I just want to confirm that which is the better way for handling the highly customized table view, is it by using the nib file or writing the code for each element ourself.
This question has been asked not only in regard to UITableViews. You can see some tests here:
http://cocoawithlove.com/2010/03/load-from-nib-or-construct-views-in.html
If the cells are very complex, it is easier to create a nib file for the cell, like here
http://adeem.me/blog/2009/05/30/iphone-sdk-tutorial-part-6-creating-custom-uitableviewcell-using-interface-builder-uitableview/
Memory wise, I can't tell you for sure.
But considering you are talking about a highly customized table view, using nibs is better because you can actually see the modifications. This makes it easier for you. Otherwise it would be a real pain to create a highly customized cell only by code, not to mention that it would make it nearly impossible to be edited by someone else than a programmer.
The best way will be to create a separate nib only for your cell layout as described here: UITableViewController with custom UITableViewCell
Related
I would like to add a file to my project, who's sole purpose would be to hold an array. I would then #import this file wherever I need to add/get from the array.
My problem is that when I create a new file (I'm using Xcode 4), I'm not sure what type of template to choose, and then what subclass to choose.
My reason for doing all of this is because I have a SplitView-Based app, and one of the views has a textfield, where I am trying to output data. My problem is that whenever I switch to a different view and then switch back, only the most recent entry is there. I am not 100% why that is but I suspect it is because when I switch to a different view, the current view is forgotten about, along with the variables in it.
This is not a good way to do it. There are many ways to do what you want: prepareForSegue: if you are using storyboards, delegation, instantiating your viewcontroller in code and setting a property in the header-file..those are just a few ways.
The way you are proposing is a slippery slope to bad Objective-C code and is only going to cause you more headaches in the future. Take the time to learn to do it right.
Check out this to get you thinking in the right direction.
How you save your data doesn't appear to be your problem. Take a look at the MVC design pattern and how view controllers implement it. They often rely on a dataSource protocol, which links the data from a "Model" to your "View" in a logical way to achieve your intended purpose.
The view controller should then be able to assign a delegate (usually itself (self) to keep the view populated with the correct data, whether the view gets unloaded or not.
If your view controller doesn't refer to a data source or a corresponding protocol, it would still be worth your time to see how you might take advantage of that design pattern. It will pay off in the long run to know this.
Instead of saving variables to a text file, you should consider using NSUserdefaults instead.
But I don't think that's the real solution to your problem, just wanted you know that there are other ways than saving stuff to a text file.
I have seen a lot of different ways of implementing custom cells in a table view.
Like different file owners, get it from bundle and call the the latest obj of the array and a lot more.
But all did not feel right.
What is the best and correct way to create and use custom table view cells (with interface builder).
I think Storyboards are the new proper way. I use this method:
http://iphonedevelopment.blogspot.com/2009/09/table-view-cells-in-interface-builder.html
And it works quite well. I think it's somewhat proper in that you are asking the OS to do most of the work, although it's a little sneaky that the cell is assigned to a property as part of the NIB loading as a side effect.
Had the same problem. For me it is now solved with storyboards in ios5.
I am creating a custom UITableViewCell in which I am populating the cells with a JSon response of a web service. The problem is that the cell contains UIImage also which is creating problems when we scroll the cells (you can say freezing because of loading). I want to know the best practice of avoiding this behavior and also I want to know that is there any possibility that we don't use dequeueReusableCellWithIdentifier so we can prevent dequeueing of our cells.
Regards.
I found a good solution to accomplish this by using HJCache Library. Have a look at this and up-vote if you like :). Here is the link > HJCache Library
Happy Coding!
My app requires an interface that has many buttons, text fields and matrixes. And they need to change from time to time. Right now I do this by having all elements in IB already and hiding/showing/moving them when needed. What would others recommend? Should I do that? Should I use an NSTabView? NSView? Should create the elements programatically? If so, what if I have an element that is already created that I need again without changes? It would be a waste of releasing it and creating it again.
Any help would be greatly appreciated.
In my opinion, it's better to create interfaces programmatically if you have to animate views around a lot. If it's just a matter of hiding/unhiding them, IB works great, but if you need re-layout or create unknown numbers of views dynamically it's not worth trying to make it all work with nib files.
As for general advice:
Create subclasses (from UIView or UIControl or one of their subclasses) for every kind of element you're going to use. It's tempting to piece together composite views from your UIViewController, but you'll really be much better off creating real classes.
Study the standard Cocoa view classes, and try to create similar API:s in your own controls and views.
Put as much data (sub-element positioning etc) into a plist, so that you can easily change it from one centralized place instead of having to dig around in the code.
If you are often creating several dozen short-lived views, it's worth keeping them in a pool and reusing them. But if it's just a few labels being added and removed intermittently I wouldn't worry too much about it. As usual: don't optimize too early.
Your current approach sounds fine. If you're showing/hiding them but otherwise they remain unchanged, why go through the trouble of creating them with code, when your XIB keeps a "freeze-dried" copy of exactly what you need already?
As long as you're keeping them within logical groups, you can just move/swap/show/hide the group's container (like NSBox or an NSView). If you have a LOT of logical groups, which aren't always shown every session, you can separate them out into their own XIBs and only load them when they're needed, to save launch time and memory.
If you use NSViewController, it's even better because you can make clean breaks for each logical group. Load the panel as the view and the view controller will keep outlets/actions and has a one-to-one relationship with a xib.
I've a fairly complex window that is backed by a controller class that is obviously growing to meet the needs of my view window. While I believe I am sticking to proper MVC I'm still having problems managing a fairly largish controller class.
How do you breakdown your objects? Maybe use Categories? For example, one category to handle the bottom part of the window, another category to handle my NSOutlineView, another category to handle a table, and so on and so forth?
Any ideas or suggestions are welcome.
It sounds like it's a complex window controller that's growing to unmanageable proportions? This is getting to be a more common issue because of applications which, like the iApps, do most of their work in a single window.
As of Leopard, the recommended way of breaking it down is to factor out each part of the window into its own NSViewController subclass. So, for example, you'd have a view controller for your outline view, and a view controller for each of your content views, etc.
Also, I'd like to second the use of #pragma marks to divide code files up into segments, and in addition to categories, I also like to use class extensions for private methods.
It's a simple answer, but the code folding feature of the Xcode IDE can be handy for focusing your attention on sections of a class. Another little thing that might help is going to View->Code Folding and turning on Focus Follows Selection. This makes it so the background color of the scope of your current selection is white while everything else is shades of gray.
Categories are ideal for this. Create a new file for each category, and group them by functionality, as you suggested.
I've tried using Categories in situations like this and I just end up confusing myself, wondering how in the world I'm calling that method when it's "obviously" not in the class I'm looking at.
I'd recommend liberal use of #pragma mark in your source code. Makes it super-easy to browse through all your methods.