I have a UIPopover that I want to use either
-(BOOL)popoverControllerShouldDismissPopover:(UIPopoverController *)popoverController{
return NO;
}
or
-(void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController{}
on. Neither of them seem to work (and I'm sure once one is fixed, the other will be too since it's probably a problem with delegates). For delegates, here is what I have:
In optionsViewController.h, the view which is inside the popover:
#import <UIKit/UIKit.h>
#protocol OptionsViewControllerDelegate <NSObject>
-(void)didPick:(NSString *)string;
#end
id delegate;
#interface OptionsViewController : UIViewController <OptionsViewControllerDelegate>{
IBOutlet UIPickerView *picker;
NSMutableArray *list;
}
#property (nonatomic, copy) NSArray *passthroughViews;
#property(nonatomic,retain) NSMutableArray *list;
#property(nonatomic,assign) id<OptionsViewControllerDelegate> delegate;
#end
and in the .m:
#synthesize delegate;
and in the .h of the view where the popover appears:
#interface exampleViewController : UIViewController <OptionsViewControllerDelegate,UIPopoverControllerDelegate>{
UIPopoverController *popoverController;
OptionsViewController *optionsViewController;
}
and in the .m:
#synthesize popoverController;
#synthesize optionsViewController;
-(BOOL)popoverControllerShouldDismissPopover:(UIPopoverController *)popoverController{
return NO;
}
[popoverController release];
[optionsViewController release];
In the ViewDidLoad, I have:
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
optionsViewController =[[OptionsViewController alloc]init];
optionsViewController.delegate = self;
popoverController = [[UIPopoverController alloc] initWithContentViewController:optionsViewController];
popoverController.popoverContentSize = CGSizeMake(320, 216);
}
To present the popover, I use:
-(IBAction)showDecadePopover{
[popoverController presentPopoverFromRect:CGRectMake(150, 50, 150, 50) inView:self.view permittedArrowDirections:UIPopoverArrowDirectionLeft animated:YES];
}
I'm probably missing something really obvious (that's why I gave so much of my code). Thanks so much!
Luke
Yep, simple fix. After you init the popoverController you need to set the exampleViewController as the delegate of it.
[popoverController setDelegate:self];
PS: What is the id delegate; floating after your OptionsViewControllerDelegate protocol definition for? Synthesizing delegate, which you already do, is all you need to create storage for it.
Related
I have two UIViewController class with names : (RootViewController & SecondViewController).
I have one UIButton Outlet in my SecondViewController.now I want give action method to my UIButton in RootViewController.but I don't know about it.
please guide me and tell me how to get my UIButton in another View and give action method on it in another View....
I'm not sure why you are doing this, it doesn't look good.
Anyway, here's the way.
SecondViewController.h
#interface SecondViewcontroller:UIViewController
#property (nonatomic, weak) IBOutlet UIButton *theButton;
#end
RootViewController.m
SecondViewContoller * sv = [[SecondViewController alloc] init];
[sv.theButton addTarget:self action:#selector(buttonHandler:) forControlEvents:UIControlEventTouchUpInside];
You have to removeTarget when you've done with the button.
Why don't you use delegate or block callback?
ADDED
delegate
SecondViewController.h
#protocol SecondViewControllerDelegate <NSObject>
- (void)theButtonPressed;
#end
#interface SecondViewController : UIViewController
#property (nonatomic, strong) id<SecondViewControllerDelegate>delegate;
#end
SecondViewController.m
#interface SecondViewController ()
{
UIButton *theButton;
}
#end
#implementation SecondViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[theButton addTarget:self.delegate action:#selector(theButtonPressed) forControlEvents:UIControlEventTouchUpInside];
}
#end
RootViewcontroller.h
#interface RootViewController : UIViewController <SecondViewControllerDelegate>
#end
RootViewController.m
SecondViewController *sv = [[SecondViewController alloc] init];
[sv setDelegate:self];
and
- (void)theButtonPressed
{
}
block
SecondViewController.h
typedef void(^TheButtonTouched)(void);
#interface SecondViewController : UIViewController
- (void)addButtonEvent:(TheButtonTouched)event;
#end
SecondViewController.m
#interface SecondViewController ()
{
UIButton *theButton;
TheButtonTouched buttonBlock;
}
#end
#implementation SecondViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// button alloc init here and..
[theButton addTarget:self action:#selector(buttonEvent:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)buttonEvent:(UIButton *)sender
{
if(buttonBlock)
{
buttonBlock();
}
}
- (void)addButtonEvent:(TheButtonTouched)event
{
buttonBlock = event;
}
#end
RootViewController.m
SecondViewController *sv = [[SecondViewController alloc] init];
[sv addButtonEvent:^{
// ADD SOMTHING HERE
}];
You need to create the button's iboutlet property.
