I am trying to add children tree nodes to a non-Root node dynamically when it's selected.
This is how I implemented it:
First, I populate my tree with a TreeStore then to dynamically add children tree nodes, I handle it on the itemexpand event in tree Controller.
//pThis is a NodeInterface obj of the selected node
itemexpand: function (pThis, pEOpts) {
//type is an attribute that I added so that I know what type of node that got selected
if (pThis.raw.type === 'Staff' && !pThis.hasChildNodes()) {
var staffNodeAry = [{text:"Teachers", type:"ChildStaff", leaf: false},
{text:"Principals", type:"ChildStaff", leaf: false}];
pThis.appendChild(staffNodeAry);
}
}
This worked quite good because I am able to see both "Teachers" and "Principals" node under "Staff" type but there are 2 issues that I found so far:
1) There's this error on the console:
Uncaught TypeError: Cannot read property 'internalId' of undefined
I don't know why but if anyone could enlighten that would be great.
2) When I expand either "Teachers" and "Principals", the NodeInterface obj that's returned by itemexpand has an undefined raw object.
So I couldn't do this: pThis.raw.type
From my understanding, I don't need to create a new TreeStore to add any new children nodes, I thought that by creating an array of objects that adhere to NodeInterface should be enough but I might be wrong.
If anyone could point me to the right direction, that would be great.
Handi
More info:
What I did was actually following the ExtJs 4 documentation so I believe this is a bug on ExtJs 4 framework.
I also tested this with Extjs-4.1.0-rc3 and it also produced the same error.
I have resolved this issue changing the event itemexpand with the event afteritemexpand. I have no documentation to justify this. The debugger says to me that the view listen for the itemexpand event and do something that goes wrong if add a node manually...
For the question number 2: you have no raw object because it is created by the reader of the store after the load operation. So if you add a node by hand the raw object does not exists.
http://docs.sencha.com/ext-js/4-1/#!/api/Ext.data.Model-property-raw
The documentation for .appendChild() functions says:
node : Ext.data.NodeInterface/Ext.data.NodeInterface[]
The node or Array of nodes to append
And you are trying to append an array of 2 objects, but they are not "NodeInterface" instances. So you should create them properly like so:
var nodeToAppend1 = pThis.createNode({text:"Teachers", type:"ChildStaff", leaf: false});
pThis.appendChild(nodeToAppend1);
I remember making the same mistake a year ago, so I hope this helps.
I think it happens because your Ext.TreePanel working asyncroniously. So add process is:
Append Child, add virtual child leaf to your tree, with red mark in corner
Call store's create api
Receive response, if it success=true, change with virtual
The goal of changing is set internakId property, so you can add new child only after this change happens. I think better is write some recursive function and bind it to store's added event
tree.getStore().on('update', addChild);
or
tree.getStore().load({
success: function() {
addChild()
});
Related
I'm using cytoscape.js and cytoscape.js-expand-collapse to create dynamic hierarchies in my graph structure. I would like to be able to dynamically create a collapsed(merged) node that could potentially be expanded out, removed or possibly re-merged with additional nodes. I am having trouble whenever I call nodes.move({parent:null}). They become detached from the graph and I cannot re-attach them to a new parentNode. If I call restore on them I will see errors saying they already exist in the graph.
merge and unmerge by itself works fine in a simple case of no existing collapsed nodes. However calling merge on something that already contains a compound collapsed node breaks things. I would get the resulting merged node without the children of the previously collapsed merge candidate
Update #1 I've realized my problem was returning the wrong moved nodes. Calling .move on a collection returns a new set of nodes. so the unmerge should return those instead.
Update #2 cytoscape-expand-collapse utility does some internal book-keeping during the parent node collapse/expand by tucking away node data in 'originalEnds' data prop on the meta edges. so, if I'm now altering the graph dynamically by moving nodes in/out of parents these originalEnds pointers get out of sync causing infinite loops. I am doing some additional node tracking of my own as a workaround.
function merge(nodes){
//if one of the nodes is a compound itself, first uncollapse, then merge
var collapsed = nodes.filter(function(c){return typeof c.data('collapsedChildren')!=='undefined';});
if (collapsed.length>0) {
// for now just assume collapsed is a length of 1
var unmerged = unmerge(collapsed); //unmerged should be now the former collapsed children
nodes = nodes.subtract(collapsed).union(unmerged.nodes());
}
var parentNode = cy.add({group:'nodes', data: {id: parentID}});
nodes.move({parent: parentID});
collapseApi.collapse(parentNode);
return parentNode;
}
function unmerge(parentNode){
collapseApi.expand(parentNode);
var children = parentNode.children();
var moved = children.move({parent:null});
//at this point children become "detached" from the graph
// .removed() returns true, however, calling restore() logs an error and they are still technically in the graph
parentNode.remove();
return moved;
}
ele.move() has a more convenient implementation in cytoscape>=3.4: The elements are modified in-place instead of creating replacement elements.
