Why models are named "user.rb" and not "user_model.rb"? - ruby-on-rails-3

Why controllers are named "users_controller.rb" and models are not named "user_model.rb"?
Why there is "application_controller.rb" but inside views the folder "layout" is not named "application"?

Code flows from thought best when the naming supports the developers internal model of the problem. When building an application, I don't think of finding a user model (UserModel.find) I think of finding a user (User.find). On the other hand, the controllers are the translation layer between the web interface and the data store (and business logic), so it makes more sense to call them something different.
There's also the problem of namespacing; if both my model and controller are named User, then which User am I referring to at any given moment? In this case, either you name everything with their type, which runs into the problem I describe above, or one 'wins' and is allowed to be referenced 'bare'. It seems to make the most sense that the model would win, so as to provide a better mental mapping.
Inside app/views/layout is application.html.erb and you can have other layouts which are selected by different controllers.
In the end, however, these were choices made during the development of Rails, and they are entirely stylistic choices based on what the developers thought made the most sense, so there isn't really a 'right' answer to your question, unfortunately. In fact, some similar decisions have been revisited. (application_controller.rb used to just be named application.rb.)

Ruby on Rails follows "Convention over configuration" principle. Particularly naming conventions are extensively used by Rails while mapping your routes to controllers, auto-loading and reloading classes, finding appropriate template for an action and many other features.
That principle leads to some restrictions as you can't easily break some of the conventions without getting into troubles. But on the other hand it makes our lives easier as we get smaller amount of configuration and can easily move from one Rails project to the other because all of them have similar structure and follow same conventions. In addition, I believe, that makes Rails core development much easier as core team have a lot of information about how the project using Rails will be structured and they don't have to worry that much about generalization. They simply assume you play by the rules and follow conventions.
Though, I doubt many of naming conventions have serious reasoning behind them. I think at some point someone just decided that it'd be easier for Rails to handle your controllers and distinguish them from other classes if they all have Controller suffix. And here we are having all our controllers in app/controllers directory with that suffix.

Related

Method JavaFx TreeItem getRoot() is not visible. What is the OOP/MVC reason it is not?

I needed to get the root item of a TreeView. The obvious way to get it is to use the getRoot() on the TreeView. Which I use.
I like to experiment, and was wondering if I can get same root, buy climbing up the tree from a leaf item (a TreeItem), using recursively getParent() until the result is NULL.
It is working as well, and, in my custom TreeItem, I added a public method 'getRoot()' to play around with it. Thus finding out this method does already exist in parent TreeItem, but is not exposed.
My question : Why would it not be exposed ? Is is a bad practice regarding OOP / MVC architecture ?
The reason for the design is summed up by kleopatra's comment:
Why would it not be exposed I would pose it the other way round: why should it? It's convenience api at best, easy to implement by clients, not really needed - adding such to a framework/toolkit tends to exploding api/implementation to maintain.
JavaFX is filled with decisions like this on purpose. A lot of the reasoning is based on experience (good and bad) from AWT/Spring. Just some examples:
For specifying execution on the UI thread, there is a runLater API, but no invokeAndWait API like Swing, even though it would be easy for the framework to provide such an API and it has been requested.
Providing an invokeAndWait API means that naive (and experienced :-) developers could use it incorrectly to accidentally deadlock threads.
Lots of classes are final and not extensible.
Sometimes developers want to extend classes, but can't because they are final. This means that they can't over-ride a lot of the built-in tested functionality of the framework and accidentally break it that way. Instead they can usually use aggregation over inheritance to do what they need. The framework forces them to do so in order to protect itself and them.
Color objects are immutable.
Immutable objects in general make stuff easier to maintain.
Native look and feels aren't part of the framework.
You can still create them if you want, and there are 3rd party libraries that do that, but it doesn't need to be in the core framework.
The application programming interface is single threaded not multi-threaded.
Because the developers of the framework realized that multi-threaded UI frameworks are a failed dream.
The philosophy was to code to make the 80% use case easier and the the 20% use case (usually) possible, using additional user or 3rd party code, while making it difficult for the user code to accidentally (or intentionally) break the framework. You just stumbled upon one instance of an application of this philosophy.
There are a whole host of catch-phrases that you could use to describe the reason for this design approach. None of them are OOP or MVC specific. The underlying principles have been around far longer than software engineering, they are just approaches towards work and engineering in general. Here are some links if interested:
You ain't going to need it YAGNI
Minimal viable product MVP
Worse-is-better
Muntzing
Feature creep prevention
Keep it simple stupid KISS
Occam's razor

Why was cakePHP designed to use Inheritance over Composition even though it's mostly considered a bad design?

