Repeated issues in ItemsViewController.m - objective-c

Am getting repeated issues in ItemsViewController.m even though I have not changed anything in the relevant methods. Before there were some issues which I asked about on SO earlier, then corrected them, but they have popped up again. Have not made any changes to the methods/areas which are kicking up a fuss again. Have commented out the problem areas.
Could there be compiler issues?
Here is the file; thanks in advance.
ItemsViewController.m
#import "ItemsViewController.h"
#import "BNRItemStore.h"
#import "BNRItem.h"
#implementation ItemsViewController //#end is missing in implementation context
- (id)init
{
// Call the superclass's designated initializer
self = [super initWithStyle:UITableViewStyleGrouped];
if (self) {
UINavigationItem *n = [self navigationItem];
[n setTitle:#"Homepwner"];
// Create a new bar button item that will send
// addNewItem: to ItemsViewController
UIBarButtonItem *bbi = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemAdd
target:self
action:#selector(addNewItem:)];
// Set this bar button item as the right item in the navigationItem
[[self navigationItem] setRightBarButtonItem:bbi];
[[self navigationItem] setLeftBarButtonItem:[self editButtonItem]];
}
return self;
}
- (IBAction)addNewItem:(id)sender
{
// Create a new BNRItem and add it to the store
BNRItem *newItem = [[BNRItemStore defaultStore] createItem];
DetailViewController *detailViewController = [[DetailViewController alloc]initForNewItem:YES];
[detailViewController setItem:newItem];
[detailViewController setDismissBlock:^{[[self tableView]reloadData];
UINavigationController *navController = [[UINavigationController alloc]initWithRootViewController:detailViewController];
[navController setModalPresentationStyle:UIModalPresentationFormSheet];
[self presentViewController:navController animated:YES completion:nil];
}
- (id)initWithStyle:(UITableViewStyle)style //use of undeclared identifier 'initWithStyle'
{
return [self init];
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[self tableView] reloadData];
}
- (void)tableView:(UITableView *)tableView
moveRowAtIndexPath:(NSIndexPath *)fromIndexPath
toIndexPath:(NSIndexPath *)toIndexPath
{
[[BNRItemStore defaultStore] moveItemAtIndex:[fromIndexPath row]
toIndex:[toIndexPath row]];
}
- (void)tableView:(UITableView *)aTableView
didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
DetailViewController *detailViewController = [[DetailViewController alloc] initForNewItem:NO];
NSArray *items = [[BNRItemStore defaultStore] allItems];
BNRItem *selectedItem = [items objectAtIndex:[indexPath row]];
// Give detail view controller a pointer to the item object in row
[detailViewController setItem:selectedItem];
// Push it onto the top of the navigation controller's stack
[[self navigationController] pushViewController:detailViewController
animated:YES];
}
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)io
{
if ([[UIDevice currentDevice]userInterfaceIdiom]==UIUserInterfaceIdiomPad) {
return YES;
} else {
return (io==UIInterfaceOrientationPortrait);
}
}
- (void)tableView:(UITableView *)tableView
commitEditingStyle:(UITableViewCellEditingStyle)editingStyle
forRowAtIndexPath:(NSIndexPath *)indexPath
{
// If the table view is asking to commit a delete command...