Old code that uses the returned collection from ele.move() will still work. New code can be simplified by not having to use the returned collections at all.
I have modified the dojo tutorial at http://dojotoolkit.org/documentation/tutorials/1.10/store_driven_tree/demo/demo.html to read from a JsonRest store.
The problem is that the tree display doesn't update when I click "Add new child to selected item" e.g. on the root element, although the update worked in the original tutorial.
I have compared what dojo/store/Memory (from the original tutorial) and dojo/store/JsonRest return after the "put" request:
Memory returns the id of the new object.
JsonRest ends with "return xhr(...)", so it returns a Deferred instead of the new id, which seems not not be understood by the Observable. I can make it work, if I change dojo/store/JsonRest.js to end with:
...
return xhr(...).then(function(data){
return data.id;
};
}
I hope there is a solution without modifying the dojo sources?!
Some more details follow:
This is the definition of my store instead of the original Memory store:
var governmentStore = new JsonRest({
target : "http://localhost:8080/test/gov",
getChildren : function(object) {
return this.query({
parent : object.id
});
}
});
var governmentStore = new Cache(governmentStore,new Memory({}));
(If I remove the Cache and use the JsonRest directly, even the modified JsonRest.js doesn't make the Tree update).
This is the reply from a PUT request to the json server:
{"name":"New Child", "id":0.7243958345}
Please help to allow a dijit/Tree to react on changes of the underlying JsonRest store without messing around with the dojo sources.
Thank you
Dominic
Try wrapping your JsonRest store with an Observable wrapper and seeing if that helps the tree update properly. Also make sure that the model of the tree is functioning properly as that is what should be handling when and where the tree updates by listening to the store.
var memStore = new Memory({});
var store = new Observable(memStore); //Use this store for your tree
var cacheStore = new Cache(governmentStore,memStore);
The idea here is that when you do a PUT, you should be putting into the cacheStore and not the governmentStore. The Cache will do a PUT on the governmentStore but also update the memStore when the PUT is complete which should then trigger the notify in the Observable and pass that information along to the tree.
Using jquery instead of dojo was the solution. I found that I could solve in a few hours of learning jquery all problems that occurred when using dojo. This is mostly due to the quality of the documentation of both libraries and also because dojo seems to have too many bugs to react on new bug reports.
Update #1: after the fix I commented about, now my app starts but the grid is not rendered except for its bounding box and filter button and popup. Yet, I get no error from the console, and as far as I can arrive with the debugger, I can see that data got from the server are OK. If I use Batarang, I can see the scope corresponding to my model, correctly filled with items. I updated the downloadable repro solution accordingly. Could anyone explain why ng-grid is not updating here?
I'm starting to play with ng-grid and TypeScript and I'm finding issues as soon as my test app starts up. See the bottom of this post for a link to a full test solution. Surely I have made tons of errors even in these few files, but I'd like to have something to start with and learn more step by step.
The MVC app has two client-side applications:
app.js for the default view (Home/Index). No typescript here, and the whole code is self-contained in this single file. The code is derived from the paging example in the ng-grid documentation and tries to stay as simplest as possible.
MyApp.js for the more realistic sample in another view (Home/Model). This sample uses services, models and controllers and its JS code is compiled from TypeScript. To keep things simple, I'm just storing these components under Scripts/App, in folders for Controllers, Models and Services, and each file contains just a single class or interface. The generated JS files are manually included in the view.
app.js works, except that it has issues with filtering. I posted about these here:
Server-side filtering with ng-grid: binding issue?
