WCF wrap proxy client - wcf

I have many web method in my projects that used in client application. ]
I don't want write code something like this:
using(ServiceClient sc = new ServiceClient())
{
//Invoke service methods
sc.Method1();
}
instead, I want to write: ServiceClient.Method1(); in that case all common operation which reffered to the proxy initialization, invoking method, disposing, exception processing will be inside ServiceClient. Of couse, i can wrap any of my web method with similar code or use reflection for retriving method by name, but maybe any other ways are exist?

I assume you are using Add Service Reference to generate ServiceClient...
First off, it's not safe to wrap ServiceClient (which derives from ClientBase) in a using block. Here is a stackoverflow thread that goes in depth.
Second, you can encapsulate the generated ServiceClient and create static methods that do what you are describing, but that's a lot of manual coding for very little benefit. I would instead encourage you to encapsulate the proxy creation, invocation, error handling, closing and disposing in a generic class. This is a good example.

You can make your "Method1" a static member of ServiceClient and then call ServiceClient.Method1();

Related

Facade in Object Oriented Programming

In OOP, should a Facade be an object or just a class? Which is better?
Most of the examples in Wikipedia creates Facade as an object which should be instantiated before use.
CarFacade cf = new CarFacade();
cf.start();
Can it be designed to be like this instead?
CarFacade.start();
UPDATE
Can a Facade facilitate a singleton?
A facade
represents a high level API for a complex subsystem (module).
reduces client code dependencies.
This means that your client code only uses the facade and does
not have a lot of dependencies to classes behind that facade.
It is better to use an instance of an interface, because
you can replace it for tests. E.g. mock the subsystem the facade represents.
you can replace it at runtime.
When you use a static methods, your client code is bound to that method implementations at compile-time. This is usually the opposite of the open/close principle.
I said "usually the opposite", because there are examples when static methods are used, but the system is still open for extension. E.g.
ServiceLoader
The static load methods only scan the classpath and lookup service implementations. Thus adding classes and META-INF/services descriptions to the classpath will add other available services without changing the ServiceLoader's code.
Spring's AuthenticationFacade for example uses a ThreadLocal internally. This makes it possible to replace the behavior of the AuthenticationFacade. Thus it is open for extension too.
Finally I think it is better to use an instance and interface like I would use for most of the other classes.
It's two fold. You can use it as a static method. Say for instance in spring security I use AuthenticationFacade to access currently logged in user Principal details like so. AuthenticationFacade.getName()
There are other instances, in which mostly people create an instance of Facade and use it. In my opinion neither approach is superior over the other. Rather it depends on your context.
Finally Facade can use Singleton pattern to make sure that it creates only one instance and provides a global point of access to it.
This question is highly subjective. The only reason I am responding is because I reviewed some of my own code and found where I had written a Façade in one application as a singleton and written almost the same Façade in a different application requiring an instance. I'm going to discuss why I chose each of those routes in their respective applications so that I can evaluate if I made the correct choice.
A façade vs the open/close principle is already explained by #Rene Link. In my personal experience, you have to think of it this way: Does the object hold the state of itself?
Let's say I have a façade that wraps the Azure Storage API for .NET (https://learn.microsoft.com/en-us/azure/storage/common/storage-samples-dotnet)
This facade holds information about how to authenticate against the storage API so that it the client can do something like this:
Azure.Authenticate(username, password);
Azure.CreateFile("My New Text File", "\\FILELOCATION");
As you can see in this example, I have not created an instance and i'm using static methods, therefore following the singleton pattern. While this makes for code that is more concise, I now have an issue if I need to authenticate to a given path with a different credential than the one already provided, I would have to do something like this:
Azure.Authenticate(username, password)
Azure.CreateFile("My New Text File", "\\FILELOCATION");
Azure.Authenticate(username2, password2);
Azure.CreateFile("My Restrictied Text File", "\\RESTRTICTEDFILELOCATION");
While this would work, it can be hard to determine why authentication failed when I call Azure.ReadFile, as I have no idea what username and password may have been passed into the singleton from thread4 on form2 (which is no where to found) This is a prime example of where you should be using an instance. It would make much more since to do something like this:
Using (AzureFacade myAzure = Azure.Authenticate(username, password))
{
Azure.CreateFile("My New Text File", "\\FILELOCATION"); // I will always know the username and password.
}
With that said, what happens if the developer needs to create a file in Azure in a method that has no idea what the username and password to Azure may be. A good example of this would be an application that periodically connects to Azure and performs some multi-threaded tasks. In said application, the user setups a connection string to azure and all mulit-threaded tasks are performed using that connection string. Therefore, there is no need to create an instance for each thread (as the state of the object will always be the same) However, in order to maintain thread safety, you don't want to share the same instance across all the threads. This is where a singleton, thread-safe pattern may come into play. (Spring's AuthenticationFacade according to #Rene Link) So that I could do something like this (psudocode)
Thread[] allTask = // Create 5 threads
Azure.Authenticate(username, password) // Authenticate for all 5 threads.
allTask.start(myfunction)
void myFunction()
{
Azure.CreateFile("x");
}
Therefore, the choice between an instance of a façade v. a singleton façade is completely dependent on the intended application of the facade, however both can definitely exist.

