I add this navigation bar code but i am not able to click on the left side lat item button "Edit" and when i replace with textbox even that is also not work (not take value), if you can figure that out what is the wrong with this code i will be very help full to you.
Thanks,
Aashish
find the screen shot
http://www.flickr.com/photos/71234685#N02/6440926473/in/photostream
-(void) initializeNavigationalBar {
UIToolbar* _leftNavBarTools = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 300, 44.01)];
// create the array to hold the buttons, which then gets added to the toolbar
NSMutableArray* _leftNavBarButtons = [[NSMutableArray alloc] initWithCapacity:4];
UIBarButtonItem* _editScenarioProduct = self.editButtonItem;
UIBarButtonItem* _addTurftype = [[UIBarButtonItem alloc] initWithTitle:#"Turftype" style:UIBarButtonItemStyleBordered target:self action:#selector(getTurfType)];
UIBarButtonItem *_addTargetN = [[UIBarButtonItem alloc] initWithTitle:#"Target N" style:UIBarButtonItemStyleBordered target:self action:#selector(getTargetNperWeek)];
UIBarButtonItem *_addMapRegion = [[UIBarButtonItem alloc] initWithTitle:#"Map Region" style:UIBarButtonItemStyleBordered target:self action:#selector(getMapRegion)];
CGRect _textFrame = CGRectMake(0, 0, 80, 30 );
_turfacresTextField = [[UITextField alloc] initWithFrame:_textFrame];
_turfacresTextField.borderStyle = UITextBorderStyleRoundedRect;
_turfacresTextField.font = [UIFont systemFontOfSize:12.0];
_turfacresTextField.placeholder = #"Turf Acres";
_turfacresTextField.textAlignment = UITextAlignmentCenter;
_turfacresTextField.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;
_turfacresTextField.autocorrectionType = UITextAutocorrectionTypeNo; // no auto correction support
_turfacresTextField.keyboardType = UIKeyboardTypeDefault;
_turfacresTextField.returnKeyType = UIReturnKeyDone;
UIBarButtonItem *_addTurfacres = [[UIBarButtonItem alloc] initWithCustomView:_turfacresTextField];
[_leftNavBarButtons addObject:_addTurftype];
[_leftNavBarButtons addObject:_addTargetN];
[_leftNavBarButtons addObject:_addMapRegion];
[_leftNavBarButtons addObject:_addTurfacres];
[_leftNavBarButtons addObject:_editScenarioProduct];
[_leftNavBarTools setItems:_leftNavBarButtons animated:NO];
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:_leftNavBarTools];
UIToolbar* _rightNavBarTools = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 200, 44.01)];
// create the array to hold the buttons, which then gets added to the toolbar
NSMutableArray* _rightNavBarButtons = [[NSMutableArray alloc] initWithCapacity:4];
UIBarButtonItem *_addSoilSetting = [[UIBarButtonItem alloc] initWithTitle:#"Settings" style:UIBarButtonItemStyleBordered target:self action:#selector(setSoilandCarryover)];
[_rightNavBarButtons addObject:_addSoilSetting];
UIBarButtonItem* _addApplication = [[UIBarButtonItem alloc] initWithTitle:#"Add Appplication" style:UIBarButtonItemStyleBordered target:self action:#selector(addApplication)];
[_rightNavBarButtons addObject:_addApplication];
[_rightNavBarTools setItems:_rightNavBarButtons animated:NO];
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:_rightNavBarTools];
}
Try [self editButtonItem] instead of self.editButtonItem.
Related
I am trying to set the next/previous buttons on my keyboard toolbar, I want get put in navigation to go next/Previous textfield. Here is what I am trying.
How can I use the system bar button item to change to textfield?
