I am essentially trying to create a Button with an image background and border that changes color based off if it is hovered, clicked or default state. I will several of these types of buttons, and I want to have a ControlTemplate defined that I can reuse and change the ImageSource. Here is what I have so far, but for some reason the TemplateBinding doesn't seem to work. The buttons have no background image set.
Template:
<ControlTemplate x:Name="SkillIconTemplate" TargetType="Button">
<Border CornerRadius="10" BorderThickness="2" Margin="5">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition To="MouseOver" GeneratedDuration="0:0:0.1"/>
<VisualTransition To="Pressed" GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal" />
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation Storyboard.TargetName="BorderBrush"
Storyboard.TargetProperty="Color"
To="Yellow" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimation Storyboard.TargetName="BorderBrush"
Storyboard.TargetProperty="Color"
To="Black"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border.BorderBrush>
<SolidColorBrush x:Name="BorderBrush" Color="White"/>
</Border.BorderBrush>
<Border.Background>
<ImageBrush ImageSource="{TemplateBinding local:SkillIcon.IconImageSource}"/>
</Border.Background>
</Border>
</ControlTemplate>
Buttons:
<Button x:Name="skillIcon0" Width="75" Height="75" ClickMode="Press" local:SkillIcon.IconImageSource="ms-appx:/data/images/icons/skill_icon_0.png" Template="{StaticResource SkillIconTemplate}"/>
<Button x:Name="skillIcon1" Width="75" Height="75" ClickMode="Press" local:SkillIcon.IconImageSource="ms-appx:/data/images/icons/skill_icon_1.png" Template="{StaticResource SkillIconTemplate}"/>
…
Property Code:
public abstract class SkillIcon : DependencyObject
{
public static readonly DependencyProperty IconImageSourceProperty = DependencyProperty.RegisterAttached(
"IconImageSource",
typeof(ImageSource),
typeof(SkillIcon),
new PropertyMetadata(GetIconImage(0))
);
public static ImageSource GetIconImageSource(DependencyObject obj)
{
return (ImageSource)obj.GetValue(IconImageSourceProperty);
}
public static void SetIconImageSource(DependencyObject obj, ImageSource value)
{
obj.SetValue(IconImageSourceProperty, value);
}
/// <summary>
/// Gets the image source for the button
/// </summary>
public static ImageSource GetIconImage(int index)
{
Uri source = new Uri(string.Format("ms-appx:/data/images/icons/skill_icon_{0}.png", index), UriKind.RelativeOrAbsolute);
return new BitmapImage() { UriSource = source };
}
}
Usage in code:
SkillIcon.SetIconImageSource(skillIcon0, SkillIcon.GetIconImage(0));
I ended up binding the background of the Button to the background of the border:
<ControlTemplate x:Name="SkillIconTemplate" TargetType="Button">
<Border CornerRadius="10" BorderThickness="2" Margin="5" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition To="MouseOver" GeneratedDuration="0:0:0.05"/>
<VisualTransition To="Pressed" GeneratedDuration="0:0:0.05"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal" />
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation Storyboard.TargetName="BorderBrush"
Storyboard.TargetProperty="Color"
To="Yellow" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimation Storyboard.TargetName="BorderBrush"
Storyboard.TargetProperty="Color"
To="Black"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border.BorderBrush>
<SolidColorBrush x:Name="BorderBrush" Color="White"/>
</Border.BorderBrush>
</Border>
</ControlTemplate>
Related
I am writing a sample windows universal app with 3 state button ( Normal, focus and pressed )
My code is as given below.
