I want to use nuget to distribute a set of shared build scripts for our projects, the way I envision it working is as follows:
User runs install-package build.support
Package is downloaded
Build scripts appear in a solution folder in the solution along with a default 'top level' build script you can edit for your needs.
Now maybe nuget isn't the right tool for this and I should just be branching the build scripts directory into my project from somewhere else in the tree, but what I really want is a solution level package not a project level package. Is this possible out of the box?
One option is to use powershell to copy the files into the right place from a tools directory in the nuget package, but again, this feels like a hack.
This isn't possible without a "hack" such as your powershell scripts, as libraries are "installed" into packages, not solutions.
I don't think is an unreasonable request - I'd suggest posting it in the official NuGet discussion forums to see if others agree: http://nuget.codeplex.com/discussions
Yes, you can do this by placing your code in the init.ps1 file. install.ps1 only executes with project-level packages. Because the code will be in init.ps1, it will run every time the solution loads - not just at install. so you will need to safeguard against re-execution.
See this post for a code example - You'll just need to add a step to copy from the tools folder to the solution folder.
Related
A common issue I keep bumping into for web projects in net core, is the need for sharing javascript in easy to use modules from project to project. Often times large quantities of code written in VS project A could be very much used in project B, sometimes in the same solution.
Restrictions:
Must be self hosted, not publicly exposed, only within local network etc etc can access the libs/modules/packages/etc
Ideally can be performed via visual studio projects and make use of build tasks, powershell, msbuild, or other such automation tools to deploy and package, minify, bundle, etc etc the javascript libraries.
The absolute ideal is if this can all be hosted from just a network folder
NPM/Yarn
I'm not super familiar with either of these, but is there a way we can drag and drop javascript code we've built into some designated folder, perhaps modify some form of manifest, json or xml file or what have you, and then anyone can just npm install those packages? I guess what I'm wondering is, is there a way to tell npm "This folder now is a source of packages you can install from"?
Bonus points: If said "trust this folder" config can be set inside of the VS project, so if someone new grabs the git repo, it will just work "out of the box" and they dont need to go through steps configuring npm or yarn so it knows how to find those packages.
Libman
Same as above, but mostly I'm trying to figure out if there is any way at all to configure libman from VS. It's the default and what is currently in use, but it just has its four default CDNs it comes with that it trusts and I am not seeing any way at all to tell Libman "Here's a now resource for files to trust, add that to the selectable drop down"
But I am seeing basically zero configuration as an option for libman, which is quite disappointing.
Nuget
This is the other option that is already popular locally, but something about using nuget to deliver js files when NPM, Yarn, and Libman already exist sets my teeth on edge, but, we have I believe a locally hosted nuget server that could be used already, so the infrastructure I believe is already setup, if not, I know how to do it. I do like the fact that nuget 100% for sure could leverage actual projects and build steps and msbuild and etc for deploying.
Conclusion
What's the popular and easy way to do this nowadays? Best case scenario is if there's a way to go, "Put a manifest.json file in the folder root that points to all the modules inside, then add it as a trusted source to your package manager, and now you can install those packages"
I am looking at nuget for improving automatic handling of dependencies (both internal and third party) during development.
A long as you develop through the CI Build Server, all is good:
get latest source for A and B, where B depends on A
fix bug in A
build A
check into source control
CI Build Server initiated
new nuget package is created and placed in corporate repository
build B (which will get the updated A package)
run B to verify that the bug in A was fixed
n. repeat n times
However, I'm wondering if it is possible to work locally as a single developer, without having to wait for the CI Build Server to produce a new package?
Nuget has a feature Package Restore, which will download all dependencies automatically on build. You can also list the repository order that the Package Restore should look for packages.
If the workflow could become:
get latest source for A and B, where B depends on A
fix bug in A
build A
(building creates a local nuget package)
run B to test the (resolved) bug in A (should now use our local nuget package, not local repository)
...repeat n times
check into source control
CI Build Server initiated
new nuget package created in corporate repository
Is this possible using Visual Studio, MSBuild, a CI Build Server and nuget? I'm especially interested in the making of local packages while developing locally.
Note that I have native projects, although except the generation of nuget package post-build, this would be a workflow that I hope should work for both C# and C++ projects.
The solution I have now, though far from ideal, is what I could figure out works best. Oh! and it is a work in progress so it WILL change in the coming weeks/months as I figure out how to get around the kinks.
I mostly have to deal with managed DLL right now but I do have some native code and worst, multi-platform native code to deal with eventually.
Create a local repository, basically just a folder and configure it in your list of nuget feeds.
Then I created a task (MSBuild) that will package the project and output it in the local repository's root folder. Make sure the version of your package is always increasing. Presently I do this manually by editing the assembly version.
