UIToolbar Memory Leak - objective-c

Currently I have a navigation based application and obviously the RootViewController is a UITableView. However, I deemed it necessary to create a UIToolbar that floats above the UITableView. Currently I do this like this.
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
//Initialize the toolbar
toolbar = [[UIToolbar alloc] init];
toolbar.barStyle = UIBarStyleDefault;
//Set the toolbar to fit the width of the app.
[toolbar sizeToFit];
//Caclulate the height of the toolbar
CGFloat toolbarHeight = [toolbar frame].size.height;
//Get the bounds of the parent view
CGRect rootViewBounds = self.parentViewController.view.bounds;
//Get the height of the parent view.
CGFloat rootViewHeight = CGRectGetHeight(rootViewBounds);
//Get the width of the parent view,
CGFloat rootViewWidth = CGRectGetWidth(rootViewBounds);
//Create a rectangle for the toolbar
CGRect rectArea = CGRectMake(0, rootViewHeight - toolbarHeight, rootViewWidth, toolbarHeight);
//Reposition and resize the receiver
[toolbar setFrame:rectArea];
//Create a button
UIBarButtonItem *infoButton = [[UIBarButtonItem alloc] initWithTitle:#"Settings" style:UIBarButtonItemStyleBordered target:self action:#selector(account_details)];
[toolbar setItems:[NSArray arrayWithObjects:infoButton,nil]];
//Add the toolbar as a subview to the navigation controller.
[self.navigationController.view addSubview:toolbar];
[infoButton release];
[self.tableView reloadData];
}
However, after using the Leaks instrument tool, I was able to determine that this was the cause for a few memory leaks, only small, but memory leaks nonetheless. I then drilled down even further and was able to pin point the exact lines that are causing the memory leaks. They are the following.
UIBarButtonItem *infoButton = [[UIBarButtonItem alloc] initWithTitle:#"Settings" style:UIBarButtonItemStyleBordered target:self action:#selector(account_details)];
[toolbar setItems:[NSArray arrayWithObjects:infoButton,nil]];
[self.navigationController.view addSubview:toolbar];
I am struggling to figure out how to remove these memory leaks and thus causing my application to run smoother. Any help would be appreciated as to why the above lines are causing leaks!

A new toolbar is created every time the view appears, added to the view and never released. This means that both that tool bar and its bar button item will last forever. You can fix this by simply releasing the toolbar after you add it to the view, or sending it the autorelease message when you create it. So, a decent way to do this would be to replace:
toolbar = [[UIToolbar alloc] init];
with:
toolbar = [[[UIToolbar alloc] init] autorelease];
Also, the way you're doing this, every time your view appears you end up adding another toolbar to the navigation controller's view. So you almost certainly have quite a few of these objects sitting on top of each other (so you will still see leaks until the navigation view finally goes away). What you might want to do is keep this toolbar as an ivar. When your view disappears, remove the toolbar from the nav controller's view. When it appears, add it. Create the toolbar itself in your viewDidLoad method and clean it up in viewDidUnload then release it in dealloc. So your new class might look like this (let's assume you create a synthesized property named toolbar that's retain):
- (void)viewDidLoad
{
[super viewDidLoad];
UIToolbar* toolbar = [[[UIToolbar alloc] init] autorelease];
// set up toolbar
[self setToolbar:toolbar];
// other load code
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
[[[self navigationController] view] addSubview:[self toolbar]];
// other vwa code
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
[[self toolbar] removeFromSuperview];
}
- (void)viewDidUnload
{
[self setToolbar:nil];
[super viewDidUnload];
}
- (void)dealloc
{
UIToolbar* toolbar = [self toolbar];
[toolbar removeFromSuperview]; // shouldn't ever need this, but be safe
[toolbar release];
// other dealloc
[super dealloc];
}

