NSOutline View Drag-n-Drop Problem - objective-c

Dear All,
I am fighting with NSOutline View to perform drag-n-drop within the table since last 2-3 day but couldn't get what i am doing wrong,
This is what i have done so far,
Requirement,
1 -- I want to have a transparent or with some background image NSoutlineview in my view, to do that, i need to overwrite drawRect method of NSOutlineView, this is what i have done
in header file
#interface MyCustomOutlineView:NSOutlineView{
NSImage *pBackgroundImage;
}
- setBackgroundImage:(NSImage *)pImage;
In source file, i just overwrite drawRect and some other stuffs to draw the background image or to make it transparent and this is working fine,
Now in my view, i have declared the NSOutlineView object like that,
/*
* My Custom view will have capability to draw the gradient and other effects
*/
#interface OutlineParentView:MyCustomView<NSOutlineDataSource>{
MyCustomOutlineView *pOutlineView;
}
#property(nonatomic,retain)MyCustomOutlineView *pOutlineView;
In source file, implemented following method ,
This method will be called from the initWIthFrame
#define OutlineViewPrivateDataType "MyOutlinePrivateData"
-(void)InitOutlineView{
NSRect scrollFrame = [self bounds];
NSScrollView* scrollView = [[[NSScrollView alloc] initWithFrame:scrollFrame] autorelease];
[scrollView setBorderType:NSNoBorder];
[scrollView setHasVerticalScroller:YES];
[scrollView setHasHorizontalScroller:NO];
[scrollView setAutohidesScrollers:YES];
[scrollView setDrawsBackground: NO];
NSRect clipViewBounds = [[scrollView contentView] bounds];
pOutlineView = [[[CommUICustomOutlineView alloc] initWithFrame:clipViewBounds] autorelease];
NSTableColumn* firstColumn = [[[NSTableColumn alloc] initWithIdentifier:#"firstColumn"] autorelease];
ImageTextCell *pCell = [[ImageTextCell alloc]init];
[firstColumn setDataCell:pCell];
[pCell setDataDelegate:self];
[firstColumn setWidth:25];
[pOutlineView addTableColumn:firstColumn];
[pOutlineView setRowHeight:30];
[pOutlineView setDataSource:self];
/* setData delegate implemented in the MyOutlineView to handle some of event in this
interface if i don't write this, then i can't handle the menu event on the
Outlineview
*/
[pOutlineView setDataDelegate:self];
**/* On this line i am getting one warning, saying OutlineParentView doesn't implement
NSOutlineView delegate protocol */**
[pOutlineView setDelegate:self];
[scrollView setDocumentView:pOutlineView];
/* I don't want group row to be highlighted */
[pOutlineView setSelectionHighlightStyle:NSTableViewSelectionHighlightStyleSourceList];
[pOutlineView registerForDraggedTypes:
[NSArray arrayWithObjects:OutlineViewPrivateDataType,nil]];
[pOutlineView setDraggingSourceOperationMask:NSDragOperationEvery forLocal:YES];
[scrollView setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable];
[self addSubview:scrollView];
[self setAutoresizesSubviews:YES];
[self log:#"Outline view created "];
}
Other Important method related to Drag-n-Drop implemented as below
- (BOOL)outlineView:(NSOutlineView *)outlineView writeItems:(NSArray *)items toPasteb oard:(NSPasteboard *)pboard{
[self log:#"write Items"];
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:items];
[pboard declareTypes:[NSArray arrayWithObject:OutlineViewPrivateDataType]
owner:self];
[pboard setData:data forType:OutlineViewPrivateDataType];
return YES;
}
- (NSDragOperation)outlineView:(NSOutlineView *)outlineView validateDrop:(id < NSDraggingInfo >)info proposedItem:(id)item proposedChildIndex:(NSInteger)index
{
NSLog(#"validate Drop");
return NSDragOperationEvery;
}
- (BOOL)outlineView:(NSOutlineView *)outlineView acceptDrop:(id < NSDraggingInfo >)info item:(id)item childIndex:(NSInteger)index{
[self log:#"inside accept drop for NSView "];
return YES;
}
I checked apple DragnDrop Sample code, but couldn't get what i am doing wrong,
i believe, some problem with the
[pOutlineView setDelegate:self]
Function, but how to solve that, that i don't know,
I upgraded recently from MyTableView to MyOutlineView, recently i was able to perform Drag-nDrop on the Custom Table view,
Remaining things are working fine, like DataSource etc...
Thanks in Advance
Kind Regards
Rohan

i was setting ColumnWidth so drag-n-drop working for the width which has been set, not on the full row my mistake :(
[firstColumn setWidth:25];
Removing this line working fine
But guys facing some other problem
Regarding NSoutlineView and WriteItem | Drag-and-Drop Problem

