I have made this little code to check how many subdirectories are in a given directory. It checks only the first level, is there anyway I can make it simplier? I have added comments, maybe easier to understand my intention. Thank you!
#import < Foundation/Foundation.h >
int main (int argc, const char * argv[]){
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
// insert code here...
NSFileManager *filemgr;
NSMutableArray *listOfFiles;
NSDictionary *listOfFolders;
NSDictionary *controllDir;
int i, count;
NSString *myPath;
filemgr = [NSFileManager defaultManager];
myPath = #"/";
// list the files in the given directory (myPath)
listOfFiles = [filemgr directoryContentsAtPath: myPath];
// count the number of elements in the array
count = [listOfFiles count];
// check them one by one
for (i = 0; i < count; i++)
{
// I need the full path
NSString *filePath =[NSString stringWithFormat:#"%#/%#", myPath, [listOfFiles objectAtIndex: i]];
// add every item with its attributes
listOfFolders = [filemgr attributesOfItemAtPath:filePath error:NULL];
// to avoid typo get the attribute and create a string
controllDir = [filemgr attributesOfItemAtPath:#"/" error:NULL];
NSString *toCheck = [NSString stringWithFormat:#"%#", [controllDir objectForKey:NSFileType]];
// the folder elements one by one
NSString *fileType = [NSString stringWithFormat:#"%#", [listOfFolders objectForKey:NSFileType]];
if([toCheck isEqualToString:fileType])
{
NSLog(#"NAME: %# TYPE: %#" ,[listOfFiles objectAtIndex:i],[listOfFolders objectForKey:NSFileType]);
}
}
[pool drain];
return 0;
}
NSURL *url = [NSURL fileURLWithPath:#"/Users"];
NSError *error;
NSArray *items = [[NSFileManager defaultManager]
contentsOfDirectoryAtURL:url
includingPropertiesForKeys:[NSArray array]
options:0
error:&error];
NSMutableArray *dirs = [NSMutableArray array];
for (NSURL *url in items) {
if (CFURLHasDirectoryPath((CFURLRef)url)) {
[dirs addObject:url];
}
}
}
You can get fancy with blocks this way:
NSPredicate *predicate = [NSPredicate predicateWithBlock:
^BOOL (id evaluatedObject, NSDictionary *bindings){
return CFURLHasDirectoryPath((CFURLRef)evaluatedObject); }];
NSArray *dirs = [items filteredArrayUsingPredicate:predicate]);
Of note here is that it only hits the disk the one time, and it doesn't spend any time fetching unneeded attributes. Once you construct the NSURL, you can always tell if it's a directory because it ends in a / (this is specified behavior). That's all CFURLHasDirectoryPath() is doing. It doesn't actually hit the disk.
Brief thoughts (posting from a cell phone):
use an NSDirectoryEnumerator.
it has a method called fileAttributes that will return an NSDictionary with the item's attributes.
NSDictionary has a fileType method that will return a constant to indicate the kind of the item.
there's a nice constant called NSFileTypeDirectory you can use for comparison.
How's this?
NSFileManager *fm = [NSFileManager defaultManager];
NSError *error;
NSArray *subpaths = [fm contentsOfDirectoryAtPath:myPath error:&error];
if (!subpaths) ...handle error.
NSMutableArray *subdirs = [NSMutableArray array];
for (NSString *name in subpaths)
{
NSString *subpath = [myPath stringByAppendingPathComponent:name];
BOOL isDir;
if ([fm fileExistsAtPath:subpath isDirectory:&isDir] &&
isDir)
{
[subdirs addObject:subpath];
}
}
Now the subdirs array contains all of the immediate subdirectories.
Related
So I imported a file called Sound1.m4a and Sound2.m4a, I want to get those two file names into an array, but I'm having trouble figuring out how to iterate through them and get them.
I tried doing it by going into all the directories in the resource path with enumeration, but it's not working right and not getting the the sound files I imported into the xcode project.
- (NSArray*)getSounds{
NSFileManager * fileManager = [[NSFileManager alloc] init];
NSString * sourcePath = [[NSBundle mainBundle]resourcePath];
NSArray* directories = [fileManager contentsOfDirectoryAtPath:sourcePath error:NULL];
NSMutableArray * sounds = [[NSMutableArray alloc] init];
[directories enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
NSString *filename = (NSString *)obj;
NSString *extension = [[filename pathExtension] lowercaseString];
if ([extension isEqualToString:#"m4a"]) {
[sounds addObject:[sourcePath stringByAppendingPathComponent:filename]];
}
}];
return sounds;
}
How can I get the contents of a directory and all of its subfolders? I would like to have tree stored in a NSDictionary.