MyApp.js has startup issues with ng-grid. As soon as the app starts, a TypeError is thrown in the grid binding:
TypeError: Cannot set property 'gridDim' of undefined
at ngGridDirectives.directive.ngGridDirective.compile.pre (http://localhost:55203/Scripts/ng-grid-2.0.7.js:2708:37)
at nodeLinkFn (http://localhost:55203/Scripts/angular.js:4392:13)
at compositeLinkFn (http://localhost:55203/Scripts/angular.js:4015:15)
at nodeLinkFn (http://localhost:55203/Scripts/angular.js:4400:24)
at compositeLinkFn (http://localhost:55203/Scripts/angular.js:4015:15)
at publicLinkFn (http://localhost:55203/Scripts/angular.js:3920:30)
at resumeBootstrapInternal (http://localhost:55203/Scripts/angular.js:983:27)
at Object.$get.Scope.$eval (http://localhost:55203/Scripts/angular.js:8057:28)
at Object.$get.Scope.$apply (http://localhost:55203/Scripts/angular.js:8137:23)
at resumeBootstrapInternal (http://localhost:55203/Scripts/angular.js:981:15) <div ng-grid="gridOptions" style="height: 400px" class="ng-scope"> angular.js:5754
The only similar issue I found by googling is https://github.com/angular-ui/ng-grid/issues/60, but it does not seem to be related to my case as there the grid options were setup too late.
The server side just has an API RESTful controller returning server-paged, sorted and filtered items.
You can find the full repro solution here (just save, unzip and open; all the dependencies come from NuGet); see the readme.txt file for more information:
http://sdrv.ms/167gv0F
Just start the app and click MODEL in the upper right corner to run the TypeScript app throwing the error. The whole app is composed of 1 controller, 1 service and 1 model.
For starters like me, it would be nice to have a simple working example like this one. Could anyone help?
This error means gridOptions has not yet been defined by the time that Angular attempts to parse ng-grid="yourArray", where yourArray is the same array supplied to gridOptions. I had the same problem after refactoring a previously working ng-grid.
So gridOptions must be defined before the element which has ng-grid="yourArray" attribute applied to it (rather than within that element's own controller).
I resolved this by defining gridOptions in an outer element somewhere (on global/app scope, for instance).
P.S. Maybe there is a better way, but this has worked for me.
Where you are adding data to your grid?
If you are writing $scope.myGrid={data:"someObj"}; in a success call then it won't work.
See the below reason:(which is listed in https://github.com/angular-ui/ng-grid/issues/60)
You can't define the grid options in the success call. You need to define
them on the scope in your controller and then set the data or column
definitions, etc... from the success call.
What you have to do?, First is to see how this made your project and revizar if your queries or data access, the beams through a service, if so this I must add the file that manages routes app, the client side.
remain so.
'use strict';
angular.module('iseApp', [
'ngCookies',
'ngResource',
'ngSanitize',
'ngRoute',
**'ngGrid',**
'campaignServices',
'dialinglistServices',
'itemServices'
])
.config(function ($routeProvider, $locationProvider, $httpProvider) {
$routeProvider
As you are adding your ng-grid in a directive, you have to make sure the grid options are loaded before it tries to parse your html.
You could set a boolean in your link function :
scope.isDirectiveLoaded=true;
And then, in your template, use a ng-if :
<div ng-if="isDirectiveLoaded">
<div ng-grid="myGrid"/>
</div>
I got to the same issue, empty grid was rendered.
The way I got to it in the end was to setup my this.gridOptions in the constructor of the controller, within the component. In the options everything is referenced with $ctrl like this. So the data references $ctrl.gridData. gridData is specified as a property in my component controller. $ctrl is not defined as a property.
This was done in the constructor before the data was loaded. this.gridData was defined after in the constructor and then populated later in another function. The options were defined first, I think this is important from some things I read.
For the event hooks pass null instead of $scope.
this.gridOptions = {
enableGridMenu: true,
minRowsToShow: 25,
rowHeight: 36,
enableRowHashing: true,
data: '$ctrl.gridData',
rowTemplate: this.$rootScope.blockedRowTemplate,
onRegisterApi: ($ctrl) => {
this.gridApi = $ctrl;
this.gridApi.colMovable.on.columnPositionChanged(null, (colDef, originalPosition, newPosition) => {
this.saveState();
});
this.gridApi.colResizable.on.columnSizeChanged(null, (colDef, deltaChange) => {
this.saveState();
});
this.gridApi.core.on.columnVisibilityChanged(null, (column) => {
this.saveState();
});
this.gridApi.core.on.sortChanged(null, (grid, sortColumns) => {
this.saveState();
});
this.gridApi.core.on.filterChanged(null, (grid, sortColumns) => {
this.saveState();
});
}
};
In the row template I was referencing functions defined in my component. Before conversion to a component I referenced functions like this:
ng-click="grid.appScope.jumpToExport(row.entity);"
After conversion to the component I needed to add the $ctrl before the function name like this
ng-click="grid.appScope.$ctrl.jumpToExport(row.entity);"
And this is how the component is referenced in the html
<div ui-grid="$ctrl.gridOptions" ng-if="$ctrl.gridData.length != undefined && $ctrl.gridData.length > 0" class="data-grid" ui-grid-save-state ui-grid-resize-columns ui-grid-move-columns></div>
I'm using Dojo dnd version 1.7.2 and it's generally working really well. I'm happy.
