I need some help figuring out the best way to proceed with creating a Rails 3 engine(or plugin, and/or gem).
Apologies for the length of this question...here's part 1:
My company uses an email service provider to send all of our outbound customer emails. They have created a SOAP web service and I have incorporated it into a sample Rails 3 app. The goal of creating an app first was so that I could then take that code and turn it into a gem.
Here's some of the background: The SOAP service has 23 actions in all and, in creating my sample app, I grouped similar actions together. Some of these actions involve uploading/downloading mailing lists and HTML content via the SOAP WS and, as a result, there is a MySQL database with a few tables to store HTML content and lists as a sort of "staging area".
All in all, I have 5 models to contain the SOAP actions (they do not inherit from ActiveRecord::Base) and 3 models that interact with the MySQL database.
I also have a corresponding controller for each model and a view for each SOAP action that I used to help me test the actions as I implemented them.
So...I'm not sure where to go from here. My code needs a lot of DRY-ing up. For example, the WS requires that the user authentication info be sent in the envelope body of each request. So, that means each method in the model has the same auth info hard coded into it which is extremely repetitive; obviously I'd like for that to be cleaner. I also look back now through the code and see that the requests themselves are repetitive and could probably be consolidated.
All of that I think I can figure out on my own, but here is something that seems obvious but I can't figure out. How can I create methods that can be used in all of my models (thinking specifically of the user auth part of the equation).
Here's part 2:
My intention from the beginning has been to extract my code and package it into a gem incase any of my ESP's other clients could use it (plus I'll be using it in several different apps). However, I'd like for it to be very configurable. There should be a default minimal configuration (i.e. just models that wrap the SOAP actions) created just by adding the gem to a Gemfile. However, I'd also like for there to be some tools available (like generators or Rake tasks) to get a user started. What I have in mind is options to create migration files, models, controllers, or views (or the whole nine yards if they want).
So, here's where I'm stuck on knowing whether I should pursue the plugin or engine route. I read Jordan West's series on creating an engine and I really like the thought of that, but I'm not sure if that is the right route for me.
So if you've read this far and I haven't confused the hell out of you, I could use some guidance :)
Thanks
Let's answer your question in parts.
Part One
Ruby's flexibility means you can share code across all of your models extremely easily. Are they extending any sort of class? If they are, simply add the methods to the parent object like so:
class SOAPModel
def request(action, params)
# Request code goes in here
end
end
Then it's simply a case of calling request in your respective models. Alternatively, you could access this method statically with SOAPModel.request. It's really up to you. Otherwise, if (for some bizarre reason) you can't touch a parent object, you could define the methods dynamically:
[User, Post, Message, Comment, File].each do |model|
model.send :define_method, :request, proc { |action, params|
# Request code goes in here
}
end
It's Ruby, so there are tons of ways of doing it.
Part Two
Gems are more than flexible to handle your problem; both Rails and Rake are pretty smart and will look inside your gem (as long as it's in your environment file and Gemfile). Create a generators directory and a /name/name_generator.rb where name is the name of your generator. The just run rails g name and you're there. Same goes for Rake (tasks).
I hope that helps!
Related
I'm trying to figure out if FeathersJS suits my needs. I have looked at several examples and use cases. FeathersJS uses a set of request methods : find, get, create, update, patch and delete. No other methods let alone custom methods can be implemented and used, as confirmed on this other SO post..
Let's imagine this application where users can save their app settings. Careless of following method conventions, I would create an endpoint describing the action that is performed by the user. In this case, we could have, for instance: /saveSettings. Knowing there won't be any setting-finding, -creation, -updating (only some -patching) or -deleting. I might also need a /getSettings route.
My question is: can every action be reduced down to these request methods? To me, these actions are strongly bound to a specific collection/model. Sometimes, we need to create actions that are not bound to a single collection and could potentially interact with more than one collection/model.
For this example, I'm guessing it would be translated in FeathersJS with a service named Setting which would hold two methods: get() and a patch().
If that is the correct approach, it looks to me as if this solution is more server-oriented than client-oriented in the sense that we have to know, client-side, what underlying collection is going to get changed or affected. It feels like we are losing some level of freedom by not having some kind of routing between endpoints and services (like we have in vanilla ExpressJS).
Here's another example: I have a game character that can skill-up. When the user decides to skill-up a particular skill, a request is sent to the server. This endpoint can look like POST: /skillUp What would it be in FeathersJS? by implementing SkillUpService#create?
I hope you get the issue I'm trying to highlight here. Do you have some ideas to share or recommendations on how to organize the API in this particular framework?