I want the dictionary to print something like this:
{
MyFolder = (
"Water.png",
{
MySubfolder = (
"Note.txt",
{
Sub-Subfolder = (
"3D.pdf",
"MyFile.txt"
);
}
);
}
);
}
Ive tried:
NSFileManager *manager = [NSFileManager defaultManager];
NSArray *array = [manager contentsOfDirectoryAtPath:path error:nil];
NSMutableDictionary *files = [[NSMutableDictionary alloc]init];
NSString *newPath = #"";
for (int i=0; array.count>i; i++) {
newPath = [NSString stringWithFormat:#"%#/%#", path, [array objectAtIndex:i]];
//echo(newPath);
if ([[[manager attributesOfItemAtPath:newPath error:nil] objectForKey:NSFileType] isEqualToString:NSFileTypeRegular])
{
NSLog(#"Setting: %#||%#", [array objectAtIndex:i], [newPath lastPathComponent]);
[files setObject:[array objectAtIndex:i] forKey:[newPath lastPathComponent]];
}
else
{echo([NSString stringWithFormat:#"newPath=%#", newPath]);
dict = [self reachedDirectory:newPath dict:dict oldPath:path];
}
}
NSMutableDictionary *transferred = [dict objectForKey:[newPath lastPathComponent]];
if (!transferred) {
transferred = [[NSMutableDictionary alloc]init];
}
for (int n=0; files.count>n; n++) {
[transferred setObject:[[files allValues] objectAtIndex:n] forKey:[[files allKeys] objectAtIndex:n]];
}
echo([newPath lastPathComponent]);
[dict setObject:transferred forKey:[path lastPathComponent]];
return dict;
But All of the folders are not aligned and it doesnt go past the second dimension of subfolders. I would like it to be able to have as many subfolders that is possible.
Thanks for your help!
You can use NSDirectoryEnumerator class and it provides enumerateAtPath method so that you need to just pass your main folder path and inside that just loop your condtion. So that whatever your subfolder exist it will print the path accordingly.
I am uncertain of how memory is managed in my particular case...
I have two methods:
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath
{
NSString * destPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
destPath = [destPath stringByAppendingPathComponent:
[NSString stringWithFormat:#"%#.plist", name]];
if (![[NSFileManager defaultManager] fileExistsAtPath:destPath])
{
[[NSFileManager defaultManager] copyItemAtPath:[[NSBundle mainBundle] pathForResource:name ofType:#"plist"] toPath:destPath error:nil];
}
plistPath = [NSMutableString stringWithString:[destPath copy]];
NSData * plistXML =
[[NSFileManager defaultManager] contentsAtPath:plistPath];
NSLog(#"AFTER plistPath: \n%#",plistPath);
return
(NSMutableDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:format
errorDescription:&errorDesc];
}
+(bool)writeToCache:(NSString*) data andField: (NSString*) field
{
NSString * errorDesc = nil;
NSPropertyListFormat format;
NSMutableString * plistPath;
NSMutableDictionary * temp = [BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:plistPath];
if (!temp)
{
NSLog(#"Error reading plist: %#, format: %d", errorDesc, format);
return false;
}
NSMutableArray * arr = [temp objectForKey:field];
[arr addObject:data];
NSLog(#"path: %#",plistPath);
// Write to plist
bool res = [temp writeToFile:plistPath atomically:YES];
NSLog(#"RES: %d", res);
return true;
}
The problem is that the bottom method that sends in "plistPath" to the above method retrives a null plistPath after the above method has set it. Why and how can I fix this?
NSLog(#"path: %#",plistPath);
in the bottom method shows null, why?
I use ARC. Also "destPath" is set and shows the correct path.
I believe you could be a bit confused here.
You are creating plistPath in the bottom method. And then you pass plistPath into
[BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:plistPath];
but plistPath is NULL
NSMutableString * plistPath; // Is NULL
But once it has been passed in the local plistPath takes over.
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath // Notice the local plistPath variable. This is the one you are playing with in this method.
At this point you are setting plistPath but remember it is still just a local variable and not an instance variable. So the button method will never know about it being set, as far as the button method is concerned it is still NULL
plistPath = [NSMutableString stringWithString:[destPath copy]];
So whatever you set in plistPath in the top method will not get passed back to the bottom method, think of the top plistPath as being deallocated when the method does the return.
So the plistPath in the bottom method will remain NULL
So try this instead SOLUTION
static NSMutableString *yourNewStringforPlistPath; //This will be NULL
+(NSMutableDictionary *)loadPlist: (NSString*) name
andErrorDesc: (NSString*) errorDesc
andFormat: (NSPropertyListFormat*) format
andplistPath: (NSMutableString*) plistPath
{
NSString * destPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
destPath = [destPath stringByAppendingPathComponent:
[NSString stringWithFormat:#"%#.plist", name]];
if (![[NSFileManager defaultManager] fileExistsAtPath:destPath])
{
[[NSFileManager defaultManager] copyItemAtPath:[[NSBundle mainBundle] pathForResource:name ofType:#"plist"] toPath:destPath error:nil];
}
yourNewStringforPlistPath = [NSMutableString stringWithString:[destPath copy]];
NSData * plistXML =
[[NSFileManager defaultManager] contentsAtPath:yourNewStringforPlistPath];
NSLog(#"AFTER plistPath: \n%#",yourNewStringforPlistPath);
return
(NSMutableDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:format
errorDescription:&errorDesc];
}
+(bool)writeToCache:(NSString*) data andField: (NSString*) field
{
NSString * errorDesc = nil;
NSPropertyListFormat format;
NSMutableDictionary * temp = [BPUtils loadPlist:#"cache" andErrorDesc:errorDesc andFormat:&format andplistPath:[NSNull null]]; // As this is already NULL you don't really need to pass yourNewStringforPlistPath in unless in the future this value can be set before this.