Related

Resizing UIToolbar when UISearchBar becomes active

I have an UIToolbarwith 5 items:
UIBarButtonItem with image
UIBarButtonItem flex width
UIBarButtonItem with custom view (UISearchBar)
UIBarButtonItem flex width
UIBarButtonItem with image
When I select the UISearchBar, I get it to keep its correct size and become active. However, I would like the image to the left and to the right to disappear and give the UISearchBar the full width of the UIToolbar. How do I do that?
This is what I have:
https://dl.dropbox.com/u/3077127/demo_1.mov
And this is what I want:
https://dl.dropbox.com/u/3077127/demo_2.mov
This is my code:
#pragma mark View lifecycle
- (void)viewDidLoad {
[...]
SearchBar *mySearchBar = [[SearchBar alloc] init];
mySearchBar.delegate = self;
[mySearchBar sizeToFit];
[mySearchBar setAutocapitalizationType:UITextAutocapitalizationTypeNone];
[mySearchBar setTintColor:[UIHelpers getSlColor]];
CGRect searchBarFrame = mySearchBar.frame;
searchBarFrame.size.width = 218;
[mySearchBar setFrame:searchBarFrame];
UIView *searchBarContainer = [[UIView alloc] initWithFrame:mySearchBar.frame];
[searchBarContainer addSubview:mySearchBar];
[searchBarContainer setTag:99];
UIBarButtonItem *left = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"location-arrow"] style:UIBarButtonItemStyleBordered target:self action:nil];
UIBarButtonItem *right = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:#"location-arrow"] style:UIBarButtonItemStyleBordered target:self action:nil];
UIBarButtonItem *flex = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFixedSpace target:nil action:nil];
UIBarButtonItem *search = [[UIBarButtonItem alloc] initWithCustomView:searchBarContainer];
NSArray *items = [[NSArray alloc] initWithObjects:left, flex, search, flex, right, nil];
UIToolbar *toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
[toolbar setItems:items];
[toolbar setTintColor:[UIHelpers getSlColor]];
self.tableView.tableHeaderView = toolbar;
self.tableView.tableFooterView = [[UIView alloc] initWithFrame:CGRectNull];
[...]
[super viewDidLoad];
}
#pragma mark -
Here is my answer to a similar question posted here
The key to a correct animation is to specify UIViewAnimationOptionLayoutSubviews as an option for the animation.
Not sure if you have tried this, but maybe you can use the UISearchBarDelegate methods to get notified when the user clicks on the search bar.
Example:
#pragma mark - UISearchBarDelegate Methods
- (BOOL)searchBarShouldBeginEditing:(UISearchBar *)searchBar {
// Remove the right and left buttons from the ToolBar
[self updateToolBarWithImages:NO];
}
- (BOOL)searchBarShouldEndEditing:(UISearchBar *)searchBar {
// Add back the right and left buttons to the ToolBar
[self updateToolBarWithImages:YES];
}
#pragma mark - Private Methods
// Custom method used to Update the ToolBar
- (void)updateToolBarWithImages:(BOOL)iShowImages {
// Logic to update ToolBar based on the BOOL value in showImages
// use "setItems:animated:" method of UIToolBar to set the ToolBar Items
[toolBar setItem:items animated:YES];
}
You shouldn't use a ToolBar for that.
Simply use a NavigationBar, with your 2 right and left ButtonItems, plus add to the NavigationBar's titleView a SearchBar with the appropriate delegates.
So you don't have to resize your NavigationBar. It's just about adding/removing the NavigationBar's right and left ButtonItems animated like so:
if (self.searchBar.isActive) {
[self.navigationItem setLeftBarButtonItem:nil animated:YES];
[self.navigationItem setRightBarButtonItem:nil animated:YES];
}
else {
[self.navigationItem setLeftBarButtonItem:self.leftButton animated:YES];
[self.navigationItem setRightBarButtonItem:self.rightButton animated:YES];
}
Hope this helps!