Than using object of secondclass.button name you can assign selector.
[classobjectname..btnname addTarget:objectname.class action:#selector(objectname.methodname:);
Just Create RootViewController 's Object and passed into target parameter.
e.g.
[btnShow addTarget:self.rootCtrlObj action:#selector(viewPhoto_click:)
forControlEvents:UIControlEventTouchUpInside];
where rootCtrlObj is #property inside SecondViewController.h file
and when you push this controller in RootViewController you have to pass reference of RootViewController .
For Example,
secVCObj.rootCtrlObj = self;
[self.navigationController pushViewController:secVCObj animated:YES];
as i said custom delegate methods will work perfect for these cases,
in SecondViewController.h file define a custom delegate method like below
#import <UIKit/UIKit.h>
#import "ViewController.h"
#protocol SecondControllerDelegate<NSObject>
- (void)someActionToPerformInRootController;
#end
#interface SecondViewController : UIViewController
#property (nonatomic, assign) id<SecondControllerDelegate>delegate; //declare a custom delegate
#end
in SecondViewController.m file lets take an action of some button
- (IBAction)myButtonActionMethod:(id)sender
{
if([self.delegate respondsToSelector:#selector(someActionToPerformInRootController)])
{
[self.delegate someActionToPerformInRootController]; //this will call the delegate method in first view conroller( root view controller) //do what ever u want t do in the action method of rootviewcontroller
}
}
in RootViewController.h file
#import "SecondViewController.h"
#interface RootViewController : UIViewController < SecondControllerDelegate> //confirmas to delegate
in RootViewController.m while presenting the SecondViewController set the delegate to self
- (IBAction)showAction:(id)sender
{
SecondViewController *secondController = [[SecondViewController alloc]initWithNibName:#"SecondViewController" bundle:nil];
secondController.delegate = self; //call back to this controller
[self presentViewController:secondController animated:YES completion:nil];
}
//this method called from the secondViewcontroller
- (void) someActionToPerformInRootController
{
NSLog(#"perform action in root view controller");
}
I'm just trying to understand how delegate works and I'm in troubles.
I have two classes (both UIViewController) connected into the storyboard, the first one (ViewController.h/m) hold a TableView with cells and the second one (AddNameViewController.h/m) simply hold a TextField (where I want to write) and a button (Add Name)
as you surely understand I want the button pressed to send to the TableView what is written into the TextField, pretty simple.
And since I have two different Controllers and an Array containing the data holds by the tableview, I want to connect them with a delegate (just to learn it).
here is some code:
ViewController.h
#import "AddNameViewController.h"
#interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource, AddNameViewControllerDelegate>
#property (strong, nonatomic) NSMutableArray *array;
#end
ViewController.m
#import "ViewController.h"
#import "AddNameViewController.h"
#inferface ViewController ()
#end
#implementation ViewController
#synthesize array;
-(void)addStringWithString:(NSString*)string
{
[self.array addObject:string];
NSLog(#"%#", array);
}
-(void)viewDidLoad
{
AddNameViewController *anvc = [[AddNameViewController alloc] init];
anvc.delegate = self;
array = [[NSMutableArray alloc] initWithObjects:#"first", #"second", nil];
NSLog(#"%#", array);
[super viewDidLoad];
}
-(NSInteger)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSindexPath*)indexPath
{
static NSString *simpleTableIdentifier = #"RecipeCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [array objectAtIndex:indexPath.row];
return cell;
}
#end
AddNameViewController.h
#protocol AddNameViewControllerDelegate <NSObject>
-(void)addStringWithString:(NSString*)string;
#end
#interface AddNameViewController : UIViewController
#property (weak, nonatomic) id <AddNameViewControllerDelegate> delegate;
#property (weak, nonatomic) IBOutlet UITextField *myTextField;
-(IBAction)add:(id)sender;
#end
finally the AddNameViewController.m
#import "ViewController.h"
#interface AddNameViewController ()
#end
#implementation AddNameViewController
#synthesize myTextField, delegate;
-(id)initWithNibName:(NSString*)nibNameOrNil bundle:(NSBundle*)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
}
return self;
}
-(void)viewDidLoad
{
[super viewDidLoad];
}
-(IBAction)add:(id)sender
{
[self.delegate addStringWithString:self.myTextField.text];
// I've also tried with this but nothing --> [self.delegate addStringWithString:#"aa"];
}
#end
The array is initialized properly, no errors, no warnings, no crashes, simply seems like the method "addStringWithString" is not even called, because is not even NSLog anything.
