ipad rotation in iphone project - objective-c

I've created a project that is targeted just for iPhone (for now) and I chose supported orientation only Portrait. On iPhone it works great, but when I launch my project on iPad my application is rotating! Actually I tried to make it a universal app and in iPad deployment info I chose supported orientation only Portrait, my app still rotated on iPad. How may I fix that?

To only support Portrait mode in your view, implement the following in each of your views:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
Also, you need to make sure that have set the Supported Device Orientations for each device as well:

You can manually set the rotation values in the view controllers by implementing this function:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait;
}

Related

Best way to Supporting Multiple Interface Orientations - iOS8

I have been trying to convert few old apps written in objC long ago in iOS4 which support multiple ViewController with different orientation.
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
Above Method is called in app delegate from ViewController and Desire Orientation was set but seems stopped working with iOS8.
I have tried number of solution like creating Category of UINavigation controller etc, but nothing seems working with iOS8.
What is best approach to handle Multiple Orientation for both iPhone and iPad.
Furthermore, I am not using Storyboard with size classes, in plist i am only supporting portrait orientation.
Check all the orientation you want to support in device.
For that go to Project target-> Deployment info -> Device orientation-> Tick mark the desired orientation.
From iOS 6 onwards, you've to use.
- (BOOL)shouldAutorotate {
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait) {
// your code for portrait mode
}
return YES;
}
Refer to shouldAutorotateToInterfaceOrientation not being called in iOS 6

How to fix a viewcontroller's rotation?

My app uses landscape only. I fixed it via .plist's Supported interface orientations.
However, I need to use UIImagePickerController, and it only supports portrait mode. How can I rotate my app's rotation to portrait in a specific viewcontroller?
Any tips will be very helpful! Ty!
See the blog post iPhone programming: How to force your app to run in landscape mode.
ColinE, Do you mean that I should set as below?
All other viewControllers
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight || UIInterfaceOrientationLandscapeLeft);
}
and set the portarit page
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}

Turning off "Use Autolayout" causes app to only run in portrait mode

I want my app to be compatible with iOS 5, so I had to disable "Use Autolayout" in the XIB files. The whole app is designed to be run in landscape mode. When the app is launched after disabling autolayout (whether in iOS 5 or iOS 6), the app always launches in portrait mode and refuses to rotate to landscape.
In Info.plist, Supported Interface Orientations (iPad) is set only to landscape. What am I doing wrong? This only occurs after disabling autolayout.
I was able to fix the issue in iOS 6 by using Ismael's answer.
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscape;
}
I was able to fix it in iOS 5 by using the code below.
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation {
return UIInterfaceOrientationIsLandscape(toInterfaceOrientation);
}
Add this to your controller:
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskLandscape;
}
Edit: If you don't want to support portrait, you should return NO in shouldAutorotate

universal xcode 3.2.6 Landscape mode by default

How can i create universal apps using xcode 3.2.6 in Landscape mode bydefault?I need seprate .xib files for each view,Is i have to use this code
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscape);
}
In your plist, you should change supported interface orientations to just two items :
Item 0 Landscape (right home button)
Item 1 Landscape (left home button)
And use in each view controller:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (UIInterfaceOrientationIsLandscape(interfaceOrientation));
}
I use this sample code and for making its View based i just hide its Navigation bar by using this code
self.navigationController.navigationBarHidden = YES;
in the RootViewController_Phone.h and in RootViewController_Pad
BenellingsonPost

Windows based iPad application orientation

I want to create iPad windows based application which support orientation by default windows application is not supporting orientation how to enable orientation support in windows based application in iPad.
Thank you
The window has no rotation functionality. It is allays in portrait mode. If you want something to rotate with the device, you should use UIViewController. It has to implement the method shouldAutorotateToInterfaceOrientation and return true for your orientations or remove it for all orientations.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
You should also change it in the project settings (ProjectName-Info.plist).