if (editingStyle == UITableViewCellEditingStyleDelete)
{
BNRItemStore *ps = [BNRItemStore defaultStore];
NSArray *items = [ps allItems];
BNRItem *p = [items objectAtIndex:[indexPath row]];
[ps removeItem:p];
// We also remove that row from the table view with an animation
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath]
withRowAnimation:UITableViewRowAnimationFade];
}
}
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return [[[BNRItemStore defaultStore] allItems] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// Create an instance of UITableViewCell, with default appearance
// Check for a reusable cell first, use that if it exists
UITableViewCell *cell =
[tableView dequeueReusableCellWithIdentifier:#"UITableViewCell"];
// If there is no reusable cell of this type, create a new one
if (!cell) {
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"UITableViewCell"];
}
// Set the text on the cell with the description of the item
// that is at the nth index of items, where n = row this cell
// will appear in on the tableview
BNRItem *p = [[[BNRItemStore defaultStore] allItems]
objectAtIndex:[indexPath row]];
[[cell textLabel] setText:[p description]];
return cell;
}
#end // expected '}'

This line looks to be missing the end the of the block:
[detailViewController setDismissBlock:^{[[self tableView]reloadData];
should be:
[detailViewController setDismissBlock:^{[[self tableView]reloadData]}];

Related

How cell swipe on clicking a button

I want to swipe cell on click a button . I am succesful on swiping a cell. But i want to swipe on button which is in cell. my code is
- (NSArray *)tableView:(UITableView *)tableView editActionsForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"SimpleCell";
SimpleCell *cell = (SimpleCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"SimpleCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
SimpleCell *cekks=[[SimpleCell alloc]init];
cekks.scrollButton.alpha =0.0;
NSString *titleString;
UIButton *sender = [[UIButton alloc]init];
//[sender setBackgroundImage:[UIImage imageNamed:#"swipe.png"] forState:UIControlStateNormal];
sender.tag = indexPath.row;
titleString =#"Send A Gift";
UITableViewRowAction *sendAGift = [UITableViewRowAction rowActionWithStyle:UITableViewRowActionStyleNormal title:titleString handler:^(UITableViewRowAction *action, NSIndexPath *indexPath){
// [self deleteMail:[NSArray arrayWithObject:indexPath]:YES];
}];
[sendAGift setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:#"swipe.png"]]];
return #[sendAGift];
}
I think your class SimpleCell should contain the UIButton, in order perform reusing correctly.
It will be simpler if you create a custom UITableViewCell that contains all the UI actions over the cell and operate them within the cell, not in the UITableView itself.
Let's see an example:
Here's the customCell.h file:
#interface customCell : UITableViewCell {
UIButton *buttonSwipe;
}
#end
Here's the customCell.h file:
#import "customCell.h"
#implementation customCell
- (instancetype) initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
[self commonInit];
}
return self;
}
- (instancetype) initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
[self commonInit];
}
return self;
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
[self commonInit];
}
return self;
}
- (void) commonInit {
buttonSwipe = [UIButton... // Initialize here your button
[buttonSwipe addTarget:self action:#selector(swipeCell:) forControlEvents:UIControlEventTouchUpInside];
}
- (void) swipeCell {
// Embed here the code that makes the effect of swipe the cell.
}
This is a fast-untested workaround with some predefined code, but I think it's a working example if you want to make your cells swipe with your own code.
But if you want a faster way, I recommend you to visit Chris Wendel and his SWTableViewCell on GitHub
You can call editActionsForRowAtIndexPath: method as
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:SELECTED_ROW_INDEX inSection:0];
[self tableView:self.tableView editActionsForRowAtIndexPath:indexPath];
try the below code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
//swipe button allocation
UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 30, 30)];
btn.tag = indexPath.row;
[cell.contentView addSubview:btn];
[btn addTarget:self action:#selector(buttonTouched:) forControlEvents:UIControlEventTouchUpInside];
cell.textLabel.text = [NSString stringWithFormat:#"%lu",indexPath.row];
return cell;
}
-(void)buttonTouched:(id)sender{
UIButton *btn = (UIButton *)sender;
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:btn.tag inSection:0];
[self tableView:self.tableView editActionsForRowAtIndexPath:indexPath];
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the specified item to be editable.
return YES;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
if (editingStyle == UITableViewCellEditingStyleDelete) {
[self.objects removeObjectAtIndex:indexPath.row];
[tableView deleteRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationFade];
} else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
}
}
-(NSArray *)tableView:(UITableView *)tableView editActionsForRowAtIndexPath:(NSIndexPath *)indexPath{
NSLog(#"edit");
// code
return nil;
}

ViewController load methods called when view disappears?