-(void)addTeam{
UIView * view = [[UIView alloc]initWithFrame:CGRectMake(15, (0+(50*[teamsArray count])), 273, 50)];
[view setTag:[teamsArray count]+1];
UILabel *lblTeamName = [[UILabel alloc ] initWithFrame:CGRectMake(5,0,58,20)];
[lblTeamName setBackgroundColor:[UIColor clearColor]];
lblTeamName.font = [UIFont fontWithName:#"Arial Rounded MT Bold" size:(12.0)];
lblTeamName.text = [NSString stringWithFormat:#"Team %i",[teamsArray count]+1];
[lblTeamName setTag:7];
[view addSubview:lblTeamName];
UITextField* txtTeamName = [[UITextField alloc]initWithFrame:CGRectMake(5,20,150,30)];
[txtTeamName setBorderStyle:UITextBorderStyleRoundedRect];
[txtTeamName setPlaceholder:#"Team Name"];
[txtTeamName addTarget:self action:#selector(hideKeyboard) forControlEvents:UIControlEventEditingDidEndOnExit];
[txtTeamName setDelegate:self];
[view addSubview:txtTeamName];
UIButton *btnDelete = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[btnDelete addTarget:self
action:#selector(btnDelete_OnTouch:)
forControlEvents:UIControlEventTouchDown];
[btnDelete setTag:[teamsArray count]];
[btnDelete setTitle:#"-" forState:UIControlStateNormal];
btnDelete.frame = CGRectMake(160, 20, 20, 30);
[view addSubview:btnDelete];
[scrollView addSubview:view];
[teamsArray addObject:view];
}
-(BOOL)textFieldShouldBeginEditing: (UITextField *)textField
{
UIToolbar * keyboardToolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 40)];
keyboardToolBar.barStyle = UIBarStyleDefault;
[keyboardToolBar setItems: [NSArray arrayWithObjects:
[[UIBarButtonItem alloc]initWithTitle:#"Previous" style:UIBarButtonItemStyleBordered target:self action:#selector(previousTextField)],
[[UIBarButtonItem alloc] initWithTitle:#"Next" style:UIBarButtonItemStyleBordered target:self action:#selector(nextTextField)],
[[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil],
[[UIBarButtonItem alloc]initWithTitle:#"Done" style:UIBarButtonItemStyleDone target:self action:#selector(resignKeyboard)],
nil]];
textField.inputAccessoryView = keyboardToolBar;
}
- (void)nextTextField {
????
}
-(void)previousTextField
{
????
}
you could use next and previous button,
How to navigate through textfields (Next / Done Buttons)
And do this in ViewDidLoad
UIToolbar * keyboardToolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 40)];
keyboardToolBar.barStyle = UIBarStyleDefault;
[keyboardToolBar setItems: [NSArray arrayWithObjects:
[[UIBarButtonItem alloc]initWithTitle:#"Previous" style:UIBarButtonItemStyleBordered target:self action:#selector(previousTextField)],
[[UIBarButtonItem alloc] initWithTitle:#"Next" style:UIBarButtonItemStyleBordered target:self action:#selector(nextTextField)],
[[UIBarButtonItem alloc]initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil],
[[UIBarButtonItem alloc]initWithTitle:#"Done" style:UIBarButtonItemStyleDone target:self action:#selector(resignKeyboard)],
nil]];
textField.inputAccessoryView = keyboardToolBar;
Im using this code to create UIBarButtons programmatically on my Navigation Bar, how can I set the Buttons to send IBActions programmatically. I.O.W. how can I programmatically place a view to recognize the UITapGestureRecognizer(set the touchUpInside event) and connect it to an IBAction?
self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:153/256.0 green:204/256.0 blue:51/256.0 alpha:1.0];
self.navigationController.navigationBar.tintColor = [UIColor whiteColor];
self.navigationController.navigationBar.titleTextAttributes = [NSDictionary dictionaryWithObject:[UIColor whiteColor] forKey:NSForegroundColorAttributeName];
self.navigationItem.title = #"Feed";
UIBarButtonItem *cameraItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCamera target:self action:nil];
UIBarButtonItem *postItem = [[UIBarButtonItem alloc]initWithImage:[UIImage imageNamed:#"myIcon.png"] style:UIBarButtonItemStyleBordered target:self action:nil];
UIBarButtonItem *addPlusItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:nil];
UIBarButtonItem *optionsItem = [[UIBarButtonItem alloc]initWithImage:[UIImage imageNamed:#"myIcon2.png"] style:UIBarButtonItemStyleBordered target:self action:nil];
NSArray *cameraAndPostItem = #[cameraItem, postItem];
NSArray *addPlusAndOptionsItem = #[optionsItem, addPlusItem];
self.navigationItem.leftBarButtonItems = cameraAndPostItem;
self.navigationItem.rightBarButtonItems = addPlusAndOptionsItem;
EDIT: I am trying to perform a segue when the user presses the UIBarButtonItem, which I have implemented programmatically.