My app maintains many arrays of items, and as the user drags and drops items around, I need to ensure that my arrays are updated to reflect the contents the user is seeing.
In order to accomplish this, I think I need to run some code around the time of Source.onDndDrop
If I use dojo.connect to set up a handler on my Source for onDndDrop or onDrop, my code seems to get called too late. That is, the source that's passed to the handler doesn't actually have the item in it any more.
This is a problem because I want to call source.getItem(nodes[0].id) to get at the actual data that's being dragged around so I can find it in my arrays and update those arrays to reflect the change the user is making.
Perhaps I'm going about this wrong; and there's a better way?
Ok, I found a good way to do this. A hint was found in this answer to a different question:
https://stackoverflow.com/a/1635554/573110
My successful sequence of calls is basically:
var source = new dojo.dnd.Source( element, creationParams );
var dropHandler = function(source,nodes,copy){
var o = source.getItem(nodes[0].id); // 0 is cool here because singular:true.
// party on o.data ...
this.oldDrop(source,nodes,copy);
}
source.oldDrop = source.onDrop;
source.onDrop = dropHandler;
This ensures that the new implementation of onDrop (dropHandler) is called right before the previously installed one.
Kind'a shooting a blank i guess, there are a few different implementations of the dndSource. But there are a some things one needs to know about the events / checkfunctions that are called during the mouseover / dnddrop.
One approach would be to setup checkAcceptance(source, nodes) for any target you may have. Then keep a reference of the nodes currently dragged. Gets tricky though, with multiple containers that has dynamic contents.
Setup your Source, whilst overriding the checkAcceptance and use a known, (perhaps global) variable to keep track.
var lastReference = null;
var target = dojo.dnd.Source(node, {
checkAcceptance(source, nodes) : function() {
// this is called when 'nodes' are attempted dropped - on mouseover
lastReference = source.getItem(nodes[0].id)
// returning boolean here will either green-light or deny your drop
// use fallback (default) behavior like so:
return this.inhertied(arguments);
}
});
Best approach might just be like this - you get both target and source plus nodes at hand, however you need to find out which is the right stack to look for the node in. I believe it is published at same time as the event (onDrop) youre allready using:
dojo.subscribe("/dnd/drop", function(source, nodes, copy, target) {
// figure out your source container id and target dropzone id
// do stuff with nodes
var itemId = nodes[0].id
}
Available mechanics/topics through dojo.subscribe and events are listed here
http://dojotoolkit.org/reference-guide/1.7/dojo/dnd.html#manager
I'm using a NestedList with a underlying TreeStore. Now I want to add items to the NestedList as leafs.
How can I do this?
Currently my code (Controller, onAddButtonTapped) looks like this:
var store = Ext.getStore('menuStore');
var customerAreaNode = store.getRoot().getChildAt(1);
customerAreaNode.appendChild({name: "text", leaf:true});
customerAreaNode.expand();
store.sync();
This code results in two new empty listentries on leaf level (behind the correct node) and one new listentry on node level.
Every new entry has no names shown in the NestedList but every item contains "text" in their name field. Curiously one of the new entries at leaf level is not typed to the underlying Model. So the model-corresponding methods could't be found:
Uncaught TypeError: Cannot call method 'getSelectedName' of undefined
Does anybody know a easy tutorial how to add data into NestedList/TreeStore? I could not find one good example in the sencha touch docs.
The default display field for leaf items is "text". You can get the information from here. If you want to use "text" as display field, then you need to change this line to
customerAreaNode.appendChild({text: "text", leaf:true});
Or you can change your nested list's display field, so your model do not need to change for this time.
yournestedlist.setDisplayField('name');
Hope this helps.
In my case i used to update root and child nodes like the following way
Ext.getStore('Contactsstore').getAt(1).getChildAt(0).set('Email',contactemail);
Ext.getStore('Contactsstore').getAt(1).set('ContactTitle',contacttitle);