I've got the following code in a viewController. I've got a NavigationController on the view (which is the child view - the code for the parent is working fine)
What happens is when I select an option on the parent, this viewController loads. The user can select an option from the child viewController to open a PDF file with a DocumentInteractionController (which works fine).
The problem is when I try going back to the parent viewController, messages are being sent to the child viewController as if it's still allocated. I saw something similar when I set it up since there were multiple calls to the methods in the child viewController.
Any thoughts on what I'm doing wrong?
#import "DetailViewController.h"
#interface DetailViewController ()
#end
#implementation DetailViewController
#synthesize node;
#synthesize replies;
#synthesize docController;
- (void) viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[self.tableView reloadData];
[self.tableView setContentOffset:CGPointZero animated:NO];
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self.docController init];
// Do any additional setup after loading the view from its nib.
}
- (void) dealloc
{
[self.docController release];
[super dealloc];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSInteger) numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
if (self.replies == nil)
{
self.replies = [[NSArray alloc] init];
self.actions = [[NSArray alloc] init];
}
if(self.replies.count == 0)
{
self.replies = [self.node nodesForXPath:#"./question/reply/text" error:nil];
self.actions = [self.node nodesForXPath:#"./question/reply/response/action" error:nil];
}
return self.replies.count;
}
- (UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"QuestionCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// Get the object to display and set the value in the cell
NSString *cellText = [[replies objectAtIndex:indexPath.row] stringValue];
cell.textLabel.text = cellText;
return cell;
}
- (void) showOptionsMenu:(NSString *) fileName
{
NSString *fileToOpen = [[NSBundle mainBundle] pathForResource:fileName ofType:#"pdf"];
NSURL *fileURL = [NSURL fileURLWithPath:fileToOpen];
self.docController = [self setupControllerWithURL:fileURL usingDelegate:self];
bool didShow = [self.docController presentOptionsMenuFromRect:CGRectMake(0, 0, 150, 150) inView: self.view animated:YES];
if(!didShow)
{
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"" message:#"Sorry, app not found" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}
}
- (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *action = [[self.actions objectAtIndex:indexPath.row] stringValue];
[self showOptionsMenu:action];
}
- (UIDocumentInteractionController *) setupControllerWithURL: (NSURL *) fileURL usingDelegate:(id <UIDocumentInteractionControllerDelegate>) interactionDelegate
{
UIDocumentInteractionController *interactionController = [UIDocumentInteractionController interactionControllerWithURL:fileURL];
interactionController.delegate = interactionDelegate;
return interactionController;
}
#end
EDIT
Adding the code for the parent view controller...maybe there's something I'm doing wrong in there? I'm using GDataXML to load a Q&A app based on the contents of an XML file...
#implementation ViewController
#synthesize currentReply;
#synthesize questions;
- (void)viewDidLoad
{
[super viewDidLoad];
[self setUpQuestions];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)dealloc
{
[super dealloc];
}
- (void) setUpQuestions
{
// create and init NSXMLParser object
NSString *filePath = [[NSBundle mainBundle] pathForResource:#"query" ofType:#"xml"];
NSData *xml_data = [[NSData alloc] initWithContentsOfFile:filePath];
NSError *error;
GDataXMLDocument *xmlDoc = [[GDataXMLDocument alloc] initWithData:xml_data options:0 error:&error];
NSArray *rootDataArray = [xmlDoc.rootElement nodesForXPath:#"//query" error:nil];
for (GDataXMLElement *rootDataElement in rootDataArray)
{
// Allocate the query object
self->query = [[[Query alloc] init] autorelease];
// Name
NSArray *query_title = [rootDataElement elementsForName:#"text"];
if (query_title.count > 0)
{
GDataXMLElement *queryTitle = (GDataXMLElement *) [query_title objectAtIndex:0];
self->query.queryTitle = [[[NSString alloc] initWithString:queryTitle.stringValue] autorelease];
}
NSArray *query_first_question = [rootDataElement elementsForName:#"question"];
NSArray *replies = [NSArray alloc];
questions = [[NSMutableArray alloc] init];
if(query_first_question.count == 1)
{
GDataXMLElement *fq = (GDataXMLElement *) [query_first_question objectAtIndex:0];
replies = [fq elementsForName:#"reply"];
for (GDataXMLElement *replyElement in replies)
{
[questions addObject:replyElement];
}
}
}
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
// Only one section.
