Disable auto hide Popover in SplitViewController in portrait mode - objective-c

In my app I am using a SplitViewContorller. In portrait mode I don't want the popover disappear when the user touch outside of it. I want keep in front till the user do something. How it's possible to do that?

In your UISplitViewControllerDelegate, implement splitViewController:popoverController:willPresentViewController:. In that method, you should be able to set yourself as the delegate to the UIPopoverController that is about to be displayed. Then, you can simply return NO from popoverControllerShouldDismissPopover:. You will then be responsible for dismissing the UIPopoverController programatically.

OK, here the code that explain the Sebastian answer, just wrote it on DetailViewController.m:
- (void)splitViewController:(UISplitViewController *)svc popoverController:(UIPopoverController *)pc willPresentViewController:(UIViewController *)aViewController {
pc.delegate = self; }
-(BOOL)popoverControllerShouldDismissPopover:(UIPopoverController *)popoverController {
return NO; }

Related

Display modally custom keyboard view controller for editing a UITextField

By default when tapping on a UITextField iOS will display a default keyboard. Is it possible to bypass this? I would like to display modally a custom view controller on tap on the textField and be able to edit the textField through this controller.
Is there a recommended way?
Following wil repalce the keyboard as the input view when the user clicks on the UItextField.
self.TextField.inputView = "your view ";
Ok tried out the exact requirement you asked for:-
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField
{
[textField resignFirstResponder];
POCModalViewController *objPOCModalViewController = [[POCModalViewController alloc]init];
[self presentViewController:objPOCModalViewController animated:YES completion:nil];
return NO;
}
Where POCModalViewController is the controller you want to present.
I would like to post the solution i have finally implemented, which is the closest to Footyapps27 solution:
I have made the controller that will present the modal controller(which will contain internally multiple custom keyboard views) as the uitextfield delegate for any UITextField objects contained within the view of my controller.
I can now received any notification through the - (BOOL)textFieldShouldBeginEditing:(TWValueInput *)textField method when a textfield start to be edited:
Within that delegate method I have the following code snippet:
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
MyCustomKeyboardVC* vc = [[UIStoryboard storyboardWithName:#"main" bundle:nil] instantiateViewControllerWithIdentifier:#"customKeyboardController"];
vc.delegate = self;
self.modalPresentationStyle = UIModalPresentationCurrentContext;
[self presentViewController:vc animated:NO completion:nil];
return NO;
}
returning NO within that method will prevent the default keyboard from being displayed. There is no need actually to call the resignFirstResponderon the textfield.
I should point out though that the Apple recommended way to display a custom keyboard is to provide a custom view to the textfield inputView property like Divya mentioned. Since i wanted to managed multiple keyboard view entries it was quicker for me to display a custom keyboard controller through the delegate method i mentioned above.

Application tried to present modally an active controller : UIImagePickerController