Now I am facing an issue with button click, when button click for first time , button click event is NOT getting fired. but after first click, it works fine [Issue is happening only in windows tablet and works fine in desktop and laptop]
Is this as known issue , or any thing wrong is my code
CS
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
}
private void ButtonClicked(object sender, RoutedEventArgs e)
{
System.Diagnostics.Debug.WriteLine("Inside Button clicked:Button");
}
private void ImageClicked(object sender, RoutedEventArgs e)
{
System.Diagnostics.Debug.WriteLine("Inside Image clicked:CustomButton");
}
}
XAML
<Page x:Class="App5.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App5"
xmlns:customControls="using:App5.CustomControl"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Button Content="Button" HorizontalAlignment="Left" Margin="243,228,0,0" VerticalAlignment="Top" Width="229" Height="104" Click="ButtonClicked" />
<customControls:CalcButton Content="Button" HorizontalAlignment="Left" Margin="705,231,0,0" VerticalAlignment="Top" Height="101" Width="262" NormalImage="/Assets/Logo.scale-100.png" PressedImage="/Assets/SmallLogo.scale-100.png" HoverImage="/Assets/SplashScreen.scale-100.png" Click="ImageClicked"/>
</Grid>
</Page>
Generic.XAML
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:App5"
xmlns:customControls="using:App5.CustomControl">
<Style TargetType="customControls:CalcButton">
<Setter
Property="HorizontalAlignment"
Value="Stretch" />
<Setter
Property="VerticalAlignment"
Value="Stretch" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="customControls:CalcButton">
<Grid Width="{TemplateBinding Width}" Height="{TemplateBinding Height}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition To="PointerOver"
GeneratedDuration="0:0:0" />
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal" />
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames
Storyboard.TargetName="ButtonBrush"
Storyboard.TargetProperty="Source">
<DiscreteObjectKeyFrame KeyTime="0:0:0"
Value="{Binding HoverImage, RelativeSource={RelativeSource TemplatedParent}}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames
Storyboard.TargetName="ButtonBrush"
Storyboard.TargetProperty="Source">
<DiscreteObjectKeyFrame KeyTime="0:0:0"
Value="{Binding PressedImage, RelativeSource={RelativeSource TemplatedParent}}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Image x:Name="ButtonBrush" Source="{TemplateBinding NormalImage}" Stretch="Fill" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
Removed the ObjectAnimationUsingKeyFrames tag and used used the DoubleAnimation tag. Also changed the target property Source to Opactity. Then update the image with in the specified duration.
<VisualState x:Name="Normal">
<Storyboard>
<DoubleAnimation Duration="0" To="1" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="NormalButton"/>
</Storyboard>
</VisualState>
I have a ListView where I am changing the foreground color of selected item:
<ListView ItemsSource="{Binding Levels}"
x:Name="LvLevels" SelectionChanged="LvLevels_SelectionChanged">
<ListView.ItemContainerStyle>
<Style TargetType="ListViewItem">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ListViewItem">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
</VisualStateGroup>
<VisualStateGroup x:Name="SelectionStates">
<VisualState x:Name="Unselected">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="myback" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="Red"/>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedUnfocused">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="myback" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="#16C8E0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="myback" Background="Transparent">
<ContentPresenter Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ListView.ItemContainerStyle>
<ListView.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Image Grid.Column="0" Source="../Assets/icons/uno.png"
Margin="10 0 0 0"/>
<TextBlock x:Name="tblock" Text="{Binding}" Grid.Column="1" FontSize="30" />
</Grid>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
How can I change the foreground color of TextBlock of selected item in my case ?
I have tried to use:
<ColorAnimation Duration="0" Storyboard.TargetName="tblock"
Storyboard.TargetProperty="(Foreground).(SolidColorBrush.Color)"
To="White"/>
but got the exception:
Exception = {"No installed components were detected.\r\n\r\nCannot resolve TargetName tblock."}
You are getting the exception because style for ListViewItem cannot know about the structure/elements in its item template.
The easiest way is to redefine the ListViewItem container style. You need to specify also VisualState for "Selected" state within "SelectionStates". There you can animate foreground property of some element (ContentPresenter does not have it, so I used ContentControl).
