music API - Use in application as samples - api

I'm currently searching for a music streaming service which allows me
to stream music to mobile phone apps. This will be both the Apple
iPhone and any Android phone. The intention is that users of the app
can listen shortly to some music and then they can carry on with our
game.
Is this possible with your service? If so, what is the cost in terms of
licensing and copyrights? Is there any restriction with regards to
countries?
Best regards,
Ash

Yes, libSpotify allows streaming of music to mobile phones. Users need to have a Spotify Premium account to allow this, though, and you can only create Spotify accounts in a limited number of countries.
The terms of use for the libSpotify service can be found here.

Related

How to get to Google Play "Multi-Player Games" section with my game?

I have a multiplayer game distributed through Facebook, AppStore, and Google Play. I want my game to be listed in the "Multi-Player Games" section of the Google Play market.
How should I do this?
Is it enough to add related Google Play Game Service (multiplayer) and my app will appear in the multiplayer section of Google Play?
And also, we do not apply the Google API for implementing our game's multiplayer features, instead we use SmartFox Server. Is it acceptable, or does Google only list games built on its own multiplayer platform in the Google Play multiplayer section?
To enable multiplayer support:
Open the Games with Game Services page from the Google Play Developer Console, and select your game.
Open the Linked apps page for your game, then switch the multiplayer setting to ON.
Click Save as draft to store your settings.
You can publish an app which can be shown in the multiplayer games category even without using google play game service. Just make sure that you chose the correct options in the google play console when publishing your app.
Here are the specific options that you need to set under content ratings:
you must select the Games category.
To make it multiplayer, you must answer one of the questionnaire that asks whether users can interact with other user to yes.
The game services tab setup is not required. You only need to set it up if you use the Google Play Games Services to build your game.

Streaming music on your website through custom player / application (iTunes)

I was doing some research to find out ways that would allow me to stream music on my website legally. I came across iTunes partner program which allows to stream music on a website through their embedded players. I was wondering is it possible to stream iTunes music through your own custom player? If that is not possible via iTunes, then what other methods are available?
You could do this with a server software like Icecast, there is some good tutorials on setting this up here: http://www.icecast.org/docs.php
Depending on how many browsers you want to support you might want to setup two streams, one in MP3/OGG and a "backup" stream in Flash. Then add some detection as to what the browser supports and present the correct stream (i.e.: Use the HTML5 <audio> tag for playing MP3/OGG to browsers that support this, and use your flash stream for the rest)
their program allowing playback of music in the iTunes Store is likely only for those with the intention to sell music, without providing a commerce business, you'd be breaking their partner program T&C's.

Nokia Counter on WP7

I downloaded Nokia Counters and I dont understand how do they get sms count and call durations if there is no API that could support this?
Do they have any extra APIs?
Most likely they have deeper access. After all, it is only for their devices which means that they can not only exit sandbox, but access their own proprietary API.
It is similar to Youtube app, Adobe Reader app and deep links to marketplace.
I would really want to get access to such API :/

Exploiting the voice chat feature in Game Centre to create a Skype-like voip app?

So one can use AVAudioSession and GKVoiceChatService classes to set up voice chat in ones application like this. Now, is it possible to extend the same feature to creating full featured voip apps the sole purpose if which is device-to-device voice chat.
Assuming this is possible, would Apple approve non-gaming apps that uses this feature?
They do allow other game center features for use in non game center apps. They allow the bluetooth/ad hoc networking. Similar apps to bump use it, so why not?

Developing an app with Camera Access and GPS

I need to develop a symbian application in which the app is triggered while taking a photo and upload to a web location with the GPS location of the phone. I would like to know which all devices can support this and is there any API restrictions or licence required to do this.
Sorry for the relevant plug but what you are looking for is basically 3 chapters (Networking, Multimedia and Location Based Services) of the Quick Recipes on Symbian OS book.
Since your application will use Networking APIs (and therefore cost the application user money), you will have to go through the Symbian Signed process.
As far as how many Symbian-powered phones contain both a camera and a GPS, I am afraid you are going to need to look at the invidual handset manufacturers websites to come up with an exhaustive list. Outside Japan, they are Nokia, Sony-Ericsson and Samsung.
Here is a list of Nokia models and their info
Here is a list of capabilities and what signing method they need