UItableView Cell Content size for iPad - objective-c

Hi I face the strange problem.
I have created UITableView for iPad.
When I check the cell width i found it's 320 but for iPad i need 768 and 1024.
The below screen shows the TableView in which the cell shows in Table
When I add scrollBar with following UIScrollView *previewScrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, cell.contentView.frame.size.width, 250)];
NSLog(#"cell.contentView.frame.size.widt %f",cell.contentView.frame.size.width);
the scrollbar shows only 320 width(cell.contentView.frame.size.width) area.
what should i do for set the iPad size cell content view

You should use autoResizingFlags correctly. On creation, the cell is only 320px width, but on display it will be larger.
Try this, when creating your scrollview:
previewScrollView.autoresizingFlags = UIViewAutoresizingFlexibleWidth;
This should work, but when you even need more control, you can still use the tableView delegate method: tableView:willDisplayCell:atIndexPath:

Related

UIVIew from XIB with Autolayout to UItableView Header

I am writing because I have a problem with the Auto Layout.
I'm trying to create a simple view in InterfaceBuilder with Auto Layout I want to load code and enter as a header of a table (not as header section). I explain briefly what are the characteristics.
The imageView must be square and must be as wide as the screen.
The space under the picture to the bottom of view that contains the button and label must be high 50 points.
Between image and button has to be a fixed distance of 12 points.
Between image and label must be a fixed distance of 13 points.
All these features are able to get them with Auto Layout. I added a constraint to the aspect ratio of the image (1: 1) and the various constraints for distances. all right.
The real problem is that by launching the app on iphone 6+ simulator (414 points of width), the image (with the label and button) goes above the cells.
Enabling various transparencies I noticed that the superView of Image View, only increase the width. It does not increase its height! How do I fix?
This is the code:
- (void)viewDidLoad{
//...
PhotoDetailsHeaderView *hView = (PhotoDetailsHeaderView *)[[[NSBundle mainBundle] loadNibNamed:#"PhotoDetailsHeaderView" owner:self options:nil] objectAtIndex:0];
hView.delegate = self;
self.tableView.tableHeaderView = hView;
//...
}
This is how I create the xib:
and this is how it is on the simulator, the green box is Uiimageview and the yellow box (under green box) is the mainview (or superview):
How can fix it?
Many thanks to all!
You'll need to add a property to store your PhotoDetailsHeaderView:
#property (nonatomic, strong) PhotoDetailsHeaderView *headerView;
Then calculate its expected frame in viewDidLayoutSubviews. If it needs updating, update its frame and re-set the tableHeaderView property. This last step will force the tableView to adapt to the header's updated frame.
- (void)viewDidLayoutSubviews{
[super viewDidLayoutSubviews];
CGRect expectedFrame = CGRectMake(0.0,0.0,self.tableview.size.width,self.tableView.size.width + 50.0);
if (!CGRectEqualToRect(self.headerView.frame, expectedFrame)) {
self.headerView.frame = expectedFrame;
self.tableView.tableHeaderView = self.headerView;
}
}
The problem is probably that in iOS you have to reset the header of the table view manually (if it has changed its size). Try something along these lines:
CGRect newFrame = imageView.frame;
imageView.size.height = imageView.size.width;
imageView.frame = newFrame;
[self.tableView setTableHeaderView:imageView];
This code should be in -(void)viewDidLayoutSubviews method of your view controller.

In iOS6, XCode 4.5, UIScrollView is not Scrolling, despite contentSize being set

I've been banging my head against the wall for the last hour trying to get my scrollView to scroll, but to no avail. In viewDidLoad I have
NSURL *url = [FlickrFetcher urlForPhoto:self.photoData format:FlickrPhotoFormatLarge];
NSData *imageRawData = [NSData dataWithContentsOfURL:url];
UIImage *image = [UIImage imageWithData:imageRawData];
self.scrollView.delegate = self;
self.imageView.image = image;
self.scrollView.contentSize = image.size;
self.imageView.frame = CGRectMake(0, 0, image.size.width, image.size.height);
I have the imageView view mode set to top left.
My UIScrollView was created by selecting my imageView, then Editor -> Embed in -> ScrollView.
Anything else I can check/try?
If you have created your scrollview through nib, and if that nib has autolayout feature then it will not let you scroll.
So go utility window of nib.
Select First tab of utility window.
Remove autolayout and run the application
Checklist:
Is image really downloaded? (so it actaullly has size?)
Is scrollview outlet set?
Is imageView added as a subview of scrollView?
Btw. Don't know if this is just sample code or real but if it's real then it's really bad idea to download data synchronously and even worse idea to do it in viewDidLoad.
I guess it because you have image view embedded in scrollview,so its frame is becoming to imageview's frame. when frame size and content size are equal, scrollview wont scroll. Try setting scrollview's frame pragmatically to some fixed rectangle. ScrollView's contentSize's height and width should be greater then scrollview's frame's height and width. Give it some space to scroll:) In your case , they both are equal I guess.

