simple red5 chat - red5

i want to create simple red5 video chat, consisting of two swf, one for showing the video of the user from webcam which is easy, the problem that i am having is how to get the video of the other user in the second swf file from the server,
Basically i want to connect the swf files with the php and mysql so the respective users can connect with each other,
Does any one have an example or something to work with as i am stuck here, i have also searched the net on this topic but most off the video chat tutorials are complex ones.

Have a look at
http://www.red5chat.com/
This may help you.

Related

Send real-time video via wifiSend

I would like to make a personal application to be installed on two iPhones. The first to be used as a webcam that transmits to the second via wifi.
Having no experience with xCode, I am looking for a code example to connect 2 devices via wifi and transmit a real-time video stream.
Unfortunately, the documentation and examples I found are deprecated or partial and inconsistent.
Where can I find some code examples to help me solve my problem, preferably in ObjectiveC (but also in Swift)?
Thank you

Record participants video stream individually in jitsi-meet

I’m using jitsi for one of our requirement. I have followed quick installation steps to config and install jitsi. I am also using https://jitsi.github.io/handbook/docs/dev-guide/dev-guide-iframe to create room along with some config changes.
One of our requirement is to record the video of participants individually. Basically saving each participants video stream. As of I know Jibri records the whole conference session but we need video streams of participants separately. There was a library which has been archived now Jirecon. I used a enhanced version of it, but was not successful.
Please can anybody help on which approach to follow and how to achieve.
Jibri joins as like participant and records the conference this mean you cannot record each participant via Jibri.
You can try client side recording and after that you can upload the file wherever you want. You can check RecordRTC( https://github.com/muaz-khan/RecordRTC ). But i am not sure about iFrame(you mention about "external_api.js"). You can try.
If you have own instance of jitsi, better way of implementation is instance web project(/usr/share/jitsi/meet). create a js file, develop client side recording and load the file into index.html. And trigger the recording actions via iframe postMessage .
I am not sure but if your purpose is sharing the media files to other participants, you can use jibri and save into local server tempMedia folder and share from there for a while.

Quickblox Sample webrtc video chat not working

I'm trying to implement a webRTC based video chat example. I've taken a look at Quickblox and their solution. In particular, I've given their online demo a test run: http://quickblox.github.io/sample-webrtc-web/
I've opened two tabs in Chrome logged in as different users. It does not seem to work. Does this work for anyone else? Besides that, it looks like a great solution to what I'm trying to achieve so I'm hoping it is just a wrong setting with my computer.
P.S. I can see the local video stream (i.e. my own face staring back at me in the mini view, but the place where I should be able to see the remote user is black).

How can I stream only the sound of a video from YouTube? [closed]