if (!temp)
{
NSLog(#"Error reading plist: %#, format: %d", errorDesc, format);
return false;
}
NSMutableArray * arr = [temp objectForKey:field];
[arr addObject:data];
NSLog(#"path: %#",yourNewStringforPlistPath);
// Write to plist
bool res = [temp writeToFile:yourNewStringforPlistPath atomically:YES];
NSLog(#"RES: %d", res);
return true;
}
Can someone help me understand what I'm doing wrong with this method?
I'm trying to recursively detect the contents of directories and create an xml file in each one. Non-recursive works perfectly and outputs proper xml files. Recursive chokes on dir detection and add's all files + dir's under the "directories" element.
_dirArray = [[NSMutableArray alloc] init];
_fileArray = [[NSMutableArray alloc] init];
NSError *error;
NSFileManager *filemgr = [NSFileManager defaultManager];
NSArray *filelist = [filemgr contentsOfDirectoryAtPath:dirPath error:&error];
for (int i = 0; i < filelist.count; i++)
{
BOOL isDir;
NSString *file = [NSString stringWithFormat:#"%#", [filelist objectAtIndex:i]];
[_pathToDirectoryTextField stringValue], [filelist objectAtIndex:i]];
if ([filemgr fileExistsAtPath:dirPath isDirectory:&isDir] && isDir) // I think this is what is crapping out.
{
[_dirArray addObject:file];
}
else
{
if ([file hasPrefix:#"."])
{
// Ignore file.
}
else
{
[_fileArray addObject:file];
}
}
}
Thanks for any tips guys.
i can see "if ([fileManager fileExistsAtPath:fontPath isDirectory:&isDir] && isDir)" coming from Apple's examples in the documentation but to copy it piecemeal and use it with else is a very bad idea unless you only want to get directories or deleted files because what it means is:
if (itexists and itsadirectory){
//its a existing directory
matches directories
}else{
//it is not a directory or it does not exist
matches files that were deleted since you got the listing
}
here is how i would do it:
NSString *dirPath = #"/Volumes/Storage/";
NSError *error;
NSFileManager *filemgr = [NSFileManager defaultManager];
NSArray *filelist = [filemgr contentsOfDirectoryAtPath:dirPath error:&error];
for (NSString *lastPathComponent in filelist) {
if ([lastPathComponent hasPrefix:#"."]) continue; // Ignore file.
NSString *fullPath = [dirPath stringByAppendingPathComponent:lastPathComponent];
BOOL isDir;
BOOL exists = [filemgr fileExistsAtPath:fullPath isDirectory:&isDir];
if (exists) {
if (isDir) {
[_dirArray addObject:lastPathComponent];
}else{
[_fileArray addObject:lastPathComponent];
}
}
}
I already get path for documents directory and create some directories inside. I already know how to check if directory exist, delete it or its files but, how could I list directories? Thank you.
for file listing I use:
int Count;
NSString *path;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
path = [[paths objectAtIndex:0] stringByAppendingPathComponent:#"SomeDirectoryName"];
NSArray *directoryContent = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:path error:NULL];
for (Count = 0; Count < (int)[directoryContent count]; Count++)
{
NSLog(#"File %d: %#", (Count + 1), [directoryContent objectAtIndex:Count]);
}
For example, this method removes all files from temporary directory of application:
- (void)cleatTmpDirectory
{
// Create a local file manager instance
NSFileManager *localFileManager = [[NSFileManager alloc] init];
NSURL *directoryToScan = [NSURL fileURLWithPath:[self applicationTmpDirectory]];
NSDirectoryEnumerator *dirEnumerator =
[[localFileManager enumeratorAtURL:directoryToScan
includingPropertiesForKeys:[NSArray arrayWithObjects:NSURLIsDirectoryKey,nil]
options: NSDirectoryEnumerationSkipsHiddenFiles |
NSDirectoryEnumerationSkipsSubdirectoryDescendants |
NSDirectoryEnumerationSkipsPackageDescendants
errorHandler:nil] retain];
NSError *error;
// Enumerate the dirEnumerator results, each value is stored in allURLs
for (NSURL *theURL in dirEnumerator)
{
// Retrieve whether a directory.
NSNumber *isDirectory;
[theURL getResourceValue:&isDirectory forKey:NSURLIsDirectoryKey error:NULL];
if ([isDirectory boolValue] == NO)
{
[localFileManager removeItemAtURL:theURL error:&error];
}
}
// Release the localFileManager.
[localFileManager release];
}
As you can find you should use NSDirectoryEnumerator *dirEnumerator and pass to its initialization method appropriate keys that you will then use.
Use the NSDirectoryEnumerator returned by NSFileManager's -enumeratorAtPath: method.