Check if port is blocked by windows firewall - vb.net

How do i check if specific port is blocked by Windows firewall , both in incoming and outgoing connections.
I've seen code samples such as this one:
Protected Sub Button1_Click(ByVal sender As Object, ByVal e As EventArgs)
Dim host As String = "localhost"
Dim port As Integer = 6900
Dim addr As IPAddress = CType(Dns.GetHostAddresses(host)(0), IPAddress)
Try
Dim tcpList As New TcpListener(addr, port)
tcpList.Start()
Catch sx As SocketException
' Catch exception here if port is blocked
End Try
End Sub
But how can i know if the exception is thrown specifically because of firewall blocking, and not because of other socket errors?

I'd say that the proper way to check if Windows Firewall is blocking a port isn't to test it, but to use the Windows Firewall API to check conclusively.
I've never used it but I'd assume that INetFwOpenPorts would be the place to start.
Here's a VB.Net code sample that seems to contain code that does this. Specifically I'd suggest looking at the IsxPLportOpen method in that sample which uses the GloballyOpenPorts method to get a reference to INetFwOpenPorts.

Related

TCP Client to Server communication

All I'm looking for is a simple TCPClient/Listner example on Windows Form VB.Net. I'm a newbie and Microsoft TCPClient/Listner class examples are not what I am looking for. All I am looking is for the TCPClient to send a message and for a TCPListener to get the message and to send a message back "I got your message" ?
A little help would be great. I have some codes, but is only to send message to server and not back from server to client..
Any help will be very appreciated..
TCP communication is stream-based, which means it doesn't handle any packets. Due to this, messages that you receive might be either partial or lumped together.
You could for example send:
Hello!
How are you?
But you might receive:
Hello!How are you?
or:
Hello!How ar
e you?
(or something similar)
To fix this you must apply something called "length-prefixing". Length-prefixing (or length prefixing) means that before you send a message, you put its length (amount of characters/bytes) in the beginning of it. By doing so, the endpoint will know exactly how many bytes to read for each message. Thus there will be no problems with messages being partial or lumped together.
This is not the most straightforward thing to do as a beginner, as to get it to work properly on both sides you have to structure your code just right. So I've created two classes that will take care of this for you. See the examples below on how to use them for simple text message-based communication.
Link to source: http://www.mydoomsite.com/sourcecodes/ExtendedTcpClient.zip
Link to C# source : http://www.mydoomsite.com/sourcecodes/ExtendedTcpClient%20CSharp.zip
EDIT (2019-11-08)
Some time ago I made an upgraded version of this with a bit better code structure and error handling. For those of you interested, the new code can be downloaded here (VB.NET only):
https://www.mydoomsite.com/sourcecodes/ExtendedTcpClient%202.0.zip
Example usage
Note that in those examples Client does not refer to the client side, but to the TcpClient.
Server side
First declare a new variable for ExtendedTcpClient, and be sure to
include WithEvents in the declaration.
Dim WithEvents Client As ExtendedTcpClient
Then you will need a TcpListener and a Timer to check for incoming connections.
Dim Listener As New TcpListener("0.0.0.0", 5555) 'Listen for any connection on port 5555.
Dim WithEvents Tmr As New System.Windows.Forms.Timer
Then you need to subscribe to the timer's Tick event.
Private Sub Tmr_Tick(sender As System.Object, e As System.EventArgs) Handles Tmr.Tick
End Sub
In there you check for incoming connections via the Listener.Pending() method. When you are to accept a connection you first declare a new
instance of the ExtendedTcpClient. The class requires to have a
form as its owner, in this application Me is the current form.
Then you use the ExtendedTcpClient.SetNewClient() method with
Listener.AcceptTcpClient() as its argument to apply the
TcpClient from the listener. Put this code in the Tmr_Tick sub:
If Listener.Pending() = True Then
Client = New ExtendedTcpClient(Me)
Client.SetNewClient(Listener.AcceptTcpClient())
End If
Now the client and server are connected to each other.
Now you need to subscribe to the PacketReceived event of the
client. Create a sub like so:
Private Sub Client_PacketReceived(sender As Object, e As ExtendedTcpClient.PacketReceivedEventArgs) Handles Client.PacketReceived
End Sub
All received data are presented in an array of bytes.
In the PacketReceived sub you can output the received packet as text into a TextBox. Just check if the packet header is PlainText and then
you can convert the received packets contents (which is an array of
bytes, accessed via e.Packet.Contents) to a string and put it in
the TextBox.
If e.Packet.Header = TcpMessagePacket.PacketHeader.PlainText Then
TextBox1.AppendText("Message recieved: " & System.Text.Encoding.Default.GetString(e.Packet.Contents) & Environment.NewLine)
End If
System.Text.Encoding.Default.GetString() will convert a byte array to normal text.
In the PacketReceived sub you can also make it send "Message received" to the client.
Dim ResponsePacket As New TcpMessagePacket(System.Text.Encoding.Default.GetBytes("Message received."), TcpMessagePacket.PacketHeader.PlainText)
ResponsePacket.Send(Client.Client) 'Get the ExtendedTcpClient's underlying TcpClient.
Lastly, when closing the form you just need to disconnect the client.
Private Sub ServerWindow_FormClosing(sender As Object, e As System.Windows.Forms.FormClosingEventArgs) Handles Me.FormClosing
If Client IsNot Nothing Then Client.Disconnect()
End Sub
And that's it for the server side.
Client side
For the client side you will do pretty much the same as the server side, though you won't be needing a TcpListener nor a Timer.
Dim WithEvents Client As New ExtendedTcpClient(Me) 'The current form as its owner.
Connect to the server via the IP and port you've given the listener.
Client.Connect("127.0.0.1", 5555) 'Connects to localhost (your computer) at port 5555.
Now if you want to send text to the server you'd do something like this (in for example a button):
Dim MessagePacket As New TcpMessagePacket(System.Text.Encoding.Default.GetBytes(TextBox2.Text), TcpMessagePacket.PacketHeader.PlainText)
MessagePacket.Send(Client.Client)
TextBox2 includes the text you want to send.
Lastly, you will need to subscribe to the PacketReceived event here too to check for responses from the server. In there you receive text just like the server does.
Private Sub Client_PacketReceived(sender As Object, e As ExtendedTcpClient.PacketReceivedEventArgs) Handles Client.PacketReceived
If e.Packet.Header = TcpMessagePacket.PacketHeader.PlainText Then
TextBox1.AppendText(System.Text.Encoding.Default.GetString(e.Packet.Contents) & Environment.NewLine) 'Prints for example "Message received." from the server.
End If
End Sub
And now everything should be working!
Link to a complete example project (only client-to-server): http://www.mydoomsite.com/sourcecodes/TCP%20Messaging%20System.zip
Link to C# example: http://www.mydoomsite.com/sourcecodes/CSharp%20TCP%20Messaging%20System.zip
If you want to add more headers to the class (the headers indicate to you what kind of data each packet contains), open TcpMessagePacket.vb and add more values in the PacketHeader enum (located in the region called Constants).
Hope this helps!
Screenshot from the example project
(Click the image for larger resolution)