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I would like to stream only sound from youtube. I need this for IOS but others can be ok. I have searched on stackoverflow but I couldn't find. Because I don't want to use another software, I want to directly stream only sound of youtube video by code. Also It should work on background.
Flashgot (for Firefox) has a way to download only the audio of a Youtube video. It exposes links to the audio that looks like this:
https://r3---sn-p5qlsu7d.googlevideo.com/videoplayback?id=887ce37c617a3225&itag=141&source=youtube&requiressl=yes&gcr=ca&ratebypass=yes&mime=audio%2Fmp4&gir=yes&clen=4012348&lmt=1409362978343745&dur=125.828&signature=0A00B9B16BB6EF3192DF33EEF9B2AB67F66F501F.0B649D407144B914A7CC7BE00E795B5BD1B9D932&upn=VFAbXgDGSU8&key=cms1&fexp=900718%2C924231%2C924637%2C927622%2C930809%2C931354%2C932404%2C9405454%2C941004%2C943917%2C945066%2C947209%2C947218%2C948124%2C952302%2C952605%2C952901%2C955301%2C957103%2C957105%2C957201&sver=3&ip=24.235.37.181&ipbits=0&expire=1419930614&sparams=clen,dur,expire,gcr,gir,id,ip,ipbits,itag,lmt,mime,mm,ms,mv,ratebypass,requiressl,source&cmbypass=yes&req_id=3eb2c618c54ca3ee&redirect_counter=2&cms_redirect=yes&mm=26&ms=tsu&mt=1419909012&mv=m
OK, so that is a very big link. This is the same link dissected into pieces:
https://r3---sn-p5qlsu7d.googlevideo.com/videoplayback?id=887ce37c617a3225
&itag=141
&source=youtube
&requiressl=yes
&gcr=ca
&ratebypass=yes
&mime=audio/mp4 #Here's where audio only is specified.
&gir=yes
&clen=4012348
&lmt=1409362978343745
&dur=125.828
&signature=0A00B9B16BB6EF3192DF33EEF9B2AB67F66F501F.0B649D407144B914A7CC7BE00E795B5BD1B9D932
&upn=VFAbXgDGSU8
&key=cms1
&fexp=900718,924231,924637,927622,930809,931354,932404,9405454,941004,943917,945066,947209,947218,948124,952302,952605,952901,955301,957103,957105,957201
&sver=3
&ip=24.235.37.181 #Oh, look. My IP address.
&ipbits=0
&expire=1419930614
&sparams=clen,dur,expire,gcr,gir,id,ip,ipbits,itag,lmt,mime,mm,ms,mv,ratebypass,requiressl,source
&cmbypass=yes
&req_id=3eb2c618c54ca3ee
&redirect_counter=2
&cms_redirect=yes
&mm=26
&ms=tsu
&mt=1419909012
&mv=m
Very interesting. This enables Flashgot to download only the audio and skip the video, thus saving bandwidth. I'm missing details, like how Flashgot created this link, but if Flashgot has a way to do it, it stands to reason that other HTTP clients could do it too.
You can't. The data stream that you receive from youtube includes both video/audio streams.
What you do with the data, it's up to you. This thread has interesting info on the subject.
According to the Youtube API blog post, the only options you have of playing youtube on iOS is to link to the video (and have the internal YouTube app play the video), or link from a UIWebView and play from there.
Audio-only playback is not supported.
I would use a MPMoviePlayerController and hide it's view.
Using Audacity software, you could record the audio played on your computer from any source. Since Audacity is open source and you can find open source browsers, you could combine them and get the audio from youtube. Of course its a lot of work, but I am only saying it could be possible unlike others.
In Linux:
mps-youtube a CLI solution. More details here.
VLC can do that too if started without video - more here.
mplayer can be used with the command mplayer -novideo URL
mpv can be used with the command mpv --no-video URL
Youtube Viewer, a CLI video player can be also used as indicated here.
A cross-platform solution:
As indicated in another answer the Flashgot addon for Firefox can identify in order to download an audio of a Youtube video. It will display a list of available streams for each video.
The idea is to start the youtube stream in an external player, but to be able to select only the audio stream with the Flashgot addon in Firefox by adding the external player as Flashgot "downloader" (like here) and then, after starting the youtube video in Firefox, using Flashgot to play only the audio stream by going to 'Available formats/DASH (separate audio and video tracks)'
[
and select the specific audio track.
[
Multimedia players can be assigned in Flashgot instead of a downloader, like VLC or SMPlayer, as most video players seem able to do the job (in Linux; for Windows, see below update); or even audio players like Clementine, although some audio players may not work.
It will start after a few seconds, some players after more than others. The fastest in Linux seems to be SMPlayer .
UPDATE:
Flashgot has to be up to date.
In Windows, Flashgot seems to display some audio streams in a different location than in the above image, that is already on the first list (before the DASH list). SMPlayer works the best AFAICT. VLC works, but not with all the audio streams listed by Flashgot. Clementine, Foobar2000 and XMPlay failed. It may be an overall-Windows codecs problem. MPC-HC starts but doesn't buffer correctly and stops long before it should.
There are separate streams for audio and video. This is by default in mp4 to flash conversion.
You can get the combined stream in flash format or separate in mp4 form.
Exemple:
[Headphones Stereo Test (HD)][youtube.com/watch?v=ZjAQylVPU3I]
contain
[the flash stream][youtube.com/v/ZjAQylVPU3I]
containing the combination of
audio stream and video stream in mp4 format.
*I'm sorry but the links will not work because they are customized based on ip , expire data , and other things.
To get these links i used uBlock origin for chrome because it has the logger function showing all connections made to server.
search for : mime=video and you can see all links then remove the range to get full length. Same with mime=audio and also you can use that for stream in other flash players but it is against the Terms of Service.

Creating a playlist from my own media library

Hi I'm trying to build my first website where users can play any video from my media library which has 14000 videos in it. If I put a link to the library is there a way that users can access various videos to create their own playlist of say up to 250 videos that will either play sequentially or give them the oportunity to play randomly or maybe the option of rearranging the order that they play in html5 video oh and the media library is on a separate host to the website host. Planning on doing my own hosting.
The question is a bit too vague.
Do you really plan to make all this yourself? If so you are in for a lot of work, serving video requires transcoding, storage, bandwidth, probably CDN.
You might want to think about using sites like youtube or vimeo. or perhaps a service like VidMeUp (http://vidmeup.com)