Closing a view displayed via a modal segue - objective-c

I'm manually invoking a segue (set as modal) in order to display a login form in Xcode 4.2 using Storyboards with the following line of code:
[self performSegueWithIdentifier:#"LoginSegue" sender:nil];
I'm probably missing something really simple, however I can't find a way to programmatically close the login view and return to the previous view.
The view is part of a navigation view controller, so setting the segue type to "push" allows me to use the back button to send me back to my previous screen, but in "modal" mode, I'm not entirely sure how to achieve this (after button press, for example)
Any help would be much appreciated.

If your deployment target is iOS 5.0 or later, use this message:
[self dismissViewControllerAnimated:YES completion:nil];
Or in Swift:
self.dismissViewControllerAnimated(true, completion: nil)
If your deployment target is older, use this (deprecated) message:
[self dismissModalViewControllerAnimated:YES];

[self dismissViewControllerAnimated:YES completion:nil]; is a new way in IOS5

The following should work fine...
[self dismissModalViewControllerAnimated:YES];
I do exactly this with a login page in my latest tutorial here, with no issues.

The following code works in swift 3:
self.dismiss(animated: true, completion: nil)

Related

Cocoa Touch: How can I update the table view everytime I tap on a tab of tabbar?

I'm using iOS 8 and Objective c.
If I do a change in the values in one view, I can't see the reflection on my other tabviews. But if I re-run the app, I can see the reflection on the other tabs. Sometimes it works, sometimes it doesn't. How can I make sure that when I tap on a tabview, it will be reload according to the database?
I'm not sure what you are trying in your code, but you can try to implement the viewDidAppear method with a reloadData in your tableView:
- (void)viewDidAppear:(BOOL)animated{
[self.tableView reloadData];
}
[tableView reloadData] is the one you are looking for , this UITableView method refreshes the table view by calling its delegate and data source methods again to get fresh data.
I solved it!
Here is my code:
"TheMaster" is the main tabview. Here selectedIndex can be 0,1,2.... according to the placement of the tab. The leftmost tab has the index 0, and after that 1,2, and so on.
UITabBarController *controller = [self.storyboard instantiateViewControllerWithIdentifier:#"TheMaster"];
controller.selectedIndex=0;
[self presentViewController:controller animated:YES completion:nil ];

Application tried to present modally an active controller : UIImagePickerController

