Objective-C Find all init (constructor methods) - objective-c

using the "Method * class_copyMethodList(Class cls, unsigned int *outCount)" function one can get a list of all methods that exist on an objective-C class.
I would like to know how to find which of these methods are constructors as I am writing an IOC container. I would like to determine the constructors and their parameter types.

I would like to know how to find which of these methods are
constructors as I am writing an IOC container. I would like to
determine the constructors and their parameter types.
In short, you can't. Or, at the least, you'll find that down this path lies madness.
First, Objective-C does not have constructors. It has initializers, sometimes many, and -- for a properly written class -- only one of which is the designated initializer. There is no way to identify the designated initializer at compile time or run time.
How do I use this with a Method * and no instantiated member of the
class?
You don't. First you allocate an instance of the class, then you initialize the instance.
Overall, this level of abstraction just isn't done in Objective-C outside of academic investigations. It can be done, but it is generally avoided because of the fragility of the resulting solution and the hairball of code-hell that is trying to dynamically support the underlying C ABI (go look at the source to libffi).
If you want to go down this path, then you are far better off either defining a custom abstract class that all of your containers will subclass that can provide the binding logic to the class behind it.
Or use protocols; i.e. a class could implement an IOCBean protocol and one method would be initIOCGoop that is the designated initializer goo.
Doing this generically for all classes is going to be rife with fragility, special cases, and will require a gigantic mess of code that will be difficult to maintain over time.

You can get the method signature by using the following method:
methodSignatureForSelector:
From the documentation:
An NSMethodSignature object records type information for the arguments and return value of a method. It is used to forward messages that the receiving object does not respond to—most notably in the case of distributed objects. You typically create an NSMethodSignature object using NSObject’s methodSignatureForSelector: instance method (on Mac OS X v10.5 and later you can also use signatureWithObjCTypes:). It is then used to create an NSInvocation object, which is passed as the argument to a forwardInvocation: message to send the invocation on to whatever other object can handle the message. In the default case, NSObject invokes doesNotRecognizeSelector:, which raises an exception. For distributed objects, the NSInvocation object is encoded using the information in the NSMethodSignature object and sent to the real object represented by the receiver of the message.

Related

How does objective-c handle method resolution at run-time?

I've read here recently that an objective-c object is stored on the heap as a struct. The struct contains the objects iVars, inherited iVars, and the isa pointer.
I'm trying to figure out when I send a message to this object, how does the run-time figure out the code to run?
I know there is a class object for each class. Is this also stored on the heap?
I think the way it works is that the run-time gets the isa pointer from the struct, uses this to call the message on the class object. Is this correct?
In short, every Objective-C instance has a pointer to its class. The class contains an inventory of metadata that includes all the methods that the class implements. When a message is sent to an object -- when a method is called -- the runtime uses the pointer to the class to lookup the method by name and call it, if it can be found. If it isn't found, the runtime looks to the superclass (which is a part of each class's metadata) on up the inheritance chain to NSObject. If the method ultimately can't be found, the runtime goes through a series of last ditch efforts to see if their is an alternative handler and eventually raises an exception, if not.
If you want more detail than that, I wrote up a multipart tour of exactly how Objective-C method dispatch works. It is slightly out of date -- doesn't deal with ARC, tagged pointers or blocks-as-IMP -- but still fully applicable.
Yes, classes are stored in the heap, but generally not in malloc()d memory. Classes are generally loaded as read-only, shared, memory. That is, there will be only one copy of the NSString class in memory for all applications running on the system. You can dynamically create classes on the fly and these will be in the regular heap, but it is atypical.

Why do we have NSNumber and NSTemporaryNumber as two different classes?

I went through the source code of GNUStep's NSNumber's implementation to understand how does factory method implementation works there.
From there What I could understand was we have NSNumber with blank implementation for all initWithXYZ kind of methods. and NSTemporaryNumber was acting like an intermediate class in the hierarchy that implemented all the initWithXYZ methods where it actually created objects of specific types , autoreleased itself and returned the created object.
Also allocWithZone was overridden to avoid creation of NSNumber object and to create object of NSTemporaryNumber if it was so otherwise create objects of specific types.
What I didn't understand was, can't the same things be done by NSNumber itself ?
why give blank implementations at all , create the object of specific type and then autorelease self.
Also if we have implementations of createXYZ methods in NSNumber itself, why have initWithXYZ methods ?
If I have to implement a factory implementation for my project where say I have two mediaItems, video , audio and photo etc.
for which I have separate classes and corresponding enums which I pass to initWithMediaType who will create an object of correct child class, return it and destroy itself.
Have two classes like NSNumber and NSTemporaryNumber: say Media and TemporaryMedia, one with blank implementations other with implementations as mentioned above ?
Should I do something like this ?
Is this the way we have to implement Factory pattern in Objective C ?
My question might seem silly biut I come from a Java, C++ background where things looked different.
The purpose might be the same but I am finding it difficult to understand the way Objective C does it since it does not have abstract classes.
Link to the source:
http://www.koders.com/objectivec/fid46956186C20201706AFE1744AA7AFEEE09D1FE5A.aspx
The point is that NSNumber is a class cluster. The class you actually end up with may be an NSIntNumber, an NSFloatNumber or one of several others. They all respond to the same messages as NSNumber (and, usually in this pattern will be subclasses of it, but that isn't required) so it makes no real difference to the caller.
When you call alloc there's no way to know what sort of object to create, so a neutral type is created and returned instead. It substitutes appropriately upon receiving an appropriate init.
So this pattern is for the implementation of class clusters. You can ignore it if writing a class that provides only instances of itself.

