In my app, a user has to enter at least one character in the password Text Input in order to enable the login button.
If I record the event using FlexMonkey, I see this:
SelectedText: 'password' (0,0)
Input: 'password' (myPassword)
But the button doesn't get enabled when I run it from FlexMonkey. What is happening here?
Any helpful clues will be very much appreciated.
Thank you!
Potentially, Flex Monkey is not interacting with the UI or say firing UI events
for me, I always use text change event to capture such kind of things.
Related
Can we design an interactive card with a text filed?
I went through the documentation, i couldn't find any idea on how to create
checkbox
text field
can someone help me in this matter?
Considerations
At the moment there are no such widgets available. You can only interact with buttons or clicking on text paragraphs.
You should definitely request this as a new feature if it's fundamental for your workflow.
Proposed workaround
However, since this is a messaging App you can build a system that uses the very same "reply" feature in order to get back the user input and therefore simulate a text field.
Respond to message events
You can play with the message events in order to parse the reply and use it in your application and provide an appropriate answer to your users.
Build your prompts based on custom commands
You can also create custom commands to trigger different input requests if you want to.
References
Events
Custom commands
I am trying to conditionally render an input bar that appears above the keyboard when the user is tying. I do not want to show this input bar unless the user wants to add something. So they tap a button which is supposed to make the component visible and then focus on the input which brings up the keyboard.
This works as expected except when the user first opens the keyboard. Nothing appears. There is an empty view tag as the keyboard comes up but then it disappears and there is nothing. However, once the user starts typing it appears and after that works as expected. I have no idea why it isn’t appearing. If I don’t type anything and dismiss the keyboard you can see it briefly before it goes away as it is supposed to.
I have tried calling the function with async-await and my current syntax. Neither is working and I have been unable to solve this.
Here is a snack that recreates the issue and contains all the relevant code to reproduce the error.
https://snack.expo.io/#dmargulies/inputaccessoryview-problem
Thank you for your help.
First of all InputAccessoryView exists only on IOS.
I changed conditional rendering flow.
Look at: https://snack.expo.io/#djalik/inputaccessoryview-problem
For anyone looking for a cross-platform solution, there is a package:
react-native-keyboard-accessory
Note: I'm not the author, just figured it might help some peeps.
In my project, there is something called creating tasks.
Upon creation of tasks and I close the page, system prompts me an alert
"You are about to close this application and save all changes...."
followed by an OK and Cancel.
Using F12, am unable to detect neither the alert nor the OK/Cancel buttons. Please take a look in the image uploaded.
Personally I have never worked with alerts in tests so I might be wrong, but I think that keyword Handle Alert should be helpful for you.
http://robotframework.org/SeleniumLibrary/SeleniumLibrary.html#Handle%20Alert
Could you please try with Dismiss Alert or Confirm Action
For more details check the below link
http://robotframework.org/Selenium2Library/Selenium2Library.html#Dismiss%20Alert
Confirm Action
http://robotframework.org/Selenium2Library/Selenium2Library-1.8.0.html#Confirm%20Action
Try with the below keyword
Choose Cancel On Next Confirmation
I'm building a home surveillance system for use in my home and possibly to publish on my blog. However; I've ran into a problem. We only use a mouse for input, and most people use only mouse. So, I needed to build an on-screen keyboard. I got a VBA frame and put a text box, and layed out a load of buttons to make a keyboard. I need help with the code that makes it so that when you press a key it will put that character in the text input box so that the user can see what they are entering. If you know, or could suggest a fix, please reply! Thank you!
I have started testing my UI using qUnit, so I need to simulate some user interaction. Is it possible to "simulate" a user clicking a checkbox using javascript ?
Thx guyes. I figured it out about two seconds after I posted the question. It was as you say simpler than I had imagined
document.getElementById('cb1').click();
did the trick
Edit: It seems in IE7 (and perhaps other browsers) the the click method will not actually check the checkbox. So to fully simulate you need to "check" the checkbox before clicking it
document.getElementById('cb1').checked=true
document.getElementById('cb1').click();
You can look at this:
Simulate a buttonclick via javascript
It is the other way arround, so i'm not sure if it works on checkboxes too.