i'm trying to pass an NSArray from the appDelegate to the viewController but it seems that the data is not being retained. E.g. 'courseArray'contains values in the appDelegate but in the viewController its empty. What am i doing wrong?
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
CourseSelectController *courseTimeTableView = [[CourseSelectController alloc] initWithNibName:nil bundle:nil];
courseTimeTableView.courseArray = self.courseArray;
[courseTimeTableView release];
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.viewController = [[[WestminsterViewController alloc] init] autorelease];
if([self.window respondsToSelector:#selector(setRootViewController:)])
{
[self.window performSelector:#selector(setRootViewController:) withObject:self.viewController];
}
else
{
[self.window addSubview:[self.viewController view]];
[self.viewController.view setFrame:[self.window bounds]];
}
[self.window makeKeyAndVisible];
return YES;
}
You assign courseArray to an instance of CourseSelectController and then immediately throw away that controller by releasing it.
Then, you create a WestminsterViewController and assign it as your window's root view controller, but that view controller was never assigned courseArray.
Well you are releasing the courseTimeTableView immediately after you assigned the courseArray.
There are some serious issues with your code.
In the second line, when you set courseTimeTableView.courseArray with self.courseArray, self.courseArray just returns nil (assuming you are using regular synthesized properties).
Then in the third line, you release the view controller! It only had a retain count of 1, so it is deallocated and no longer usable.
Start by fixing these :)
Related
I'm working in Xcode 4.3.2
I implemented Local Notifications that alert the user of a new event at a predetermined time. So when my app is in the background and the clock strikes 8 am (for instance), the user will get a notification from my app.
When the user decides to view the app from the background I load a nib. Currently, this nib works properly: it shows the view as it was it arranged in the nib. However, after the nib is shown to the user, I want to forward the user to a different view in the LocalNotificationsHandler.m. When I attempt to push the second view, my app fails. So while there isn't an error message, it seems the second nib will not load.
In short the flow goes as follows:
user gets notification while my app is running in the background
user chooses to view the app
the LocalNotificationsHandler nib will load
self.navigationController == nil (in LocalNotificationsHandler.m)
self.navigationController will not "[pushViewController: "new view" animated:YES]" to get a new view
I'm wondering if there is something I'm missing from my AppDelegate.m file so I've included
"didFinishLaunchingWithOptions" from my AppDelegate.m file:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
// Add the navigation controller's view to the window and display.
NSLog(#"did finish launching with options");
[self.window addSubview:tabBarController.view];
[self.window makeKeyAndVisible];
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)];
if (self.locationManager == nil)
{
locationManager = [[CLLocationManager alloc] init];
locationManager.purpose = #"We will try to use you location";
}
if([CLLocationManager locationServicesEnabled])
{
[self.locationManager startUpdatingLocation];
}
self.navigationController.navigationBar.tintColor = nil;
return YES;
}
You are using the outdated (since iOS 3) method of adding the viewcontroller's view to the main UIWindow. That should be looking like this:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// create properly sized window
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// create instance of root VC and assign to window
MainViewController *vc = [[MainViewController alloc] init];
self.window.rootViewController = vc;
[vc release];
[self.window makeKeyAndVisible];
return YES;
}
The navigationController property of a view controller is ONLY set if it is actually presented from a UINavigationController.
See this writeup for more information: http://www.cocoanetics.com/2012/11/revisited/
I've searched for this on Apple's site and can only seem to find documentation using Storyboards or Navigation Controllers, neither of which I'm using. It's an incredibly straightforward question about memory management.
I created a completely blank application. In my AppDelegate's didFinishLaunchingWithOptions function I'm creating an instance of a View Controller which I've built. My design (which itself could be a problem) is to have a 1:1 relationship between View Controllers and Views.
So the main menu of my application, which is a launching pad for everything is in MenuViewController.h/m.
In .h:
MenuViewController *m;
In .m:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
m = (MenuViewController *)[[MenuViewController alloc] init];
m.window = self.window;
[m doStuff]; // handful of functions, not actually called this
//[m release]; // doesn't make sense to me
return YES;
}
This is where I'm confused. I want this to exist for basically the entirety of the application life cycle. But I'm also under the impression that you should (in the scope of the current function) release anything you allocate. If you need it beyond that, you should retain it elsewhere first. Is this not true?
My fundamental question is...where should I be releasing this View Controller? Is there anything else I've said that seems out of whack?
The initialization is wrong. You don't assign a window to controller, you assign a controller to window:
// window creation code here
...
m = [[MenuViewController alloc] init];
[window setRootViewController:m]; // window does retain for m
[m release]; // so we release it here
[self.window makeKeyAndVisible];
return YES
}
You're right. Generally you should release anything you create in a scope. But in this case you want ownership of the view controller. In this case you need to release the object in the dealloc method of your app delegate:
- (void)dealloc {
[m release];
[super dealloc];
}
Alternatively you could define a #property for your view controller with retain flag and then do this:
MenuViewController *viewController = [[MenuViewController alloc] init];
self.m = viewController;
[viewController release];
Btw, you don't need to cast to MenuViewController in either case.
EDIT: I completely missed that you don't add your view controller to your window. Good point #Eimantas.