return 1;
}
- (NSInteger) tableView: (UITableView *) tableView numberOfRowsInSection:(NSInteger)section
{
switch(section)
{
case 0:
return questions.count;
break;
case 1:
return 1;
break;
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"QuestionCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
}
// Get the object to display and set the value in the cell.
GDataXMLElement *questionAtIndex = questions[indexPath.row];
NSString *cellText = [[[questionAtIndex elementsForName:#"text"] objectAtIndex:0] stringValue];
cell.textLabel.text = cellText;
//cell.textLabel.text = [[questionAtIndex elementsForName:#"text"] objectAtIndex:0];
return cell;
}
- (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
//NSMutableString *msg = [NSMutableString new];
//[msg appendString:#"You selected row: "];
//[msg appendString:[NSString stringWithFormat:#"%i",indexPath.row]];
//UIAlertView *alertMsg = [[UIAlertView alloc] initWithTitle:#"Row Selected" message:msg delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
//[alertMsg show];
if (questions != nil)
{
GDataXMLElement *selectedReply = (GDataXMLElement *) [questions objectAtIndex:indexPath.row];
DetailViewController *dvc = [[DetailViewController alloc] initWithNibName:#"DetailViewController" bundle:nil];
dvc.node = selectedReply;
[self.navigationController pushViewController:dvc animated:YES];
[dvc release];
}
}
EDIT
I've tried profiling and looking for zombies, but when the crash occurs there are no zombie objects flagged. It throws the following error in the console:
[UIView _forgetDependentConstraint:]: message sent to deallocated instance 0x1e8ab810
I have seen this Issue before also !!!
Answer : Turn Off "AutoLayout".
I am guessing the error occurred due to new feature in ios called AutoLayout. It looks like Compiler has created some NSLayoutConstraint objects and due to some reason the objects were released more than they should. Deletion and Re-Creation, forces Xcode to Re-Build the Constraints. But,I am not 100% sure.
Try to Un-Check "AutoLayout", if it can solve your Problem.
Your DetailViewController code is fine - not actually fine, as you're leaking self.replies and self.actions, and the [self.docController init] is very odd and probably wrong (always alloc and init together) - but the lifecycle code on this end looks fine. The problem is almost certainly in the parent view controller (or possibly the document controller if you're creating a retain cycle there). If the parent view controller is holding onto a pointer to the detail view controller, it won't actually be deallocated and accessing the view or any property thereof will cause -viewDidLoad to be called again.
From what I understood, your parent view controller is setting the node here:
dvc.node = selectedReply;
and it's never being released from your DetailViewController.
I'm assuming that your GDataXMLElement in the DetailViewController header is set as "retain".
And there's some leaking problems as icodestuff pointed out.

Assertion failure in -[UITableView _endCellAnimationsWithContext:] when "New" button pressed

My app compiles fine, but when I hit the "New" button in the header file, it crashes, returning this crash message:
2012-04-30 11:44:40.599 Homepwner[13233:f803] *** Assertion failure in -[UITableView _endCellAnimationsWithContext:], /SourceCache/UIKit_Sim/UIKit-1914.84/UITableView.m:1021
2012-04-30 11:44:40.601 Homepwner[13233:f803] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of sections. The number of sections contained in the table view after the update (1) must be equal to the number of sections contained in the table view before the update (1), plus or minus the number of sections inserted or deleted (1 inserted, 0 deleted).'
