Resign first responder from separate class - objective-c

I have a class that makes a keyboard toolbar which has "Next", "Previous", and "Done" buttons on it. Is there a way for this class to know (or find out) what objects are on the screen at any time?
E.g., can it see what the current view is and what the text fields on it are, and then be able to resign the first responder?

If you specifically want to resign first responder without the need to known which view is the first responder you can send resignFirstResponder to "nil" like this:
[[UIApplication sharedApplication] sendAction:#selector(resignFirstResponder) to:nil from:nil forEvent:nil];
This is documented behaviour although I cannot find in the docs right now.

Is there a way for this class to know
(or find out) what objects are on the
screen at the time?
Find the momma view and you can iterate through all the objects on the screen (because they will be UIViews too) like this. Note that you may need to add recursion:
for (UIView *view in mommaView.subviews) {
do something to the view
}

You can start at the Window class and go down from there, asking [view respondsTo:#selector(isFirstResponder) && [view isFirstResponder] on each. Some debugging code that I use might come in handy as a template and also while debugging:
+ (void) dumpWindowFrom:(NSString *) fromText {
[self dumpViews:[[UIApplication sharedApplication] keyWindow] from:fromText];
}
void dumpViewsRecursive(UIView* view, NSString *text, NSString *indent)
{
Class cl = [view class];
NSString *classDescription = [cl description];
// while ([cl superclass]) //restore to print superclass list
// {
// cl = [cl superclass];
// classDescription = [classDescription stringByAppendingFormat:#":%#", [cl description]];
// }
if ([text compare:#""] == NSOrderedSame)
NSLog(#"%d: %# %# %#", (int)view, classDescription, NSStringFromCGRect(view.frame), view.hidden ? #"Inv" : #"Vis");
else
NSLog(#"%d: %# %# %# %#", (int)view, text, classDescription, NSStringFromCGRect(view.frame), view.hidden ? #"Inv" : #"Vis");
for (NSUInteger i = 0; i < [view.subviews count]; i++)
{
UIView *subView = [view.subviews objectAtIndex:i];
NSString *newIndent = [[NSString alloc] initWithFormat:#" %#", indent];
NSString *msg = [[NSString alloc] initWithFormat:#"%#%d:", newIndent, i];
dumpViewsRecursive (subView, msg, newIndent);
[msg release];
[newIndent release];
}
}
+ (void) dumpViews: (UIView *) view {
dumpViewsRecursive (( (!view) ? [[UIApplication sharedApplication] keyWindow] : view), #"" ,#"");
}
+ (void) dumpViews: (UIView *) view from:(NSString *) fromText{
dumpViewsRecursive ((!view) ? [[UIApplication sharedApplication] keyWindow] : view, fromText, #"");
}

yes, the methods provided below will be called whenever a textField becomes Active. I think you are looking for
- (BOOL) textFieldShouldReturn:(UITextField *)textField
{
[textField resignFirstResponder];
return 1;
}
or
- (void) textFieldDidBeginEditing:(UITextField *)textField
{
[textField resignFirstResponder];
}
- (void) textFieldDidEndEditing:(UITextField *)textField
{
[textField resignFirstResponder];
}
and if you are looking for a specific textField in your view, you should assign them tags:
textField.tag =1 // for textField 1
textField.tag =2 // for textField 2
// You may check for these tags and then resign specific ones.

Related

Unable to Get View Class in the top

I am trying to get current view open in my code using this code in delegate while handling Push Notification
NSArray *views = window.subviews;
NSLog(#"views: %#", views);
UIView *topview=[views lastObject];
when is click on topview and see using below tool (eye mark) it shows the current view
open .
But when i am try to get its kind of class using below two method none of these work
for(UIView *view in window.subviews)
{
if([view isKindOfClass:[MyClass class]])
{
NSLog(#"view is a MyClass\n");
}
}
or
if ([topview isKindOfClass:[MyClass class]])
{
NSLog(#"topview is a MyClass\n");
}
else
{
NSLog(#"topview is NOT a MyClass\n");
}
How can i get my visible view name of kind of class.
self.navigationController.viewControllers returns a UIViewController* array, not a UIView* array.
So, for your first solution:
for(UIViewController *viewController in self.navigationController.viewControllers)
{
if([viewController.view isKindOfClass:[MyClass class]])
{
NSLog(#"view is a MyClass\n");
}
}
will work.
For the visible UIViewController*, you can use:
UIViewController* viewController = self.navigationController.visibleViewController;
For the topmost view:
UIView* topmostView = [[[[UIApplication sharedApplication] keyWindow] subviews] lastObject];