Setting a manual timeout in VB.NET

I have a vb.net application that interfaces with some external hardware - an array of motor controllers. To do this, I'm using a CANOpen library provided by the hardware supplier. However, the timeouts built into the library are frankly excessive, and cause the application to hang painfully under specific conditions. I'd prefer not to need to edit the library if possible.
What's the most sensible way to design in another, shorter timeout within vb.net? The function in question is a blocking function, so presumably in-thread timers won't help. Is there an elegant solution here?
Give this a try, it's is the best I could come up with so far. I've used background workers just because they are easy to use.
Basically it's a thread within a thread which will at least keep your UI responsive, judging by what you've said you should probably use threading for all the drive comms functions anyway in case a drive loses comms for any reason while the app is running.
This ain't pretty, but it will at least allow you to exit out early before the CAN function itself times out.
Private connected As Boolean
Private Sub bwTryConnect_DoWork(ByVal sender As Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles bwTryConnect.DoWork
Dim timeout As Boolean
Dim timeoutCount As Integer
Dim timeoutValue As Integer = 5 ' timeout value
bwConnect.RunWorkerAsync() ' start worker to try connection
While bwConnect.IsBusy And Not timeout
Thread.Sleep(1000) ' wait a second
timeoutCount += 1 ' increment timeout value
If timeoutCount = timeoutValue Then timeout = True ' connection timed out
End While
' connected will be true if the try connection worker completed (connection to drive ok) before the timeout flag was set, otherwise false
connected = Not timeout
End Sub
Private Sub bwConnect_DoWork(ByVal sender As Object, ByVal e As System.ComponentModel.DoWorkEventArgs) Handles bwConnect.DoWork
' use your CAN library function here - either a simple connect command or just try reading an arbitary value from the drive
' if you want to test this, uncomment one of the following lines:
'Thread.Sleep(20000) ' simulate timeout
'Thread.Sleep(2000) ' simulate connect
End Sub
Obviously you then call with bwTryConnect.RunWorkerAsync().

Serial port - no bytes available

I'm developing an app that takes bytes from COM port and manage them.
Unfortunately I don't have the opportunity to work on pc where this app will run, so I need a way to send "fake data" on my COM port so my app can read it.
Whatever I do, no bytes are available on selected COM port.
This is a basic sample:
'First I create and open desired COM port
Dim port = New SerialPort(cboPorts.SelectedItem, 9600, Parity.None, 8, StopBits.One)
port.Open()
If Not port.IsOpen Then Exit Sub
Then, with a timer, I try to write on it and then read:
Private Sub tmrTest_Tick(sender As Object, e As EventArgs) Handles tmrTest.Tick
Dim tot = rnd.Next(0, 3)
If tot > 0 Then
Dim buffer(tot) As Byte
rnd.NextBytes(buffer)
port.Write(buffer, 0, tot)
Dim t = port.BytesToRead
Console.WriteLine("Got {0} bytes on COM port", t)
End If
End Sub
In real app, bytes are not read right after they are written (I have a timer that reads COM port every second) but result is the same: port.BytesToRead is always zero.
Serial ports don't work this way. You can't read back the data you just wrote out. When you read, you you read the input buffer and when you write you write to the output buffer (you can't read the output buffer)
The only way to simulate what you want is to use another machine and connect a serial port between them, or read and write to two different serial ports on the same machine AppA writes to serial port 1 and reads from port 2 and AppB does the opposite.

