Dojo Exception on hiding a dijit.Dialog - dojo

I have a Dialog with a form inside. The following code is just an example of what I'm trying to do. When you close a dijit.Dialog, if you dont't destroy recursively his children, you just can't reopen it (with the same id).
If you don't want to destroy your widget you can do something like that :
var createDialog = function(){
try{
// try to show the hidden dialog
var dlg = dijit.byId('yourDialogId');
dlg.show();
} catch (err) {
// create the dialog
var btnClose = new dijit.form.Button({
label:'Close',
onClick: function(){
dialog.hide();
}
}, document.createElement("button"));
var dialog = new dijit.Dialog({
id:'yourDialogId',
title:'yourTitle',
content:btnClose
});
dialog.show();
}
}
I hope this can help but with this code the error thrown is :
exception in animation handler for: onEnd (_base/fx.js:153)
Type Error: Cannot call method 'callback' of undefined (_base/fx.js:154)
I have to say I'm a little lost with this one ! It is driving me crazy ^^
PS : sorry for my "French" English ^^

I'll introduce you to your new best friend: dojo.hitch()
This allows you to bind your onClick function to the context in which it was created. Chances are, when you push the button in your code, it is calling your .show() .hide() form the context of the global window. var dlg was bound to your createDialog function, so it's insides are not visible to the global window, so the global window sees this as undefined.
Here's an example of what I changed to your code:
var createDialog = function(){
// try to show the hidden dialog
var dlg = dijit.byId('yourDialogId');
dlg.show();
// create the dialog
var btnClose = new dijit.form.Button({
label:'Close',
onClick: function(){
dojo.hitch(this, dlg.hide());
}
}, document.createElement("button"));
dlg.domNode.appendChild(btnClose.domNode);
var btnShow = new dijit.form.Button({
label : 'Open',
onClick : function() {
dojo.hitch(this, dlg.show());
}
}, document.createElement("Button"));
dojo.body().appendChild(btnShow.domNode);
};
dojo.ready(function() {
createDialog();
});
Note the use of dojo.hitch() to bind any future calls or clicks of the various buttons to the context in which the dlg was created, forever granting the button's onclick method access to the inside of the createDialog function, where var dlg exists.

hi if i understand correctly, you didn't need to destroy dijit.Dialog every time. E.g.:
HTML: define simple button:
<button id="buttonTwo" dojotype="dijit.form.Button" onclick="showDialog();" type="button">
Show me!
</button>
Javascript:
// required 'namespaces'
dojo.require("dijit.form.Button");
dojo.require("dijit.Dialog");
// creating dialog
var secondDlg;
dojo.addOnLoad(function () {
// define dialog content
var content = new dijit.form.Button({
label: 'close',
onClick: function () {
dijit.byId('formDialog').hide();
}
});
// create the dialog:
secondDlg = new dijit.Dialog({
id: 'formDialog',
title: "Programatic Dialog Creation",
style: "width: 300px",
content: content
});
});
function showDialog() {
secondDlg.show();
}
See Example and reed about dijit.dialog

Related

startup is not getting called for Dojo Custom Widget

I created a Custom Widget in Dojo
return declare("DrawTools", [_WidgetBase, _TemplatedMixin, _WidgetsInTemplateMixin], {
templateString: template,
layers: [],
constructor: function (featureLayerArr) {
},
postCreate: function () {
},
startup: function () {
var menu = new DropDownMenu({ style: "display: none;" });
var menuItem1 = new MenuItem({
label: "Save",
iconClass: "dijitEditorIcon dijitEditorIconSave",
onClick: function () { alert('save'); }
});
menu.addChild(menuItem1);
var menuItem2 = new MenuItem({
label: "Cut",
iconClass: "dijitEditorIcon dijitEditorIconCut",
onClick: function () { alert('cut'); }
});
menu.addChild(menuItem2);
menu.startup();
var button = new DropDownButton({
label: "hello!",
name: "programmatic2",
dropDown: menu,
id: "progButton"
}, this.drawToolsMenuNode).startup();
},
startMenu: function () {
}
});
Wdiget template is as follows
<div>
<div data-dojo-attach-point="drawToolsMenuNode"></div>
</div>
I am instantiating Widget in another Custom Widget as follows
var drawTools = new DrawTools(this.allLayersArr);
drawTools.placeAt(this.drawToolsNode);
drawTools.startMenu();
startup method for DrawTools widget is not getting called.
Need help in this regard.
Offical definition from dojo
startup():
Probably the second-most important method in the Dijit lifecycle is the startup method. This method is designed to handle processing after any DOM fragments have been actually added to the document; it is not fired until after any potential child widgets have been created and started as well. This is especially useful for composite widgets and layout widgets.
When instantiating a widget programmatically, always call the widget's startup() method after placing it in the document. It's a common error to create widgets programmatically and then forget to call startup, leaving you scratching your head as to why your widget isn't showing up properly.
So as Kirill mentioned, you need to call the startup method.
The alternative solution would be moving widget instantiation logic from ::startup() to ::postCreate(), since ::postCreate() will be called for sure.