obviously everything in connected in the storyboard, methods and outlets, thanks for your help.
in interface builder of AddNameViewController, did you connect the button event (Touch Up inside) into the action -(IBAction)add:(id)sender ?
also try this
-(IBAction)add:(id)sender
{
if([self.delegate respondsToSelector:#selector(addStringWithString:)]) {
[self.delegate addStringWithString:self.myTextField.text];
}
// I've also tried with this but nothing --> [self.delegate addStringWithString:#"aa"];
}
Im trying to send some info from a modal view to a delgate. But it seems like my delegate doesnt follow through, it gets null. It looks like this in IB http://i.imgur.com/7oaxb.png.
But it works if i remove the navigationController that is right before the modal view and use the buttons in the View.
please help, ive tried for like 5 hours... :/
Heres the modalViewController code:
#import
#import "Link.h"
#protocol modalViewDelegate <NSObject>
-(void)closeview;
-(void)saveLink:(Link *)link;
#end
#interface modelViewController : UIViewController
#property (weak, nonatomic) IBOutlet UITextField *titel;
#property (weak, nonatomic) IBOutlet UITextField *url;
#property (nonatomic, weak) id <modalViewDelegate> delegate;
- (IBAction)exitModal:(id)sender;
- (IBAction)saveLink:(id)sender;
#end
and .m:
#import "modelViewController.h"
#interface modelViewController ()
#end
#implementation modelViewController
#synthesize titel;
#synthesize url, delegate;
- (IBAction)exitModal:(id)sender {
//[self.delegate closeview];
[self dismissModalViewControllerAnimated:YES];
}
- (IBAction)saveLink:(id)sender {
if (titel.text.length > 0 && url.text.length > 0) {
NSString *urlen = [NSString stringWithFormat:#"%#", url.text];
Link *linken = [[Link alloc] initWithURL:[NSURL URLWithString:urlen]];
linken.title = titel.text;
NSLog(#"%#", delegate); **//returns null when pressing button** it returns null if i put it in viewDidLoad to..
[self.delegate saveLink:linken];
[self dismissModalViewControllerAnimated:YES];
} else {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:nil message:#"warning" delegate:self cancelButtonTitle:#"ok" otherButtonTitles:nil, nil];
[alertView show];
}
}
#end
the MasterViewController .h (that pushes the modalview:
#import <UIKit/UIKit.h>
#import "modelViewController.h"
#class DetailViewController;
#interface MasterViewController : UITableViewController <modalViewDelegate>
....
and .m
#import "MasterViewController.h"
#import "DetailViewController.h"
#implementation MasterViewController
#synthesize detailViewController = _detailViewController;
#synthesize links;
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"linkPush"]) {
// Skicka länken till detaljvyn
DetailViewController *detailVC = segue.destinationViewController;
detailVC.link = [self.links objectAtIndex:self.tableView.indexPathForSelectedRow.row];
NSLog(#"%#", detailVC);
}
//this is the modalview "pusher"
if ([segue.identifier isEqualToString:#"newLink"]) {
modelViewController *mvc = segue.destinationViewController;
mvc.delegate = self;
NSLog(#"%#", mvc.delegate);
}
}
- (void)closeview {
[self dismissModalViewControllerAnimated:YES];
//[self.tabBarController dismissModalViewControllerAnimated:YES];
}
-(void)saveLink:(Link *)link{
NSLog(#"hello");
[links insertObject:link atIndex:links.count]; //updates a Tableview and works fine if delegate is called
[self.tableView reloadData];
//[self dismissModalViewControllerAnimated:YES];
}
If your destination view controller is wrapped into a navigation controller, you have to refer to it differently in prepareForSegue:
UINavigationController *nav = segue.destinationViewController;
DetailViewController *dvc = [nav.viewControllers objectAtIndex:0];
Now setting the properties, including the delegate, should work.
so i'm testing this so i can use it on my bigger project.
I have A tabbarcontroller named TabBar
this TabBar has 2 tabs every tab has a navigationcontroller. A viewController with a button (OkButtonViewController) when you click this button you go to the viewcontroller with the label (LabelViewController). The OkButton View Controller is always in portrait and the labelViewController can switch orientation. this works only in one situation it goes wrong. when you are in the LabelViewController, orientated in landscape, and you switch tabs the OkButtonViewController is also in landscape, and stays in landscape. How can i force the viewcontroll to go back to portrait?
here is my code.
I probably need to add something in the TabBar or in the RotatingTabBarAppDelegate. I just don't know what.