CakePHP Applications being made in our company tends to become unmaintainable as it becomes more complex. I figured that one specific reason is inheritance which makes the functions in child classes depends a lot on it's parent classes and vice-versa (implementing template method pattern). Why is CakePHP designed this way and not friendly in using Dependency Injection, Strategies, or Factory patterns?
There is not such a bad design as you claim in the framework. Sure, there are probably things that could be done better but I would like to see a more substantial critic including solid arguments and examples. I assume you're not using the framework as it was intended.
Let me quote the first paragraph from this page.
According to Eric Evans, Domain-driven design (DDD) is not a technology or a methodology. It’s a different way of thinking about how to organize your applications and structure your code. This way of thinking complements very well the popular MVC architecture. The domain model provides a structural view of the system. Most of the time, applications don’t change, what changes is the domain. MVC, however, doesn’t really tell you how your model should be structured. That’s why some frameworks don’t force you to use a specific model structure, instead, they let your model evolve as your knowledge and expertise grows.
You're not showing code (for a reason?) so I guess your problem comes from stuffing everything into the table objects in src/Model/Table/ or doing something similar.
But you're totally free to create a folder structure like
/src/Service
/src/Model/Domain
and then simply instantiate services as you need them in your controller actions. A service could be for example \App\Service\User\Registration and using objects from App\Model\Domain\User.
I agree that the framework in fact doesn't provide any recommendation or template structure for how this could look like. For exactly this topic there is a discussion going on here. Because of a lack of such a structure I've started working on a plugin that provides this. The plugin doesn't require but suggest the usage of DI containers for the people who want them.
Given the whole fancy topic around DI and DDD so far I would say there is not the one way to get things right but different paths as long as the code is easy to maintain. And honestly, as long as this goal is archived I really don't care about how you call it. :) I think many people tend do make this topic to academic instead of simply trying to be practical.
Not everybody is even needing that structure. It depends on if you're building a RAD CRUD application or a more complex app. Not every application needs a DDD approach. There are so many shades of gray when it comes to design the business layer, no matter how the framework would do it, somebody would always complain about it.
I personally almost never missed a DI container in CakePHP, not even in the biggest project having more than ~560 database tables which was a hospital management solution and it just worked well.
I would suggest you to ask a more specific question about your approach how you structured your code and showing your structure and code and then asking for advice on how to improve it instead of blaming the tool you're using in the first place without providing context.
Unfortunately CakePHP v3 can not compare to the Zend3/Laminas, Symfony or Laravel.It is 7-8 years behind the other frameworks.If you are using cake for years or it is your 1st and last framework it is normal to not realise that.But if you have to use it after Zend 3... cake seems like really bad ecosystem.
Bad documentation
Bad ORM
Poor Routing system
Bad Templating engine
Bad idea to mix Data Mapper and Active Record
DIC is totally missing
Components - not good but not terrible
...
And many more thinks that should not be underestimated like - lack of GOOD tutorials, pluigns/addons/packages
The above thinks make developers to follow bad practices that adds a lot of technical depth.
If you care just for - it works! But not how it works and why it is bad, cake will fit ok for you.
Cake can not scale as good as Symfony/Laminas if you are doing big project.(yea AWS/GC can help for scaling a lot of thinks but not for scaling source code)
Cake doesn't allow you rapid development like Laravel/Symfony for decent project.
I'm wondering who and WHY would start a new project today using Cake as it has zero benefits over the other frameworks.
Probably only devs who used only Cake for last decade and do not want to start learning new technologies or devs that thinks SOLID is just a fancy hype with zero benefits like design patterns, DRY and KISS
CakePHP framework supplies user interaction with databases using Active record, it means that exist a high coupling between business layer and database layer which has negative effects in unit testing and because of that the framework is not friendly with Dependency Injection. The same issue happens with Factory pattern, high coupling mentioned before makes more difficult use simulated objects in unit testing.
Hope it helps!
Alberto

Suggestions on Yii project structures?

I am currently developing a web project using Yii framework. I'm wondering where is a good place to put all the business logic, in the Controllers, or Models(models here as in mappings from database tables to actual objects)? Both doesn't seem right. I think I might need an extra "asset" layer in between controller and models, but I have no idea how to start. Any suggestions?
Generally the suggestion is to go about using Fat Models and Thin Controllers. So business logic in your model. It makes it far easier to make your code re-useable.
More info here:
http://www.yiiframework.com/doc/guide/1.1/en/basics.best-practices
If you've got a lot of custom logic, you could potentially have an "asset" layer of additional models that handled your DB models. Depends on your specific system though … I'm finding I do use CFormModel objects this way at times to map from a form with a bunch of different models to the models as needed.

Best way to use ActiveRecord models in multiple applications

I have 2 applications that are going to be built (possibly a 3rd API), all are going to use the same database. What is the best way to use the same models across all applications.
Also, what are some of the caveats you have experienced or foresee with this method. Looking for the best solution to this.
Rails, as opinionated software, prefers a single app, rather than shared models. I've tried it both ways. Are you going to just have copies of the models that can get out of sync? Are you still planning to use Rails' migrations? When you have multiple apps, migrations become difficult. Do you use just one app for migrations? Then you lose the ability to check in migrations along with the code it refers to. Automating builds can become very difficult. You can possibly find a way share migrations too, but that requires some source code management sleight-of-hand which ultimately makes it more difficult to do separate apps and still get everything Rails has to offer. At that point you may want to look into Sinatra.
On the other hand, there's a lot of organizing you can do in a single app that keeps the model domain shared, yet separates the controllers, such as using namespaces or engines. I'd recommend those techniques.