I'm not an expert of featherJs, but if you build your database and models with a good logic,
these methods are all you need :
for the settings example, saveSettings corresponds to setting.patch({options}) so to the route settings/:id?options (method PATCH) since the user already has some default settings (created whith the user). getSetting would correspond to setting.find(query)
To create the user AND the settings, I guess you have a method to call setting.create({defaultOptions}) when the user CREATE route is called. This would be the right way.
for the skillUp route, depends on the conception of your database, but I guess it would be something like a table that gives you the level/skills/character, so you need a service for this specific table and to call skillLevel.patch({character, level})
In addition to the correct answer that #gui3 has already given, it is probably worth pointing out that Feathers is intentionally restricting in order to help you create RESTful APIs which focus on resources (data) and a known set of methods you can execute on them.
Aside from the answer you linked, this is also explained in more detail in the FAQ and an introduction to REST API design and why Feathers does what it does can be found in this article: Design patterns for modern web APIs. These are best practises that helped scale the internet (specifically the HTTP protocol) to what it is today and can work really well for creating APIs. If you still want to use the routes you are suggesting (which a not RESTful) then Feathers is not the right tool for the job.
One strategy you may want to consider is using a request parameter in a POST body such as { "action": "type" } and use a switch statement to conditionally perform the desired action. An example of this strategy is discussed in this tutorial.
I have a multi-step form where the user fills out info on several different pages. In conventional rails, you keep each resource separate in its own controller and you use the REST actions to manipulate the data.
In the conventional system I would have 3-5 different controllers (some steps are optional) for a single multi-step form. There's no real sense of "order" in the controllers if I do it the conventional way. A new developer coming on to the project has to learn what steps map to what steps and so forth.
On the other hand, I have thought about breaking convention and having a single controller that organizes the entire multi-step form. This controller would be full of methods like:
def personal_info
# code...
end
def person_info_update
# code...
end
def residence_info
# code...
end
def residence_info_update
# code...
end
# many more coupled methods like the above...
This single controller will get fairly long, but it's essentially a bunch of coupled methods: one for showing the step (form) and the other for updating and redirecting to the next step.
This would be breaking rails convention and I would have to setup my own routing.
But I'm curious how others have solved this problem? I know both CAN work, but I would like to know which is easier to maintain and code with in the long run.
A resource does not equal a page. I suspect that both ways would break a constraint on REST.
All of your interests have been with the View domain, which resides in your browser. If you want to display a single form in multiple parts you should do so using HTML, CSS etc.
Otherwise your just creating temporary storage on your servers for the forms progress.
I did something like this with https://github.com/pluginaweek/state_machine
The idea was to have one state per step of the form and simply render a different form partial depending on which state the actual resource has. The above gem let's you specify validations and callbacks for each states.
Like this, you can use the standard REST controller actions.
I'm working on something that needs to install files periodically into a folder in /Library.
I understand that in the past I could have used one of the Authenticate methods but those have since been deprecated in 10.7.
What I've understood from my reading so far:
I should create a helper that somehow gets authenticated and have that helper do all of the moving tasks. I've taken a look at some of the sample code, including some involving XPC and one called Elevator but I'm a bit confused.
A lot of it seems to deal with setting up some sort of client / server model but I'm not sure how this would translate into me actually installing my files into the correct directories. Most of the examples are just passing strings.
My question simply: How can I create my folder in /Library programmatically and periodically write files to it while only prompting the user for a password ONCE and never again? I'm really not sure how to approach this and there doesn't seem to be much documentation.
You are correct that there isn't much documentation for this. You'll basically write another app, the helper app, which will get installed with SMJobBless(). Not surprisingly,
the tricky part here is the code signing. The least obvious part for me was that the SMAuthorizedClients and SMPrivilegedExecutables entries in the info plist files of each app are dependent on the identity/certificate that you used to sign the app with. There is also a trick with the compiler/linker to getting the info plist file compiled into the helper tool, which will be a single executable file, rather than a bundle.
Once you get the helper app up and running then you have to devise a way to communicate with it since these are two different processes. XPC is one option, perhaps the easiest. XPC is typically used with server processes, but what you are using here is the communication side of XPC only. Basically it passes dictionaries back and forth between the two apps. Create a standard format for the dictionary. I used #"action", #"source", and #"destination" with 3 different action values, #"filemove", #"filecopy", and #"makedirectory". Those are the 3 things that my helper app can do and I can easily add more if necessary.
The helper app will basically setup the XPC connection and event handler stuff and wait for a connection and commands. The commands will just be a dictionary so you check for the appropriate keys/values and do whatever.