Custom InputView for UISearchBar doesn't work after tap cancel button in iOS7

In my iOS App , i need to set custom inputView for UISearchBar in iOS7.
So i wrote following codes.
NSArray *searchBarSubViews = [[self.sBar.subviews objectAtIndex:0] subviews];
for(int i =0; i<[searchBarSubViews count]; i++) {
if([[searchBarSubViews objectAtIndex:i] isKindOfClass:[UITextField class]])
{
UITextField* search=(UITextField*)[searchBarSubViews objectAtIndex:i];
[search setFont:[UIFont fontWithName:#"CustomFont" size:15]];
search.delegate = self;
[search setInputView:self.customKeyboard];
[self.customKeyboard setTextView:search];
}
}
It is working fine. However when i type with my custom keyboard and tap Cancel Button to resignFirstResponder.
And i tap UISearchBar again, i can't type any text in UISearchBar , including native english keyboard.
And also Cancel Button is hiding and UISearchBar is not working anymore.
I don't know why is happening?
How can i solve it?
I tried your code and it's working fine with my app. In fact thanks and congratulations seem to be in order, because for one reason or other you seem to have solved a problem others on this site had to built more elaborate workarounds for.
In my app the keyboard changes according to the selected scope of the searchbar:
scope == 0 presents my CustomKeyboard
scope != 0 presents the usual iPhone Keyboard.
My implementation of your code looks like this:
-(UITextField *)textFieldFormSearchBar{
NSArray *searchBarSubViews = [[self.searchBar.subviews objectAtIndex:0] subviews];
for(int i =0; i<[searchBarSubViews count]; i++) {
if([[searchBarSubViews objectAtIndex:i] isKindOfClass:[UITextField class]])
{
UITextField* search=(UITextField*)[searchBarSubViews objectAtIndex:i];
return search;
}
}
return nil;
}
-(BOOL)searchBarShouldBeginEditing:(UISearchBar *)searchBar{
if (searchBar.selectedScopeButtonIndex==0) {
self.textFieldFormSearchBar.delegate = self;
self.textFieldFormSearchBar.inputView=self.customKeyboard;
self.customKeyboard.field=self.textFieldFormSearchBar;
}
else{
if (self.customKeyboard.superview!=nil) [self.customKeyboard removeFromSuperview];
self.textFieldFormSearchBar.delegate = self;
self.textFieldFormSearchBar.inputView=nil;
self.customKeyboard.field=nil;
}
return YES;
}
-(void)searchBar:(UISearchBar *)searchBar selectedScopeButtonIndexDidChange:(NSInteger)selectedScope{
if (selectedScope==0) {
self.textFieldFormSearchBar.delegate = self;
self.textFieldFormSearchBar.inputView=self.customKeyboard;
self.customKeyboard.field=self.textFieldFormSearchBar;
}
else{
if (self.customKeyboard.superview!=nil) [self.customKeyboard removeFromSuperview];
self.textFieldFormSearchBar.delegate = self;
self.textFieldFormSearchBar.inputView=nil;
self.customKeyboard.field=nil;
}
[self.textFieldFormSearchBar reloadInputViews];
}
-(BOOL)searchBarShouldEndEditing:(HDLSearchBar *)searchBar{
if (self.customKeyboard) {
[self.customKeyboard removeFromSuperview];
}
return [self.textFieldFormSearchBar resignFirstResponder];
}
Probably not the most efficient way to do it, but it does the trick. I hope you'll find something that helps you solve your problem.