set the target and the action of the buttons
UIBarButtonItem *cameraItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCamera target:self action:nil];
cameraItem.target = self;
cameraItem.action = #selector(cameraItemButtonInvoked);
//or short
UIBarButtonItem *cameraItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCamera target:self action:#selector(cameraItemButtonInvoked)];
...
- (IBAction)cameraItemButtonInvoked {
.... // e.g.
[self performSegueWithIdentifier:#"ShowDetail" sender:sender];
}
You'll be setting the action to UIBarButton like this:
UIBarButtonItem *addPlusItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:#selector(addSomething:)];
Note the action part, there you are passing the selector to be called. Write that selector in your ViewController like this:
- (void) addSomething:(id)sender{
NSLog(#"I'm adding something..");
}
Do the same for rest of the buttons.
I'm trying to add a toolbar to a UIPicker.
I've seen that the right way to go is this way:
UIToolbar* toolbarWeight= [[UIToolbar alloc] initWithFrame:CGRectMake(0,0,320,44)];
UIBarButtonItem *barButtonDone1 = [[UIBarButtonItem alloc] initWithTitle:#"Done"
style:UIBarButtonItemStyleBordered target:self action:#selector(gotoNextField:)];
[toolbarWeight setItems:[NSArray arrayWithObject:barButtonNext1] animated:YES];
weightPickerView = [[UIPickerView alloc]init];
[weightPickerView addSubview:toolbarWeight];
While:
-(IBAction)gotoNextField:(id)sender{
NSLog(#"Works");
}
The picker works just fine but the button doesn't work.
After doing some research, I've tried this approach:
(I suspected that the problem was related to the UIBarButtonItem action)
UIButton* myBtn = [[UIButton alloc]init];
myBtn.frame = CGRectMake(0,0,50,24);
[myBtn addTarget:self action:#selector(gotoNextField:) forControlEvents:UIControlEventTouchUpInside];
[myBtn setTitle:#"Next!" forState:UIControlStateNormal];
[myBtn setBackgroundColor:[UIColor orangeColor]];
UIBarButtonItem *barButtonNext1 = [[UIBarButtonItem alloc] initWithCustomView:myBtn];
[toolbarWeight setItems:[NSArray arrayWithObject:barButtonNext1] animated:YES];
Doesn't work either. The button appears but doesn't get selected/respond to touchUpInside.
Here an example for adding a UIPickerView including a Toolbar - works with iOS 7
Make sure to implement the interfaces UIPickerViewDataSource, UIPickerViewDelegate and also implement the #selector methods
pickerView = [[UIPickerView alloc] init];
[pickerView setDataSource: self];
[pickerView setDelegate: self];
pickerView.showsSelectionIndicator = YES;
UIToolbar *toolBar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithTitle:#"Done" style:UIBarButtonItemStyleBordered target:self action:#selector(itemWasSelected:)];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:#"Cancel" style:UIBarButtonItemStyleBordered target:self action:#selector(logoutData)];
UIBarButtonItem *flexible = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:nil];
UIBarButtonItem *clearButton = [[UIBarButtonItem alloc] initWithTitle:#"Clear" style:UIBarButtonItemStyleBordered target:self action:#selector(clearData)];
[toolBar setItems:[NSArray arrayWithObjects:cancelButton, clearButton, flexible, doneButton, nil]];
pickerParentView = [[UIView alloc] initWithFrame:CGRectMake(0, 60, 320, 260)];
[pickerParentView addSubview:pickerView];
[pickerParentView addSubview:toolBar];
[self.view addSubview:pickerParentView];
As adding a toolbar to the pickerView, the toolbar is added behind the picker preventing the buttons from responding to touch events.