Dojo enable button by event handler

I am working with IBM Content Navigator 2.0.3, that uses DOJO 1.8 for the GUI development. I am new in dojo, and I have to enhance one of the forms: add an event handler to the dataGrid so when the row of the grid is selected one of the buttons become enabled.
I've managed to add event handler as was advised in this issue: dojo datagrid event attach issue
but I still can't enable the button. Here is html of the form:
Add
Remove
<div class="selectedGridContainer" data-dojo-attach-point="_selectedDataGridContainer">
<div class="selectedGrid" data-dojo-attach-point="_selectedDataGrid" ></div>
</div>
The attached image describes how it looksenter image description here.enter image description here
And the js file code of postCreate function is following:
postCreate: function() {
this.inherited(arguments);
this.textDir = has("text-direction");
domClass.add(this._selectedDataGridContainer, "hasSorting");
this._renderSelectedGrid();
this.own(aspect.after(this.addUsersButton, "onClick", lang.hitch(this, function() {
var selectUserGroupDialog = new SelectUserGroupDialog({queryMode:"users", hasSorting:true, callback:lang.hitch(this, function (user) {
this._onComplete(user);
this._markDirty();
})});
selectUserGroupDialog.show(this.repository);
})));
this.own(aspect.after(this.removeUsersButton, "onClick", lang.hitch(this, function() {
if (this._selectedGrid != null) {
var selectedItems = this._selectedGrid.selection.getSelected();
if (selectedItems.length > 0) {
array.forEach(selectedItems, lang.hitch(this, function(item) {
this._selectedGrid.store.deleteItem(item);
}));
}
this._selectedGrid.selection.clear();
this._selectedGrid.update();
}
this._markDirty();
})));
// the following handler was added by me
dojo.connect(this.myGrid, 'onclick', dojo.hitch(this, function(){
console.log(" before ");
this.removeUsersButton.set('disabled', true);
console.log(" after ");
}));
},
so this.own(aspect.after(this.removeUsersButton..... works fine and worked before my interference. So it somehow accesses this.removeUsersButton and processes the event. But my handler dojo.connect(this.myGrid.... only prints console.log() before and after without enabling the Remove button. The Button has no Id, only data-dojo-attach-point. How do I enable the Remove button when the daaGrid is selected?
With this.removeUsersButton.set('disabled', true); you are setting the button to be disabled. If you want to enable it you need to set it to false.
this.removeUsersButton.set('disabled', false);

Dojo ListItem with Child Inputs

I have a dojo list item that is clickable.. But at the same time we like to put input elements inside the list item. The problem is that if you click on the child element(example checkbox) the listitem onclick intercepts the call first(which seems opposite of the html bubble up format). So we cannot call stoppropagation on the child element to stop the listitem from changing the page.
In the example below you will see the listitem alert come up before the checkbox alert..
How do you handle having input elements in a listitem without triggering the listitem..
fiddle::http://jsfiddle.net/theinnkeeper/HFA36/1/
ex.
var list1 = registry.byId("myList");
var item = new ListItem ({
label: "A \"programmatic\" ListItem",
moveTo: "#",
noArrow:true,
onClick : function() {
alert("listItem clicked !" + event.target.type);
}
});
list1.addChild(item);
var check = new cb({onClick:function(){alert("checkbox clicked");event.stopPropagation();}});
check.placeAt(item.containerNode.firstChild);
check.startup();
I had a similar problem a while back and noticed that the dojox/mobile/ListItem is not really great when adding extra event handlers to it (checkboxes, touch gestures, ...), so to solve that I usually extend dojox/mobile/ListItem and fix the events by myself.
For example:
var CheckedListItem = declare("dojox/mobile/CheckedListItem", [ ListItem ], {
_initializeCheckbox: function() {
this.checkbox = new CheckBox({
});
domConstruct.place(this.checkbox.domNode, this.containerNode.firstChild, "last");
this.checkbox.startup();
this.checkbox.onClick = this.onCheckboxClick;
},
onCheckboxClick: function() { },
_setOnCheckboxClickAttr: function(handler) {
this.onCheckboxClick = handler;
if (this.checkbox !== null && this.checkbox !== undefined) {
this.checkbox.onClick = handler;
}
},
_onClick: function(e) {
if (e.target !== this.checkbox.domNode) {
this.inherited(arguments);
}
},
postCreate: function() {
this.inherited(arguments);
this._initializeCheckbox();
}
});
Due to overriding _onClick() and adding additional checks I managed to get the intended behavior.
A full example can be found here: http://jsfiddle.net/LQ6Mb/

Dojo DropDownButton, can I differentiate between a click on button vs. down arrow?