Related

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#implementation MainViewController
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Does it make sense to add ATMHud to tabBarController.view

When i try to add ATMHud to uitableviewcontroller subview it does work but it doesn't disable the scrolling and if the tableview is not on top i can't see the hud view. What i did was added to teh tabBarController.view that works but i want find out if this is a good idea or later on i might have issues with it.
Another question is tabBarController.view frame is that the whole screen or just the bottom part. How come atmhud shows in the middle of the screen?
Thanks in advance!
Yan
============
Found a blog post that shows how to reset self.view and add tableview separately in uitableviewcontroller
UITableViewController and fixed sub views
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Let me know if this a good way to setup the tableview
The problem with using the tab bar is that the hud is now modal, and the user cannot change the tab.
It sounds like the tableview is not your primary viewm, as it can get "covered up". If its not the primary view, then add the ATMHud to self.view. If the tableView is the same as self.view, then add a new transparent view to it, then add the HUD to that view.
The tabBarController.view is the view that hosts the tabbed views - if you want to see its size (or frame) log it using NSStringFromCGRect(self.tabBarController.frame);
EDIT: I just did a test, the ATMHud DOES block the UI. All I can think of is that you have not inserted it where you need to (at the top of current view's subviews.) I have a demo project where I do this:
hud = [[ATMHud alloc] initWithDelegate:self];
[self.view addSubview:hud.view];
[hud setCaption:#"Howdie"];
[hud setActivity:YES];
[hud show];
[hud hideAfter:5];
A button under the hud is not active - in fact nothing in the view is active (probably the Nav Bar would be live though)
If you want an ARCified and field tested version, you can grab it here
EDIT2: The solution to your problem is below. Note that ATMHud blocks clicks from getting to the table, and the code below stops the scrolling:
- (void)hudWillAppear:(ATMHud *)_hud
{
self.tableView.scrollEnabled = NO;
}
- (void)hudDidDisappear:(ATMHud *)_hud
{
self.tableView.scrollEnabled = YES;
}
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#import <QuartzCore/QuartzCore.h>
#import "UIView+Utilities.h"
#interface UIView (Utilities_Private)
+ (void)appendView:(UIView *)v toStr:(NSMutableString *)str;
#end
#implementation UIView (Utilities_Private)
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{
[str appendFormat:#" %#: frame=%# bounds=%# layerFrame=%# tag=%d userInteraction=%d alpha=%f hidden=%d\n",
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NSStringFromCGRect(a.frame),
NSStringFromCGRect(a.bounds),
NSStringFromCGRect(a.layer.frame),
a.tag,
a.userInteractionEnabled,
a.alpha,
a.isHidden
];
}
#end
#implementation UIView (Utilities)
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{
NSMutableString *str = [NSMutableString stringWithCapacity:256];
while(v) {
[self appendView:v toStr:str];
v = v.superview;
}
[str appendString:#"\n"];
NSLog(#"%#:\n%#", msg, str);
}
+ (void)dumpSubviews:(UIView *)v msg:(NSString *)msg
{
NSMutableString *str = [NSMutableString stringWithCapacity:256];
if(v) [self appendView:v toStr:str];
for(UIView *a in v.subviews) {
[self appendView:a toStr:str];
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Multiple NSImages in NSView?

Is it possible to draw multiple NSImages in a single NSView?
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[image release];
image = [image_ retain];
[self setNeedsDisplay:YES];
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But this is for drawing just one image. Can anyone please help out?
Thanks.
You have to keep references to the images you need to draw.
#interface MyView : NSView
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Then, add the images with a suitable API, for example:
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In drawRect: you can iterate through the images and draw all/some of them.

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I've been able to find tutorials on modifying the table headers on iOS using UITableView - but havent been able to find any info for mac development. Does anyone know of any good resources / steps to modify the appearance of tables?
Zach
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This should get you started:
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I'm trying to add a tableview to a view in code instead of using Interface Builder and unfortunately it's causing some problems =(
Here's an example of how I'm doing it now.
NSScrollView *scrollView = [[NSScrollView alloc] initWithFrame:someRect];
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I created the default sample project and then did the following:
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You can grab the sample app TableViewInCode
(Oh, to the objective-c dot syntax, just say no. :-)
The result is that a tableView appears - but the no data is shown within the tableView. Debugging shows that the dataSource is being asked for how many rows are in the tableView but the method:
tableView:objectValueForTableColumn:row:
is never being called.
It's not asking you for the object values for any columns because it doesn't have any columns. Create some NSTableColumn instances and add them to the table view.
It doesn't appear (from your sample) that you're putting the tableView inside the scrollView. Is it getting added as a subview somewhere you're not showing us?
Also, are you sure you need a separate scrollview? Doesn't tableView implement scrolling already?