WCF service calls includes same information in every call

I have a web service that will be consumed by some application (web site currently).
The calls are almost all specific to a certain client but still the same. So one call might be getAllFoo() but I would need some parameter to say from which client the Foo is.
It would become bothersome quickly if I just add a standard parameter to all calls so I was hoping to do it a little bit DRY and automatic. Something that would be included in all service calls.
Is IDispatchMessageInspector the right thing for me here? What kind of info could that include and can I access that info inside the methods?
Should I create some sort of attribute perhaps for the calls?
If anyone could point me towards a solution for this it would be great.
Edit
Another solution I'm thinking off.
Where the service call to a specific client happens on the consumer side, it will be known at instanceCreation so I could instance the ServiceClient with a known client.
Could I use this solution for the ClientBase<> extender somehow.
Let's say I'm serving Domain1 (let's call the client Domain to not confuse it with a serviceclient/consumer) I create a InformationProvider consumer side that has a ClientBase<IInformationService> field. I ensure that the DomainName (domain1) is set at construction so I could parhaps do the same thing when instancing the ClientBase<IInformationService> so It somehow let's the service know what domain I'm calling for.
I'm just still learning about WCF so I'm not sure how one would do this.
I can understand that you want to keep you solution simple and tidy, but ultimately - as you say yourself -
... I would need some parameter to say from which client...
The obvious and simplest solution is to include a client parameter on all your service calls where it is required. Surely there'll be service calls that don't require the client parameter, and in those cases you don't need to include the parameter.
You may be able to do something clever where a client identifier is passed discreetly under the covers, but beware of doing unnecessarily clever things. I would pass the client as a simple parameter because it is being used as a parameter. Two reasons come to mind:
if someone maintains your code they quickly understand what's going on.
if someone needs to use the service it is obvious how to use it.
A possible pattern:
Make sure you service instantiates per session. This means you'll have to use wsHttpBinding, netTcpBinding, or a custom binding as http does not support sessions.
Always call an initialization operation when each session is instantiated that sets the client id for that service.
Put this initialization operation inside a constructor for a proxy.
The steps involved would be something like this:
[ServiceBehavior(InstanceContextMode=InstanceContextMode.PerSession)]
public class MyService : IMyService
{
private int clientId;
public void StartUp(int clientId)
{
this.clientId = clientId;
and then client side, assuming you use the generated proxy, wrap the client inside another proxy.
public class ExtendedClient : MyServiceClient
{
public ExtendedClient(int clientid) : base()
{
this.StartUp(clientid);
}
Now you should instantiate the ExtendedClient, it will create the channel and prime the service by delivering the client id.
I would personally prefer to simply send the client id for each service call, but if you are able to use a session-able binding then this should work.
Just some information on WCF for you. If you have a stateless service, then you'll need to include the client as a parameter in every service call. This does not mean you need to include the client everywhere throughout your code - you could, for example, retrieve it inside the ClientBase constructor. But you will need to add it to every OperationContract and all the service implementations.
The alternative is to have a stateful service - the instance that you first use will remain for you to reuse (except for timeouts / exceptions). In this case you can potentially send the client just once, and then the service will know about the client for subsequent calls. This is the pattern described above. It means that you cannot use http binding. I believe that by doing this you're only increasing the potential for problems in your application (stateful services, having to ensure the initialization operation completes, more service calls being made).