I'm using Dojo to create a DropDownButton within a Toolbar. The Toolbar, and button are created dynamically, like this:
this.widget = new Toolbar({ style: "background:black;" }, "toolbar");
this.dropMenu = new DropDownMenu({tooltip : "ToolTip", style: "display: none;"});
this.button = new DropDownButton({dropDown: this.dropMenu});
this.button.set('label', '<img src="data:image/png;base64,'+ this.icon + '"/>');
this.widget.addChild(this.button);
Note that the above code is dynamically creating an icon as part of the button from a base64 encoded string through setting an img src for the label property of the button.
I want to differentiate between a click on the "label" element for the DropDownButton and a click on the down arrow for the button, but am not sure if this is possible. Ie, when clicking on the label, I capture the onClick, but don't cause the drop down to be displayed. However, if the down arrow is clicked on or any other place on the button is clicked, the drop down will be displayed.
One alternate would be to split this into a standard Button, and then a drop down button adjacent to it, but I'm wondering if there is any way to do this from a single standard DropDownButton?
Check whether or not its the downarrow or buttontext class in the clicked element. To properly hook into the 'flow' of events, you should override the classfunction _onDropDownMouseDown
var customDropDownButton = declare("customDropDownButton", [ DropDownButton ], {
toggleDropDown: function() {
console.log('toggling');
this.inherited(arguments);
},
_onDropDownMouseDown: function(evt) {
console.log(arguments, evt.srcElement.className);
if (/dijitButtonText/.test(evt.srcElement.className)) {
// negate popup functionality
console.log('negating');
return false;
}
this.inherited(arguments);
return true;
}
});
var b = new customDropDownButton({
label: "hello!",
name: "programmatic1",
dropDown: someMenu
});
Alternatively, if you can live with popup showing and then immediately closing again - easy way is:
var b = new DropDownButton({
label: 'hello!',
name: "programmatic2",
dropDown: someMenu,
onClick: function(evt) {
if(/dijitButtonText/.test(evt.srcElement.className)) {
// negate popup
popup.close(this.dropDown);
}
}
}, 'button');

Ext JS 4 - how to change content of an item which can't be referenced by an ID

I would really appreciate any help with the following problem:
I need to be able to change content of an item (div or textfield) but the problem is that there are going to be multiple instances of the same window so I cannot use div IDs.
I tried this little example:
var myBtnHandler = function(btn) {
myPanel.items.items[0].html = "Changed by click!";
myPanel.doLayout();
}
var fileBtn = new Ext.Button({
text : 'Change',
handler : myBtnHandler
});
var panel1 = {
html : 'Original content.'
};
var myPanel = new Ext.Window({
title : 'How to change it?',
items : [
panel1,
fileBtn
]
});
myPanel.items.items[0].html = "Changed on load!";
myPanel.show();
Referencing an element by myPanel.items.items[0] works on load but does not work when it's in the button handler - is it a scope-related problem? How to reference an element without its ID?
Thank you very much,
H.
The problem has nothing to do with scope. The first time you set the html property, the component has not yet been rendered, so on initial render it will read the html property off the component. The second time, you're just setting a property on an object, it's not going to react in any way.
Instead, you should use the update() method.
Ext.require('*');
Ext.onReady(function() {
var myBtnHandler = function(btn) {
myPanel.items.first().update("Changed by click!");
}
var fileBtn = new Ext.Button({
text: 'Change',
handler: myBtnHandler
});
var panel1 = {
html: 'Original content.'
};
var myPanel = new Ext.Window({
title: 'How to change it?',
items: [panel1, fileBtn]
});
myPanel.items.items[0].html = "Changed on load!";
myPanel.show();
});
There are several functions that go through elements that belongs to a container. Try using for example down():
btn = panel.down('button');
Where 'button' parameter would mean 'give me element which type is equal to 'button'. Check out Sencha doc for querying various elements too: http://docs.sencha.com/ext-js/4-0/#!/api/Ext.ComponentQuery
Following on from Sha's reply. To put his advice in context with your example.
var myBtnHandler = function(btn) {
btn.up('window').down('panel').update('Changed by click!');
}
var fileBtn = new Ext.Button({
text : 'Change',
handler : myBtnHandler
});
var panel1 = {
html : 'Original content.'
};
var myPanel = new Ext.Window({
title : 'How to change it?',
items : [
panel1,
fileBtn
]
});
myPanel.show();
myPanel.update('Changed on load!');