I can provide more details and code if you need more help, but this question is 9 months old so I don't want to waste time giving you details you've already figured out.
I'm in the process of designing a REST API for our web app.
POST > /apps > Creates an app
PUT > /apps/{id} > Updates the app
I want to start the apps.
Is this REST and if not, how can I make it more RESTful?
POST > /apps/{id}?control=start
Sun Cloud API does this: http://kenai.com/projects/suncloudapis/pages/CloudAPISpecificationResourceModels
Or is it better to:
2. PUT /apps/{id} and include a status parameter in the response Json/XML?
3. POST /apps/{id} and include a status parameter in the response Json/xml?
4. POST /apps/start?app={id}
I think the right question here is more whether the HTTP verbs are being used as intended rather than whether the application is or is not as RESTful as possible. However, these days the two concepts are pretty much the same.
The thing about PUT is that whatever you PUT you should be able to immediately GET. In other words, PUT does a wholesale replacement of the resource. If the resource stored at apps/5 is something that has a "control" attribute as part of its state, then the control=start part should be part of the representation you put. If you want to send just the new piece of the resource, you are doing a PATCH, not a PUT.
PATCH is not widely supported, so IMHO you should use a POST. POST has no requirements of safety or idempotency; generally you can do whatever you want with a POST (more or less), including patching parts of a resource. After all that is what you do when you create a new item in a collection with a POST. Updating a portion of a resource is not really much different.
Generally though you POST new data in the request body, not as query parameters. Query parameters are used mostly for GETs, because you are, well, querying. :)
Does starting an app changes it state? (to "running", for example) If it does what you're actually doing is updating the state of the resource (application). That seems like a good use for the PUT operation. Although as Ray said, if control is part of the state of the resource, the body of the PUT request should contain the state you're updating. I believe a partial update would be possible (CouchDB uses this).
On the other hand, if starting an app means creating a new resource (representing the app execution, for example), the POST method would be a great fit. You could have something like this:
POST /app/1/start
Which would result in a HTTP/1.1 201 Created. Then, to access the information on the created execution, you could use a URL like this:
GET /app/1/execution/1
To me, this would seem like a good "Restful" approach. For more information, check out this article.
PUT apps/{id}
I would PUT the app to update it's status from off to on
I like to do something like,
POST /runningapps?url=/app/1
I'm having a really odd issue and maybe one of you can shed some light
on it. I would appreciate it :)
I'm developing an application using Objectify 1.1rc module for Play! Framework 1.1. I have 2 related objects whose relevant parts are:
public class User extends ObjectifyModel<User> {
[...]
public List<Key<Theatre>> theatres;
[...]
}
public class Theatre extends ObjectifyModel<Theatre> {
[...]
}
Some background:
I'm using Objectify 1.1rc from the Google code repository (the module in Play repository seems to fail with Play! 1.1) The sample application works fine
I based the objects in existing objects working properly on the sample application provided with the Objectify-1.1rc module for Play Framework (Showcase).
I did debugging and testing by pointing my application and the sample application (Showcase) to the same CRUD module.
I can link them using Java code without any problem.
Presently I have 2 issues that I cannot solve, which are:
M:1 relation not being saved
I have an issue with the 'theatres' relation from the User class. When editing an
object of type User via CRUD, I can see the multi-select control to relate Theatre instances to the User, When I click on some (one or more) of them and save the object, the relation is not saved, making it impossible to link the objects via the CRUD interface.
How can make it work?
CRUD code not being accessed by one application but accessed by the other
The sample application from Objectify module (Showcase) allows me to save M:1 relations using CRUD. As I mentioned before, both my application and showcase point to the same CRUD module, so they should use exactly the same code. What I noticed, by debugging via Log outputs, is that my application uses CRUD, but the sample application uses all the code up to a certain point.
The CRUD module traverses to 'tag/form.html', finds a field of type 'relation' (in both my code and the sample application) but when calling the tag '#{crud.relationField}' something odd happens: my application goes into the tag defined in the CRUD module. The sample application doesn't access that code, no logs added to that tag are triggered (at any point of the file).
I've searched for any replacement of the tag in the sample application, but I'm unable to find one. As you can guess, it's driving em crazy and making me start believing in green leprechauns living in my desktop (without giving me the gold, damn them!)
Anyone knows why does this happen? And were can I find the code being executed by the sample application? Finding it would most likely solve the issue #1
Thanks a lot!
Ok, found the issue to #1. I had a method called "getTheatres()" (should have had another name, was an error) and that was breaking the CRUD. Renaming the method solve issue #1.
I still didn't find why #2 was happening, but I believe I'll leave as one of those "worked in my computer" issues so common in our world...