I have a WCF service method that takes a complex parameter, which in turn has complex properties. The problem is that this parameter once it arrives at the server contains null for some of the properties.
I have checked using WCF tracing and Fiddler and the data is definitely going over the wire. Seems to be when the XML is deserialized into .net objects something goes wrong and some properties get set to null.
I've tried rebuilding the proxy in case some mismatch there.
EDIT: OK all fixed now. The data objects were POCO's generated from the EF T4 template and which have a separate field for the foreign key id's. I was forgetting to set this on the client, as soon as I did I started to get the complex properties returned on the server. Not exactly sure why though.
Have you used DataMember on these properties? and if the type is class, you should use DataContract on these types too.
Actually, when you use WCF tracing, you can see the xml.
Related
I'm having very strange issue with my WCF Service Proxy client generated by "svcutil.exe" . My WCF Service works very fine if I don't have a function that returns DataTable. As soon as I add a method that returns a DataTable the client generated by svcutil.exe is behaving very strangely. The Interface is no longer found and client is not able to call the service. But if I add as a Service Reference its working very smoothly. I know its not a good habit to use DataTable as a return type but I need to. I cannot use the Service Reference :-( Any idea why its behaving or what I'm missing!!!
Have a look at the DataTableSurrogate class. It is used by the SyncFramework for serialization and really easy to use.
MSDN DataTableSurrogate
You shouldn't really serialize datasets, instead you should use datamodels and keep anything to do with datasets, tables, readers etc on your backend & in the business layer.
But.. if you want to do so you need to add the following "include" in svcutil, which is causing your issue. (Tells to reuse the types defined in System.Data.dll and not generate them in the proxy)
/r:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll
I'm in the process of designing my first "proper" WCF service and I'm trying to get my head around how to best handle versioning of the service.
In older ASMX web services, I would create aMethodNameRequest and MethodNameResponse object for each web service method.
A request object would really just be a POCO wrapper around what would typically be in the method parameters. A response object might typically inherit from a base response object that has information about any errors.
Reading about WCF and how the IExtensibleDataObject, FaultContractAttribute and Namespacing works, it seems that I can revert back to using standard parameters (string, int etc) in my method names, and if the service is versioned, then ServiceContract inheritance can provide this versioning.
I've been looking into http://msdn.microsoft.com/en-us/library/ms731060.aspx and linked articles in that, but I was just looking for a bit of clarification.
Am I correct in thinking that dispensing with the Request/Response objects is more ideal for WCF versioning?
EDIT: I just found this article which suggests using explicit request/response object: http://www.dasblonde.net/2006/01/05/VersioningWCFServiceContracts.aspx
I don't agree that dispensing with Request/Response objects is that way to go.
There are obvious benefits of coding with messages:
you can reuse them, which avoids pass 5 ints and 3 strings to a number of different methods.
the properties are named and so can be reliably understood, whereas a parameter that is passed by value through multiple tiers could be confused, and so on.
they can be proper objects rather than just data containers, if you choose - containing private methods, etc
But you are really asking about versioning. Don't forget that you can version the messages within your service contracts. The classes in assembly can have the same name provided they are in different namespaces (e.g. v1.Request and v2.Request), and they can both implement a required interface or inherit from some base object.
They also need to be versioned for your service consumer, which can be done with xml namespaces; I've typically put the service contracts (the operations) in a namespace like http://myapp.mydomain/v1 and the messages (the request and response objects) in http://myapp.mydomain/v1/messages.
One gotcha with this approach is that if you have an operation, call it Submit, in the http://myapp.mydomain/v1 namespace then by convention / default the soap objects SubmitRequest and SubmitResponse will also exist in the same namespace (I don't remember what the run-time exception is but it confused me for a while). The resolution is to put message objects in another namespace as I've described above.
See "Versioning WCF Services: Part I" and "Versioning WCF Services: Part II".
I'm working on a simple plug-in framework. WCF client need to create an instance of 'ISubject' and then send back to service side. The 'ISubject' can be extended by the user. The only thing client knows at runtime is ID of a subclass of 'ISubject'.
Firstly, client need to get type information of a specific subclass of 'ISubject'. Secondly, client using reflection to enumerate all members to create a custom property editor so that each member can be asigned with proper value. Lastly, client create an instance of that subclass and send back to service.
The problem is how does client get the type information through WCF communication?
I don't want client to load that assembly where the subclass (of 'ISubject') exists.
Thanks
First, you need to be aware that there is no magic way that WCF will provide any type information to your client in the scenario you have descibed. If you are going to do it, you will have to provide a mechanism yourself.
Next, understand that WCF does not really pass objects from server to client or vice versa. All it passes are XML infosets. Often, the XML infoset passed includes a serialized representation of some object which existed on the sender's side; in this case, if the client knows about that type (i.e. can load the type's metadata from its assembly), it can deserialize the XML to instantiate an identical object on the client side. If the client doesn't have the type metadata, it can't: this is the normal case with WCF unless data contract types are in assemblies shared by both server and client implementations (generally not a good idea).