I'm struggle at this for 2 days and believe that this is the moment I should call for help. After I search SOF for a while, none of any answer could solve my problem. Here are my application ...
In the application,
Device is iPad, iOS 6
RootViewController is NavigationController
TopViewController is TabBarController
In this TabBarController, I present a popoverController from right bar button of navigation bar
In presenting popover there is a button to allow user to pick image from by taking new one or pick from existing.
To pick new one, I presentViewController UIImagePickerController to allow user to take photo with divice camera. presentModalViewController:animated: if iOS < 6, and presentViewController:animated:completion: for iOS > 6
I also hide Status Bar before presentation
To select from existing photo, I do presentPopoverFromBarButtonItem:permitArrowDirections:animated:
PopoverViewController also referencing by A TabBarController
Here is the issue
Present UIImagePickerController will always failed if user try to pick new one first with exception "Application tried to present modally an active controller <[name of view controller that try to present]>"
BUT, if user try to pick image from camera roll for once and then try to take new one again, it won't fail.
Here are what I tried
present from RootViewController
present from TopViewController (TabBarController)
present from popoverViewController itself
present from a tab of TabBarController
hide popoverViewController before presentation
resignFirstResponder from a textField in popoverViewController
Here is the current code I'm using
// PopoverViewController, presented by a tab in TabBarController
- (IBAction)takePhoto:(id)sender {
[self.delegate takePhotoWithDeviceCamera];
}
// A Tab in TabBarController, delegate of popoverViewController
- (void)takePhotoWithCamera {
[[UIApplication sharedApplication] setStatusBarHidden:YES];
if ([UIDevice OSVersion] < 6.0) {
[self presentModalViewController:cameraPicker animated:YES];
} else {
[self presentViewController:cameraPicker animated:YES completion:nil];
}
}
Any idea what would cause this error? Any suggestion are welcome. Thank you.
Got the same trouble than you and finally got the solution based on #CainaSouza's answer. I've been working with Xamarin.iOS so I'll make my answer in C#, but it can be easily translated to Objective-C.
I'm using the same code as #CainaSouza to call the controller:
UIApplication.SharedApplication.KeyWindow.RootViewController.PresentViewController (customController, true, null);
And then I add the following code to my custom RootViewController:
public override void PresentViewController (UIViewController viewControllerToPresent, bool animated, Action completionHandler)
{
if (PresentedViewController != viewControllerToPresent) {
base.PresentViewController (viewControllerToPresent, animated, completionHandler);
}
}
The trick is to check if you haven't presented that UIViewController before.
I know it's an old question, but hope it will help someone. :)
Present the imagePicker controller in a popoverController(in case of iPad). This will not give you that error.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
UIPopoverController *popover = [[UIPopoverController alloc] initWithContentViewController:picker];
[popover presentPopoverFromRect:self.selectedImageView.bounds inView:self.selectedImageView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
self.popOver = popover;
}
else {
[self presentModalViewController:picker animated:YES];
}
Best Regards.
Have you tried to present it like this?
[self.view.window.rootViewController presentModalViewController:cameraPicker animated:YES];
My guess is that the cameraPicker instance is not correctly allocated/released. Try creating the cameraPicker inside your - (void)takePhotoWithCamera method rather than relying on a previously created instance. You'll get a handle to the picker instance in the callback methods...
I had the same problem - I wanted users to take photos using a full screen view (i.e. call presentViewController and pass UIImagePickerController controller instance) and select existing photos from a popover (I associated it with a popover using initWithContentViewController). I reused the same instance of UIImagePickerController for both camera and popover and it threw the same exception if I tried to run a camera before opening a popover.
I turned out to cause a problem and my solution was simply to have two instances of UIImagePickerController - one for camera (which I presented from a main view) and another one for popover. It works so far. :-)
Not sure if it is still actual for the original poster, but hopefully it will help anyone else who encounter this discussion.

launching a modal view controller to work around the orientation "lock" of tab bar and nav VCs?

I have an iPhone app with a root view controller (VC) of UITabBarController (set to portrait orientation) with several tabs, one of which is a simple UIViewController. In that UIViewController is a single button - "Play Video", which, when clicked opens a modal view of the video (and automatically starts playing the video). The video view is a UIWebView in a UIViewController. I've been trying to get the Web View's VC to change orientation to landscape but have not had any luck.
I've looked around and understand that if you have a Tab Bar or a Nav controller, all children VCs will be the same orientation as the parent - makes sense. This is why I made the web view's VC modal, hoping this is a way around the orientation issue.
My question is: is this accurate - that using modal will not require the web view VC to be portrait and can respond to the shouldAutorotateToInterfaceOrientation method (even though I have not yet been able to get it to work)?
BTW, using iOS 6.
Thanks in advance.
Apparently in ios6 and above, the way rotation works is different. So what you have to do is the following
In your .plist support all 4 orientations.
Subclass the UITabBarController (for e.g: CustomTabBarController)
In the CustomTabBarController put the following lines of code
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationPortrait;
}
In your app delegate or where ever you are initializing UITabBarController, replace those instances with CustomTabBarController instances.
In your modal controller put the lines
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeLeft;
}
-(BOOL)shouldAutorotate{
return NO;
}
And it should all work.
Apparently the trick, I found is that, UITabBarController will not listen to your instructions. It will support all the orientations you mention in the .plist.
There fore you have to subclass it.
I tried doing all of the above and it works fine. Do let me know and I can send you the code if you want.
Try this. Just have portrait set in the summary screen, then in the app delegate, implement this:
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
return UIInterfaceOrientationMaskAll;
}
In the tab bar controller (and no other rotation code):
-(BOOL)shouldAutorotate {
return NO;
}
And finally, in the modal view controller:
-(BOOL)shouldAutorotate {
return YES;
}
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskAll;
}