Once built, update your other projects that reference it, I usually do this though the package manager console (update-package).
Each projects that was updated, bump up their version rinse lathe and repeat until you get to your top-most project (the actual program).
Once everything is nice and good and you are ready to commit then the build system should do it's own packaging and send it to your official repository.
The Good
No clogging of the repository and build system with intermediary development versions, that garbage remains (as it should) local.
Local repos are super easy to set-up, can even be done without changes to VS though the global nuget config.
This is friendly to both paradigms of package recover or checking-in packages with the project. That said I would recommend not checking in the packages you built locally but rather one that was committed to your local repository ideally through the build system. What's built local should remain local.
The Bad
Still much more complicated than just adding projects to a solution.
The deeper (or wider) your dependency tree the bigger the pain.
The Ugly
Makes some native nuget behaviors quite quirky and annoying :
Update operation takes forever if your VS is connected to a version system (perforce for me). I hear they "solved" the problem, would hate to see how it was before if it was worst that it is now !
Having nuget change non-code reference back to never copy is a major pain.
If Only
Configure the desired state of a content dependency (copy always, never or newer) directly from the nuspec and be done with it ! (oh and same story with ClickOnce content status include, exclude etc)
Make the update operation quick, 2 minutes for a dozen project is just insane, especially if the ultimate goal is to manage 500+.
Perhaps a hybrid mode where locally we work with projects inclusion but the build system would work with nuget dependency (and build them if necessary)
If you are to parse the project do follow MSBuild parsing rules and honor the conditional statements.
There are still issues I have yet to figure out like how to manage multiple branches of the code in the repository. How to handle version conflict further up the food chain. In a large project (ultimately we have to bring 500+ separate projects together in a single application executable, conflicts are expected).
I would love to bring all the goodness of sane dependency management à la Maven but thus far I did not find nuget to be mature enough to even think of proposing it to the dev team.
Certainly. In our solutions, NuGet parks the libraries in the "packages" directory of the solution's hierarchy which is ultimately kept in TFS. This allows for complete solution check-outs that includes the required libraries. If it's your intention to update the libraries normally provided by NuGet, you'll need to update the dependent projects' references to point to the project containing the updated code normally provided by the NuGet process.
Prior to checking-in your regular solution work (not the NuGet related libs,) make sure the solution's NuGet libs are up to date, and the references in the solution point back to the NuGet installed libs. Of course, you'll check-in and fetch the NuGet related libs beforehand.
We are big users of NuGet, we've got 25-30 packages which we make available on a network share.
We'd like to be able to test new packages before they're built and released in the consuming applications. Ideally, this could be done using something similar to Maven's snapshot and having a specific development package (e.g. snapshot functionality).
Has anyone else come up with a, ideally reasonably non-hacky, way of doing it?
Our favoured method is to generate the package assemblies and then manually overwrite the assemblies in the packages/ directory, i.e. to replace the actual project references, but that doesn't seem particularly clean.
Update:
We use a CI build server which creates builds on every commit and has a specific manually triggered NuGet build which works off specifically tagged versions of the codebase. We don't want to create a NuGet build off every commit, but we would like to be able to test a likely candidate in the wild before we trigger the manual NuGet package build.
I ended up writing a unit / integration testing framework to solve a simular problem. Basically, I needed to verity the content of the package, the versions and info, what would happen when I installed and uninstalled the package, what versions were the assemblies in the lib, what bits the assemblies were built as (x86 or x64) and so on - and I needed it all to run without Visual Studio installed and on my build machine (headless) as a quality gate.
Standing on the shoulders of giants like: Pester, PETools, and SharpDevelop's package management module I put together - nuget-test
Clone the project into your package directory (where your .nuspec file and package files are). If for whatever reason you want to keep the nuget-test project as a "git" repo then simple remove "remove-item nuget-test/.git -Recurse -Force" from the command below.
git clone https://github.com/nickfloyd/nuget-test.git; remove-item nuget-test/.git -Recurse -Force
Run Setup.ps1 in the root of the nuget-test directory in an x86 instance of PowerShell.
PS> .\setup.ps1
Write tests and place them in the nuget-test/test directory using the Pester syntax.
Run the tests.
PS> Invoke-Pester
Project page: nuget-test
On github: https://github.com/nickfloyd/nuget-test
I hope this helps you get closer to what you're trying to get done.
If you're using NuGet packages to distribute your libraries, you should not limit to only testing the libraries. You should test the packages themselves as well (if your binaries are OK but incorrectly installed, consumers still have issues). The whole point is to improve this experience.
One way could be to have an additional CI or QA repository. The one you currently have is actually your "production" repository containing consumable releases, considered finished high-quality products.