*** First throw call stack:
(0x13cd022 0x155ecd6 0x1375a48 0x9ae2cb 0x9c103 0xa76d2 0xa7711 0x39ff 0x13cee99 0x1a14e 0x1a0e6 0xc0ade 0xc0fa7 0xc0266 0x3f3c0 0x3f5e6 0x25dc4 0x19634 0x12b7ef5 0x13a1195 0x1305ff2 0x13048da 0x1303d84 0x1303c9b 0x12b67d8 0x12b688a 0x17626 0x294d 0x28b5)
terminate called throwing an exception(lldb)
Have been looking thru my ItemsViewController.m but can't figure out what is wrong, since I have not changed any of the UITableView methods.
Can you tell me what's wrong? Thanks in advance.
ItemsViewController.m
#import "ItemsViewController.h"
#import "BNRItemStore.h"
#import "BNRItem.h"
#implementation ItemsViewController // Incomplete implementation
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
DetailViewController *detailViewController = [[DetailViewController alloc]init];
NSArray *items = [[BNRItemStore sharedStore]allItems];
BNRItem *selectedItem = [items objectAtIndex:[indexPath row]];
//Give detail view controller a pointer to the item object in a row
[detailViewController setItem:selectedItem];
// Push it onto the top of the navigation controller's stack
[[self navigationController]pushViewController:detailViewController animated:YES];
}
-(id)init
{
// Call the superclass's designated initializer
self = [super initWithStyle:UITableViewStyleGrouped];
if (self) {
UINavigationItem *n = [self navigationItem];
[n setTitle:#"Homepwner"];
}
return self;
}
-(id)initWithStyle:(UITableViewStyle)style
{
return [self init];
}
-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [[[BNRItemStore sharedStore]allItems]count];
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// Check for a reusable cell first, use that if it exists
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"UITableViewCell"];
// If there is no reusable cell of this type, create a new one
if (!cell) {
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"UITableViewCell"];
}
// Set the text on the cell with the description of the item
// that is at the nth index of items, where n = row this cell
// will appear in on the tableview
BNRItem *p = [[[BNRItemStore sharedStore]allItems]objectAtIndex:[indexPath row]];
[[cell textLabel]setText:[p description]];
return cell;
}
-(UIView *)headerView
{
// If we haven't loaded the headerView yet
if (!headerView) {
//Load HeaderView.xib
[[NSBundle mainBundle]loadNibNamed:#"HeaderView" owner:self options:nil];
}
return headerView;
}
-(UIView *)tableView:(UITableView *)tv viewForHeaderInSection:(NSInteger)sec
{
return [self headerView];
}
-(CGFloat)tableView:(UITableView *)tv heightForHeaderInSection:(NSInteger)sec
{
// The height of the header view should be determined from the height of the
// view in the XIB file
return [[self headerView]bounds].size.height;
}
-(IBAction)toggleEditingMode:(id)sender
{
// If we are currently in editing mode
if ([self isEditing]) {
// Change text of button to inform user of state
[sender setTitle:#"Edit" forState:UIControlStateNormal];
// Turn off editing mode
[self setEditing:NO animated:YES];
} else {
// Change text of button to inform user of state
[sender setTitle:#"Done" forState:UIControlStateNormal];
// Enter editing mode
[self setEditing:YES animated:YES];
}
}
-(IBAction)addNewItem:(id)sender
{
// Create a new BNRItem and add it to the store
BNRItem *newItem = [[BNRItemStore sharedStore]createItem];
//Incompatible pointer types initializing 'BNRItem *__strong' with an expression of type 'NSArray*'
// Figure out where that item is in the array
int lastRow = [[[BNRItemStore sharedStore]allItems]indexOfObject:newItem];
NSIndexPath *ip = [NSIndexPath indexPathForRow:lastRow inSection:0];
// Insert this new row into the table
[[self tableView]insertRowsAtIndexPaths:[NSArray arrayWithObject:ip] withRowAnimation:UITableViewRowAnimationTop];
}
-(void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
// If the table view is asking to commit a delete command...