Xcode Unrecognized Selector Error

I've been having a ton of issues with this section of an app that I'm writing, I'm sure people here are getting sick of me so I'm going to try and solve all my questions in this post. I'm working on an app that behaves like a photo gallery, and I'm implementing the option to have the user delete photos from their gallery. To accomplish this, I decided to place an invisible button over each picture. When the user hits an "Edit" button, the hidden delete buttons over each picture become active. I'm using the same IBOutlet over each of the hidden buttons for simplicity, and I've tagged each button appropriately in Interface Builder. When the user taps the button over the picture, an alert view appears asking if they really want to delete it. If they click yes, I call removeObjectAtIndex and delete the image from the UI. But, when I click "Yes" in the alert view, I get an error from Xcode stating:
2012-04-04 11:26:40.484 AppName[608:f803] -[UIButton setImage:]: unrecognized selector sent to instance 0x6a922c0
2012-04-04 11:26:40.485 AppName[608:f803] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIButton setImage:]: unrecognized selector sent to instance 0x6a922c0'*
I've been trying to figure out what is causing this for a few hours now to no avail. I'm not setting the image of a UIButton anywhere in my code. I did in IB, but I simply set the buttons types to Custom so that they appear invisible. I will post my entire file below, I can't find any issues in my code, so any help is much appreciated! Thanks.
EDIT Here is the current version of the code:
- (IBAction)grabImage {
self.imgPicker = [[UIImagePickerController alloc] init];
self.imgPicker.delegate = self;
self.imgPicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
_popover = [[UIPopoverController alloc] initWithContentViewController:imgPicker];
[_popover presentPopoverFromRect:self.imageView.bounds inView:self.imageView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
}
else {
[self presentModalViewController:imgPicker animated:YES];
}
[self.imgPicker resignFirstResponder];
}
// Sets the image in the UIImageView
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img editingInfo:(NSDictionary *)editInfo {
if (imageView.image == nil) {
imageView.image = img;
self.array = [NSMutableArray arrayWithObject:[NSData dataWithData:UIImagePNGRepresentation(imageView.image)]];
[picker dismissModalViewControllerAnimated:YES];
[self.popover dismissPopoverAnimated:YES];
return;
}
if (imageView2.image == nil) {
imageView2.image = img;
NSLog(#"The image is a %#", imageView);
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView2.image)]];
[picker dismissModalViewControllerAnimated:YES];
[self.popover dismissPopoverAnimated:YES];
return;
}
if (imageView3.image == nil) {
imageView3.image = img;
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView3.image)]];
[picker dismissModalViewControllerAnimated:YES];
[self.popover dismissPopoverAnimated:YES];
return;
}
if (imageView4.image == nil) {
imageView4.image = img;
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView4.image)]];
[picker dismissModalViewControllerAnimated:YES];
[self.popover dismissPopoverAnimated:YES];
return;
}
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
self.title = NSLocalizedString(#"Photo Gallery", #"Photo Gallery");
self.tabBarItem.image = [UIImage imageNamed:#"42-photos.png"];
}
return self;
}
////start of saving////
- (void)applicationDidEnterBackground:(UIApplication*)application {
NSLog(#"Image on didenterbackground: %#", imageView);
self.array = [NSMutableArray arrayWithObject:[NSData dataWithData:UIImagePNGRepresentation(imageView.image)]];
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView2.image)]];
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView3.image)]];
[self.array addObject:[NSData dataWithData:UIImagePNGRepresentation(imageView4.image)]];
[self.user setObject:self.array forKey:#"images"];
[user synchronize];
}
- (void)viewDidLoad
{
self.user = [NSUserDefaults standardUserDefaults];
NSLog(#"It is %#", self.user);
self.array = [[self.user objectForKey:#"images"]mutableCopy];
imageView.image = [[UIImage alloc] initWithData:[self.array objectAtIndex:0]];
imageView2.image = [[UIImage alloc] initWithData:[self.array objectAtIndex:1]];
imageView3.image = [[UIImage alloc] initWithData:[self.array objectAtIndex:2]];
imageView4.image = [[UIImage alloc] initWithData:[self.array objectAtIndex:3]];
UIApplication *app = [UIApplication sharedApplication];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(applicationDidEnterBackground:)
name:UIApplicationDidEnterBackgroundNotification
object:app];
backToGalleryButton.hidden = YES;
tapToDeleteLabel.hidden = YES;
deleteButton1.hidden = YES;
[super viewDidLoad];
}
///// shows the hidden and invisible "delete" button over each photo.
- (IBAction)editButtonPressed:(id)sender {
grabButton.hidden = YES;
editButton.hidden = YES;
backToGalleryButton.hidden = NO;
tapToDeleteLabel.hidden = NO;
deleteButton1.hidden = NO;
}
////
// This is when the user taps on the image to delete it.
- (IBAction)deleteButtonPressed:(id)sender {
NSLog(#"Sender is %#", sender);
UIAlertView *deleteAlertView = [[UIAlertView alloc] initWithTitle:#"Delete"
message:#"Are you sure you want to delete this photo?"
delegate:self
cancelButtonTitle:#"No"
otherButtonTitles:#"Yes", nil];
[deleteAlertView show];
int imageIndex = ((UIButton *)sender).tag;
deleteAlertView.tag = imageIndex;
}
- (void)alertView: (UIAlertView *) alertView
clickedButtonAtIndex: (NSInteger) buttonIndex
{
if (buttonIndex != [alertView cancelButtonIndex]) {
NSLog(#"User Clicked Yes. Deleting index %d of %d", alertView.tag, [array count]);
NSLog(#"The tag is %i", alertView.tag);
[self.array removeObjectAtIndex: alertView.tag];
NSLog(#"After deleting item, array count = %d", [array count]);
NSLog(#"Returned view is :%#, in view: %#", [self.view viewWithTag:alertView.tag], self.view);
((UIImageView *)[self.view viewWithTag:alertView.tag]).image =nil;
}
[self.user setObject:self.array forKey:#"images"];
}
Update: I added breakpoints, and discovered that ((UIImageView *)[self.view viewWithTag:alertView.tag]).image =nil; is the line that is causing the crash, I still can't figure out why though.
I don't see setImage: being called in any of that code you pasted into your question, but I can tell you this: UIButton's setImage method actually requires a button state as a second parameter.
e.g.
[UIButton setImage: forState:]
I've linked Apple's documentation for you.
If your calls to setImage: don't have a second parameter, that would explain the "unrecognized selector error" you're seeing.
This is an extension to #MichaelDautermann , who makes a very good point that a UIButton has a setImage:forState: method, but no setImage method. However, you ARE calling set image. Not on a button, but when you say imageView.image and imageView2.image. This invokes the setter method for the image view. I would set a breakpoint (or use NSLog and the %# item) to ensure that imageView is in fact an imageView and not a button. If it somehow changed from under you, this could be causing the issue. Simply set a break point at those two lines and see if you even make it past them.
Additionally, if Xcode isn't popping you over to which line is actually causing the issue, check your crash logs. Symbolicated, the log will give you the line number. Or, a less direct approach would be to set breakpoints at the ends of the methods you provided in your answer, and see how many you get past. Once you crash, you can narrow down which method is causing you grief, and then start setting break points within the method until you get to the line in question.
UPDATE:
You said in the comments that ((UIImageView *)[self.view viewWithTag:alertView.tag]).image =nil is what you have, but self.view is a UIControl. Changing the cast won't affect the result. Is the UIImageView whose image you are trying to delete a subview of a UIControl? If not, you're never going to get the image view back from viewWithTag. Generally, self.view refers to a view controller's view, so if you're getting a UIControl, my assumption is either your whole view is a UIControl, or you're doing this in the wrong class. Which class are you doing this in, and what is it a subclass of? It appears you are doing this in a view controller, but I just want to be sure. And again, in either case (UIControl or UIImageView), neither class responds to setImage.