TabBar.m
#import "TabBar.h"
#implementation TabBar
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation];
}
#end
RotatingTabBarAppDelegate.h
#import <Foundation/Foundation.h>
#import "TabBar.h"
#class RotatingTabBarAppViewController;
#interface RotatingTabBarAppDelegate : NSObject<UIApplicationDelegate>
{
IBOutlet UIWindow *window;
}
#property (nonatomic, strong) UIWindow *window;
#end
RotatingTabBarAppDelegate.m
#implementation RotatingTabBarAppDelegate
#synthesize window;
-(void) applicationDidFinishLaunching:(UIApplication *)application
{
UIViewController *tab1 = [[UIViewController alloc] init];
tab1.tabBarItem =[[UITabBarItem alloc] initWithTabBarSystemItem:UITabBarSystemItemTopRated tag:0];
UIViewController *tab2 = [[UIViewController alloc] init];
tab2.tabBarItem = [[UITabBarItem alloc] initWithTabBarSystemItem:UITabBarSystemItemSearch tag:1];
TabBar *tbc = [[TabBar alloc] init];
[tbc setViewControllers:[NSArray arrayWithObjects:tab1, tab2, nil]];
[window addSubview:tbc.view];
[window makeKeyAndVisible];
}
#end
OkButtonViewController.h
#import <UIKit/UIKit.h>
#interface OkButtonViewContoller : UIViewController
- (IBAction)ok;
#end
OkButtonViewController.m
#import "OkButtonViewController.h"
#import "LabelViewController.h"
#define kDetailSegue #"Detail"
#implementation OkButtonViewContoller
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (IBAction)ok
{
[self performSegueWithIdentifier:kDetailSegue sender:#"test"];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:kDetailSegue]) {
((LabelViewController *)segue.destinationViewController).testTekst = sender;
}
}
#end
LabelViewController.h
#import <UIKit/UIKit.h>
#interface LabelViewController : UIViewController
#property (nonatomic, strong) NSString *testTekst;
#property (nonatomic, strong) IBOutlet UILabel *testLabel;
#end
LabelViewController.h
#import "LabelViewController.h"
#implementation LabelViewController
#synthesize testTekst;
#synthesize testLabel;
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
self.testLabel.text = testTekst;
}
#end
sorry for the bad english.
You cannot force a view to rotate, probably Apple would reject your app, you need to find another way to design this.
I keep getting this message (in the title). Just take a quick look at my code if you want to see what I'm doing. I've just started implementing the Peer Picker, so I'm not completely done yet. I just need some advice/help in the first part. The error shows up in the .m file between the two #import statements, which means it has to be some wrong way that I've used the GKPeerPickerController in the header file.
Bluetooth_Ad_Hoc_NetworkAppDelegate.h
#import <UIKit/UIKit.h>
#class Bluetooth_Ad_Hoc_NetworkViewController;
#interface Bluetooth_Ad_Hoc_NetworkAppDelegate : NSObject <UIApplicationDelegate> {
UIWindow *window;
Bluetooth_Ad_Hoc_NetworkViewController *viewController;
GKPeerPickerController *picker;
GKSession *session;
IBOutlet UILabel *status;
NSData *data;
}
#property(nonatomic, retain)IBOutlet UILabel *status;
#property(nonatomic, retain)GKPeerPickerController *picker;
#property(nonatomic, retain)GKSession *session;
#property(nonatomic, retain)IBOutlet UIWindow *window;
#property(nonatomic, retain)IBOutlet Bluetooth_Ad_Hoc_NetworkViewController *viewController;
#end
Bluetooth_Ad_Hoc_NetworkAppDelegate.m
#import "Bluetooth_Ad_Hoc_NetworkAppDelegate.h"
#import "Bluetooth_Ad_Hoc_NetworkViewController.h"
#implementation Bluetooth_Ad_Hoc_NetworkAppDelegate
#synthesize status;
#synthesize picker;
#synthesize session;
#synthesize window;
#synthesize viewController;
- (void)applicationDidFinishLaunching:(UIApplication *)application {
// Override point for customization after app launch
[window addSubview:viewController.view];
[window makeKeyAndVisible];
// allocate and initialize data
data = [[NSData alloc] initWithBytes:&status length:sizeof(status)];
// Allocate and setup peer picker controller
picker = [[GKPeerPickerController alloc] init];
picker.delegate = self;
picker.connectionTypesMask = GKPeerPickerConnectionTypeNearby;
[picker show];
}
- (void)dealloc {
[status release];
[viewController release];
[window release];
[super dealloc];
}
#end
Have you included this statement in the header file?
#import <GameKit/GameKit.h>
Also you need to include the GameKit framework.