if(editingStyle == UITableViewCellEditingStyleDelete)
{
BNRItemStore *ps = [BNRItemStore sharedStore];
NSArray *items = [ps allItems];
BNRItem *p = [items objectAtIndex:[indexPath row]];
[ps removeItem:p];
// We also remove that row from the table view with an animation
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
}
-(void)tableView:(UITableView *)tableView
moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath
toIndexPath:(NSIndexPath *)destinationIndexPath
{
[[BNRItemStore sharedStore]moveItemAtIndex:[sourceIndexPath row]
toIndex:[destinationIndexPath row]];
}
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[self tableView] reloadData];
}
#end

No known class method for selector 'defaultStore'

Am working my through the Big Nerd Ranch iOS Programming 3rd edition, and have run into a problem with the selector 'defaultStore' which is a singleton. The error says that there is no such class method, and I don't know how to fix the problem, which I have commented out.
I believe that there is a part where the book will switch over to Core Data, but I haven't reached that part yet.
ItemsViewController.m
#import "ItemsViewController.h"
#import "BNRItemStore.h"
#import "BNRItem.h"
#implementation ItemsViewController
- (id)init
{
// Call the superclass's designated initializer
self = [super initWithStyle:UITableViewStyleGrouped];
if (self) {
UINavigationItem *n = [self navigationItem];
[n setTitle:#"Homepwner"];
// Create a new bar button item that will send
// addNewItem: to ItemsViewController
UIBarButtonItem *bbi = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemAdd
target:self
action:#selector(addNewItem:)];
// Set this bar button item as the right item in the navigationItem
[[self navigationItem] setRightBarButtonItem:bbi];
[[self navigationItem] setLeftBarButtonItem:[self editButtonItem]];
}
return self;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[self tableView] reloadData];
}
- (IBAction)addNewItem:(id)sender
{
// Create a new BNRItem and add it to the store
BNRItem *newItem = [[BNRItemStore defaultStore] createItem];//No known class method for selector 'defaultStore'
// Incompatible pointer types initializing 'BNRItem*__strong' with an expression of 'NSArray'
// Figure out where that item is in the array
int lastRow = [[[BNRItemStore defaultStore] allItems] indexOfObject:newItem]; //No known class method for selector 'defaultStore'
NSIndexPath *ip = [NSIndexPath indexPathForRow:lastRow inSection:0];
// Insert this new row into the table.
[[self tableView] insertRowsAtIndexPaths:[NSArray arrayWithObject:ip]
withRowAnimation:UITableViewRowAnimationTop];
}
- (id)initWithStyle:(UITableViewStyle)style
{
return [self init];
}
- (void)tableView:(UITableView *)tableView
moveRowAtIndexPath:(NSIndexPath *)fromIndexPath
toIndexPath:(NSIndexPath *)toIndexPath
{
[[BNRItemStore defaultStore] moveItemAtIndex:[fromIndexPath row] //No known class method for selector 'defaultStore'
toIndex:[toIndexPath row]];
}
- (void)tableView:(UITableView *)aTableView
didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
DetailViewController *detailViewController = [[DetailViewController alloc] init];
NSArray *items = [[BNRItemStore defaultStore] allItems];//No known class method for selector 'defaultStore'
BNRItem *selectedItem = [items objectAtIndex:[indexPath row]];
// Give detail view controller a pointer to the item object in row
[detailViewController setItem:selectedItem];
// Push it onto the top of the navigation controller's stack
[[self navigationController] pushViewController:detailViewController
animated:YES];
}
- (void)tableView:(UITableView *)tableView
commitEditingStyle:(UITableViewCellEditingStyle)editingStyle
forRowAtIndexPath:(NSIndexPath *)indexPath
{
// If the table view is asking to commit a delete command...
