ClickOnce deployment minumum required version auto-increment with MSBuild - msbuild

We current do manual builds/publish from Visual Studio 2010 and we require users to always be running the latest version (check before startup and minimum required version set). I am working on scripting our deployment out and have no issues using msbuild to build/publish. However, I have not found a way to auto-increment the minimum required version when msbuild runs. What are my options to automatically bump this when publishing via msbuild?
I did see quite a few articles on this topic here, but they seemed to be specific to VS and not MSBuild.

Updating the MinimumRequiredVersion Automatically
Introduction to Project Editor
In Solution Explorer, right click on your project and select unload project.
Once the project has become unavailable, right click again and select edit <project_name>.<lang> proj.
Introduction to MSBuild
Properties use key/value pairs to extract information
Using the property name as an alias, you can use $(OutputPath) to obtain the value for the element <OutputPath>.\bin</OutputPath>
We’ll use the following properties generated for a ClickOnce deployment
<MinimumRequiredVersion>1.0.0.6</MinimumRequiredVersion>
<ApplicationRevision>7</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
MSBuild Tasks can be specified in the project (*.proj) file and invoked during a build event.
FormatVersion is a built-in task for .NET 4.0 and later that formats the ApplicationVersion and ApplicationRevision into a single version number.
Implementation
Copy and Paste the following code into the opened project file as a child element to the root <Project> element.
<Target Name="AutoSetMinimumRequiredVersion" BeforeTargets="GenerateDeploymentManifest">
<FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
<Output PropertyName="MinimumRequiredVersion" TaskParameter="OutputVersion" />
</FormatVersion>
<FormatVersion Version="$(ApplicationVersion)" Revision="$(ApplicationRevision)">
<Output PropertyName="_DeploymentBuiltMinimumRequiredVersion" TaskParameter="OutputVersion" />
</FormatVersion>
</Target>
This code will take ApplicationVersion and ApplicationRevision as parameters in the Format Version task and will save the output by overwriting the MinimumRequiredVersion with the full publish version.
Save and reload your project. Every ClickOnce deployment will now automatically update to the most recently published version.
Many thanks to Kev for their answer which I have basically rehashed here with a little bit of added clarification for any beginners. Here's a blog post I made about the issue that expands even more on my answer here.

Right now, I'm leaning towards updating the MinimumRequiredVersion via a custom command-line utility that will simply read in the project file and increment it. It's the only option I've come up with for scripting out my build.

I'm not sure if you're going about this the best possible way.
I would recommend using a continuous integration (CI) server like Team City that is responsible for deployments. If having the latest version of the source code is a requirement for publishing, then that is probably something you should build into a well-tested CI build configuration, and take away from the hands of the potentially forgetful/occasionally error-prone users.

Since you are wanting to publish using MSBuild and not Visual Studio, I assume you are publishing from a build server or using some sort of script. You can use the Set-ProjectFilesClickOnceVersion PowerShell script to both set the ClickOnce Application Version as well as force the Minimum Required Version to be the latest version. You would want to do this before running MSBuild. My blog describes in more detail how to setup your build server to accommodate publishing ClickOnce applications.

Related

What TFS 2017 build task applies web.config transforms during TFS builds?

