XCode - Create an application without a window and paint directly on screen - objective-c

I'm searching now for a while but can't find an entrance…
The application should behave like a ruler app which is always in front of all apps and does not have a window. I want to draw things directly on the screen.
Would be great if someone could help me out with some keywords to search for or a concrete step into.
Thanks in advance.

Create a borderless transparent NSWindow and draw your content inside it. There are many examples for creating those around.
Use setLevel: to control how the window floats over other windows.

Related

Creating semi-transparent, round cornered with border Window in Cocoa?

What would be the best approach for creating a Window that is semi-transparent, has round corners and an outline around its border and the arrow, but without the the title bar and buttons.
The window will pop up from the Menu Bar when a use clicks on the menu bar icon.
I'm looking to have an effect similar to the "Applications" and "Downloads" windows:
I guess I will need to do the drawing myself. But I'm wondering what's the best way to do this and whether there is anything already built into Cocoa that can minimize the effort? Or maybe a 3rd party project that has already done that (couldn't find anything exactly like that)?
Thanks.
You can create your window with
- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)windowStyle backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation
with a style-mask of NSBorderlessWindowMask which will give an unadorned window. Its how the Dock does its mechanics too.
Note that you must init with this style , you can't change an already init'ed windows style.
Place a custom NSView via the contentView accessor with your desired background custom drawing at the top of the windows view stack.
You might need also to setOpaque to NO
What you are looking for has been done a lot. Too much really.
The classes you want to look into are as follows.
NSStatusItem
This is something that appears in the status bar section of the menu bar to the right side.
NSMenu
If you want this from a menu in the application menus, you'll need to do some clever things with views in menus.
NSWindow
As the other poster notes a borderless window is one way to achieve this.
NSPopover
This is another way. Combined with the above, a fancy technique is to use a clear window called a cover window then, when clicking on the menu or status menu, invoke a popover from a point below that in the clear cover window.
That should be enough to get you started with what you should look into.
Beyond that, peruse the Mac App Store and also look at cocoacontrols.com and GitHub.

Best way to create floating notification iOS

I've got a tabbed iPad application with just about each tab running a UIWebView. I'm getting all sorts of callbacks, like when a user tries to leave the corporate site (which only displays the company site to users). In this case, I pop up a "toast" style window that tells them to click a button to open the page in Safari. I also pop it up with a spinner and no text to indicate that a page is loading. The approximate look that I'm going for is used in lots of applications, but you can see it best when changing the volume on the iPhone or iPad. It's just a translucent rounded square that fades in and out.
Right now I've got it implemented on one of my tabs, and I did it by creating the objects (a spinner, a label, and a UIImage with the square) and then programmatically hiding and showing them using [UIView beginAnimations] and changing the label's text. It works perfectly but I've got these nagging things hovering over my interface in Xcode, and it takes a lot of setup to accomplish if I wanted it to be in another tab, which I do. I can't help but think that there's a better way to accomplish this. I thought about making and adding a subview, but that would leave a white background to the toast. What I'm thinking is creating some sort of object that I can allocate in a tab's view controller whenever it's needed.
What are your guys ideas, or have you done this in the past? I see it in a lot of prominent applications, like Reeder, so I'm sure it's been done more eloquently than I have done it.
Matt Gallagher has a great class called LoadingView here Showing message over iPhone Keyboard. I use it.
MBProgressHUD is a popular library for this, as well.

how to make an NSWindow blocking other Windows?

i'm looking for a way to have a NSWindow, which is able to block other NSWindows, like the menubar does. I mean: It is not possible to drag a Window over the menubar.
Is that kind of behavior realizable for my own NSWindow?
Thanks in advance
Bijan
NSWindow's dragging behavior automatically keeps windows from going under the menu bar — because they aren't supposed to. If you have some special case, you can override the standard dragging behavior. But think carefully before throwing away standard functionality prescribed by the HIG.
Also, it isn't possible to drag a window over the menu bar (rather than under) unless it's also over everything else, because the menu bar is normally above every other window.
I just stumbled on this question. There they say it is possible to move other windows using the Accessibility API or the Quartz Window Services.
Can't I just read out the other window's positions and move them, so that they do not collide with my window? Maybe triggered by a 0.1 sec. timer?

Making a full screen Cocoa app

I want to create a full Screen Cocoa application, however my app is slightly different from a conventional fullscreen app.
This app would be below everything else, so underneath the menu bar and the Dock, etc. It would have a large image covering up the Desktop and icons, with a custom NSView in the middle with a table view, etc. If this concept is hard to understand then here is an image:
http://img10.imageshack.us/img10/6308/mockupo.png
The only part that might be a bit confusing is the background image. This background image is NOT the wallpaper of the computer, but part of the app. So when the app is launched, it goes into full screen mode and puts itself underneath the dock and the menu bar, and underneath all other windows too. So it draws the background image to cover the screen (including Desktop and icons). Then has a custom NSView in the middle containing my controls.
What's the best way to go about doing this?
Thanks
Make a borderless window, the size of the menu-bar screen (screen 0—not [NSScreen mainScreen]), positioned at 0,0, with window level kCGDesktopWindowLevel.
Remember that you will need to observe for screen frame-change notifications (when the user changes the screen dimensions), and that you should correctly handle the case of no screen at all (headless Mac).
I think #Peter Hosey’s solution should work, but to make other windows go on top, you will probably need to change the window level to something else.
But, I implore you, do not do this. This will be the most bugly application the Macintosh has ever seen. There are a lot of really good user interface paradigms that you can use, and "replicating" the main desktop interface of Mac OS X is generally not one of them. That is, unless you are reimplementing Time Machine or something like that.

How to create a Controller to simulate the Springboard feature of the iPhone within your own application

I am trying to design a feature in my application for the iPhone that simulates the Springboard feature (Main menu of the iPhone that allows you to view more apps), or the way Weather application works that allows you to flip between views.
Does anyone have any samples of this how I would go about doing this. It's seems very trivial but I am wondering if I am missing something that is already available either as an Apple example or someone who did a tutorial on this.
The image below show how the user would use it.
alt text http://www.agilitesoftware.com/SpringboardExample.png
As they slide their finger to the right (or left) the other image would begin to show up. And it would animate smoothly. The faster you swiped your finger the faster it would move to the next view.
Update: The other feature is that it should mimic the same feel when you slide your hand across the display that is snaps to the current view into place. It should not keep sliding across if there is more than 1 view to the direction you swiping your finger.
I've seen other applications use this so that is why I am asking.
This is accomplished using the UIScrollView with the pagingEnabled property set to true. Just add each of your views, adjust the contentSize, and it will automatically "page" to the width of the screen across the content.
There is a sample app (with code) with exactly this functionality on the iPhone developer site on Apple.com (I believe it's called "PageControl".) - I'd suggest checking it out.
d.
I'm writing an app that uses a similar UI. As NilObject recommended, we're using a UIScrollView with pagingEnabled=YES.
You may also be interested in this example code involving just two child views. I'm trying it out now; it's an interesting technique but I've had to write some additional special-casing code for some odd situations that resulted.
There's also another question on this site that asks about creating a grid of icons like the home screen.
I would check out Joe Hewitt's code from the Three20 project for this. It provides a nice interface and further refinement of the UIScrollView implemented as TTScrollView and TTScrollViewDelegate, TTScrollViewDataSource.