.votes count];
}
I have completed my implementation of cellForRowAtIndexPath as follows:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Votes";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Configure the region cell
CandidatePhrase *phrase = [self.votes objectAtIndex:indexPath.row];
cell.textLabel.text = phrase.phrase;
return cell;
}
On button press I'm loading an array with a list of objects
_votes = [[NSArray alloc] initWithObjects:myCandidatePhrase.votes, nil];
I'm just now clear on how the table will bind each time I press the button.
Here's the error I'm currently getting, presumably because the votes array hasn't been instantiated?
2011-12-09 22:34:48.979 MyApp[3809:fb03] -[NSObject tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x6b49b20
The tableView instance (not the view controller) is going to call its delegate methods as soon as it is instantiated and whenever it is informed of a change to the table view. So it doesn't matter if votes is instantiated or not for the delegate method to be called.
However, if you want it to know that there are no rows when votes has not been instantiated, try this
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
if (votes != nil)
return [self.votes count];
else
return 0;
}
Once you have instantiated votes, you want to call reloadData on your tableView.
Don't forget to add your view controller as the delegate for the tableView, if it is not already.