Inject behavior into WCF After or During identification of WebGet Method to call

I am trying to solve a problem where i have a WCF system that i have built a custom Host, Factory host, instance providers and service behaviors to do authentication and dependency injection.
However I have come up with a problem at the authorisation level as I would like to do authorisation at the level of the method being called.
For example
[OperationContract]
[WebGet(UriTemplate = "/{ConstituentNumber}/")]
public Constituent GetConstituent(string ConstituentNumber)
{
Authorisation.Factory.Instance.IsAuthorised(MethodBase.GetCurrentMethod().Name, WebOperationContext.Current.IncomingRequest.Headers["Authorization"]);
return constituentSoapService.GetConstituentDetails(ConstituentNumber);
}
Basically I now have to copy the Call to IsAuthorised across every web method I have. This has two problems.
It is not very testable. I Have extracted the dependecies as best that I can. But this setup means that I have to mock out calls to the database and calls to the
WebOperationContext.
I Have to Copy that Method over and over again.
What I would like to know is, is there a spot in the WCF pipeline that enables me to know which method is about to be called. Execute the authorisation request. and then execute the method based on the true false value of the authorisation response.
Even better if i can build an attribute that will say how to evaluate the method.
One possible way to do what you want might be by intercepting requests with a custom IDispatchMessageInspector (or similar WCF extension point).
The trick there, however, is that all you get is the raw message, but not where it will be processed (i.e. the method name). With a bit of work, however, it should be possible to build a map of URIs/actions and the matching method names (this is how you'd do it for SOAP, though haven't tried it for WebGet/WebInvoke yet).

Serializing Delegates in WCF Using a Surrogate?

I have an idea, but I need help implementing it.
WCF does not support delegates in its contracts.
Instead it has a cumbersome callback contracts mechanism, and I'm looking for a way to overcome this limitation.
I thought about using a IDataContractSurrogate to replace each delegate in the contract with a token that will be serialized to the remote endpoint. There, the token will be deserialized into a generated delegate. This generated delegate will send a generic callback message which encapsulates all the arguments (that the delegate was invoked with).
The generic callback message will reach the first endpoint, and there the original delegate would be invoked with the arguments.
Here is the purposed (simplified) sequence:
A calls B-proxy.Foo(callback)
callback is serialized through a DelegateSurrogate.
The DelegateSurrogate stores the delegate in a dedicated delegate storage and replaces it with a token
The message arrives to B's endpoint
the token is deserialized through a DelegateSurrogate
The DelegateSurrogate constructs a generated delegate
B.Foo(generatedCallback) is invoked
Later, B is invoking generatedCallback(args)
generatedCallback(args) calls a dedicated generic contract on A's endpoint: CallbackContract-proxy.GenericCallback(args)
CallbackContract.GenericCallback(args) is invoked on A's endpoint
The original callback is retrieved from the storage and is invoked: callback(args)
I have already implemented this previously using service bus (NServiceBus), but I want to adapt the idea to WCF and I'm having hard time. I know how to implement steps 3,6,9 and 11. I don't know yet how to wire everything in WCF - especially the surrogate part.
That's it - I hope my question made sense, and that the collective wisdom here will be able to help me build this up.
Here's a sample usage for my desired solution:
// client side
remoteSvc.GetEmployeeById(17, emp =>
{
employees.Add(emp);
logger.log("Result received");
});
// server side
public void GetEmployeeById(int id, Action<Employee> callback)
{
var emp = getEmpFromDb(id);
callback(emp);
}
Actually, in this scenario I would look into the Expression API. Unlike a delegate, an Expression can be deconstructed at runtime. You can't serialize them by default, but a lot of work has been done in that space. It is also a bit like what a lot of LINQ providers do in the background, for example WCF Data Services.
Of course, another approach is simply to use a lambda expression as the hook for RPC, which is what I describe here. The code that implements this is freely available in the protobuf-net tree. You could customize this by using an attribute to associate your token with the method, and obtain the attribute from the MethodInfo.
IMO, the problem with delegates is that they are too tightly coupled to the implementation, so you can't have different implementations at each end (which is a common requirement).
Expressions have the advantage that lambdas still support intellisense etc, so you can do things like:
client.Invoke(svc => svc.Foo(123, "abc"));
and from that obtain Foo (the MethodInfo), 123 and "abc" separately, including captured variables, ref/out, etc. It all works.