In my app delegate, I have:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
self.viewController = [[CGMContainerViewController alloc] init];
self.window.rootViewController = self.viewController;
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
I have an unmodified CGMContainerViewController.h/m and a modified CGMContainerViewController.xib (added a button). The view is linked to the File Owner.
Why is the view from the XIB not showing?
EDIT: Is it because I'm trying to load a view with a status bar into the window?
From the looks of your code, you aren't loading any XIB files. You need to call initWithNibName:
self.viewController = [[CGMContainerViewController alloc] initWithNibName:
#"CGMContainerViewController" bundle: nil];
Make sure that your File's Owner in the XIB is set to CGMContainerViewController
Okay. I think it was because for a UINavigationController, you have to set the rootViewController and all the layers. I just changed it to a UIViewController because I didn't really need the navigation, just the navigation bar.
The problem which I faced is .If you name your viewController with special character with "-" and some other things your xib will not get loaded
example--> (wrong naming)
view-controller1 (If naming is like this then the xib wont get loaded)
example--->(correct naming)
viewController1 (xib will get loaded)
my app is built with a UITabController and works as imagined. However, for one of the views within my UITabBar, I would like to add a table that when something is pressed will take me somewhere. And I would like to do this just within this one view.
I know how to build a table and populate and get it to go somewhere but my issue is I can't seem to get my app to run with the table. I feel like my connections are off and specifically with appDelegates. I already had two appDelegate files (.h & .m) before adding the UINavigationController so from here I really don't know what to do. I took apple's simpleTableView tutorial files and copied them over to mine. It still crashes. I even copied there appDelegate files (so now I have 4) but the same deal. This is the error I am getting but in general I just feel lost with the delegates and connections.
2011-12-12 12:08:50.302 TabbedCalculation[68713:207] * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key delegate.'
* Call stack at first throw:
If anyone can offer any help, it would be much appreciated.
Thanks!
P.S. I have changed within the mainWindow.xib of the UITabController to point one of the tabs to the appropriate class and xib file so that is not the issue but I have noticed that many tutorials want within the app delegate this line to the navController:
[window addSubview:[navigationController view]];
but I have already set it to the tabBarController.
Your app can only use one set of app delegate files. So copying over a the example's app delegate files does not mean they are being utilized. You need a navigation controller inside the specific tab you want to contain the tableview. Here is an example of a navigation controller inside a tab bar controller, by modifying didFinishLaunchingWithOptions in the app delegate:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
AllTaskViewController *view1 = [[AllTaskViewController alloc] initWithNibName:#"AllTaskView" bundle:nil];
view1.title = #"All Tasks";
TodayTaskViewController *view2 = [[TodayTaskViewController alloc] initWithNibName:#"TodayTaskView" bundle:nil];
view2.title = #"Today's Tasks";
HistoryViewController *view3 = [[HistoryViewController alloc] initWithNibName:#"HistoryView" bundle:nil];
view3.title = #"History";
SettingsTableViewController *view4 = [[SettingsTableViewController alloc] initWithNibName:#"SettingsTableView" bundle:nil];
view4.title = #"Settings";
UINavigationController *nav1 = [[UINavigationController alloc] initWithRootViewController:view1];
UINavigationController *nav2 = [[UINavigationController alloc] initWithRootViewController:view2];
UINavigationController *nav3 = [[UINavigationController alloc] initWithRootViewController:view3];
UINavigationController *nav4 = [[UINavigationController alloc] initWithRootViewController:view4];
[view1 release];
[view2 release];
[view3 release];
[view4 release];
self.tabBarController = [[[UITabBarController alloc] init] autorelease];
self.tabBarController.viewControllers = [NSArray arrayWithObjects:nav1, nav2, nav3, nav4, nil];
[nav1 release];
[nav2 release];
[nav3 release];
[nav4 release];
self.window.rootViewController = self.tabBarController;
[self.window makeKeyAndVisible];
return YES;
}
Note: All 4 view controllers have an individual navigation controller, and each one is a custom view controller. I used nibs here, but you don't necessarily have to. And the app itself has no main window, you would need to modify this slightly if you are using a main window for the app.
I've I have a simple noob question, I would like to hide the navigation bar of a UINavigationController, but I'm pretty sure I`m not calling the right object .
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
UIViewController *rootViewController = [[[TestViewController alloc] init] autorelease];
viewController = [ [UINavigationController alloc] initWithRootViewController:rootViewController];
[window addSubview:viewController.view];
[window addSubview: rootViewController.view];
[window makeKeyAndVisible];
return YES;
}
Now, I`ve tried, this :
-(void)hideBar {
viewController.navigationBarHidden = YES;
}
It is complaining that "navigationBarHidden" not found on object type UIViewController, obviously I would need to call the UINavigation controller instead, but that's where I'm stuck ...
Try:
[self.navigationController setNavigationBarHidden:YES];
within your TestViewController. A good place is in viewDidLoad
Also, while we're at it, remove the line [window addSubview:rootViewController.view];, you don't need it.
In Navigation controller's root view controller's method viewDidLoad write this -
[self.navigationController setNavigationBarHidden:TRUE];
in your case its TestViewController.