Some original info was changed to make the post more focused on the real issue after it was found.
These are some of the details of the current environment. I listed these only because questions were raised in other posts to determine what was and was not working in the current environment:
Upon check-in TFS 2017 successfully builds a web project on the build agent.
A VS 2017 publish profile can manually transform the project properly
The build machine artifact location includes both the transform and profile files
The artifact location is shown below:
I have researched this in depth on Microsoft's VS site, SO and other forums, but there are so many different answers, many of them for older versions, I have been unable to piece this together. As a result I have several sub-questions.
1) Can transforms be engaged in both Builds and Releases?. I read that transforms are applied during the publish process, not the build process, and that made me wonder if it is even possible to do this during a Build. But then when I was exploring releases, I saw all the same tasks usable in a Build, which suggests I can publish with a transform in either Build or Release. Is that correct?
2) Does TFS 2017 require a lot of special handling to engage a transform file? Some of the posts instructed the editing of the .proj file. I wanted to get a confirmation before doing that kind of detailed manipulation, especially given the improvements in TFS 2017.
The following information is the state of the current build definition named "confPanner-CI". The shaded PS script was successfully used to upload to the hosting location to test the whole process, but that is not adequate for the task at hand which requires transforms to be applied:
The full MSBuild Arguments which also created a temp location for the powershell script are:
/p:DeployOnBuild=True /p:DeployDefaultTarget=WebPublish /p:WebPublishMethod=FileSystem /p:DeleteExistingFiles=True /p:publishUrl=c:\ConfPlnrWeb
If I were to add a task for publishing I saw the Publish Build Artifacts task:
But none of the settings as shown below seem to relate to transforms:
The bottom line question is: How do I configure the build so the web project upload has the proper web transform applied?
Update: The following added after the answer below led to at least one place where VS transforms can be applied during a build, and presumably also a release.
Inside the MSBuild Build solution task set the Configuration as shown below:
Publish Build Artifacts task is used to publish the related artifacts ( The “a” working directory contains the artifacts (also known as the “drop”) that are uploaded at the end of the build) to Visual Studio Team Services/TFS or a file share.
Usually it should be a package and be used in a deploy task such as Deploy: WinRM - IIS Web App Deployment or Azure App Service Deployment to achieved the deployment.
1) Can transforms be engaged in both Builds and Releases?
Yes, you could also do this in a build pipeline with the useage of build deploy task. You need to add the task after the publish build artifacts task.
2) Does TFS 2017 require a lot of special handling to engage a transform file?
update
The BuildConfiguration variable is different in TFS 2017, it's inside
the MSBuild task! Transforms are now applied according
to the MSBuild task Configuration setting.
Edit the .proj file is a method to do the transform. If you don't need to change the transform, it will auto do it during the build.You could also use some 3-rd party task/extension for extra transform such as: XDT Transform
Usually we separate the build and release for the deployment, cause it's easy to configure multiple environments and easy to debug issue. You definitely could do this only in build but with a bloated process. You could refer this tutorial: Build and Deploy Azure Web Apps using Team Foundation Server/Services vNext Builds.
For a separate build and release solution, you could take a look at this blog: Using web.config transforms and Release Manager – TFS 2017/Team Services edition

Getting SlowCheetah to transform files on Visual Studio Online

I've looked over several suggestions for getting SlowCheetah transforms to work with Visual Studio Online's build system, but nothing seems definitive, especially for the Visual Studio 2015 world.
I have a web project with both build configurations and publish profiles in place. If I'm using the one-click publish, everything works as expected; first the build config transform fires, then the publish profile config transform. However, on VSO, only the web.config is transformed, and then only for the build configuration.
The goal would be to provide the build definition on VSO with the build configuration and publish profile to use (which I know can be provided via MSBuild) and trigger the transforms to work as appropriate. I'm using the new VSO build definitions that are done online through the web interface (not the XAML ones), and the good news is this has an option to restore NuGet packages automatically (which has been one of the issues in the past). It looks like other MSBuild steps could also be added, so maybe there's a way to trigger the process after the build or something.
Has anyone gotten this to work properly? Thanks.
I did a quick test on this but didn't see any issue.
The screenshot for my project:
And the screenshot for my build definition:
After the web project is published with these settings, I can get the "Web.config" and "XMLFile1.xml" transformed with the "edd" profile and "XMLFile2.xml" transformed with build configuration.

MSBuild: What is it, and when do I need it?

I seem to have missed Day 1 of MsBuild 101. I find myself asking "What does it do, what does it replace, and when do I need it?" since I can just hit F5 and compile my application.
What is the bigger picture I'm missing?
MSBuild is the build platform that enables all build activity in the Visual Studio world.
A better, more practical example would be to state that
The .csproj files (every C# project) are msbuild files
When you hit F5, you basically (oversimplifying) call msbuild.exe and passing in your .csproj file.
MSBuild empowers all the things that make hitting F5 work. From creating the "debug" or "release" folder, to dropping references into the bin\ directory, to invoking CSC ... and everything in between ... MSBuild "powers" all that.
If all you will ever need from a build is the output that F5 gives you, then you know about all you probably need to know about MSBuild.
In most commercial/practical development scenarios, however, there will come a time where there is a need to customize the build process. The most common approach is automating the build process (using either TeamBuild or some homegrown system). You may also need to
create a "packaged" deployment
link to another library outside of your project that is also actively
being developed
publish your build to an FTP and send an email to a customer notifying
them of its availability.
The use of a unified and extensible build platform (ie MSBuild) is what makes all these these possible, while still being part of the build process ... keeping the "build" part of the development pipeline simple and contained.
It's useful when you want do automated builds, and have to implement a build process
The F5 Key Is Not a Build Process and links therein (e.g this) is a good read in that regard.
Also, your Visual Studio project files are msbuild files. If you want to do more advanced stuff when you build (e.g. run a javascript minifier, have more control over autogenerated version identifiers, post processing of files etc.) , you'll have to dig into msbuild.
msbuild is used when you want to build your project from the command line. Whenever you see a continuous integration product that will automatically build your project, it will call msbuild to perform the actual build step.
I think that build servers should have the option to press F5 key in a simpler way than via windows API.
I know this is pretty stale, but here's my take on MSBuild.
It's a scriptable build tool really similar to ANT. They both use XML for configuration, so you'll be able to figure it out fairly quickly. Both have the concept of "Targets" for instance, lots more similarities in thinking, if you know ANT the switch shouldn't be tough.
MSBuild files generated from Visual Studio is really like the generated ANT scripts you get from Eclipse that build your projects, remember your includes and define your dependencies. You can modify them directly for fun and profit.
I like MSBuild, it fixes some of the stuff I find annoying about ANT.