I'm struggle at this for 2 days and believe that this is the moment I should call for help. After I search SOF for a while, none of any answer could solve my problem. Here are my application ...
In the application,
Device is iPad, iOS 6
RootViewController is NavigationController
TopViewController is TabBarController
In this TabBarController, I present a popoverController from right bar button of navigation bar
In presenting popover there is a button to allow user to pick image from by taking new one or pick from existing.
To pick new one, I presentViewController UIImagePickerController to allow user to take photo with divice camera. presentModalViewController:animated: if iOS < 6, and presentViewController:animated:completion: for iOS > 6
I also hide Status Bar before presentation
To select from existing photo, I do presentPopoverFromBarButtonItem:permitArrowDirections:animated:
PopoverViewController also referencing by A TabBarController
Here is the issue
Present UIImagePickerController will always failed if user try to pick new one first with exception "Application tried to present modally an active controller <[name of view controller that try to present]>"
BUT, if user try to pick image from camera roll for once and then try to take new one again, it won't fail.
Here are what I tried
present from RootViewController
present from TopViewController (TabBarController)
present from popoverViewController itself
present from a tab of TabBarController
hide popoverViewController before presentation
resignFirstResponder from a textField in popoverViewController
Here is the current code I'm using
// PopoverViewController, presented by a tab in TabBarController
- (IBAction)takePhoto:(id)sender {
[self.delegate takePhotoWithDeviceCamera];
}
// A Tab in TabBarController, delegate of popoverViewController
- (void)takePhotoWithCamera {
[[UIApplication sharedApplication] setStatusBarHidden:YES];
if ([UIDevice OSVersion] < 6.0) {
[self presentModalViewController:cameraPicker animated:YES];
} else {
[self presentViewController:cameraPicker animated:YES completion:nil];
}
}
Any idea what would cause this error? Any suggestion are welcome. Thank you.
Got the same trouble than you and finally got the solution based on #CainaSouza's answer. I've been working with Xamarin.iOS so I'll make my answer in C#, but it can be easily translated to Objective-C.
I'm using the same code as #CainaSouza to call the controller:
UIApplication.SharedApplication.KeyWindow.RootViewController.PresentViewController (customController, true, null);
And then I add the following code to my custom RootViewController:
public override void PresentViewController (UIViewController viewControllerToPresent, bool animated, Action completionHandler)
{
if (PresentedViewController != viewControllerToPresent) {
base.PresentViewController (viewControllerToPresent, animated, completionHandler);
}
}
The trick is to check if you haven't presented that UIViewController before.
I know it's an old question, but hope it will help someone. :)
Present the imagePicker controller in a popoverController(in case of iPad). This will not give you that error.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
UIPopoverController *popover = [[UIPopoverController alloc] initWithContentViewController:picker];
[popover presentPopoverFromRect:self.selectedImageView.bounds inView:self.selectedImageView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
self.popOver = popover;
}
else {
[self presentModalViewController:picker animated:YES];
}
Best Regards.
Have you tried to present it like this?
[self.view.window.rootViewController presentModalViewController:cameraPicker animated:YES];
My guess is that the cameraPicker instance is not correctly allocated/released. Try creating the cameraPicker inside your - (void)takePhotoWithCamera method rather than relying on a previously created instance. You'll get a handle to the picker instance in the callback methods...
I had the same problem - I wanted users to take photos using a full screen view (i.e. call presentViewController and pass UIImagePickerController controller instance) and select existing photos from a popover (I associated it with a popover using initWithContentViewController). I reused the same instance of UIImagePickerController for both camera and popover and it threw the same exception if I tried to run a camera before opening a popover.
I turned out to cause a problem and my solution was simply to have two instances of UIImagePickerController - one for camera (which I presented from a main view) and another one for popover. It works so far. :-)
Not sure if it is still actual for the original poster, but hopefully it will help anyone else who encounter this discussion.