if (editingStyle == UITableViewCellEditingStyleDelete)
{
BNRItemStore *ps = [BNRItemStore defaultStore];//No known class method for selector 'defaultStore'
NSArray *items = [ps allItems];
BNRItem *p = [items objectAtIndex:[indexPath row]];
[ps removeItem:p];
// We also remove that row from the table view with an animation
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath]
withRowAnimation:UITableViewRowAnimationFade];
}
}
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section
{
return [[[BNRItemStore defaultStore] allItems] count];//No known class method for selector 'defaultStore'
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
// Create an instance of UITableViewCell, with default appearance
// Check for a reusable cell first, use that if it exists
UITableViewCell *cell =
[tableView dequeueReusableCellWithIdentifier:#"UITableViewCell"];
// If there is no reusable cell of this type, create a new one
if (!cell) {
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"UITableViewCell"];
}
// Set the text on the cell with the description of the item
// that is at the nth index of items, where n = row this cell
// will appear in on the tableview
BNRItem *p = [[[BNRItemStore defaultStore] allItems]//No known class method for selector 'defaultStore'
objectAtIndex:[indexPath row]];
[[cell textLabel] setText:[p description]];
return cell;
}
#end
BNRItemStore.h
#import "BNRItemStore.h"
#import "BNRItem.h"
#implementation BNRItemStore
+ (BNRItemStore *)defaultStore
{
static BNRItemStore *defaultStore = nil;
if(!defaultStore)
defaultStore = [[super allocWithZone:nil] init];
return defaultStore;
}
+ (id)allocWithZone:(NSZone *)zone
{
return [self defaultStore];
}
- (id)init
{
self = [super init];
if(self) {
allItems = [[NSMutableArray alloc] init];
}
return self;
}
- (void)removeItem:(BNRItem *)p
{
[allItems removeObjectIdenticalTo:p];
}
- (NSArray *)allItems
{
return allItems;
}
- (void)moveItemAtIndex:(int)from
toIndex:(int)to
{
if (from == to) {
return;
}
// Get pointer to object being moved so we can re-insert it
BNRItem *p = [allItems objectAtIndex:from];
// Remove p from array
[allItems removeObjectAtIndex:from];
// Insert p in array at new location
[allItems insertObject:p atIndex:to];
}
- (BNRItem *)createItem
{
BNRItem *p = [BNRItem randomItem];
[allItems addObject:p];
return p;
}
BNRItemStore.m
#import "BNRItemStore.h"
#import "BNRItem.h"
#implementation BNRItemStore
+ (BNRItemStore *)defaultStore
{
static BNRItemStore *defaultStore = nil;
if(!defaultStore)
defaultStore = [[super allocWithZone:nil] init];
return defaultStore;
}
+ (id)allocWithZone:(NSZone *)zone
{
return [self defaultStore];
}
- (id)init
{
self = [super init];
if(self) {
allItems = [[NSMutableArray alloc] init];
}
return self;
}
- (void)removeItem:(BNRItem *)p
{
[allItems removeObjectIdenticalTo:p];
}
- (NSArray *)allItems
{
return allItems;
}
- (void)moveItemAtIndex:(int)from
toIndex:(int)to
{
if (from == to) {
return;
}
// Get pointer to object being moved so we can re-insert it
BNRItem *p = [allItems objectAtIndex:from];
// Remove p from array
[allItems removeObjectAtIndex:from];
// Insert p in array at new location
[allItems insertObject:p atIndex:to];
}
- (BNRItem *)createItem
{
BNRItem *p = [BNRItem randomItem];
[allItems addObject:p];
return p;
}
#end
Make sure that the #interface block for BNRItemStore (in BNRItemStore.h) declares that method:
#interface BNRItemStore : NSObject
+ (BNRItemStore *)defaultStore;
// etc.
#end
The compiler looks at the interface to know what methods are available on that class.