Direct Channel usage vs using a Proxy?

As the title implies I am trying to get an understanding of why in WCF sometimes people choose to "generate proxies" vs using a ChannelFactory to manually create new channel instances. I have seen examples of each, but haven't really found any explanations of WHY you would go for one vs the other.
To be honest I have only ever worked with channels and the ChannelFactory<T> from code I have inherited, ie:
IChannelFactory<IDuplexSessionChannel> channelFactory =
binding.BuildChannelFactory<IDuplexSessionChannel>();
_duplexSessionChannel = channelFactory.CreateChannel(endpointAddress);
So why would I "generate a proxy"? What are the benefits and drawbacks?
The main difference is this:
generating a proxy only requires you to know the URL where the service resides. By generating the proxy, everything else (the service contract and the data contracts involved) will be determined by inspecting the metadata of the service
in order to directly create a ChannelFactory<T>, you must have direct access to the assembly that contains that service contract T for which you're generating a channel factory. This only ever works if you basically control both ends of the channel and you can share the assembly that contains those service contracts. Typically, with a third-party service, this won't be the case - with your own services, yes.
The second important point is this:
creating a generated proxy basically does the two steps that you would do - create a ChannelFactory<T>, and from that, create the actual channel - in a single constructor. You have no control over these two steps.
doing your own Channel creation is beneficial, since the creation of the ChannelFactory<T> is the expensive step - so yo could cache your channel factory instance somewhere. Creating and re-creating the actual channel from the factory is much less involved step which you can do more frequently
So if you do control both ends of the communication, service and client, you do have the option to share the service contracts in a separate assembly, and thus you have more options.
With most third-party services, you just simply don't have that option.
Using a proxy is simpler and easier to understand. You get to deal in terms of simple things - classes and methods on those classes - instead of complex, network-related things like channels.
OTOH, this is not made easier by the design flaw in WCF that prevents the same simple use of a WCF proxy that we could do with ASMX proxies:
using (var client = new MyServiceClient())
{
}
If you use this pattern with WCF, you can lose the original exception when the block is exited due to an exception. client.Dispose() can throw an exception, which will overwrite the exception originally being thrown. A more complex pattern is required.
This may help you:
When to use a proxy?
If you have a service that you know is going to be used by several applications or is generic enough to be used in several places, you’ll want to use the proxy classes.
When to use ChannelFactory?
ChannelFactory class is used to construct a channel between the client and the service without the need of a proxy. In some cases, you may have a service that is tightly bound to the client application. In such a case, you can reference the Interface DLL directly and use ChannelFactory to call your methods using that.
You could also refer following link to understand the difference between Channel Factory and Proxy class
http://ashishkhandelwal.arkutil.com/wcf/channelfactory-over-proxy-class-in-wcf/
The main advantage of the channelFactory is you can create the proxy at runtime dynamically on the fly. With SvcUtil (Add web reference in VS) you create the proxy at design time, so it's implementation is more static.