<ListView.ItemContainerStyle>
<Style TargetType="ListViewItem">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ListViewItem">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
</VisualStateGroup>
<VisualStateGroup x:Name="SelectionStates">
<VisualState x:Name="Selected">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="contentControl" Storyboard.TargetProperty="(Control.Foreground).(SolidColorBrush.Color)" To="GreenYellow"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Unselected">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="myback" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="Red"/>
</Storyboard>
</VisualState>
<VisualState x:Name="SelectedUnfocused">
<Storyboard>
<ColorAnimation Duration="0" Storyboard.TargetName="myback" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" To="#16C8E0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="myback" Background="Transparent">
<ContentControl x:Name="contentControl" Foreground="{TemplateBinding Foreground}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ListView.ItemContainerStyle>
that will work as expander. I want to make expanding animated.
So, i made this:
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="SuspendExpand">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.5"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Suspend"/>
<VisualState x:Name="Expand">
<Storyboard>
<DoubleAnimation Duration="0" To="439" Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="MyRectangle" EnableDependentAnimation="true"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Rectangle x:Name="MyRectangle" Fill="#FFF4F4F5" HorizontalAlignment="Left" Height="177" Margin="313,281,0,0" Stroke="Black" VerticalAlignment="Top" Width="342" Tapped="rectangle_Tapped"/>
And method:
private void rectangle_Tapped(object sender, Windows.UI.Xaml.Input.TappedRoutedEventArgs e)
{
VisualStateManager.GoToState(this, "Expand", true);
}
But the expanding isn't animated.
But when i use this:
<Page.Resources>
<Storyboard x:Name="NewStory">
<DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="Height" From="177" EnableDependentAnimation="true" To="500" Duration="0:0:1" />
</Storyboard>
</Page.Resources>
And method:
private void rectangle_Tapped(object sender, Windows.UI.Xaml.Input.TappedRoutedEventArgs e)
{
NewStory.Begin();
}
It is animated. What is the difference? Does it mean that i can't use visual states?
I think it's because you're animating the Height property. If you animated using the scale transform it will work.
Like this:
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="SuspendExpand">
<VisualStateGroup.Transitions>
</VisualStateGroup.Transitions>
<VisualState x:Name="Suspend" />
<VisualState x:Name="Expand">
<Storyboard>
<DoubleAnimation Duration="0:0:0.5" To="2.1" Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleY)" Storyboard.TargetName="MyRectangle" d:IsOptimized="True"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
I have a gridview thats' bound to the following model
class Item
{
string Title;
string ImagePath
string ImagePathPressed;
}
where ImagePath & ImagePathPressed are paths to images within the app.
now I want my grid View Item to change it's background when the mouse is over from the value in ImagePath to that in ImagePathPressed
how to achive this ?
it would be better if you make these variables as properties and also implement INotifyPropertyChanged on your class. And on your mouseOver event of gridView change the ImagePath to that of ImagePathPressed it will reflect the change in ImagePath.i think on your mouseover event you can get the on which item is your mouse pointer reside.
Following this link to get guideline to implement Style for GridViewItem
http://msdn.microsoft.com/en-us/library/windows/apps/jj709915.aspx
You should implement your class members as Bindable Properties then implement PointerOver state as guideline in above link.
I suggest that you should create two images (one for normal state and other one for hover state)
For example:
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="GridViewItem">
<Border x:Name="OuterContainer">
<Grid>
<Image x:Name="NormalImage" Source="{Binding ImagePath}"/>
<Image x:Name="PressImage" Source="{Binding ImagePathPressed}" Opacity="0"/>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="PointerOver">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="PressImage"
Storyboard.TargetProperty="Opacity"
Duration="0"
To="1" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">...
