Interface Builder UIButton with Image Rounded Corners Gone - uibutton

Using Interface Builder I have a UIView with a number of UIButtons as subviews. In IB all of the button types are set to Rounded Rect and each button uses an image from the image drop down box. The images are square and the size of the rounded rect UIButton is the same as image. The images are png's and they are from b&w photo's.
The issue is the UIButton rounded corners are gone and everything is square in IB and when running under the simulator.(no hardware yet) I was hoping the button drawRect would crop the image and preserve the rounded rect look. Is there a way to do this? in IB?
Appreciate the help.

Make sure that Clip Subviews are checked in IB. It's in the Attributes Inspector under the View section.

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OS X chat app with resizable bubbles

I'm building chat application for Mac OS, similar to iMessage. I wonder, how can I implement resizable text views in bubbles. I mean, when I resize chat window bubbles with text will resize to. Any ideas, links will be very useful. Thank you for help)
For text resizing, you use auto layout. If you have an NSScrollView containing MYBubbleViews containing NSTextViews, you can add NSLayoutConstraints using the leftAnchor and rightAnchor properties of the scroll view's content view and those of the bubble view, and add constraints between all edges of the text view and bubble view. Then pin the bubble views to the top/prev view.
Also make sure you set the NSTextView to wrap. The width of the intrinsic size of the text view will be set so that it fills the width and the intrinsic height will be set to fit the whole text.
I previously thought it was about drawing the bubbles, so I first gave this answer:
If you look at Messages.app, you'll see that they're not circular bubbles. They are basically composed of several shapes overlaid on each other. A rectangle with rounded corners, plus a bezier path of the tip.
So you should be able to take a NSTextView for the text, make it a subview of a custom view that draws a rounded rectangle and the tip in its drawRect method, and then use auto layout constraints to make your bubble view resize with the text view and the text view to the window width.
You could probably also have the bubble view host a CALayer with fill and rounded corners, plus one with an image for the tip (or aCAShapeLayer for the tip), but drawRect is the easier approach.

UIButton inside UIView goes out of bounds

I'm struggling with a problem that probably it's really stupid.
I've created an UIView and inside the UIView I've placed an UIButton and a UISwitch.
The UIView scales it's width based on the screen size keeping from left and right 45px, the UISwitch keeps it's frame size and the UIButton has its frame size changed based on the UIView frame size.
The problem is that the UIButton's text goes out of bounds for no reasons, this is the result I get:
The Blue background is the one of the UIButton and the Yellow background is the one of the UIView
I'm not able to align the text of the UIButton on top, this is what I've tried:
[_privacyButton setTitleEdgeInsets:UIEdgeInsetsMake(0,0,0,0)];
_privacyButton.titleLabel.baselineAdjustment = UIBaselineAdjustmentNone;
And also from the Storyboard I've set the vertical aligment top
Please someone help me, this UIButton is driving me crazy
You need to set constrains for the particular unbutton, i am unable to see you uiswitch, where you place it?.

Adding a UIView as a subview to UIImageView

I am working on creating a color picker for "iOS". I am using this project, since it does what i want: "This"
I want to create a moveable circle (UIView) on top of the palette (UIImageView).
What I want to do is, while users move the circle, take the touch point and call the method getPixelColorAtLocation(); and change the background color of the circle to the color on current point. (Seen on most of the color palette/wheels)
The method getPixelColorAtLocation() is available on a child view. I created a circle with UIView on parent view, the problem is I cant call to getPixelColorAtLocation() from parent view.
My question is, Is there anyway to add a UIView as a subView to UIImageView. If I cant, what choices do I have to achieve what I want?
Yes you can do this.
[myImageView addSubview:sampleView];
An image view is just a subclass of UIView, so you can add subviews to it however you'd like. If there's a reason why you can't do so, then you can always make it a subview of the image view's superview, move it to the front, and then use convertPoint:toView: to convert to the image view's coordinate system, then get the pixel color.

Border in a UIButton

I dragged A round rect button into the nib and set a background image for the button. However, the image didn't fill up the whole space, it left out a narrow border on the sides of the button. How do I get rid of this border? Thanks.
if you want to use a custom background image for the UIButton, you should change the button type to UIButtonTypeCustom instead of UIButtonTypeRoundedRect.
(you can do this in the Interface Builder as well)

Rounded corners on NSTableView

I have a custom view subclass similar to NSBox that draws a rounded box background. The problem is that if I place a view like an NSTableView in the box view, it does not clip to the rounded corners. Is there any way to round the corners of NSTableView and its parent scroll view?
I haven't tried this with a table view but have with other controls.
In a subclass of NSTableView (or whatever view/control you want to clip)
Override drawRect:
Create an NSBezierPath with the shape you want (probably appendBezierPathWithRoundedRect:xRadius:yRadius: just remember to use the view's bounds as the size)
Send the path the addClip message to add that shape to the view's clipping path
Call super's drawRect:
If the table view has a header you may need to clip the top corners by subclassing NSTableHeaderView. And if you have scrollbars you may have to do the same thing to them except only clip certain corners. Hopefully you don't have scrollbars because I doubt that would look right. Basically you want to clip the view/control that draws that part, clipping the parent will not cause subviews to be clipped.
If you look at Apple's Welcome to Xcode window they get away with it by drawing a custom header at the top and a text block at the bottom so they don't have to round the table view itself. If you can do something like that I would.