Add a (double) variable to NSMutableArray - objective-c

I have a user input variable and i want to add that to an array. The firstStore is a BOOL type t determine if the array has been initialize. So the first time the STORE was called, it would initialize the array. I tried to make num equal to the operand (which is a double) by masking it NSNumber but that doesn't seem to work because i have this error "NSNumber may not respond to +operand", also the program crashes when it hits the line [memArray addObject:num]. I'm new at this stuff so any help would be greatly appreciated.
else if ([operation isEqual:#"Store"]) {
if(!firstStore){
memArray = [[NSMutableArray alloc] init];
NSNumber *num = [NSNumber operand];
[memArray addObject:num];
firstStore = YES;
} else {
//NSNumber *num = [NSNumber operand];
//[memArray addObject:num];
}
}

Try changing [NSNumber operand] to [NSNumber numberWithDouble:operand].

"NSNumber may not respond to +operand" means what is says: There is no such class-method operand. What was it supposed to do?
You dont need a bool to track if memArray is initialized. use:
if(!memArray)
or
if (memArray == nil)

Related

-[__NSCFNumber addObject:]: unrecognized selector sent to instance [duplicate]

This question already has answers here:
How can I debug 'unrecognized selector sent to instance' error
(9 answers)
Closed 8 years ago.
I created a multidimensional array as follows:
NSMutableArray *subArray = [NSMutableArray arrayWithObjects:[NSString string], [NSNumber numberWithInt:0], [NSMutableArray array], nil];
self.dataArray = [[NSMutableArray alloc] initWithCapacity:9];
for (int i = 0; i < 9; i++) {
[self.dataArray addObject:subArray];
}
then when I try to access and change values like this
NSNumber *num = self.dataArray[0][1];
int numInt = [num intValue];
NSNumber *newNum = [NSNumber numberWithInt:numInt + 1];
[self.dataArray[0][1] addObject:newNum];
// add item to dataArray
NSMutableArray *tmpArr= self.dataArray[0][2];
[tmpArr addObject:item];
[self.dataArray[0][2] addObject:tmpArr];
but I'm getting
-[__NSCFNumber addObject:]: unrecognized selector sent to instance
what exactly is the problem, I don't understand, thanks in advance!
In the first line you are treating the object in the array as a NSNumber (which it obviously is):
NSNumber *num = self.dataArray[0][1];
And here you treat the exact same object like an NSMutableArray:
[self.dataArray[0][1] addObject:newNum];
That won't work, because that object is an instance of NSNumber.
I don't know what you achieve so I can't help you with the correct code, but that's where your problem is. Maybe you just wanted to write:
[self.dataArray[0][2] addObject:newNum];
You should probably stop to use an "inner array" as data storage and switch to using a proper subclass. Currently your code is pretty much unreadable, using proper Objects to store your values would improve it a lot.
Btw, your multidimensional array is actually just one dimensional, because you add the exact same array multiple times.
You probably want to do this:
for (int i = 0; i < 9; i++) {
NSMutableArray *subArray = [NSMutableArray arrayWithObjects:[NSString string], [NSNumber numberWithInt:0], [NSMutableArray array], nil];
[self.dataArray addObject:subArray];
}
NSNumber *num = self.dataArray[0][1];
int numInt = [num intValue];
NSNumber *newNum = [NSNumber numberWithInt:numInt + 1];
[self.dataArray[0][1] addObject:newNum]; // 3. also, possibly here
// add item to dataArray
NSMutableArray *tmpArr= self.dataArray[0][2]; // 1. here
[tmpArr addObject:item]; // 2. and here
[self.dataArray[0][2] addObject:tmpArr];
You're getting this error because the first line I marked, tmpArr is actually of type NSNumber. NSNumber is a class cluster, which is why you're seeing __NSCFNumber throw the error. All that is, is just a private subclass of NSNumber.
So the error is being thrown because you're trying to call addObject on a type of object that doesn't support it. Personally I wouldn't store more than one type of object in an array, but I don't know exactly what you're doing. Assuming you don't change the way you're storing things, what you can do is this:
NSMutableArray *tmpArr= self.dataArray[0][2];
if ([tmpArr isKindOfClass:[NSMutableArray class])
{
[tmpArr addObject:item];
}
else
{
NSLog(#"Woops, trying to add an object to something that's not a mutable array");
}
You would have to do this everytime you try to store an object into an array that you're pulling out of self.dataArray. What this does is verify that tmpArr is what you think it is.
Alternatively, you could check if it responds to addObject
if ([tmpArr respondsToSelector:#selector(addObject:)])
{
[tmpArr addObject:item];
}
The second way doesn't care what class it is, only if the method addObject can be used.

Sending 'void' to parameter of incompatible type 'id'

In Objective C, I have:
NSMutableArray *retVal = [[NSMutableArray alloc]initWithCapacity:1];
NSMutableString *justTest = [[NSMutableString alloc]initWithString:#"hello"];
unsigned char ch = //anything
[retVal insertObject:[justTest appendFormat:#"%hhu", ch] atIndex:0]; //error here
X Code 5.1.1 gives me an error in the 4th line(as mentioned as comment) as Sending 'void' to parameter of incompatible type 'id'
What am I doing wrong here? Any help is appreciated.
If you have a read of the Apple Documentation for NSMutableString you will find that the instance method appendString: doesn't actually return a value. It adds a structured string to the end of the receive and that's it.
So when you do [retVal insertObject:[justTest appendFormat:#"%hhu", ch] atIndex:0]; you are actually really doing [retVal insertObject:void atIndex:0]; and obviously you can't pass void in as a parameter which expects a valid object of id.
Here's the method declaration: - (void)appendFormat:(NSString *)format ... which you can see has a return type of void.
So what you need to be doing is you need to make the amendment to the string before you pass it into the insertObject:atIndex: method.
So change to
[justTest appendFormat:#"%hhu", ch]; // Append to existing string, DOESN'T return anything
[retVal insertObject:justTest atIndex:0]; // Pass string in as object at index
appendFormat doesn't return anything, it adjusts the mutable string. You need to do this:
NSMutableArray *retVal = [[NSMutableArray alloc]initWithCapacity:1];
NSMutableString *justTest = [[NSMutableString alloc]initWithString:#"hello"];
unsigned char ch = //anything
[justTest appendFormat:#"%hhu", ch]
[retVal insertObject:justTest atIndex:0]; //error here
[justTest appendFormat:#"%hhu", ch] return void.
You need:
[retVal insertObject:([justTest appendFormat:#"%hhu", ch],justTest) atIndex:0];