Problems with WiX and Visual Studio web deployment project

We want to create an .MSI package from a web deployment project in Visual Studio 2008.
Now we want to use continuous integration and we would need the .MSI package build in the nightly builds.
Till now we used standard Visual Studio Web Setup project, but this is not compatible with the MSBuild. So we decided to use WiX.
The problem is that I have not found any good tutorial/documentation about this.
Is there a way to do a WiX installer package from a web deployment project? If yes, how?
Also, I tried to use heat.exe to create the XML for the WiX project .wxs file, but it seems that heat.exe doesn't recognize the web deployment project format.
Thank you for your responses.
Regards,
V.
I wrote a blog post about this recently - http://www.chrissurfleet.co.uk/post/2011/07/01/Using-Packaged-Project-Output-in-WiX-and-Visual-Studio.aspx
In short, its fairly easy to use msbuild to package up your web app and then pass it to heat to generate your installer from.
Hope this helps.
You've probably long since found a solution for this, but to elaborate on Tom Cabanski's answer, you can invoke Visual Studio to build the msi on the command line using "devenv.com" via an external process from within your build. It's not a pretty as using msbuild, but it gets the job done. Below is an example of how to invoke Visual Studio:
"C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\devenv.com" your.sln /build Release
Where your.sln is the solution file for the solution you wish to build, and Release is the configuration you wish to build, ensuring that the configuration you choose actually builds the vdproj project.
Following the successful execution, you can grab the msi from the appropriate configuration's bin, and do what you want with it.
I'd appreciate your response to this with your findings/approach, as I'm trying to decide whether to adopt WiX or InstallShield as the approach to building msi's for Web Applications within TFS Build, or to continue with the approach I just described. I haven't had to opportunity to try WiX out, and my very limited exposure to InstallShield suggests that this is far to involved for my need, which is to produce a simple deployment aid for some relatively straight-forward web applications to the company intranet via TFS Build.
We used WIX on the installers for our last couple of projects and ended up regretting it. I would stick with the VS built-in projects and just invoke the VS IDE from the command line in the CI build.

Why does Tfs2010 build my Wix project before anything else?