Hiding Master View Controller in SplitView regardless of device orientation

I've found lots of people asking for information on how to have the Master view displayed both in landscape and portrait orientation, but what I am trying to do is to having the right master view hidden regardless of the devices orientation and popping in from the side by using a navbar button.
What would help me enormously would be if someone could tell me where the logic for hiding the master view is located/executed when the device reorients. I've been looking at the template that comes with Xcode, Master/detail view for iOS, and I noticed these two following methods are declared in the AppDelegate.m file but I can't seem to find out where they are being executed from:
//Called when a button should be added to the nav bar for a view that is hidden
- (void)splitViewController:(UISplitViewController *)splitController willHideViewController: (UIViewController *)viewController withBarButtonItem:(UIBarButtonItem *)barButtonItem forPopoverController:(UIPopoverController *)popoverController
{
barButtonItem.title = NSLocalizedString(#"Master", #"Master");
[self.navigationItem setLeftBarButtonItem:barButtonItem animated:YES];
self.masterPopoverController = popoverController;
}
- (void)splitViewController:(UISplitViewController *)splitController willShowViewController:(UIViewController *)viewController invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem
{
// Called when the view is shown again in the split view, invalidating the button and popover controller.
[self.navigationItem setLeftBarButtonItem:nil animated:YES];
self.masterPopoverController = nil;
}
All help would be appreciated.
You actually have no control over a UISplitViewController. The master view is always present in landscape view, and there is no possible way of changing this.
However, "Matt Gemmell created an excellent custom splitViewController called 'MGSplitViewController'. It is very easily implemented, heavily commented, and contains a lot of excellent features not found with a normal splitViewController (hide master view on landscape view, change placement of the split in landscape view, allow user to change size of split fluidly during runtime, etc)."
Info and demo: http://mattgemmell.com/2010/08/03/mgsplitviewcontroller-updated/
Straight to the source: https://github.com/mattgemmell/MGSplitViewController/
-=-=-=-=-=-=-=-=-=-=-=-
I've posted this before in a similar (but different) question with the same answer here:
How to hide master view in UiSplitviewcontroller in ipad
-=-=-=-=-=-=-=-=-=-=-=-
UPDATE:
In iOS 5.0 and beyond, they have finally added functionality to hide master view in landscape!
-(BOOL)splitViewController:(UISplitViewController *)svc shouldHideViewController:(UIViewController *)vc inOrientation:(UIInterfaceOrientation)orientation
{
return YES;
}
Reference:
splitViewController in Ipad that doesnt hide in portrait

How to switch to Landscape View properly?

I have a table view with some words, and i present flash-card style landscape view when the device rotates. I made it by observing the "UIDeviceOrientationDidChangeNotification".
[[NSNotificationCenter defaultCenter]addObserver:self selector:#selector(openLandscapeMode) name:#"UIDeviceOrientationDidChangeNotification" object:nil];
1)That works fine and smooth, but the problem is that when the we are in the landscape, i don't want the viewcontroller to react to the spinning around the vertical axis,so that i could lay the phone on the table and it would still be in the landscape.
Maybe i should somehow observe the horizontall spinnings, instead of deviceorientation?
-(void)openLandscapeMode
{
if([[UIDevice currentDevice]orientation]==UIDeviceOrientationLandscapeLeft||[[UIDevice currentDevice]orientation]==UIDeviceOrientationLandscapeRight)
{
LandscapeCardViewController *landscape = [[LandscapeCardViewController alloc]init];
landscape.words = words;
landscape.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentModalViewController:landscape animated:YES];
NSLog(#"Switch to %#",[[NSUserDefaults standardUserDefaults]valueForKey:#"ChosenWordInCard"]);
[landscape release];
}
else
{
[self dismissModalViewControllerAnimated:YES];
[[UIApplication sharedApplication]setStatusBarOrientation:UIInterfaceOrientationPortrait];
}
}
2)The second question is where to remove observer, if this controller is in a tab bar, and i want to perform the same transition in another controller in the same tabbar,but,of course,with another landscape view?
I tried in viewWillDissappear, but it doesn't work properly.
Thanks a lot!
For your first question, there should be a method in your viewcontroller which you may need to edit to only support portrait
-(BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation {
return UIInterfaceOrientationPortrait(interfaceOrientation); //only allow portrait
}
That will stop it auto rotating to landscape, while keeping your original method intact
For the second. What about when the transition is complete? Then re-add it when the view appears again. And then in your landscape controller, add it to re-detect when the device is portrait.
I found the solution
I changed else to if([[UIDevice currentDevice]orientation]==UIDeviceOrientationPortrait||[[UIDevice currentDevice]orientation]==UIDeviceOrientationPortraitUpsideDown) and everything works fine!
Strange, but it works!
About removing the observer - i do it in -viewWillAppear,checking,if i am not in landscape now.