Can an ObjC class object conform to a protocol?

Is there a way to indicate to the compiler that a class object conforms to a protocol?
As I understand, by creating +(void)foo class methods, an instance of that class object will have those methods as instance methods. So, as long as I create +(void)foo methods for all required protocol methods, I can have a class object act as a delegate.
My problem of course is that in the class's header file, I only know how to indicate that instances of the class conform to the protocol (as is typically the case). So, the best I've figured out is to cast the class object like so:
something.delegate = (id<SomethingDelegate>)[self class]
Any ideas?
Related, but different:
ObjC: is there such a thing as a "class protocol"?
What you're doing now is correct as it will silence warnings which is your goal. You will be sending the class object messages defined in the protocol for instances which is a bit confusing, but the runtime doesn't care.
Think about it this way: you want to set a delegate to an object that responds to the messages defined in the protocol. Your class does this, and your class is also an object. Therefore, you should treat your class like an object that conforms to that protocol. Therefore, what you've written is completely correct (based on what you're trying to do).
One thing to note, though, is this class will not properly respond to conformsToProtocol:. This is generally okay for a delegate setup anyway (delegates don't usually check if the class conforms — they just check if it can respond to a selector).
As a side note, one thing you can do syntactically is:
Class<SomethingDelegate> variable = (Class<SomethingDelegate>)[self class];
The difference here is that the compiler will use the class methods from the protocol instead of instance messages. This is not what you want in your case, though.
There is no Objective-C syntax to indicate that a metaclass conforms to a protocol.
I think you can do it at runtime, by using class_addProtocol on the metaclass. But I haven't tried it.
I guess you could also write a +conformsToProtocol: method on your class, and lie about your conformance. This could have unexpected side-effects, since there's already a +conformsToProtocol: on NSObject (in addition to -conformsToProtocol:).
Neither of these will eliminate the need for a cast to shut the compiler up. Just use a singleton.

Introspect parameter of type: id to decide whether it is a class or a protocol

I have the following method:
-(void)SomeMethod:(id)classOrProtocol;
It will be called like this:
[self someMethod:#protocol(SomeProtocol)];
Or
[self someMethod:[SomeClass class]];
Within the method body I need to decide if |classOrProtocol| is:
Any Class(Class) OR Any Protocol(Protocol) OR Anything else
[[classOrProtocol class] isKindOfClass: [Protocol class]]
Results in a (build)error:
Receiver 'Protocol' is a forward class and corresponding #interface may not exist
So how can I tell a Protocol from a Class from anything else?
In Objective-C 2 (i.e. unless you use 32 bit runtime on OS X) Protocol is defined to be just a forward class, see /usr/include/objc/runtime.h. The real interface is nowhere declared. You can try to include /usr/inlcude/objc/Protocol.h by saying
#import <objc/Protocol.h>
but as is written there, no method is publicly supported for an instance of Protocol. The only accepted way to deal with Protocol instances is to use runtime functions, given in Objective-C Runtime Reference. It's not even publicly defined whether Protocol is a subclass of anything, and it's not even stated that it implements NSObject protocol. So you can't call any method on it.
Of course you can use the source code of the runtime to see what's going on. Protocol inherits from Object (which is a remnant from pre-OpenStep NeXTSTep), not from NSObject. So you can't use the familiar methods for NSObject-derived objects, including Class of NSObject-derived objects. See the opensourced implementations of Protocol.h and Protocol.m. As you see there, the class Protocol itself doesn't do anything, because every method just casts self to protocol_t and calls a function. In fact, as can be seen from the function _read_images and others in objc-runtime-new.mm, the isa pointer of a Protocol object is set by hand when the executable and libraries are loaded, and never used.
So, don't try to inspect whether an id is a Protocol or not.
If you really need to do this, you can use
id foo=...;
if(foo->isa==class_getClass("Protocol")){
...
}
But, seriously, don't do it.
This is not an issue 'caused by inability to determine whether it's class or protocol. The error is 'caused by missing interface of Protocol class. Make sure you import Protocol.m at the top of your implementation file where you're testing argument's type.
You can also try using NSClassFromString() function which will return Class object or nil. Do note though that if nil is returned it doesn't mean that argument is protocol. It just means that it could be undefined class too!
There is also method NSProtocolFromString which returns appropriate results - Protocol for protocol and nil for undefined protocol.

How can I tell the compiler that my class resolves methods dynamically?

I have a class which uses resolveInstanceMethod to dynamically implement methods.
When I call the dynamically implemented methods from other parts of the code, the compiler emits a warning that the object may not respond to the selector. I would like the compiler to not emit such warnings for this class, but I don't want to suppress warnings when I invoke an invalid selector on other classes. Is this possible?
Assuming you know the method signatures that will be dynamically resolved at compile time, you can declare 'em in an informal category:
#interface MyDynamicallyResolvingClass(MethodsThatWillResolveAtRuntime)
... declare the methods here ...
#end
No need to provide an implementation.
If you don't know the signatures -- if the method names are dynamic, too -- then you'll need to use either -performSelector: (or the single or double object argument variants) or you will likely want to use NSInvocation, unless performance is a major concern (if it is, there are alternative solutions that are significantly more fiddly).
Use performSelector:
It's equivalent to sending a message directly to the receiver, however, it allows you to send messages that aren’t determined until runtime.
If your methods take one or two arguments, you can use the sisters of this method: – performSelector:withObject: and – performSelector:withObject:withObject:
If your methods have more than two arguments, or arguments that are not of object type, this answer is not adapted.