I've a background view with a slider and a top view with the information. This slider is aligned at the bottom. While reading user can adjust font size (or color) by moving the slider. Here is the problem, if a background view is covered with a topview then the background view is not able to respond the user touches. Is there anyway to resolve this problem?
Thanks in advance.
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I am new to Xamarin and trying to create a simple page. I have scrollLayout and grid inside. In the grid I have a frame and some text in frame. I deployed it on my andriod but when i try to enlarge the screen with touch(two fingers) it doesnt enlarge the screen. I want user to enlarge the text and read. Any help would be appreciated please..
Scroll layout doesn't have the feature for zooming in/zooming out entire view. It just scrolls your content when not fitting screen height / width.
To achieve effect you want you need two things:
Pinch zoom gesture support (https://github.com/twintechs/TwinTechsFormsLib, http://www.mrgestures.com)
Label.ScaleTo or Label.FontSize properties which are controlled with your gesture.
I am trying to create the same type of slide-up/pull-up menu (from the bottom) as the Any.do iPhone app, but not having any success.
The issue I am running into is the app was built with storyboards so I am thinking I might have to scratch that idea and use just code.
Any ideas?
There is no need to get rid of your storyboard to recreate this, that's what IBOutlets are for. Any way, it looks like this was made by creating a UIScrollView that takes up the entire screen. Then add a UITableView to the upper section of the scroll view. Mind you in order for this to work, you'll need to disable scrolling on the scroll view in the background.
From there you can programmatically add the other elements to the scroll view to be rendered off screen, since there are only three they can probably just be buttons. And finally, since scrolling is disabled on the background scroll view you can add an image with a UISwipeGestureRecognizer at the bottom of the screen to manually change the scroll view's content offset property.
My view consists of a toolbar at the top and bottom of the view and an imageView in between.
I am adding subviews to my image view.
When a subview is added, the whole view sometimes becomes distorted. The imageView will stretch, a toolbar and the bar button items shift as well.
What causes this? Has anyone came across this before?
Suggestions to fixing this matter?
Note: I have set up this view in Interface Builder, not programmatically.
Thank you!
I'm trying to implement a grid view menu, with horizontal background scroll of three images triggered by swipe gesture, so only the background images are scrolled while icons remain still. I investigated AQGridView, GMGridView, OHGridView, but they seem to not include this feature, so I decided to implement my own grid view with custom buttons placed in grid formation. My doubts are how to implement the background image scroll. I have searched for different solutions, but I'm not able to figure out how to solve it.
Many thanks
If I understand your question correctly you could make a view with 2 subviews: a) the grid of icons (UIImageView) and b) a scroll view with your background images in paging mode (UIScrollViewController).
Just make sure your icons do not receive touches, so that the scrollview gets the touches.
If you want to make the icons tap-able, then it's a little more complicated; you could create an invisible layer on top and then manually handle the touches, which will get complicated. Or, what I would do, place the icons as subviews on the plain scrollview, and then move the icons in the equal and opposite direction that the scrollview is moving in to create the illusion that the icons are standing still, this will simplest to implement but is a bit of a hack. Mathematically speaking you want to apply a transformation to the scrollview and apply the opposite transformation to the icons which are in the scrollview's coordinate system so that in the global coordinate system (the screen) your icons do not move.
In my app I use a page control and a UIScrollView to page horizontally, I'd like to be able to enable vertical scrolling on each page. Now I know you can nest UIScrollViews in order to achieve this, there is however one problem in my project. Each of the pages uses a view controller consisting of a view, with a background image (different image for each page). This background image should not move while scrolling up and down.
Now what I want is the ability to have buttons, regular rect buttons, which I create in Interface Builder (since I want to be able to design and update the positions easily) and which then can be scrolled vertically.
So it should be like this:
You see a screen with a page-control on the bottom, above it an image with buttons over it. When you scroll sideways, you go to another page, again with an image (another one) and with different buttons. Now whenever you scroll vertically on a page, the buttons should be scrollable (so I can have a LOT of buttons on 1 page), but the image should maintain it's position.
So I figured, I just add another scroll view on top of the view with the background image. This works fine since I now have my buttons hovering over the background image and I have a separate nib file for each page including the buttons. But when I do it like this, the scrollview with the buttons becomes un-scrollable vertically. I don't know why this is happening, so could anyone suggest me how to achieve the wanted result?
I'd be really really grateful!
Thanks,
Fabian