how to test object equality using xcttest?

My method returns a NSNumber* and I want to unit test this method. Since my actual return value is NSNumber*, I create a new expected value of NSNumber*, but it fails. Here is the code:
NSNumber *cRating = [movie getRating:ratingDictionary ratingType:criticRating];
XCTAssertEqualObjects(cRating, [[NSNumber alloc]initWithInt:70], #"");
The error is:
[SFModelTest testGetCriticRatingMethod] failed: ((cRating) equal to ([[NSNumber alloc]initWithInt:70])) failed: ("70") is not equal to ("70")
Since it is saying "70" is not equal to "70", I am guessing it has to do with alloc init. Some pointer stuff that is not equal. Can somebody please help? Thank you.
Edit for comment: adding getRating method
- (NSNumber *)getRating:(NSDictionary *)movieDic ratingType:(enum RatingsEnum) rating{
NSNumber *result = 0;
NSNumber *ratingNum = 0;
switch (rating) {
case userRating:
{
ratingNum = [movieDic objectForKey:#"audience_score"];
break;
}
case criticRating:
{
ratingNum = [movieDic objectForKey:#"critics_score"];
break;
}
default:
break;
}
if(ratingNum && ratingNum > 0)
{
result = ratingNum;
}
return result;
}
The method returns NSNumber. And my test is:
NSNumber *cRating = [movie getRating:ratingDictionary ratingType:criticRating];
XCTAssertEqualObjects(cRating, [[NSNumber alloc]initWithInt:70], #"");
When I do a class NSLOG, it returns __NSCFConstantString. I am confused now.
I think that you're doing something wrong because XCTAssertEqualObjects(#(1), #(1), #"Not equal."); or XCTAssertEqualObjects([NSNumber numberWithInt:1], [NSNumber numberWithInt:1], #"Not equal."); if you are not familiar with literals, will pass.
You should checkout the getRating:ratingType: method to see which type of object it returns.
Try adding a breakpoint just before that XCTAssertEqualObjects and inspect the cRating instance.

Filter NSNumber Objects in NSMutableArray Without NSPredicate?

I feel like I have a unique problem. This problem stems from parsing a COLLADA XML file. I am filtering by whitespace in the element of the file, and it's working fine, except when I dump that to an NSArray, I get a bunch of junk zero values before I hit the actual points I am trying to isolate.
My question is… If my NSMutableArray has a bunch of NSNumber values, and I want to filter out all zero values, how can I do this?
I thought I could do something like:
NSNumber * newNumber;
NSMutableArray * newArray = [[NSMutableArray alloc] init];
for(oldNumber in oldMutableArray)
{
if(oldNumber != 0)
{
[newArray addObject: oldNumber];
}
}
This does not work, however. :)
Your main issue here is that != 0 is really checking for nil values, not if the NSNumber is equal to 0.
You should be able to just do this:
[allXMLObjects removeObject:#(0)];
This will remove all occurrences of NSNumbers that have a numerical value of 0.
Add oldNumber, not newNumber. newNumber was nil
NSMutableArray * newarray = [[NSMutableArray alloc] init];
for(oldNumber in oldmutablearray)
{
if(oldnumbervalues != 0)
{
[newarray addObject: oldNumber]; //Add old number, not newNumber. newNumber was nil
}
}

Objective-C Condtions operators weirdness

Okay here's the damned thing:
- (void)setMinimumNumberOfSides:(NSNumber *)newMinimumNumberOfSides {
if (newMinimumNumberOfSides != minimumNumberOfSides) {
NSNumber *minimum = [[NSNumber alloc] initWithInt:(int)2];
if (newMinimumNumberOfSides > minimum) {
[newMinimumNumberOfSides retain];
[minimumNumberOfSides release];
minimumNumberOfSides = newMinimumNumberOfSides;
} else {
NSLog(#"setMinimumNumberOfSides: Invalid number of sides: %# is smaller than the minimum of %# allowed.",
newMinimumNumberOfSides, minimum);
}
[minimum release];
[newMinimumNumberOfSides release];
}
}
There's something weird going on in there! The problem is my if (newMinimumNumberOfSides > minimum) {} condition. Even if newMinimumNumberOfSides is greated than minimum it goes into the else statement.
I did:
NSNumber *minimum = [[NSNumber alloc] initWithInt:(int)6];
[polygon setMinimumNumberOfSides:minimum];
which is way greater than 2. And I receive my error message...
I tried to NSLog those two, and it gives me the right numbers... So what's going on with this?
Thanks a lot!
I think you need to change your if statement to:
if ([newMinimumNumberOfSides intValue] > [minimum intValue])
NSNumber is an object, so you have to get its integer value before you can start using it in comparisons.
You need to use the following method to compare NSNumber objects:
- (NSComparisonResult)compare:(NSNumber *)aNumber
but better yet just convert them to c ints: [myNSNumberValue inValue]