Unable to create unwind segues when using custom view controller containment

I'm attempting to convert our application to storyboards and have hit what I believe is a bug in the handling of unwind segues when dealing with custom container controllers. We have a view controller which displays another and uses the view controller containment api to do this, I wire up the segue in IB then select a custom class for the implementation. The perform method looks something like this:
-(void) perform {
UIViewController *container = [self sourceViewController];
UIViewController *child = [self destinationViewController];
[container addChildViewController:child];
[container.view addSubview:child.view];
child.view.center = container.view.center;
[UIView transitionWithView:container.view
duration:0.35
options:UIViewAnimationOptionCurveEaseInOut
animations:^{
child.view.alpha = 1;
} completion:^(BOOL finished) {
[child didMoveToParentViewController:container];
}];
}
That works perfectly, however I can't make it perform the unwind segue back to the container controller. I override viewControllerForUnwindSegueAction: fromViewController: withSender: and ensure that it's returning the correct value:
-(UIViewController *) viewControllerForUnwindSegueAction:(SEL)action fromViewController:(UIViewController *)fromViewController withSender:(id)sender {
id default = [super viewControllerForUnwindSegueAction:action fromViewController:fromViewController withSender:sender];
NSAssert1(default == self, #"Expected the default view controller to be self but was %#", default);
return default;
}
I can also confirm that canPerformUnwindSegueAction:fromViewController:withSender is being called and doing the right thing, but to be sure I overrode it to return YES
-(BOOL) canPerformUnwindSegueAction:(SEL)action fromViewController:(UIViewController *)fromViewController withSender:(id)sender {
return YES;
}
The next step I would expect to happen is for segueForUnwindingToViewController:fromViewController:identifier: to be called, however it never is. Instead the application crashes with an NSInternalInconsistencyException.
2012-10-01 10:56:33.627 UnwindSegues[12770:c07] *** Assertion failure in -[UIStoryboardUnwindSegueTemplate _perform:], /SourceCache/UIKit_Sim/UIKit-2372/UIStoryboardUnwindSegueTemplate.m:78
2012-10-01 10:56:33.628 UnwindSegues[12770:c07] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Could not find a view controller to execute unwinding for <USCustomContainerViewController: 0x75949a0>'
*** First throw call stack:
(0x1c8e012 0x10cbe7e 0x1c8de78 0xb61f35 0x581711 0x45ab54 0x10df705 0x16920 0x168b8 0xd7671 0xd7bcf 0xd6d38 0x4633f 0x46552 0x243aa 0x15cf8 0x1be9df9 0x1be9ad0 0x1c03bf5 0x1c03962 0x1c34bb6 0x1c33f44 0x1c33e1b 0x1be87e3 0x1be8668 0x1365c 0x1e7d 0x1da5)
libc++abi.dylib: terminate called throwing an exception
Has anyone successfully used unwind segues combined with the view controller containment APIs? Any idea what step I'm missing? I've uploaded a demo project to github which shows the issue in the simplest demonstration project I could come up with.
The problem in your example is that there's no there there. It's too simple. First, you create your container view controller in a rather odd way (you don't use the new IB "container view" which is there to help you do this). Second, you've got nothing to unwind: nothing was pushed or presented on top of anything.
I have a working example showing that canPerformUnwindSegueAction really is consulted up the parent chain, and that viewControllerForUnwindSegueAction and segueForUnwindingToViewController are called and effective, if present in the right place. See:
https://github.com/mattneub/Programming-iOS-Book-Examples/tree/master/ch19p640presentedViewControllerStoryboard2
I have now also created a fork of your original example on github, correcting it so that it illustrates these features:
https://github.com/mattneub/UnwindSegues
It isn't really a situation where "unwind" is needed, but it does show how "unwind" can be used when a custom container view controller is involved.
This seems to be a bug – I would also expect unwind segues to work as you implemented.
The workaround that I used is explicitly dismissing the presented view controller in the IBAction method:
- (UIStoryboardSegue *)segueForUnwindingToViewController:(UIViewController *)toViewController
fromViewController:(UIViewController *)fromViewController
identifier:(NSString *)identifier
{
return [[UIStoryboardSegue alloc] initWithIdentifier:identifier
source:fromViewController
destination:toViewController];
}
- (IBAction)unwind:(UIStoryboardSegue*)segue
{
UIViewController *vc = segue.sourceViewController;
[vc willMoveToParentViewController:nil];
if ([vc respondsToSelector:#selector(beginAppearanceTransition:animated:)]) {
[vc beginAppearanceTransition:NO animated:YES]; // iOS 6
}
UIView *modal = vc.view;
UIView *target = [[segue destinationViewController] view];
[UIView animateWithDuration:duration animations:^{
modal.frame = CGRectMake(0, target.bounds.size.height, modal.frame.size.width, modal.frame.size.height);
} completion:^(BOOL finished) {
[modal removeFromSuperview];
[vc removeFromParentViewController];
if ([vc respondsToSelector:#selector(endAppearanceTransition)]) {
[vc endAppearanceTransition];
}
}];
}
Brief history before the answer: I just ran into the same exact error message when trying to use multiple Container Views on one iPad screen in iOS 6 and calling unwind segues from code. At first I thought this may be a problem because my segue was created using Storyboards by CTRL-dragging from File Owner to Exit instead of from some UI control to Exit, but I got same results when I put test Close buttons on each VC and had them trigger the unwind segues. I realized that I'm trying to unwind an embed segue, not a modal/push/popup segue, so it makes sense that it fails to do it. After all, if the unwind segue succeeds and the view controller is unloaded from a Container View, iOS 6 thinks there'll just be an empty space on the screen in that spot. (In my case, I have another container view taking up screen real estate that's shown behind the container view which I'm trying to unload, but iOS doesn't know that since the two aren't connected in any way.)
Answer: this led me to realize that you can only unwind modal, push, or popover segues, be it within the main window or as part of a Navigation/Tab Controller. This is b/c iOS then knows that there was a previous VC responsible for the whole screen and it's safe to go back to it. So, in your case, I'd look into a way to tell iOS that your child container view is connected to your parent container view in a way that makes it safe to dismiss the child container view. For example, perform a modal/push/popover segue when displaying the child container view, or wrap both into a custom UINavigationController class (I assume you don't want the navigation bar, that's why custom class).
Sorry I can't give exact code, but this is the best I got to so far and I hope it's helpful.
Looks like this bug is fixed in iOS9.

