Cocoa Merging Custom Views - objective-c

Currently, I have an NSStatusItem that, when clicked, shows a custom view below it. The view contains some information and text fields. What I need is for a separate custom view to merge with the first and appear below it, as in further down the screen, not on top or behind the original view. This needs to be a separate view because there are actually several custom view that will be appended depending on what the user does in the first view. I would like to be able to independently add or remove each of these without affecting the others. I've dug through apple documentation but I haven't found anything about putting one custom view inside another programatically.

NSView has an addSubview:positioned:relativeTo: method you can use to add and order views to appear above or below each other. Use superview: to access this method on a container from any of its subviews.
Edit:
Try adding both views to an NSSplitView with a hidden divider. To hide the divider, subclass NSSplitView and override the dividerThickness: method to return 0;

Related

Using the same custom table-view multiple times in one window?

I have created a table view in a nib that I want to use twice in the same window. The table view has its own controller, and I want to connect various parts as outlets. I can do that in the tableview's nib by setting the file owner to the view controller. However, how can I then get this tableview into the parent window?
It looks as if I can't do it through the interface builder?
So I have begun by creating two instance variables in the window controller for the two controllers. I assume I have to do this programmatically? How do I set the locations of each view correctly? Are there any side-effects from doing this? I am doing the window layout for everything else within the interface builder itself. I just can't see this working, however.
I also tried adding in a couple of scrollviews in the window where the table views would go. I thought perhaps then I could hook the scrollview up as an outlet and add them this way. At least then everything would be laid out correctly. This also doesn't seem to work though.

How to combine several iOS controls in one entity (control)?

I want to implement custom search and have one trouble. I need to combine UIButton, SearchBar in one control in order I can refer it by pointer.Then i will dynamically add more UIbuttons to that combined control.And the most important I want to manipulate this combined control as one program entity. For instance,CombinedControl* control;
So what the common way to implement this? Or may be I can emulate this?Thanks in advance!
If you're looking to combine multiple controls into a single unit, the simplest thing to do is just to add them as subviews of a single UIView. You can do this either in Interface Builder (by creating a blank UIView and dropping the other controls on it) or in code (using addSubview:). Then you just have a variable that points to the UIView that you added everything to.
If you want to add behavior to the "combined control", then you should create a subclass of UIView (as H2CO3 suggested above) and add the controls to that view subclass.

In Interface Builder, how can I add UIViews to a subview that is a part of a custom view I've created?

I am working to create a custom view for an iPhone app I'm creating. This custom view is a Popover dialog which is made up of a UIView which contains two images, a button to close the dialog, a label, and a UIScrollView. This view is named MDPopoverCard. I have these files as a part of my view:
MDPopoverCard.xib - The view as drawn up in Interface Builder.
MDPopoverCard.h - Defines a few IBActions and some other properties
MDPopoverCard.m - Implements some functions defined in the header
This is what it looks like in Interface Builder: http://cl.ly/2B0f2x3s1w1i0K2G0Q1r (sorry, I can't post an image yet as I'm new to stackoverflow)
There are a few properties defined in my .m and .h files that control whether the green button is displayed and what the text of the title label is.
I need to display a number of these dialogs in my app and I'd like to reuse this interface I've designed. I want to be able to add buttons and other form elements into the UIScrollView via Interface Builder. However, I have a problem:
Imagine that I have another view I'm drawing up in Interface Builder. I add a UIView to it and set its class to MDPopoverCard. I then drag a couple UIButton objects into my MDPopoverCard view. Here's an example of what it looks like in Interface Builder:
http://cl.ly/1X090h1t1q3f0i3E0917
This screenshot shows another view (the root view) that I've added my MDPopoverCard to. I've then added two buttons as subviews of MDPopoverCard.
These buttons do get properly nested in Interface Builder. However, when I run my app these buttons are added before any of the items that make up my MDPopoverCard view in the xib file. This means that the buttons are being added behind my popover dialog. That's the first problem.
The second problem is that I want these buttons and form elements to actually be added into the UIScrollView that's contained within the MDPopoverCard view, and not just right into the UIView's subviews array. Is there a way to specify this in Interface Builder? I'd really much rather draw buttons into my UIView and connect them to IBActions via Interface Builder than hand write every instance of these dialogs that I may need to display (several).
Any advice? Is there anything I can do to clarify the question?
Thanks for your help!
Formerly Xcode supported user-defined IB plugins for custom UI elements which you could just drag and drop into the XIBs the same way you do with built-in widgets. As of Xcode 4 this nice feature has been removed. (Thanks a lot, Apple.)
Currently I can only think of a hacky way to achieve what you described. What I would do is the following:
create an IBOutletCollection on your MDPopoverCard, e.g. embeddedControls
link it with every UI element (here: the buttons) you want to go inside the scroll view
implement the awakeFromNib in MDPopoverCard and explicitly reset the superview of all the views in embeddedControls to the scroll view in there
Hope this helps (although I haven't tried).

Alternating between several NSViews

What I need may be pretty basic, but I'm definitely not sure as to how to proceed (I've done that before but none of my choices seem that Cocoa-friendly).
Ok, let's say we've got 2 NSViews - one next to the other:
The one on the left serves as a menu.
The one on the right will show a NSView (from a different XIB perhaps?) depending on the selection on the menu.
My questions :
How should I go about loading the different NSViews into the rightmost NSView?
How do I make sure that the subview (the one currently active) is properly resized when the window is resized?
rdelmar's solution should work, but another approach, which may be simpler, is to use an NSTabView to handle switching between the content views. You can hide NSTabView's tabs using the settings pane in interface builder, or by calling [self.tabView setTabViewType:NSNoTabsNoBorder]. I'd probably use a table view for the left side. When the user selects a row, you do something like:
-(void)tableViewSelectionDidChange:(NSNotification *)notification
{
[self.tabView selectTabViewItemAtIndex:[self.menuTableView selectedRow]];
}
The NSTabView can/will take care of properly resizing its content views as long as you've set up its and its content views' autoresizing masks (springs and struts) properly.
You should be able to create a custom view in IB that looks like your yellow view, and set its resizing behavior to expand in both directions with window resizing. Then, when you get your new view (by just referencing one you already have or loading a new xib), add it as a subview of the custom view, and set its frame to that of the custom view. I think that views resize their subviews by default, so it should resize correctly with the custom view.

Best way to have UITableView within another table?

I have a grouped UITableView in class A and if you select a row in section 0, I want it to open up to another UITableView. In the first view, I have a lot of other methods and buttons and custom designed stuff, so I don't want to create another XIB for the other table view since I'll have to copy over all the methods and custom designed stuff. I was thinking creating another XIB, but subclassing the class under the original class A this way I can use the methods of class A without having to redefine them again in the new class. But I'm having problems with this. Is there a better way? Can I have two table views in one XIB, and just hide one till the other is called up? But that seems a little messy..
If you simply try subclassing the existing viewcontroller it will have the same info for the selected row, hence it would have to grow exponentially in order to make display the right UITableView.
If your concern is redefining methods, then simply create a class that will hold those particular methods and include it in the UITableViewControllers that will be using them, that way you will only define it once. This way you can simply create a new UITableViewController and push it into a navigation controller everytime you select a given cell.
As an alternative of showing all options within one UITableView you can try the following: you can probably try adding a UIScrollView inside the UITableViewCell. I would make it scroll horizontally while keeping the UITableView scroll vertically.