Cannot get port to close

I am trying to fix an app that uses TCP to receive files. Unfortunately, I do not have the source code for the sending application. The problem that I am having is that after the first file is received, the second one is sent by the sending application, but it is not being picked up by the receiving application.
I believe the issue is that the socket is not being closed after receiving the file. I have a method that should close it, but _socket.Connected = false, so nothing is done. However, if I check the port, it is still bound, even after the socket is closed.
Private Sub CloseSocket(ByVal disconnect As Boolean)
If Not (_socket Is Nothing) Then
If (_socket.Connected = True) Then
_socket.Shutdown(SocketShutdown.Both)
If(disconnect) Then
_socket.Disconnect(True)
End If
End If
_socket.Close()
_socket = Nothing
End If
End Sub
I realize that I have not included much code, but the Listen method is quite large and convoluted. I can get additional code if it will provide insight. Any assistance would be greatly appreciated.
EDITED
The code that is used to check the port status is below:
Private Shared Function TcpIpGetPortStatus(ByVal port As Int32) As String
Dim properties As NetworkInformation.IPGlobalProperties
Dim listeners As Net.IPEndPoint()
Dim local As Net.IPEndPoint
Dim connections As NetworkInformation.TcpConnectionInformation()
Dim t As NetworkInformation.TcpConnectionInformation
Dim portStatus As String
portStatus = "Disconnected"
properties = NetworkInformation.IPGlobalProperties.GetIPGlobalProperties()
listeners = properties.GetActiveTcpListeners()
Try
' Cycle through all listening TCP connections and find the one that is associated with port.
For Each local In listeners
If (local.Port = port) Then
portStatus = "Connected"
Exit For
End If
Next local
' Port wasn't in the listening state so check if it is established.
If (portStatus = "Disconnected") Then
properties = NetworkInformation.IPGlobalProperties.GetIPGlobalProperties()
connections = properties.GetActiveTcpConnections()
' Cycle through all active TCP connections and find the one that is associated with port.
For Each t In connections
If (t.LocalEndPoint.Port = port) Then
Select Case t.State
Case NetworkInformation.TcpState.Established
portStatus = "Connected"
Exit For
End Select
End If
Next t
End If
Catch ex As Exception
' Handle Exception...
End Try
Return portStatus
End Function
This function will return "Connected" when called. I've traced it through, and found that the port I was using was still bound. Again, thank you for all help.
ADDITION
I just ran this between two separate systems, using WireShark to capture the data. There is a Sender and Receiver that I do not have sourcecode for, and am trying to integrate with, and the Sender and Receiver that I am updating the code to get it to communicate properly with the existing ones. The stream sent is identical in both cases (except for datetime in the ACK). If I send a second message from the existing sender to the Receiver being upgraded, the message is sent to the port, but the Receiver in development is never notified, which hangs both programs.
After pouring over the code that was provided to me, I finally realized that it was closing and disconnecting the wrong socket. Rather than calling Shutdown and Disconnect on the socket that was used to receive the message, it was called on the listening socket.
Once i realized this, I was able to close the correct socket, and the application began to work. Now I just need to go through and correct all of the issues that this caused with the underlying code, and things should be good.
Thank you to all of the people who responded. You got me thinking in the right direction.

Console CTRL-C handling when using serial port fails

Using VB.Net I've added a CTRL-C handler:
AddHandler Console.CancelKeyPress, AddressOf QuitHandler
Which does the following:
Private Sub QuitHandler(ByVal sender As Object, ByVal args As ConsoleCancelEventArgs)
Console.WriteLine("Quitting...")
args.Cancel = True
Quit = True
End Sub
I then have a main loop which just runs until Quit=True.
This all works until I start reading from the serial port:
Private Sub port_DataReceived(ByVal sender As Object, ByVal e As System.IO.Ports.SerialDataReceivedEventArgs) Handles Port.DataReceived
at which point the CTRL-C handler gets ignored for about 30secs at which point the console app just terminates without going through the cleanup code.
Why?
I don't know VB, but my guess would be that you're attempting to read data from the serial port that isn't there (err, the port is there, the data isn't); as a result, your program is blocking ("hanging") until the read attempt times out after 30 seconds.
If I'm correct, you need some way to poll your serial input without blocking, or (better) to get an asynchronous sub called when data actually appears.
You should make sure to understand how Timeouts work, since you are reading serial port on pooling. Your serial thread will always be running and trying to read something.
A best approuch would be to read data just when its availiable, then your serial thread would have time to breath.
You can also try to use DoEvents.