A similar question was asked and answered about a year ago, but was either a different issue (everything was in beta) or misdiagnosed. It's located here: MSbuild task fails because "Any CPU" solution is built out of order.
My issue is that I have a wix installer project, and after upgrading to Tfs2010 on monday, the build fails on linking because it can't find the build product of the Wpf application in the project. After some digging, it's because it hasn't been built yet. Building in Vs2010 works as normal. The wix project is set to depend on the Wpf project, and when viewing Project Build Order in the IDE, everything looks as normal.
The problem was originally encountered with only two platform definitions in the solution; x86 and x64. There are also two flavors, Debug and Release, and TFSBuild.proj is set to build all four combinations. There was no occurence of AnyCPU anywhere. Per the referenced question above, I tried changing the Wpf project to use AnyCPU so that it would be built first. At this point, the wix project used the exact configuration and the Wpf project used the flavor with AnyCPU. However, doing so didn't seem to change anything.
I'm using the Tfs2010 RTM, Vs2010 RTM, and the most recent version of Wix, which at the time of this writing is 3.5.1602.0, from 2010-04-02. Anyone else running into this?
2010-04-27: After a fair amount of digging, and reproducing on a cloned VM build machine, I believe I know what's going on and also what's failing, but I don't quite know how to fix it.
The situation is that this bug seems to exhibit symptoms based on pure luck-of-the-draw project ordering in the solution file. It appears as if the solution file will just blindly build the projects in the order they appear, relying on its ability to detect unbuilt references and build them on demand when needed.
In my particular solution file, my Wix project was ordered before my Wpf application project. This resulted in the Wix project being built first, and while the dependency on the Wpf project was detected correctly, the actual MSBuild task was skipped because of the undefined $(BuildProjectReferences) variable I mention a couple of comments down from the main post in this thread. With MSBuild verbosity still on diagnostic, BuildProjectReferences can be seen as undefined building the Wix project, and it can be seen defined as true upon building the Wpf project within the task to build the Wix project. Yet, when tested, it evaluates undefined again, the task is skipped, and the Wix build fails because it can't find the build output of the unbuilt Wpf project.
So bottom line: project dependency is skipped because of bad $(BuildProjectReferences) variable. Interestingly, this variable is present only in the Wix2010.targets file, and not in wix.targets; I guess that's why this is just showing up after I installed Tfs2010 and Vs2010.
The solution: How do I make sure that BuildProjectReferences is passed along correctly to the subsequent MSBuild tasks? Is there something special with variable scoping going on?
2010-09-14: A bug was opened for this issue in the WiX toolset: http://sourceforge.net/tracker/?func=detail&atid=642714&aid=2990231&group_id=105970 and fixed a while ago. Hopefully, this is no longer an issue. If so, please do open a new bug.
To address your comment directly, nothing in my solution has an AnyCPU configuration in their build files. I created the AnyCPU configurations only to test the solution suggested by the thread I linked to in my original post. After it didn't work, I removed the AnyCPU configurations again.
Furthermore, the projects are in the same solution file, however in separate solution folders (interface folder, installer folder) if that matters.
Interestingly enough, I was going to make a small sandbox example so that I could illustrate the problem I was having, however after creating my tiny sample solution, I couldn't get the error to reproduce. This makes me think that perhaps this is a result of using a team project that was upgraded from a Tfs2008 team project rather than one that was created fresh in Tfs2010. I may try branching my project into a new one to test this theory if I can't figure out why the test solution works.
p.s. also, I'm new to stackoverflow--why on earth are comments limited in length if the "answer your own question" workflow is intended only to provide concrete answers?
So I threw the build verbosity up to diagnostic and read through it today, and one line in particular stood out to me:
Task "MSBuild" skipped, due to false condition; ('#(_ProjectReferenceWithConfiguration)'!='' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '#(_MSBuildProjectReferenceExistent)' != '') was evaluated as ('..\WpfApp\WpfApp.csproj'!='' and '' != 'true' and '' == 'true' and '..\WpfApp\WpfApp.csproj' != '').
This was seen as my installer project was attempting to build my wpf project since the wpf project is referenced. In particular, for some reason $(BuildProjectReferences) is evaluating to '' when I'm fairly sure it should be 'true'.
However earlier in the log, at the beginning of the MSBuild task for the WpfApp project, I saw this:
Task "MSBuild" (TaskId:15)
...
Initial Properties:
...
BuildProjectReferences = true
So the property was indeed correct up until the beginning of the task, but then was apparently overwritten? I'm sort of unclear as to how these properties get set.
Its a bug, a bug, a bug. I don't know, who is responsible, but here's a working dirty filthy hack:
Open your .sln file in notepad.
Find your wix projects in the list of projects.
Cut them out, and paste them back after all other projects are listed.
Cry in the shower as you try to scrub the dirty off, only to emerge hours later, rubbed raw and still with the stench of filth clinging to you like corpse's skin.
Following Rob Mensching's edit of my original post, it seems that this has indeed been fixed in WiX 3.6.0917.0 at the latest.
I was seeing this problem (wix 3.7 not finding the dependent project output) in my local and TFS builds (for both VS2010 and VS2012).
I finally got around it by setting the msbuild property /m:1 to only use a single build process. I set /m to allow msbuild to figure out how many processes it could use to simultaneously build with.
I faced with a same problem today and find a solution like this:
Open your solution file on notepad the find your setup project and change postProject setting. This will tell msbuild this project should wait another project to build. I don't know why but it is not added by default.
Project("{GUID}") = "MyInstaller", "MyInstallerPath", "{Installer Project GUID}"
ProjectSection(ProjectDependencies) = postProject
{Prebuild Project GUID} = {Prebuild Project GUID}
EndProjectSection
EndProject
'Prebuild Project GUID' is the number on the right of the project that you want to install.
TFS uses a set of properties to control the names of the solutions and configurations to build ( iterate through ). For each combination of solution and configuration it then uses the project dependencies / build order to control the order of the projects getting built. It's possible that your EXE/DLL's are AnyCPU and that your WiX is x86 and that although the WiX has a dependency on the EXE/DLL the x86 is built before your AnyCPU. Or maybe they are even in different solutions so it's kind of hard to tell without looking at your source but that's basically how it works.
What we did is to first report the bug to wix and then we found your question.
We solved the problem on our side by saying that, by default, the wix project will build the references. We updated the file C:\Program Files\MSBuild\Microsoft\WiX\v3.5\wix2010.targets by setting <BuildProjectReferences>True</BuildProjectReferences> in the project which set the path. So, yes, we have done this manually ; we have reported the bug as well as our fix.