How to position a UIToolbar in a UIWebView

I've a sample project, where I have created a custom UIWebView named WebView. They are added to the view in a UIViewController. Two WebView's are initialized in the viewDidLoad and added to an array list. The first one is added as subview på self.view. The Storyboard contains a UIBarButton, and when this is tapped, the second WebView is added as subview to the self.view.
- (void)viewDidLoad
{
[super viewDidLoad];
WebView *webView1 = [[WebView alloc] initWithFrame:self.view.bounds];
WebView *webView2 = [[WebView alloc] initWithFrame:self.view.bounds];
self.webViews = [NSArray arrayWithObjects: webView1, webView2, nil];
UIWebView *webView = [self.webViews objectAtIndex:0];
[self.view addSubview:webView];
[webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://m.google.com/"]]];
}
Here is the implementation of the WebView where a toolbar is added to the bottom (-50px) of the view:
#implementation WebView
- (void) initToolbar {
UIToolbar *toolbar = [UIToolbar new];
toolbar.barStyle = UIBarStyleBlackTranslucent;
toolbar.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleTopMargin;
[toolbar sizeToFit];
toolbar.frame = CGRectMake(0, self.frame.size.height-80, 320, 30);
[self addSubview:toolbar];
}
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self initToolbar];
}
return self;
}
#end
The problem is, that the toolbar does not have the same position in the two views (they could be positioned like the first one). Why are they not positioned equally?
You can download the small sample project here:
http://uploads.demaweb.dk/UIWebView.zip
My notes: As mentioned, the two WebView's are currently initialized in the viewDidLoad. If I instead wait and first initialize then when I need them, it seems to work as expected.
The thing here is that self.frame.size.height on viewDidLoad is not the same when you initialize it via the button click. If you add the UIWebView directly in viewDidLoad, the UINavigationBar of your UINavigationController is not loaded yet and the frame of self.view is 'perceived' to be (not really, because it is) larger.
This explains the difference of 40.0 (?) points.
One possible solution to this problematic behaviour is to initialize and add (at least the first) instance of UIWebView in the viewWillAppear:animated method. (UIViewController does already implement this method)

Why is my UInavigationController right button disappearing after it is loaded

I'm using the following code to push a view controller when user click on a UIButton
- (IBAction)showListPicker:(id)sender {
if([audioPlayer isPlaying])
{
[audioPlayer stop];
}
ListPicker *lp = [[ListPicker alloc] initWithStyle:UITableViewStyleGrouped];
[[self navigationController] pushViewController:lp animated:YES];
[lp release];
}
In the ViewDidLoad of ListPicker I use the following code to add right navigational control button
-(void)viewDidLoad{
[[self navigationController] setNavigationBarHidden:NO];
[[[self navigationController] navigationBar] setTintColor:[UIColor brownColor]];
[[self view] setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:#"background.png"]]];
UIBarButtonItem *button = [[UIBarButtonItem alloc]
initWithBarButtonSystemItem:UIBarButtonSystemItemAdd
target:self
action:#selector(doSomething:)];
[[self navigationItem] setRightBarButtonItem:button];
[button release];
}
When the view is loaded, I can see the right button briefly but then it disappear right away. What am I doing wrong?
Thank you.
My guess is that your ListPicker's XIB contains another navigation bar, obstructing the actual navigation controller's bar. This is why you see it for an instant and then it "disappears". If it's not something in the XIB, check the code all the way from instantiating that new view controller until the viewDidAppear of ListPicker.