How to design a business logic layer

To be perfectly clear, I do not expect a solution to this problem. A big part of figuring this out is obviously solving the problem. However, I don't have a lot of experience with well architected n-tier applications and I don't want to end up with an unruly BLL.
At the moment of writing this, our business logic is largely a intermingled ball of twine. An intergalactic mess of dependencies with the same identical business logic being replicated more than once. My focus right now is to pull the business logic out of the thing we refer to as a data access layer, so that I can define well known events that can be subscribed to. I think I want to support an event driven/reactive programming model.
My hope is that there's certain attainable goals that tell me how to design these collection of classes in a manner well suited for business logic. If there are things that differentiate a good BLL from a bad BLL I'd like to hear more about them.
As a seasoned programmer but fairly modest architect I ask my fellow community members for advice.
Edit 1:
So the validation logic goes into the business objects, but that means that the business objects need to communicate validation error/logic back to the GUI. That get's me thinking of implementing business operations as objects rather than objects to provide a lot more metadata about the necessities of an operation. I'm not a big fan of code cloning.
Kind of a broad question. Separate your DB from your business logic (horrible term) with ORM tech (NHibernate perhaps?). That let's you stay in OO land mostly (obviously) and you can mostly ignore the DB side of things from an architectural point of view.
Moving on, I find Domain Driven Design (DDD) to be the most successful method for breaking a complex system into manageable chunks, and although it gets no respect I genuinely find UML - especially action and class diagrams - to be critically useful in understanding and communicating system design.
General advice: Interface everything, build your unit tests from the start, and learn to recognise and separate the reusable service components that can exist as subsystems. FWIW if there's a bunch of you working on this I'd also agree on and aggressively use stylecop from the get go :)
I have found some o fthe practices of Domain Driven Design to be excellent when it comes to splitting up complex business logic into more managable/testable chunks.
Have a look through the sample code from the following link:
http://dddpds.codeplex.com/
DDD focuses on your Domain layer or BLL if you like, I hope it helps.
We're just talking about this from an architecture standpoint, and what remains as the gist of it is "abstraction, abstraction, abstraction".
You could use EBC to design top-down and pass the interface definitions to the programmer teams. Using a methology like this (or any other visualisation technique) visualizing the dependencies prevents you from duplicating business logic anywhere in your project.
Hmm, I can tell you the technique we used for a rather large database-centered application. We had one class which managed the datalayer as you suggested which had suffix DL. We had a program which automatically generated this source file (which was quite convenient), though it also meant if we wanted to extend functionality, you needed to derive the class since upon regeneration of the source you'd overwrite it.
We had another file end with OBJ which simply defined the actual database row handled by the datalayer.
And last but not least, with a well-formed base class there was a file ending in BS (standing for business logic) as the only file not generated automatically defining event methods such as "New" and "Save" such that by calling the base, the default action was done. Therefore, any deviation from the norm could be handled in this file (including complete rewrites of default functionality if necessary).
You should create a single group of such files for each table and its children (or grandchildren) tables which derive from that master table. You'll also need a factory which contains the full names of all objects so that any object can be created via reflection. So to patch the program, you'd merely have to derive from the base functionality and update a line in the database so that the factory creates that object rather than the default.
Hope that helps, though I'll leave this a community wiki response so perhaps you can get some more feedback on this suggestion.
Have a look in this thread. May give you some thoughts.
How should my business logic interact with my data layer?
This guide from Microsoft could also be helpful.
Regarding "Edit 1" - I've encountered exactly that problem many times. I agree with you completely: there are multiple places where the same validation must occur.
The way I've resolved it in the past is to encapsulate the validation rules somehow. Metadata/XML, separate objects, whatever. Just make sure it's something that can be requested from the business objects, taken somewhere else and executed there. That way, you're writing the validation code once, and it can be executed by your business objects or UI objects, or possibly even by third-party consumers of your code.
There is one caveat: some validation rules are easy to encapsulate/transport; "last name is a required field" for example. However, some of your validation rules may be too complex and involve far too many objects to be easily encapsulated or described in metadata: "user can include that coupon only if they aren't an employee, and the order is placed on labor day weekend, and they have between 2 and 5 items of this particular type in their cart, unless they also have these other items in their cart, but only if the color is one of our 'premiere sale' colors, except blah blah blah...." - you know how business 'logic' is! ;)
In those cases, I usually just accept the fact that there will be some additional validation done only at the business layer, and ensure there's a way for those errors to be propagated back to the UI layer when they occur (you're going to need that communication channel anyway, to report back persistence-layer errors anyway).