Receiving Drag events on an NSWindow when the window contains a single WebView view

I am new to objective-c and cocoa so please break things down for me. I'm working on a project started by another developer and have only been working in objective-c for 3 days.
I have an NSWindow subclass that contains a WebView view. The WebView content that is loaded is a Silverlight plugin. I registered the NSWindow to receive Drag events. The drag events are being generated but only when the drag occurs within the NSWindow Title Bar. I register for the drag events in the load method.
AdminWindow.mm
#import "AdminWindow.h"
#import "NativeMessageReceiver.h"
extern AdminWindow* adminRiaWindow;
#implementation AdminWindow
#synthesize adminWebView;
BOOL isAdminContentLoaded;
-(void) load
{
if (!isAdminContentLoaded)
{
NSLog(#"loading Admin window");
NSString *curDir = [[NSBundle mainBundle] bundlePath];
NSString* url = [NSString stringWithFormat: #"file://%#/Contents/Resources/RIA/AdminContentMac.html",curDir];
[[adminWebView mainFrame] loadRequest: [NSURLRequest requestWithURL: [NSURL URLWithString: url]]];
[adminWebView setDrawsBackground:NO];
id win = [adminWebView windowScriptObject];
NativeMessageReceiver* receiver = [NativeMessageReceiver getInstance];
[win setValue:receiver forKey:#"NativeMessageReceiver"];
receiver.adminWebView = adminWebView;
isAdminContentLoaded = YES;
}
}
-(void) show
{
[self load];
[self setIsVisible: YES];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
[self makeKeyAndOrderFront: self];
[self makeMainWindow];
[self center];
}
-(void) hide
{
[self setIsVisible: NO];
}
- ( BOOL ) windowShouldClose : ( id ) sender
{
[self setIsVisible: NO];
return NO;
}
- (BOOL) canBecomeKeyWindow
{
return YES;
}
- (BOOL) canBecomeMainWindow
{
return YES;
}
#end
extern "C" void ShowAdminWindow()
{
NSLog(#"showing Admin window");
if (![NSThread isMainThread])
[adminRiaWindow performSelectorOnMainThread:#selector(show) withObject:nil waitUntilDone:YES];
else
{
[adminRiaWindow show];
}
}
extern "C" void HideAdminWindow()
{
if (![NSThread isMainThread])
{
[adminRiaWindow performSelectorOnMainThread:#selector(hide) withObject:nil waitUntilDone:YES];
}
else
{
[adminRiaWindow hide];
}
}
CustomeWebView
#implementation SteamPunkWebView
- (id)initWithFrame:(NSRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
[self registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
NSLog(#"In Custom View Init");
}
return self;
}
I think you're only getting drag events in the title bar because you registered the window to receive the events, not the web view.
Try this instead:
[self.adminWebView registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
WebViews are one of the most complex views in Cocoa and are a special case when it comes to dragging. Instead of implementing the standard NSView dragging behaviour, you need instead to set an object as the web view's WebUIDelegate and implement the following delegate method:
‑webView:dragDestinationActionMaskForDraggingInfo:
You can then control how you want the web view to respond to the drag action. The WebUIDelegate protocol has several other methods to control dragging, so you should read the documentation for more detail.
To actually receive the dragged objects and process them, you will need to subclass WebView and implement ‑draggingEnded:.
You definitely do not need to add any dragging methods to the window itself.