Setting the UITextView height to fit the content height in Objective c

I have the code as below for my UITextView set up.
CGRect itemDescFrame = CGRectMake(20, 160, 280, 200);
UITextView *itemDesc = [[UITextView alloc] initWithFrame:itemDescFrame];
...
itemDesc.editable = NO;
itemDesc.scrollEnabled = NO;
...
I have disabled the UITextView scroll bar, however some of the content on the bottom is being hidden. How can I set the UITextView height to fit to the content height?
Thanks
UPDATE:
NSLog(#"frame %#", itemDesc.frame.size.height);
NSLog(#"content %#", itemDesc.contentSize.height);
Result:
2011-10-11 11:00:18.010 abc[1606:207] frame 200.000000
2011-10-11 11:00:18.010 abc[1606:207] content 200.000000
As a subclass of UIScrollView, UITextView has a property called contentSize which, in the case of a UITextView, should be the size that the text occupies after it is is placed in the view. Try setting the height of the text view's frame to the height of contentSize.
Simply add this line of code to force the frame to update its size based on the height of the text it contains:
[self.myTextView sizeToFit];
Note that if you want to add additional padding you can set textContainerInset.
You'll want to call that when the text content changes and upon rotation. To make it easy to see the height adjust, set a background color on the UITextView.

UILabel text overrun in custom tableCell

I have a weird problem in a custom UITableCell subClass.This custom cell has a pair of UILables that are multi-line and can contain varying amounts of text (up to 2000 characters). The custom tableCell has a layout method where I am calculating their frame's height using the code below, taking the device orientation into account:
if (isPortrait) {
presentationTextLabelSize = [presentationTextStr sizeWithFont:[UIFont systemFontOfSize:12.0f] constrainedToSize:CGSizeMake(portraitDescriptionWidth, 2000.0f) lineBreakMode:UILineBreakModeWordWrap];
presentationTextLabelRect = CGRectMake(60.0f, 25.0f, portraitDescriptionWidth, presentationTextLabelSize.height);
} else {
presentationTextLabelSize = [presentationTextStr sizeWithFont:[UIFont systemFontOfSize:12.0f] constrainedToSize:CGSizeMake(landscapeDescriptionWidth, 2000.0f) lineBreakMode:UILineBreakModeWordWrap];
presentationTextLabelRect = CGRectMake(60.0f, 25.0f, landscapeDescriptionWidth, presentationTextLabelSize.height);
}
self.presentationTextLabel.frame = presentationTextLabelRect;
I have the label's autoResizeMask set as follows:
self.presentationTextLabel.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleRightMargin;
I use the same calculation in the UITableViewController to set the row height.
Everything works perfectly, the label is sized to the correct height for it's width, and the cell autoResizes on device rotation, except that when the device is rotated to landscape the label's text sometimes extends out of the label's frame to the right, clear past the edge of the tableView. If I scroll the cell out of view and back again it's back to normal. I am logging the cell's width to the console, and it is correct, yet the text extends far past that width.
Any ideas what's joing on?
Thanks
The problem is, the tableView is not reloaded when the device is rotated to landscape. So, there is mismatch in updating the texts. Use [tableView reloadData]; at the place, where you find the device is changed to landscape mode.

Question on UIScrollView and UIImageViews

I am making an iPad app that will display six, side by side UIImageViews at once (3 on each line). I want it to be scrollable so I can display up to 15. So its basically like 5 rows of 3 UIImageViews.
I assume I will have to position the UIImageViews programatically and not using IB - is this right? If so, what do I put their positions as? So I know the positions for the first 6 UIImageViews, but what about the rest? And how do I make them appear on UIScrollView in a scrollable manner?
Is there a way to do that using IB too - or is it done all programatically?
Thank you for your help,
You need to position them in code
You can position a UIImageView like so:
UIImageView *image = [[UIImageView alloc] init];
image.frame = CGRectMake(0, 0, 50, 50);
[myScrollView addSubview: image];
This creates an image view and places it at 0, 0 in the scrollview with a width and height of 50.
You need to positon your elements like so, then when you get to the elements that will be offscreen you keep going like:
UIImageView *image1 = [[UIImageView alloc] init];
image1.frame = CGRectMake(0, 1100, 50, 50);
[myScrollView addSubview: image1];
This positions the element offscreen in the scrollview
to make the scollview scroll you need to set the contentSize of the scrollview to be bigger than the screen ie. the size of all your elements together
So if you have 6 images that are 500 pixels in height the height on your contentSize will be 6 x 500
To set the content size:
myScrollView.contentSize = CGSizeMake(768, 3000);
No its not necessary to create images by code you can do it by making a view controller and in its xib add three UIImageView as you want and then use a page control with UIScrollView and for more detail follow the tutorial -
http://www.edumobile.org/iphone/iphone-programming-tutorials/pagecontrol-example-in-iphone/