Can we put dependency among build steps in teamcity - msbuild

In Project Configuration steps, is it possible to add a dependency among build steps. For instance I have 4 build steps added. running web configs of particular project before building the project and also doing a backup before publishing a site. I want to know if one of the build step fails then it should not run the remaining build steps. How can we acheive this.
step 1. Using command line : to copy and compress site before publish (if this step fails it should not run the remaining steps
step 2. using msbuild: Build project before publish
step 3. using command line : Publish project

In TeamCity build steps can only be executed sequentially. If one of build steps returns non zero exit code, TeamCity won't execute subsequent steps. Related issues from our tracker:
http://youtrack.jetbrains.com/issue/TW-17939
http://youtrack.jetbrains.com/issue/TW-13682

Related

How to access artifacts folder after build in TFS online?

PreInfo: I have .net core web api (vs2015) mixed with just ordinary projects.
I have spent almost 2 days now to get this to work and search and tried everything I can think of, but I just cant for the live of me get the build and release in TFS online to play together.
The build (publish artifact step) says "Directory 'D:\a\1\a' is empty. Nothing will be added to build artifact 'drop'."
but the "run dot net" step says
"Published to D:\a\1\s\Operator\MobileService\root\MobileService\src\AMP.Operator.MobileService\bin\release\net452\win7-x64\publish"
...so it must be somewhere the release can pick it up but no matter what I try I can´t get it to be picked up.
Here is my build setup
dotnet run
publishing
And the realse with $(System.DefaultWorkingDirectory)/MobileService-Dev please note that I have tried every combo of $(build.artifactstagingdirectory) in the build to publish without luck but I sure this should point to the publishing folder for the build
I so hope somebody can point me to a solution. I just can´t understand how hard it is to make this work..
Within your build definition, I recommend adding a Copy Files step that will copy your the build artifacts from your msbuild results to the Build's Artifact Staging Directory before you run the Publish Artifact step.
Source Folder: $(Build.SourcesDirectory)
Contents: **\bin\$(BuildConfiguration)\**
Target Folder: $(Build.ArtifactStagingDirectory)
I am assuming that the $(BuildConfiguration) variable is custom to your definition and is probably Debug or Release. I am not sure what exactly the Run dotnet step does, but this build definition I setup published my build artifacts correctly. The Publish Build Artifacts step I'm running has the same steps as yours, except the only control option enabled is Enabled.
I am also running on TFS 2015 update 2.
You can download the files if you just want to take a look at them. Go to the build, click on the Artifacts tab, and then download as shown below:
You need to specify output argument (--output/-o) for dotnet publish command.
Arguments:
Publish -c $(BuildConfiguration) -o $(Build.ArtifactStagingDirectory)
BTW: You said “run dot net” step says “Published to D:\a\1\s....”, the files are in D:\a\1\s, no files in D:\a\1\a (one is s and another is a).

Can i get TeamCity to do what web essentials does? Less files and Bundles?

I am trying to get TeamCity to build less files and generate my bundles.
Is this possible in Team City?
Sure it is. Anything you can run from command line you can create a build step for. So, you need to find a script you can trigger from commandline (MSBuild for example, there's even a build runner for MSBuild). I would probably collect all build files as artifacts that I can later download directly from TeamCity. Something like this (all separate build steps):
Build everything
Generate css files and bundles (maybe part of step 1).
Generate msi file using something like WiX.
Collect artifacts within TeamCity.
This is a very nice setup, in my view. Probably you need to ask for more help on each step separately.
Good luck!