How to reload UITableView after the UISearchBar ends editing

I created a UISearchBar. It is working but not the way I want. If I enter any first letter on the UISearchbar and then I click on the SearchButton, it doesn't work but when I push the next controller and I come back, then I see my search result in TableView. The first time my TableView does not refresh.
Here is my custom cell class and my controller class
#synthesize myTableView;
#synthesize tabledata;
#pragma mark -
#pragma mark Initialization
#pragma mark -
#pragma mark View lifecycle
-(void)viewDidLoad {
[super viewDidLoad];
self.navigationItem.leftBarButtonItem = self.editButtonItem;
app = (JourneyAppDelegate *)[[UIApplication sharedApplication]delegate];
sBar =[[UISearchBar alloc]initWithFrame:CGRectMake(0, 0, 320, 30)];
sBar.delegate=self;
[self.view addSubview:sBar];
searcheddata =[[NSMutableArray alloc]init];
NSLog(#"*************:%&",list);
list=[[NSMutableArray alloc]init];
tabledata =[[NSMutableArray alloc]init];
list = [app.journeyList retain];
[tabledata addObjectsFromArray:list];
}
-(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
return 100.0;
}
#pragma mark -
#pragma mark Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [tabledata count];
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"*************:%&",list);
static NSString *CellIdentifier = #"Cell";
TJourneyListCell *cell =(TJourneyListCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[TJourneyListCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
NSLog(#"%#",cell);
}
NewJourney *newjoruneobject = [tabledata objectAtIndex:indexPath.row];
cell.namelbl.text = newjoruneobject.journeyname;
cell.distancelbl.text = newjoruneobject.journeylocation;
cell.infolbl.text = newjoruneobject.journeydescription;
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
return cell;
}
#pragma mark UISearchBarDelegate
- (void)searchBarTextDidBeginEditing:(UISearchBar *)searchBar
{
// only show the status bar’s cancel button while in edit mode
[tabledata removeAllObjects];
sBar.showsCancelButton = YES;
[searchBar setShowsCancelButton:YES animated:YES];
sBar.autocorrectionType = UITextAutocorrectionTypeNo;
}
- (void)searchBarTextDidEndEditing:(UISearchBar *)searchBar
{
searchBar.showsCancelButton = NO;
}
- (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText
{
[tabledata removeAllObjects];// remove all data that belongs to previous search
if([sBar.text length] != 0)//|| searchText==nil)
{
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"journeyname contains[cd] %#", searchBar.text];
[tabledata addObjectsFromArray:[list filteredArrayUsingPredicate: predicate]];
[myTableView reloadData];
return;
}
NSLog(#"Counter:-'%d'",[tabledata count]);
[myTableView reloadData];
}
- (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar
{ // if a valid search was entered but the user wanted to cancel, bring back the main list content
[tabledata removeAllObjects];
[tabledata addObjectsFromArray:list];
#try
{
[myTableView reloadData];
}
#catch(NSException *e)
{
}
[sBar resignFirstResponder];
sBar.text = #" ";
}
// called when Search (in our case “Done”) button pressed
- (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar
{
[searchBar resignFirstResponder];
myTableView.allowsSelection = YES;
myTableView.scrollEnabled = YES;
[myTableView reloadData];
}
- (void)dealloc {
[super dealloc];
[mLable1 release];
[myTableView release], myTableView = nil;
[tabledata dealloc];
}
#end
- (void)searchBarTextDidEndEditing:(UISearchBar *)searchBar
{
searchBar.showsCancelButton = NO;
[myTableView reloadData];
}
I was having difficulties with this as well until I got to this post. I looked through your functions and decided to throw the reload data in the function above it works fine now! Hope this helps!
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[tableView reloadData];
}
You can use this delegate method to reload table, after search table disappears:
- (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar
Swift version
func searchBarTextDidEndEditing(searchBar: UISearchBar) {
searchActive = false //Local variable used to manipulate your cells
self.newsTableView.reloadData()
}