Going further, you could have a logical package promotion flow (based on Continuous Integration or even using a Continuous Delivery approach), where:
- each check-in produces a package on your CI repository
- testers pick up a CI package for QA and if found OK promote it to either a QA feed, or to the Production feed (whatever you prefer, depends on the quality of your testing and how well it is automated)
There are various ways of implementing this scenario, using simple network shares, internal NuGet.Server or Gallery implementations, or simply use http://myget.org to give it a try with minimal cost and zero effort.
Hope that helps!
Cheers,
Xavier
I know how many questions have been asked around this, but I still can't figure out the answer to my question.
I need to deploy an ASP.NET 4.0 site, and I want to do something like this:
Get latest version og the entire solution - a website and a couple class projects that are used by the webapp (I am doing this already using CCNet- not a problem)
Build and deploy in debug config to a test site
Build and deploy in a release configuration to a staging site
If everything looks fine on the staging site, I'll run a script that deploys the release build staging site, to 7-8 similar sites used by different customers on the same server. In the future this will be on another server.
There is MSDeploy (webdeploy 2.0), aspnet_compiler, MSBuild, Powershell (my weapon of choice..) and propably more ... I am not 100% sure what to use where?
I would love to mimick the "only deploy files needed to run the site" from the Vs2010 GUI assisted deployment, and I'd love to have the possibility of not touching some existing folders in the websites that we deploy to.
I feel like I should use MSDeploy a lot ... but I find it pretty hard to GET. I'm reading away in IIS.NET and I've heard the Scott Hanselman/Jon Arild Tørresdal podcast. I am not 100% sure where to start ... and I'm not a MSBuild expert, so Powershell is looking pretty good to me. But I feel I'm missing out on the right tools by going that way ...
What tool would you use in which step??
According to me, MSDeploy is build to achieve all of your needs with much more control. MSDeploy is the product of IIS team and it's far more feature rich.
Answers to your questions
Considerations: Svn as Source control, MSDeploy for deployment
You can use SVN Command line tool to get latest version of your source code in some temp directory and build it using MSBuild command line tool. Then you can create a Deployment Package or a Publish Content Package which can be deployed to specific environment. I am currently working on a project which can basically create a deployment package independent of the environment, means the pacakge can be deployed to any stage/test/live environment. Sample for creating a deployment package is...
msbuild C:\Projects\NimBuildDeployTestApp\NimBuildDeployWebApp/NimBuildDeployWebApp.csproj /t:package /p:Configuration=Release /p:PackageLocation=C:\Temp\DeployPackage\NimTestWebApp.zip /p:EnablePackageProcessLoggingAndAssert=true
Use MSDeploy command line tool to deploy the package as below
msdeploy -verb:sync -source:package=packagelocation -dest:CONFIGURABLE_ACCORDING_TO_YOUR_NEEDS
User Step 2 to build the solution in Release mode using MSBUILD and configure the dest parameter in msdeploy.
If everything seems fine on your staging server, run the deploymentToLive.batch file which will deploy a particular PublishContent/package on your live server. Execute 7 msdeploy scripts in same batch file or else use DFS (which is far more complex solution)
MSDeploy is definitely the way to go. One thing that you may consider is having a deployment package ready which can be deployed onto any environment of yours. What I mean by that is your web.config file won't be similar for all the envrionments, and hence create a deployment package which contains web.confif file for all the environments. Refer to my solution here
Hope this helps and gives you confidence in moving forward to automate your deployment process
I'm developing an "installation" like cocoa application wich needs to take care of some http request, some file system reading, copying files to /usr/share, set up cron (not launchd) and ask some information to user.
I discarded PackageMaker since I need more flexibility.
Currently everything is going well, but on my last installation step, I need to:
Delete my previously installed application folder (if exists). It's always the same path: /usr/share/MY_APP
Create again the application folder at: /usr/share/MY_APP
Copy application files to /usr/share/MY_APP
Update a cron job
It's very important that /usr/share/MY_APP keeps protected with administrative privileges, so a regular shouldn't delete it.
What would be the best approach to implement those steps?
BTW, I'm using Xcode 3.2.
Thanks a lot!
Carlos.
Between the preflight script, the postflight script, and perhaps an Installer plug-in for the custom UI, I see no reason why you can't do all of this in PackageMaker.
Note: “Installer plug-in” is a little misleading. The user does not have to install the plug-in somewhere as a separate step; you include the plug-in inside your package, and Installer will use it from there.
The relevant document is a ReadMe file in a sample code project. There's also an Installer plug-in project template in Xcode since 2.0.
Also, an Installer plug-in won't get used if the user does a command-line installation. Of course, they can't install from the command line at all (which includes remote installation onto an office or lab full of machines) if you write your own custom installer.
By the way: Why /usr/share? What are you putting there? There may be a better way to do what you're really trying to accomplish.