iPhone zip files load? - objective-c

Please give me idea, How I can load a zip file to the iPhone document folder through the standard means of. I need periodically to load the zip file produced by the some Windows application. Maybe with help of iTunes?
It should work as read the zip file and update some view on my iPhone app. There is no WiFi connection or internet connection, only connection with computer.

To enable File Sharing in your app, you simply set the boolean flag “UIFileSharingEnabled” in your info.plist.
Read Ray's this post for more info - http://www.raywenderlich.com/1948/how-integrate-itunes-file-sharing-with-your-ios-app

Related

Is it possible to create a shortcut to a file that is in Google Drive?

I have asked this question so that they can respond that it is possible to create a shortcut for a file that is in the cloud, this access will be created in the device memory, what is the purpose of this: My application has integrated a function to upload a file to the cloud and then run it from a system application like player, gallery, among others, but without having to download anything, but from an application that is installed Installed on the device (nothing external). Thank you very much.
You may want to check Create a shortcut to a file. As mentioned,
To create a shortcut instead of a file stored in Drive, use the files.create method of the API and make sure you set the MIME type application/vnd.google-apps.drive-sdk. Do not upload any content when creating the file.
However, for Google Drive Android API, you may want to check Creating Files for more information.

Does Google Drive Android API help my application to work in background?

I have read Google Drive API documentation but I'm not able to understand the following:
Can files and folder be created and modified on drive in background of app?
My application needs working of drive in background.
For Files:
If you will check "Working with File Contents":
Lifecycle of a Drive file
The Drive Android API lets your app access files even if the device is offline. To support offline cases, the API implements a sync engine, which runs in the background to upstream and downstream changes as network access is available and to resolve conflicts.
Check this image from the document.
The lifecycle of a DriveFile object:
Perform an initial download request if the file is not yet synced to the local context but the user wants to open the file. The API handles this automatically when a file is requested.
Open the contents of a file. This creates a temporary duplicate of the file's binary stream which is only available to your application.
Read or modify the file contents, making changes to the temporary duplicate.
Commit or discard any file content changes that have been made.
If there are changes, the file contents are queued for upload to sync them back to the server.
Google API does support running in background. For folders there is no documentation regarding creating of folder can be done in background, but I think same implementation can be done.
I hope this helps.

Monitoring if File is currently open Mac App

My app create a file on the FS and opens the file in other application(s). I want to monitor the file for changes which I already have in place, but I also want to know when the other application has closed the file. Is there some API that currently exists on mac, and it's an API that will not get my app rejected from the app store ?
I believe the thing you're looking for is in FSEvents (File System Events), specifically the FSEventStreamCreate function with the FSEventStreamEventFlag kFSEventStreamEventFlagItemModified.
As long as it's a file within the user's sandbox (or one that the user has given permission to use), I would think you should be okay for the app store.
More information can be found in this related question.

Filelauncher save files

Let's say i have a list of files. When I click on one it will get downloaded and saved into the app's isostore. Then it's opened in the default viewer/editor on the windows phone like this:
Windows.System.Launcher.LaunchFileAsync(file);
But when I make some changes to the file and want to save it, it can't, because it's a read-only copy of the file. Is there some way to get write-access to the file or else some public/shared (iso)store that every app has access to? The goal is to download the file, edit it and upload it back to the server.
Per the Windows Phone documentation, the Windows.System.Launcher.LaunchFileAsync API is not implemented for the Windows Phone platform:
Windows Phone 8: This API is not implemented and will throw an
exception if called.
In regards to saving the file so that it can be accessed by other applications, this is not possible, unless the file you are dealing with is a photo, in which case you could use the Media Library API.

Transfer/Copy files from one iPad app to another iPad app for Editing

I am wondering if there is a way in objective c to have my iPad app copy a file in it's documents folder to another app's documents folder and have that app open the file for editing and finally copy the file back to my documents folder. Or better yet, can I have another app open a file from my documents folder, edit the file, and save it back to my documents folder?
So far I know I can have another app open a file in my documents folder but the app that I'm handing the document off to seems to be making a local copy and editing the copy. I also know that each app's document folder is a shared folder that users can drag and drop stuff from itunes but I'm not sure if the same can be done in code.
I am pretty sure what you are trying to do is impossible. iOS applications are "sandboxed" which means that each app has its own documents directory. No application has access to the file system outside its own "sandbox" i.e. outside its own local documents directory.
For more on the iOS application sandbox, Read here.
Though a sandbox exists, I found a way to work around it (it's a trick being used by other File Manager apps like GoAruna). I would first register my app as an app that can open the type of files that I plan to work with. Then I use the Open In functionality to have my users open up my apps local documents in the second app, an app like iAnnotate. Then, because my app is registered as an app that can open the current file type, I can instruct my users to use Open In from iAnnotate to move the modified document back to my app. Sorry but I could not accept "no" as an answer. If anyone is interested in this approach, go here
If your iPad is jail broken, try this:
On the app iFile, type in the document name in the search box located at the top. Once you find the document, click on it and options would be showed to you. From here you can choose the app you want to open the file with.
Hope this helps.