Error: unrecognized selector sent to instance

I have a custom object, Spaces:
#import "Spaces.h"
#implementation Spaces
#synthesize spaceName;
#synthesize spaceUsers;
#synthesize spaceIcon;
#synthesize spaceID;
#synthesize imageURLString;
- (void)dealloc
{
[spaceName release];
[spaceUsers release];
[spaceIcon release];
[imageURLString release];
[super dealloc];
}
#end
My root view controller implements a cellForRowAtIndexPath: and grabs from an NSArray of Spaces:
[[cell spaceName] setText:aSpace.spaceName];
[[cell spaceChatType] setText:#"People"];
[[cell spaceActiveUsers] setText:aSpace.spaceUsers];
This works fine and I can click to go into the detail view and back to the list, but after maybe 5-6 clicks back and forth between the table view and detail view, I get an error at [[cell spaceName] setText:aSpace.spaceName]; which is
'-[__NSCFSet spaceName]: unrecognized selector sent to instance 0x6047b90'"
Please help! Any insight will be very appreciated!
UPDATE:
I'm still getting the same error but I've narrowed it down to the this:
-I'm creating a detail view controller on didSelectRowAtIndexPath...
-The detail view is being pushed to the viewcontroller and displays fine, I have a back button added as well.
-The detail view loads information and refreshes on a timer
-Pressing the back button goes back to the table list view
This is the problem my detail view is not being released from memory so the more I go back and forth between the views the more timers were going off simultaneously. I added a check to viewWillDisappear that stops the timer by setting a bool value.
I noticed that the detail view is not unloading...
From the RootViewController:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
//no longer on initial view
isinit = NO;
//hide keyboard
[spacesSearch resignFirstResponder];
if (spaces != nil && spaces.count > 0)
{
//set back button reference
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:#"Spaces" style:UIBarButtonItemStylePlain target:self action:#selector(returnSpacesList:)];
self.navigationItem.backBarButtonItem = backButton;
[backButton release];
DetailViewController *details = [[DetailViewController alloc] initWithNibName:#"DetailViewController" bundle:nil];
//Grab Data from selected Space object and pass to DetailViewController
Spaces *aSpace = nil;
if (tableView == self.searchDisplayController.searchResultsTableView)
{
if ([self.filteredListContent count] == 0)
{
//self.lastSearchText
NSLog(#"Create new space code!");
}
else
{
aSpace = [self.filteredListContent objectAtIndex:indexPath.row];
}
}
else
{
aSpace = [spaces objectAtIndex:[indexPath row]];
}
//set title and display
self.navigationController.title = [NSString stringWithFormat:#"/%#/",aSpace.spaceName];
//pass data
[details passedValue:aSpace.spaceID :aSpace.spaceName];
[self.navigationController pushViewController:details animated:YES];
[aSpace release];
[details release];
}
}
How can I force the detail view to be released from memory?
Thank you
It sounds like [cell spaceName] has been autoReleased. I cannot see how you have defined that, but take a look at that part of your code.
If you need more help, you need to provide more code.
Perhaps your aSpace = [spaces objectAtIndex:[indexPath row]];
is not returning a Space object. Perhaps before you try and use it you test to make sure with something like if ([aSpace class] == [Spaces class])