Encapsulating both the picker and the toolbar in a view, and making it an inputView (to make both the picker and the toolbar popup together) provides the desired solution.
weightPickerView = [[UIPickerView alloc]initWithFrame:CGRectMake(0, 44, 320, 216)];
weightPickerView.tag = 13;
UIView* genericWeightView = [[UIView alloc]initWithFrame:CGRectMake(0, 219, 320, 266)];
[genericWeightView addSubview:toolbarWeight];
[genericWeightView addSubview:weightPickerView];
and then:
[weight_txtField setInputView:genericWeightView];
How can I add a button to a UINavigationControl that I added to a ViewController? (The project isn't UINavigationControler based.)
Here's the code I've added to my viewDidLoad method:
navigation = [[UINavigationController alloc] init];
navigation.view.frame = CGRectMake(0, 0, 1024, 748);
navigation.navigationBar.tintColor = [UIColor blackColor];
navigation.navigationBar.alpha = 1.0f;
navigation.navigationBar.translucent = NO;
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:#"Cancel" style:UIBarButtonItemStylePlain target:self action:#selector(cancel)];
[navigation.navigationItem setRightBarButtonItem:cancelButton animated:YES];
[cancelButton release];
[self.view addSubview:navigation.view];
[self pushPresentationList];
Can someone help me fix lines 7-9 please?
UIBarButtonItem *rightButton = [[UIBarButtonItem alloc] initWithTitle:#"Button"
style:UIBarButtonSystemItemDone target:nil action:nil];
UINavigationItem *item = [[UINavigationItem alloc] initWithTitle:#"Awesome"];
item.rightBarButtonItem = rightButton;
item.hidesBackButton = YES;
[navigationBar pushNavigationItem:item animated:NO];
Do you need an UINavigationController? Why not just use a simple UINavigationBar. Here is some sample code:
UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:
CGRectMake(0,0,self.view.frame.size.width, 49.0f)];
[self.view addSubview:navBar];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:#"Cancel"
style:UIBarButtonItemStylePlain target:self action:#selector(cancel)];
UINavigationItem *rightBarButtonItem = [[UINavigationItem alloc] init];
[rightBarButtonItem setRightBarButtonItem:cancelButton];
[navBar pushNavigationItem:rightBarButtonItem animated:NO];
I have a toolbar that looks like the following:
The issue is that it is kind of cluttered and therefore I would like to add some spacing to it. I tried doing:
UIBarButtonItem *spacer =
[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace
target:nil
action:nil];
self.toolbar_array =
[[NSMutableArray alloc] initWithObjects:self.mention,
spacer,
self.picture,
spacer,
share,
spacer,
self.message, nil];
But it still gives me the same thing. How can I add a 10px between these UIBarButtonItems?
UIBarButtonItem *fixedSpace =
[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace
target:nil
action:nil];
fixedSpace.width = 10;
You need to add space in between the items what u r looking for.
this can be done by..
UIBarButtonItem *fixedSpace =
[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace
target:nil
action:nil];
fixedSpace.width = 10;
hope this will help u.
I use this code to generate UIBarButtonItems, it's some header file which I #import if needed.
static inline UIBarButtonItem *BarButtonWithText(NSString *text,
id target,
SEL action) {
NSString *localizedText = NSLocalizedString(text, nil);
return [[[UIBarButtonItem alloc] initWithTitle:localizedText
style:UIBarButtonItemStyleBordered
target:target
action:action] autorelease];
}
static inline UIBarButtonItem *BarButtonWithImage(NSString *imageName,
id target,
SEL action) {
UIImage *image = [UIImage imageNamed:imageName];
return [[[UIBarButtonItem alloc] initWithImage:image
style:UIBarButtonItemStylePlain
target:target
action:action] autorelease];
}
static inline UIBarButtonItem *BarButtonWithSystemStyle(UIBarButtonSystemItem style,
id target,
SEL action) {
return [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:style
target:target
action:action] autorelease];
}
static inline UIBarButtonItem *BarButtonWithFlexibleWidth(id target, SEL action) {
return [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace
target:target
action:action] autorelease];
}
static inline UIBarButtonItem *BarButtonWithFixedWidth(CGFloat width,
id target,
SEL action) {
UIBarButtonItem *button =
[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace
target:target
action:action];
button.width = width;
return [button autorelease];
}