If i deploy my app to the world and write the app description in english, is it then also possible to write some specific description for some selected countries?
Thank you
Neigaard, absolutely. Once you submit an app in iTunes Connect, go into "Manage Applications", and select "View Details" for the app. There's a button on the top right that gives you the option to manage localizations.
For more specifics, and graphics, see page 62 in the iTunes Connect Developer Guide.
Related
My app is live on Appstore and Google Play Store. This is what I want. Except other countries where I have my app. I want to share with different screenshots. For example, my current country is Turkey and my screenshots are in Turkish. I want the screenshots to be in english in other regions. For this, I set up a special store entry in GooglePlaystore. But I can't find how to do it in Appstore.
This will need a new update on App Store.
Make new update
Then from Prepare for submissions tab go the language menu on the right and scroll down to "not localized" languages and choose English (see the image below)
This may be an obvious "No", but here goes...
I'm using TestFlight, and I like to add build notes in the "What to test" field on the TestFlight page in iTunes Connect. However, the only way any users will actually see those notes is if you're able to slip them in and hit "Save" before the build finishes processing. If you add them after that point, the users don't ever know "What to test" because neither the email notification nor the TestFlight app itself will show the notes! This is absolutely ridiculous, of course, so is there another way? It'd be great if you could add a build the way you add an app (i.e. before you actually submit anything).
Ok so this is what you gotta do:
Turn off TestFlight Beta Testing
Upload your build
Add your notes
Turn on TestFlight Beta Testing
Once you turn it back on, your testers should get a notification WITH the build notes. Not sure why this wasn't working, but there it is.
Good news, now the great Apple allows us to edit "what to test" easily:
Open iTunes Connect
Select your App, click Tab TestFlight
Click iOS -> [select one of your builds] -> Test Details
Now you are able to edit What to test as follows
If you do what User9527 said BEFORE you do the export compliance, it will show your test notes in the email and in test flight.
So after your build uploads, do this:
Open iTunes Connect
Select your App, click Tab TestFlight
Click iOS -> [select one of your builds] -> Test Details
Now you are able to edit What to test as follows
Then save it. Then do your export compliance.
Then the email goes out and you are all set!!
You can change What to Test by simply created a new test group, changing the text, and clicking the Save button. You will get a new public link to send out.
I've got a developer who's working on my FB APP, how can i give him access? At this moment everything still has to be done through me.
Regards , Rene
First things first, you're going to want to log in to https://developers.facebook.com/ and select the app you want to add the developer to at the top. You need to have the developer in your friends list or have their Facebook username handy.
So click on the Roles section, and you should see a section called "Developers":
Go ahead and click "Add Developers", and you'll be able to add the developer to your app.
So, this is the task I want to achieve. In my app, I have a text field which displays a list of all the apps and files that are present in my iOS device. One of them will be dropbox. When I tap on drop box, it should open the dropbox app and ask for user credentials. Once the user enters his credentials, it should save them and it shouldn't ask the next time he logs in again. Now, in that textbox that I mentioned earlier, I should get the list of the files that are there in my dropbox folder.
I'm new to iOS app development stuff so any help in the form of links, documentation will help alot. Please give me a brief idea on how to achieve this task.
Since you said links:
Tutorial Links
http://www.mathiastauber.com/integration-o-dropbox-in-your-ios-application/
http://www.mathiastauber.com/integration-of-dropbox-in-your-ios-application-authentication/
http://programmaticallytakingscreenshot.blogspot.com/2011/04/dropbox-integration-in-iphone.html
Dropbox Links
http://www.dropbox.com/developers/apps
https://www.dropbox.com/developers/start/setup#ios
You should consider using Table Views to show your data instead of Text Fields.
http://www.appcoda.com/ios-programming-tutorial-create-a-simple-table-view-app/
Apple Documentation on Table Views:
http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/tableview_iphone/AboutTableViewsiPhone/AboutTableViewsiPhone.html
Good luck with this!
What you are proposing violates the sandboxing principle of iOS. Apps don't know about anything outside their own documents folder, and do not have permission to read or write outside the area.
Files stored in Dropbox are accessible via the Dropbox API, so you will be able to achieve that part of your design, but most of the other apps on the device will not be visible or accessible to you.
I am trying to implement rating functionality in a Windows Store application using HTML / Javascript.
I am showing a popup dialog similar to the one below within the application and when "Rate" is clicked I would like to redirect to the Marketplace where the user can then rate the application.
This is a task that can easily be done on Windows Phone 7 via the MarketplaceReviewTask.
Is there an API on Windows 8 that I could call to have this achieved?
The Rate and Review link in the Settings charm will automatically appear for users other than yourself (since you can't rate your own app).
If you want a custom link somewhere, you can use LaunchUriAsync like Jim says, using this URI:
"ms-windows-store:REVIEW?PFN=[my-pfm]"
where my-pfm is "Package Family Name" which you will find in your application manifest.
Here's a blog post I found that's helpful:
http://www.andybeaulieu.com/Default.aspx?tabid=67&EntryID=227
If you use protocol activation (LaunchUriAsync) with the URI format suggested here you'll get to your app's page on the Store; however, there's still an additional step for the user to click Write a Review. There may be a way to deep link to it and I'll update if I find out.