The way WCF is normally used (for example if the client is implemented using a "Service Reference" in Visual Studio), what happens is that the service publishes WSDL metadata describing its operations and the XML schemas for the operation parameters and return values, and from these a set of types is generated for use in the client implementation. These are NOT the same .NET types as the data contract types used by the service implementation, but they are "equivalent" in the sense that they can be serialized to the same XML data passed over the network. Normally this type generation is done at design time in Visual Studio.
In order to do what you are trying to do, which is essentially to do this type generation at runtime, you will need some mechanism by which the client can get sufficient knowledge of the structure of the XML representing the various types of object implementing ISubject so that it can understand the XML received from the service and generate the appropriate XML the service is expecting back (either working with the XML directly, or deserializing/serializing it in some fashion). If you really, really want to do this, possible ways might be:
some out-of-band mechanism whereby the client is preconfigured with the relevant type information corresponding to each subclass of ISubject that it might see. The link provided in blindmeis's answer is one way to do that.
provide a separate service operation by which the client can translate the ID of the subclass to type metadata for the subclass (perhaps as an XSD schema from which the client could generate a suitable serializable .NET type to round trip the XML).
it would also be feasible in principle for the service to pass type metadata in some format within the headers of the response containing the serialized object. The client would need to read, interpret and act on the type infomation in an appropriate fashion.
Whichever way, it would be a lot of effort and is not the standard way of using WCF. You will have to decide if it's worth it.
I think you might be missing something :)
A major concept with web services and WCF is that we can pass our objects across the network, and the client can work with the same objects as the server. Additionally, when a client adds a service reference in Visual Studio, the server will send the client all the details it needs to know about any types which will be passed across the network.
There should be no need for reflection.
There's a lot to cover, but I suggest you start with this tutorial which covers WCF DataContracts - http://www.codeproject.com/KB/WCF/WCFHostingAndConsuming.aspx
To deserialize an object the receiving side will need to have the assembly the type is defined in.
Perhaps you should consider some type of remoting or proxying setup where the instance of ISubject lives on one side and the other side calls back to it. This may be problematic if you need to marshal large amounts of data across the wire.
wcf needs to know the real object(not an interface!) which should be sent across the wire. so you have to satisfy the server AND the clientproxy side from the WCF service that they know the types. if you dont know the object type while creating the WCF service, you have to find a way to do it in a dynamic way. i use the solution from here to get the knownTypes to my WCF service.
[ServiceContract(SessionMode = SessionMode.Required]
[ServiceKnownType("GetServiceKnownTypes", typeof(KnownTypeHelper))]//<--!!!
public interface IWCFService
{
[OperationContract(IsOneWay = false)]
object DoSomething(object obj);
}
if you have something "universal" like the code above, you have to be sure that whatever your object at runtime will be, your WCF service have to know this object.
you wrote your client create a subclass and sent it back to the service. if you want to do that, WCF(clientproxy and server!) needs to know the real type of your subclass.
If I have an object that holds the parameters for my method. I need to change the Object to have an additional property. I have full control over the server, but not over all of the clients. Will this change make those clients break?
I am using a self-hosted service with a binary endpoint.
I am new to WCF so my apologies if this is a silly question.
I guess you are asking about a class that represents your DataContract.
Learn about DataContract versioning and how various changes in your DataContract affect the compatibility in MSDN
In short the answer is No, it will not break the client code. The serialized graph of the data contract will deserialize to the available data members matching by their names and assigned through the property setter method. Obviously in this case, your newly added data member will not have value. Since you have full control on the server side code, you just have to make sure this newly added member need to be dealt in such a way that it is meaningful in the new implementation and allow for default/unassigned value.
I got a class called "Board" and one of its property's is an ObservableCollection. When i send the ObservableCollection through WCF (from server to client) end call it from my proxy, it's turned into an Array, which is no good for me.
Can i keep the ObservableCollection after being sent, or do i have to kick the Array till it becomes an ObservableCollection again?
Check out the 'Configure Service Reference' option in the context menu in VS for the reference. You can choose the collection type that is transmitted across the service. By default I think it is set to array but there are several choices (I believe list and observablecollection are options).
EDIT: I just checked, and unfortunately observable collection is not one of the choices. It looks like you'll have to pick from:
Array
ArrayList
LinkedList
List
Collection
BindingList
By default - no, you cannot do anything about it. WCF will serialize your structures into something that can be represented with XML schema. XML Schema has no knowledge of anything but raw, and fairly simplistic data structures. You can only transfer concrete, raw data - no "magic" behavioral addon.
There is one solution to the problem, IF you own both ends of the wire: you could put your service and data contracts into a separate class library assembly, and share those between server and client. In that case, you only ever have one single implementation of your data contract - your ObservableCollection.
If you share that assembly between your service (implementation) class, and the client (add the reference to that assembly before you "Add Service Reference" from Visual Studio!), then your client should pick up that ObservableCollection and continue to use that (instead of creating a XML schema compatible Array on the client side).
Thank you both for the answer.
I will look at both solutions when i continue the project, and will start with try and change the Collection send through the wcf service.
I'll let you know what works for me...