Accessing TeamCity artifacts in Build Step

I have been playing around with TeamCity to get a CI environment up and running.
I started by following Troy Hunt's 'You're deploying wrong', which was very useful, however I wanted to split the packaging and deployment into 2 seperate steps, for the following reasons:
I wanted to pass some additional flags to msdeploy, which isnt possible (to m,y knowledge) by using the MSBuild Package and Deploy that Troy describes.
I can easily disable the Second Build Step i.e. deployment, if I ever need to build the package but not deploy it.
I wanted to use the -skip flag on msdeploy to prevent it from deleting certain folders, which again I couldn't find any method of doing without passing as an argument to the command line.
So, in my first MSBuild step I just have the parameters:
/P:Configuration=%env.Configuration%
/P:VisualStudioVersion=11.0
/P:IgnoreDeployManagedRuntimeVersion=True
And then I have a second Build Step that uses a command line build runner to execute the following msdeploy command:
"C:\Program Files\IIS\Microsoft Web Deploy V3\msdeploy.exe" -verb:sync -source:package="C:\ProgramData\JetBrains\TeamCity\system\artifacts\MyProject\%system.teamcity.buildConfName%\%teamcity.build.id%\MyProject.Web.csproj.zip" -dest:auto,ComputerName='https://devserver:8172/msdeploy.axd?site=MyWebsite',UserName='domain\username',Password='password',IncludeAcls='False',AuthType='Basic' -skip:objectName=dirPath,absolutePath=media$ -disableLink:AppPoolExtension -disableLink:ContentExtension -disableLink:CertificateExtension -retryAttempts=2 -allowuntrusted
The problem with this is that apparently TeamCity doesnt publish the artifacts until all the build steps are complete, so therefore the Command Line process fails because the package zip file doesnt actually exist at that point.
I have read something about publishing artifacts whilst the Build is still in progress but that does seem like a bit of a hack.
Any advice would be greatly appreciated.
You would be better have two builds vs two build steps.
The first (Build A) would have 1 build step that would do the building then the second (Build B) would just do the deployment in one build step using the artifacts from the first.
So under the first configuration tab of build A, you would specify the artifacts that would need to be made available from the first build. You can then run the build and confirm that under the artifacts section everything you need is available. (These will show when build A has completed running).
Then under the dependencies section (Can't remember the exact name, and I'm away from my TC instance) of Build B you can set it up to use the artifacts of build A which would then be used for the deployment.
Once you have all that working, you could add a build trigger to have Build B run after a successfull execution of Build A, then if you at one point just wanted to run Build A, disable the trigger on build B or pause the Build B configuration which will stop the trigger from firing.

Running rsvars.bat before Teamcity build starts

I have a C++ Builder 2010 project that's being built using TeamCity. I noticed some strange errors and after reading up on them I understand that I have to set a few variables located in rsvars.bat. I would like the build script to execute the bat file to set up the environment before performing the actual build. How do I best accomplish this?
Can I just use a <exec /> command at the very beginning of the file or is there a better way?
One way would be to run wrap the build in a script that calls rsvars.bat AND build commands. That would make the variables survive during the execution of the build.
But since I use TeamCity I like it to be a real msbuild step and not msbuild wrapped in something else. I was thinking of having the buildscript setting the variables from rsvars.bat into Machine or User at the start of the build and then remove them at the end, not nice though.
I finally just went with just adding the configurations to the Build Agents environment configuration in TeamCity and keeping installation paths identical between agents.
You can create a new build step and then specify a custom build step order so a new build step will be the first one.
See Configuring Build Steps
Add them as Build Parameters -> Environment Variables (in the build configuration), straight forward and generally works. The build parameter/environment variables will be setup automatically as environment variables on the build agent running the job.
You can then make a template of the build and reuse it.
Assumes that the 'paths' are the same on all build agents, which is generally the case. If not your suggestion of doing it by build agent is the way to go.

How to create a TFS2010 Team Build Template for getting source and call msbuild.exe

I have a build.proj, that is a MSBuild file and can be run locally.
All I need from TFS is
Get the sources from TFS Source Control.
Call "MSBuild.exe /t:Deploy".
Update the build status based on the result of MSBuild.
I have tried to make a template combining the DefaultTemplate.xaml and UpgradeTemplate.xaml.
But so far, no luck :-(
Can someone help me make this template?
If you select the upgrade template that comes out of the box when you create a new TFS project with 2010, you can supply your old TFS2008 proj (MSBuild) file without problems. Please read http://msdn.microsoft.com/en-us/library/dd647553.aspx for more details.
You should use DefaultTemplate. I had the same problem and I solved it this way.
You can do it using UpgradeTempate also, but using DefaultTemplate was easier for me.
On Process section follow these steps:
Select Default template
Add your project into Items To Build collection
Set MSBuild Arguments (Advanced section) to "/t:Deploy"
I have MSBuild project file for running builds locally. This script is used also for sever builds. I have three MSBuild projects in Items To Build collection. One for PreBuild step (some checks before build is executed), main build script used also for local build and the last script for additional post build tasks (deploy process). I'm setting additional MSBuild propertires like IncrementalBuild and ServerBuild properties in MSBuild Arguments.