OK, I got it
I implemented a control template like this:
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="GridViewItem">
<Border x:Name="OuterContainer" Tag={Binding}>
<Border.Resources>
<!-- Define brush resources for both states-->
<ImageBrush x:Key="MouseOverBrush" ImageSource="{Binding Tag.ImagePathPressed, ElementName=OuterContainer}" Stretch="None" />
<ImageBrush x:Key="DefaultBrush" ImageSource="{Binding Tag.ImagePath, ElementName=OuterContainer}" Stretch="None" />
</Border.Resources>
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ReorderHintContent" >
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource MouseOverBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
.
.
.
<Grid x:Name="ReorderHintContent" Tag="{Binding}" DataContext="{Binding}" >
<Grid.Background>
<!-- Default background-->
<ImageBrush x:Name="BGBrush" ImageSource="{Binding Tag.ImagePath, ElementName=ReorderHintContent}" Stretch="None" Opacity="0" />
</Grid.Background>
I had to set the Tag for both the border and the Grid in order to have access to the properties of the model
I am trying to customized my tooltip - PieDataPoint, however, palette's are not working anymore. Is there anything that I've missed out?
It seems that when I add the below to PieDataPoint, the chart becomes red.
<Setter Property="Background" Value="Red"/>
Thanks!
<charting:PieSeries
ItemsSource="{Binding}"
DependentValueBinding="{Binding Length}"
IndependentValueBinding="{Binding}">
<charting:PieSeries.DataPointStyle>
<Style TargetType="charting:PieDataPoint">
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="IsTabStop" Value="False"/>
<Setter Property="RatioStringFormat" Value="{}{0:p2}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="charting:PieDataPoint">
<Grid
x:Name="Root"
Opacity="0">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="MouseOverHighlight"
Storyboard.TargetProperty="Opacity"
To="0.6"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="SelectionStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Unselected"/>
<VisualState x:Name="Selected">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="SelectionHighlight"
Storyboard.TargetProperty="Opacity"
To="0.6"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="RevealStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.5"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Shown">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="Root"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Hidden">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="Root"
Storyboard.TargetProperty="Opacity"
To="0"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Path
x:Name="Slice"
Data="{TemplateBinding Geometry}"
Fill="{TemplateBinding Background}"
Stroke="{TemplateBinding BorderBrush}"
StrokeMiterLimit="1">
<ToolTipService.ToolTip>
<StackPanel>
<ContentControl Content="Test"/>
<ContentControl Content="{TemplateBinding FormattedDependentValue}"/>
<ContentControl Content="{TemplateBinding FormattedRatio}"/>
</StackPanel>
</ToolTipService.ToolTip>
</Path>
<Path
x:Name="SelectionHighlight"
Data="{TemplateBinding GeometrySelection}"
Fill="Red"
StrokeMiterLimit="1"
IsHitTestVisible="False"
Opacity="0"/>
<Path
x:Name="MouseOverHighlight"
Data="{TemplateBinding GeometryHighlight}"
Fill="White"
StrokeMiterLimit="1"
IsHitTestVisible="False"
Opacity="0"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</charting:PieSeries.DataPointStyle>
<charting:PieSeries.Palette>
<datavis:ResourceDictionaryCollection>
<ResourceDictionary>
<RadialGradientBrush x:Key="Background" GradientOrigin="-0.1,-0.1" Center="0.075,0.015" RadiusX="1.05" RadiusY="0.9">
<GradientStop Color="#FFB8C0AC"/>
<GradientStop Color="#FF5F7143" Offset="1"/>
</RadialGradientBrush>
<Style x:Key="DataPointStyle" TargetType="Control">
<Setter Property="Background" Value="{StaticResource Background}"/>
</Style>
<Style x:Key="DataShapeStyle" TargetType="Shape">
<Setter Property="Stroke" Value="{StaticResource Background}" />
<Setter Property="StrokeThickness" Value="2" />
<Setter Property="StrokeMiterLimit" Value="1" />
<Setter Property="Fill" Value="{StaticResource Background}" />
</Style>
</ResourceDictionary>
<ResourceDictionary>
<RadialGradientBrush x:Key="Background" GradientOrigin="-0.1,-0.1" Center="0.075,0.015" RadiusX="1.05" RadiusY="0.9">
<GradientStop Color="#FFFDE79C"/>
<GradientStop Color="#FFF6BC0C" Offset="1"/>
</RadialGradientBrush>
<Style x:Key="DataPointStyle" TargetType="Control">
<Setter Property="Background" Value="{StaticResource Background}"/>
</Style>
<Style x:Key="DataShapeStyle" TargetType="Shape">
<Setter Property="Stroke" Value="{StaticResource Background}" />
<Setter Property="StrokeThickness" Value="2" />
<Setter Property="StrokeMiterLimit" Value="1" />
<Setter Property="Fill" Value="{StaticResource Background}" />
</Style>
</ResourceDictionary>
</datavis:ResourceDictionaryCollection>
</charting:PieSeries.Palette>
</charting:PieSeries>
Fortunately, I solved this by putting some code in codebehind. However, my another question now is how to apply this one in MVVM?