UIButton UIPopUpController programmatically

having difficulty getting UIButton Items to show.. I want to place several UIButtons within my UIPopUpController. I'm doing everything in a storyboard and I need to do this section programmatically.
- (void)showPopover:(id)sender
{
if(![popoverController isPopoverVisible])
{
myPopOver = [[PopUp alloc] init];
popoverController = [[UIPopoverController alloc] initWithContentViewController:myPopOver] ;
[popoverController setPopoverContentSize:CGSizeMake(300, 200.0f)];
permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
CGRect rect = (CGRect)[sender frame];
rect.origin.y = self.view.frame.size.height - rect.size.height;
[popoverController presentPopoverFromRect:rect inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
}
else
{
[popoverController dismissPopoverAnimated:YES];
}
}
You could use a UINavigationController (it has already a navigation bar where you can attach buttons items) and add it as the content of your UIPopoverController. The UINavigationController can be istantiated using the initWithRootViewController method. In this case the controller would be your Popup class. For example, inside your showPopover method, you could do the following:
PopUp* myPopOver = [[PopUp alloc] init];
UINavigationController* navController = [[UINavigationController alloc] initWithRootViewController:myPopOver];
popoverController = [[UIPopoverController alloc] initWithContentViewController:navController];
// do other stuff here to present you UIPopoverController
[myPopOver release];
[navController release];
Now, inside your PopUp class, within viewDidLoad method, you can customize the UINavigationController navigationBar. For example:
- (void)viewDidLoad {
[super viewDidLoad];
UIBarButtonItem *aButtonItem = [[UIBarButtonItem alloc] initWithTitle:#"Show" style:UIBarButtonItemStylePlain target:self action:#selector(somethingSelector:)];
self.navigationItem.rightBarButtonItem = aButtonItem;
[aButtonItem release];
}
where somethingSelector is like the following:
- (void)somethingSelector:(id)sender
{
// your custom actions
}
EDIT
Alternatively you can avoid to use the UINavigationController and create UIToolbar inside your PopUp class. Inside the UIToolbar you can attach UIBarButtonItems. See UIToolbar Class Reference

Creating a common UIToolbar helper file and methods for Objective C

I have build a view with a UIToolbar which is working great.
This toolbar will be appearing right across the app, and right now I am copy/pasting the code into lots of different files.
I do not want to repeat myself, and am looking to create a helper file that will include the toolbar setup and the methods linked to the toolbar in every file I need.
I've tried putting the following code into a .h .m file and inheriting from UIView, but there is a problem because there is a reference to self.navigiationItem
Is there a way that I can create a common Objective C file that will have all the code and methods I want to use?
Thanks.
- (void)viewDidLoad
// ...
// appears in viewDidLoad
// ---- TOOLBAR -----------//
UIToolbar *toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 100.0, 44.01f)];
//[toolbar setBackgroundColor:[UIColor blackColor]];
//[toolbar setTintColor:[UIColor redColor]];
//[toolbar.layer setBorderColor:[[UIColor redColor] CGColor]];
// Bar buttons
UIBarButtonItem *barReloadBtn = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:#selector(btnReload:)];
[barReloadBtn setStyle:UIBarButtonItemStyleBordered];
// Profile bar button
UIImage *image = [[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"111-user" ofType:#"png"]];
UIBarButtonItem *barProfileBtn = [[UIBarButtonItem alloc] initWithImage:image style:UIBarButtonItemStyleBordered target:self action:#selector(btnProfile:)];
// Button array
NSMutableArray *buttons = [[NSMutableArray alloc] init];
[buttons addObject:barProfileBtn];
[buttons addObject:barReloadBtn];
[toolbar setItems:buttons];
// Set nav items
self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:toolbar];
// memory cleanup
[image release];
[buttons release];
[barReloadBtn release];
[barProfileBtn release];
[toolbar release];
// ---- /TOOLBAR -----------//
}
#pragma mark - IBActions
-(IBAction) btnProfile:(id)sender
{
UserProfileVC *userProfileVC = [[UserProfileVC alloc] initWithNibName:#"UserProfileVC" bundle:[NSBundle mainBundle]];
UINavigationController *tmpNavCon = [[UINavigationController alloc] initWithRootViewController:userProfileVC];
[self.navigationController presentModalViewController:tmpNavCon animated:YES];
[tmpNavCon release];
[userProfileVC release];
}
-(IBAction) btnReload:(id)sender
{
NSLog(#"Not done yet");
}
navigationItem is a property of UIViewController, not UIView. If you've got common functionality like this, I would inherit from UIViewController, add your custom logic to viewDidLoad (or wherever is appropriate) and then inherit your view controllers from that class. Just make sure you call [super viewDidLoad] from your subclasses' implementations of viewDidLoad.