dismissing UINavigationController in iOS 5

My problem seems to be a bit weird, I have a custom UITarBar which manages several UINavigationControllers with a UIViewController that presents those NavControllers modally on a UITabBar button touchUpInside, so in iOS 5 my app is crashing because of the dismissModalViewControllerAnimated: method ... And if change the dismiss method to the new one on iOS 5 (dismissViewControllerAnimated:completion:) it does not dismiss the NavController. Here is some code on how I'm changing controllers:
- (void) changeController
{
if ([self.generalViewController respondsToSelector:#selector(dismissViewControllerAnimated:completion:)]) {
[self.generalViewController.presentingViewController dismissViewControllerAnimated:YES completion:nil];
} else {
[self.generalViewController dismissModalViewControllerAnimated:NO];
}
[self.anotherNavController.view addSubview:customTabBar];
if ([self.generalViewController respondsToSelector:#selector(presentViewController:animated:completion:)]) {
[self.generalViewController presentViewController:anotherNavController animated:NO completion:nil];
} else {
[self.generalViewController presentModalViewController:anotherNavController animated:NO];
}
Everything is managed in the AppDelegate. Thanks in advice.
EDIT: I found something on this post dismissModalViewControllerAnimated: (and dismissViewControllerAnimated) crashing in iOS 5 and did what he did (presented the first viewControllerAnimated animated) and then everything like I had before the iOS 5 checks for new presentViewController's selectors and everything works fine on simulator but not on device ..
I am unsure about your first lines, and think the first lines should perhaps be:
if ([self.generalViewController respondsToSelector:#selector(dismissViewControllerAnimated:completion:)]) {
[self.generalViewController dismissViewControllerAnimated:YES completion:nil];
You have an extraneous .presentingViewController in the second line of the above presently. I see in your comment above you have a rationale for it, but have you tried the alternative?
Regardless, I had a related problem with the move to iOS 5, and found that the solution was to simply send the dismiss commands thusly:
[self dismissViewControllerAnimated:YES];
I suggest you try it. It worked for me, and also still worked in iOS 4.2 as well when I ran the code there...
Edit: Correction, it was dismissModalViewControllerAnimated that I was correcting. However, in that case I found that just sending the message to self rather than targeting a view controller was what fixed the problem of not being able to dismiss the view, and worked in both iOS 4 and 5... Couldn't hurt to just try.

How to implement a Modal View in a TabBar iOS app

I am trying to present a modal view in a tabbar app. I am using the code
- (IBAction)newView
{
[self.viewController presentModalViewController:viewController
animated:YES];
}
linked to a button. When the button is pressed, nothing happens and nothing is displayed on the log. This is most likely simple to fix, but I have not found anything that has worked yet.
Thanks
Use this and you rock:
[self presentModalViewController:viewController animated:YES];