How do I resize the window of screen? - gnu-screen

Just got into using Screen for remote pair-programming purposes with Vim.
Was wondering if there was a way to resize the windows as our terminal space is somewhat very limited with the default settings.
Currently I'm getting into screen like this:
User 1: screen -R test
User 2: screen -x -R test

Most of the time screen will simply resize the windows it owns whenever you resize the terminal emulator that owns the screen session.
However, when someone connects to your screen session and your screen is wider or higher than that person's you or that person can use Ctrl+a F (uppercase F, i.e. with Shift held down) to adjust the size of the current window (inside screen) to that of the terminal emulator in which screen runs.

Related

MacOS High Sierra - Creating a window at the same level as the virtual accessibility keyboard & notifications

I'm trying to create a window that is on the same level as the accessibility keyboard and notifications on High Sierra. My desired result is to get a window that will appear above all other windows, including the screensaver and lock screen.
In el cap/sierra I was able to use window.level = NSWindow.Level(Int(CGWindowLevelForKey(.maximumWindow))) but now in High Sierra my code does not work and I cannot see my window over the screensaver or lock screen.
After some experimenting I noticed that notifications and the accessibility keyboard DO show up over the lock screen/screensaver and was wondering if it is possible to create a window on the same level.
I've included two pictures, one of the lock screen showing both the keyboard/notification. The second image shows what happens when I transition from one window to another - my demo window stays on the desktop but the keyboard/notification is shown above the desktops and transitions over the dividing bar from one to another.
Anyone know of a way I can create this type of behavior in my window?

Text Field on a MacOS Cocoa program turns black during certain operations

I have a simple Mac program I write in Xcode/Cocoa that works fine on my Mac(Yosemite), but on another Mac(El Capitan) some (all?) Text Field's turn black under some circumstances. I don't know if it is OS Version, or some other color or theme preference the user has on that computer. But looking for ideas what to look for.
a) Busy processing - short burst of read/write from a USB device - sometimes the color wheel shows during this processing. When complete however, the Text Fields go to back to normal foreground and background.
b) App loses focus - click outside my app, like the desktop, where my app loses "focus". When my app does not have focus, the Text Fields are blank. But if I click back into my app, the fields go back to normal foreground and background colors.

Force showing keyboard in metro?

I'd like to be able to force the keyboard to show on screen in my Metro app. My goal is to test out different layouts/controls and get a feel for the interaction. My problem is that I'm running Win8 on a MacBook Pro (Parallels) and I don't know how to override the physical keyboard and show it on screen instead.
Similarly, I'd like to be able to force rotation if possible.
You could run your app the Simulator. You can put the Simulator in "Touch Mode" and that will interpret mouse clicks as touch events in the on screen controls like Text Boxes and you can choose to rotate the Simulator into profile as well.

OSX Lion -- NSEvent when Launchpad is entered

I am writing a Mac app that uses a window which is glued to the foreground of the screen. I am listening for the NSWindowDidResignKeyNotification to detect when it is appropriate to hide the window.
For almost every purpose -- including when a different application enters focus -- this works perfectly.
On OSX Lion there is an idiosyncrasy. When my window is open and glued to the foreground, and then the user selects the Launchpad icon from the dock to expand the Launchpad, my window stays in the foreground, even over Launchpad. It appears that Launchpad is implemented as some sort of screen overlay rather than a window that would take focus.
Does anyone have any solution to detect when Launchpad enters focus so that I can dismiss my window?

Cover screen with window in cocoa

I am writing a Mac application, in Cocoa, that needs the ability to 'lock down' the computer. Basically, I am writing a small agent that will sit in the background and when prompted, throw up a window that covers the entire screen, including the status bar, and shows a message (something like "give me back my computer, thief!").
The window has two requirements: it can't be moved and it can't be closed, minimized or otherwise disabled - just a big blob sitting on the screen, making sure the thief can't use the computer. I have all the agent stuff lined up, but I need help coding this window. Does anyone have any ideas?
Thanks,
Chris
P.S - In my dream world, this window would show up even at the login screen. The agent will be running by then, but I am not sure if OS X will allow it...
What you're asking for is basically to turn the user's computer into a not-very-functional kiosk. See also this technote on the same subject.
For display, alternatives to the full-screen view mode described in the Kiosk Mode document include:
Capture all the displays and draw directly to them using Quartz Display Services.
Set your window's frame to the frame of its screen and set its window level really high. You'll need to create one such window per screen.