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Closed 10 years ago.
I'm attempting to run/test the GPUImage framework to see if it fits my requirements. But, I am unable to launch anything within the frameworks examples. I get the same error for each example > Unknown Type Name CVOpenGLESTextureCacheRef and Various other errors like Implicit declaration of function CVOpenGLESTextureCacheCreate
And so on.
There are about 9 errors total. If anyone knows why this would be happening please let me know. Thank you very much in advance.
UPDATE:
As it turns out, Brad pointed out that I may need to update my XCode from 4.2 to 4.3 to make this framework compile. I not only needed to upgrade the XCode but also needed to update my OS to the latest Lion version to get XCode 4.3 to install. This corrected my issue. I can now run the examples and test this framework. Thanks again Brad for this great addition!
Related
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 10 years ago.
Does anybody know of a ftp server / mirror where I could get some older Android SDK ? Older than http://developer.android.com/sdk/index.html at least, has to work with ADT r16.0.1
You could find the appropriate tag and check it out of source control
https://github.com/android
and use whatever version you want.
http://dl.google.com/android/android-sdk_r16-macosx.zip
Found according to http://en.androidwiki.com/wiki/Android_SDK#Old_versions
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 11 years ago.
I want to incorporate Protobuf-net into my app to handle binary serialization.
My app is being written in Vs2008 for CF 3.5. I am unsure Which is the best download to use?
protobuf-net r282.zip has a CF35 version
protobuf-net r480.zip doesnt have anything similar
I would like to use the latest (and greatest) version, but don't know which one to use.
Thanks in advance
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Closed 11 years ago.
It's a simple app with only a few blocks of code, a few PNG images... Can't seem to package it in different computers or browsers. Any ideas? I can upload the code.
Never mind, I completely rebuilt the app following the original blocks and it worked. Maybe somehow the original app got corrupted.
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 10 years ago.
I'm trying to build a OSX application(first since I've upgraded to XCode4), and I keep getting the error lexical or preprocessor issue 'carboncore/macerrors.h' file not found
I haven't done anything, I just created the project and ran it, getting this error. Any help getting that file back in?
You may need to add the CoreServices framework to your project to make it build. CarbonCore is a sub-framework of CoreServices, and contains MacErrors.h.
I fixed it by uninstalling and reinstalling XCode.
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 12 years ago.
Anyone knows where the hell are the Class Models in Xcode 4?
Or the Xcode 4 GM seed doesn't implemented this feature yet?
I'm going crazy with this!
In Xcode 3 was so simple. Design -> Class Model -> Quick Model!
But now in Xcode 4... God Dammit!
So, anyone knows?