In my XAML here's my chart:
<charting:Chart x:Name="tempChart"
Title="Simple Palette Change"
Grid.Column="0"
Grid.Row="1">
<charting:PieSeries
ItemsSource="{Binding}"
DependentValueBinding="{Binding Length}"
IndependentValueBinding="{Binding}">
</charting:PieSeries>
</charting:Chart>
In my XAML resources here's my datapoint template:
<ControlTemplate x:Key="pi" TargetType="charting:PieDataPoint">
<Grid x:Name="Root" Opacity="0">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="MouseOverHighlight"
Storyboard.TargetProperty="Opacity"
To="0.6"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="SelectionStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Unselected"/>
<VisualState x:Name="Selected">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="SelectionHighlight"
Storyboard.TargetProperty="Opacity"
To="0.6"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="RevealStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.5"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Shown">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="Root"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Hidden">
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="Root"
Storyboard.TargetProperty="Opacity"
To="0"
Duration="0"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Path x:Name="Slice"
Data="{TemplateBinding Geometry}"
Fill="{TemplateBinding Background}"
Stroke="{TemplateBinding BorderBrush}"
StrokeMiterLimit="1">
<ToolTipService.ToolTip>
<StackPanel>
<ContentControl>
<StackPanel Orientation="Horizontal">
<TextBlock Text="{TemplateBinding IndependentValue}" />
<TextBlock Text=" - "/>
<TextBlock Text="{TemplateBinding FormattedDependentValue}"/>
</StackPanel>
</ContentControl>
<ContentControl Content="{TemplateBinding FormattedRatio}"/>
</StackPanel>
</ToolTipService.ToolTip>
</Path>
<Path x:Name="SelectionHighlight"
Data="{TemplateBinding GeometrySelection}"
Fill="Red"
StrokeMiterLimit="1"
IsHitTestVisible="False"
Opacity="0"/>
<Path x:Name="MouseOverHighlight"
Data="{TemplateBinding GeometryHighlight}"
Fill="White"
StrokeMiterLimit="1"
IsHitTestVisible="False"
Opacity="0"/>
</Grid>
</ControlTemplate>
In my code behind:
ResourceDictionaryCollection palette = new ResourceDictionaryCollection();
Random rom = new Random();
for (int i = 0; i < 256; i++)
{
byte r = Convert.ToByte(rom.Next(256));
byte g = Convert.ToByte(rom.Next(256));
byte b = Convert.ToByte(rom.Next(256));
Style style = new Style(typeof(Control));
style.Setters.Add(new Setter(BackgroundProperty, new SolidColorBrush(Color.FromArgb(255, r, g, b))));
style.Setters.Add(new Setter(TemplateProperty, this.Resources["pi"]));
ResourceDictionary dictionary = new ResourceDictionary();
dictionary.Add("DataPointStyle", style);
palette.Add(dictionary);
}
tempChart.Palette = palette;
Here's the output of my custom PieDataPoint with Palette: