execution stops on [textView insertText:] without exception! - objective-c

I am writing a very simple OSX app. In this app, there is a main thread that keeps updating some stuff, then calculates some statistics and prints them on a textView.
While developing, i used the same received IBAction to perform this cycle. I got it all working, then switched to NSThread to prevent the UI from locking while computing.
As soon as i did that, the app started running very few cycles (about 7-8), then the whole app freezes without any exception. By debugging, i noticed that it freezes when trying to print statistics on the textView, and i have absolutely no clue about how to solve this. It works if not inside a thread...
Anyone can help? Code below. Thanks in advance :)
-(IBAction) Evolve:(id)sender{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[NSThread detachNewThreadSelector:#selector(Evolve) toTarget:self withObject:nil];
[pool drain];
}
And this is the whole cycle
-(void) Evolve{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
srandom(time(NULL));
//Tag 0: Minimo, Tag 1: Massimo
int tagMinMax = [MinMax selectedTag];
//Tag 0: Rimpiazza sempre, Tag 1: Rimpiazza solo se migliori
int tagRimpiazzo = [[Rimpiazzo selectedItem] tag];
int PopNum = [tf_popNum intValue];
int maxGen = [tf_maxGen intValue];
int target = [tf_targetVal intValue];
int chromosomeLength = [tf_chromosomeLength intValue];
Environment *env = [[Environment alloc] init];
NSMutableArray *pop = [[NSMutableArray alloc] init];
for (int i = 0; i < PopNum; i++) {
[pop addObject:[[Individual alloc] initWithRandomGenesWithChromosomeLength:chromosomeLength]];
}
[env setPopulation:pop];
[pop release];
BOOL earlyBestFound = NO;
Individual *earlyBest = nil;
int i=0;
float best, avg;
while (i<maxGen && !earlyBestFound) {
NSLog(#"while");
NSArray *parents = [env selectParents];
NSLog(#"parents selected");
NSMutableArray *offspring = [[NSMutableArray alloc] init];
for (int i = 0; i < [parents count]; i+=2) {
if (i+1<[parents count]) {
NSLog(#"beginning SEX");
Individual *parent1 = [parents objectAtIndex:i];
Individual *parent2 = [parents objectAtIndex:i+1];
NSArray *children = [parent1 kCrossOverWithOtherIndividual:1 individual:parent2];
Individual *child1 = [children objectAtIndex:0];
Individual *child2 = [children objectAtIndex:1];
NSLog(#"children born");
if (tagRimpiazzo!=0) {
if (([child1 fitness] > [parent1 fitness] && tagMinMax == 0)||([child1 fitness] < [parent1 fitness] && tagMinMax == 1)) {
child1 = parent1;
}
if (([child2 fitness] > [parent2 fitness] && tagMinMax == 0)||([child2 fitness] < [parent2 fitness] && tagMinMax == 1)) {
child2 = parent2;
}
}
NSLog(#"Replacement happened");
[offspring addObject:child1];
[offspring addObject:child2];
}
}
NSLog(#"Calculating statistics");
avg = 0;
for(Individual *X in offspring){
if (([X fitness] > best && tagMinMax == 1)||([X fitness] < best && tagMinMax == 0)) {
best = [X fitness];
}
avg += [X fitness];
if ([X fitness]==target) {
earlyBestFound = YES;
earlyBest = X;
}
}
avg = avg/(float)PopNum;
[env setPopulation:offspring];
NSLog(#"Releasing some memory");
[offspring release];
NSLog(#"Printing statistics");
NSString *toPrint = [NSString stringWithFormat:#"Fine generazione: %d avg: %.2f best: %.2f \r\n", i,avg,best];
[textView insertText:toPrint];
i++;
}
NSLog(#"Fine");
NSString *toPrint = [NSString stringWithFormat:#"Fine! best: %.2f - avg: %.2f \r\n", i,avg,best];
[textView insertText:toPrint];
[env release];
[pool drain];
}
P.S.
Sorry if the english's not perfect, i'm italian :)

Your application is crashing because you are accessing textView from a background thread. UI objects may only be accessed from the main thread.
To solve the problem, you will need to forward you textview updates to the main UI thread. You can do this using the -performSelectorOnMainThread: method. For example:
[textView performSelectorOnMainThread:#selector(insertText:)
withObject:toPrint
waitUntilDone:YES];

Related

UITableView checking for detail view

I don't speak english very well so I hope that you understand.
I have to control my source data(an array of array from a csv) to see if it have the same element double, if this is true I want to insert only one of this in my List of TableView, but I have to store this, cause I need to know which of this element in the list must visualize a detail view. If the element is double in the source data I have to show the detail view, else nothing.
I tried a bit of method but I haven't found the solution, yet.
This is my code:
- (void)viewDidLoad {
[super viewDidLoad];
NSMutableArray *listaNonOrdinata = [[NSMutableArray alloc]init];
self.navigationItem.title = #"Tipologia";
NSString *fileString = [NSString stringWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"Lista1" ofType:#"csv"] encoding:NSUTF8StringEncoding error:nil];
record = [fileString csvRows];
dettaglio = [[NSMutableArray alloc]init];
id doppio = nil;
for (int i=1; i < record.count; i++) {
for (int j=0; j < listaNonOrdinata.count; j++) {
doppio = [[record objectAtIndex:i] firstObjectCommonWithArray:listaNonOrdinata];
if (doppio == nil) {
[dettaglio addObject:[NSNumber numberWithBool:NO]];
} else {
[dettaglio addObject:[NSNumber numberWithBool:YES]];
}
}
if (doppio == nil) {
[listaNonOrdinata addObject:[[record objectAtIndex:i]objectAtIndex:0]];
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}
//Ordino array in ordine alfabetico
lista = [[NSArray alloc]init];
lista = [listaNonOrdinata sortedArrayUsingSelector:#selector(localizedCaseInsensitiveCompare:)];
[listaNonOrdinata release];
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
Can everyone help me?
Thanks.
I'VE FOUND THE SOLUTION:
I had badly configured the array, now it works fine!

Stop pinwheel of death in infinite loop Objective C

I am writing a simple timer program for myself in objective c for my mac. The timer counts down properly, but I get the spinning pinwheel of death. How can I make the pinwheel go away? I think its because I have an infinite loop but there must be someway to bypass it.
I have an IBAction that triggered on a button click (the button is start). And from there, it calls another function that does the work.
Here is my IBAction:
- (IBAction)timerStart:(id)sender {
self.timerDidPause = NO;
[self timerRunning];
}
And here is timerRunning:
- (void)timerRunning {
for (;;) {
usleep(1000000);
if (self.timerDidPause == YES) {
}
else {
if (self.seconds == 0) {
if (self.minutes == 0) {
[self timerDone];
break;
}
else {
self.seconds = 59;
self.minutes = self.minutes - 1;
[self formatTimerLabel:self.hours :self.minutes :self.seconds];
}
}
else {
self.seconds = self.seconds - 1;
[self formatTimerLabel:self.hours :self.minutes :self.seconds];
}
}
}
}
In this function, the function formatTimerLabel is called so here is that:
- (void)formatTimerLabel:(int)hours
:(int)minutes
:(int)seconds {
NSString *minuteString = [[NSString alloc] init];
NSString *secondString = [[NSString alloc] init];
if (minutes < 10) {
minuteString = [NSString stringWithFormat:#"0%d", minutes];
}
else {
minuteString = [NSString stringWithFormat:#"%d", minutes];
}
if (seconds < 10) {
secondString = [NSString stringWithFormat:#"0%d", seconds];
}
else {
secondString = [NSString stringWithFormat:#"%d", seconds];
}
[self.timerLabel setStringValue:[NSString stringWithFormat:#"%d:%#:%#", hours, minuteString, secondString]];
[self.timerLabel display];
}
You're causing the UI thread to hang with your loop. After a couple of seconds of that, the OS switches the cursor to a pinwheel.
You need to look into NSTimer and the Timer Programming Guide to schedule the timer to run outside of the UI thread.

EXC_BAD_ACCESS Error for type NSString

I'm new to this mac application development.
The app is working fine for some data and the app crashes for few entries.
-(void)presentClientsss
{
[productVendorTextField setStringValue:[NSString stringWithFormat:#"%#", [[popUpVendor selectedItem] title]]];
NSMenuItem *tempMenuItem = [popUpVendor selectedItem];
NSString *selectedItemTitle = [tempMenuItem title];
for (int k = 0; k < [appDelegate.vendorInfoArr count]; k++)
{
VendorInfo *tempCustomerInfoModel = [appDelegate.vendorInfoArr objectAtIndex:k];
if ([tempCustomerInfoModel.vendorName isEqualToString:selectedItemTitle])
{
oldVendorIde = [NSString stringWithFormat:#"%ld", tempCustomerInfoModel.rowId];
NSLog(#"Selected RowID = %#",oldVendorIde);
break;
}
}
}
I'm sending the oldVendorIdestring to next method.
- (ItemModel *)itemNodelWithAttributes {
isProductIdExist = NO;
if ([senderInfo isEqualToString:#"nP"]) {
for (int i = 0; i < [appDelegate.itemsArr count]; i++) {
ItemModel *tempIM = [appDelegate.itemsArr objectAtIndex:i];
if ([tempIM.productId isEqualToString:[[productIdTextField stringValue] uppercaseString]]) {
isProductIdExist = YES;
break;
}
}
}
if ([senderInfo isEqualToString:#"eP"]) {
for (int i = 0; i < [appDelegate.itemsArr count]; i++) {
ItemModel *tempIM = [appDelegate.itemsArr objectAtIndex:i];
if (tempIM.itemId == itemIdentity) {
if ([tempIM.productId isEqualToString:[[productIdTextField stringValue] uppercaseString]]) {
isProductIdExist = NO;
}
}
else if ([tempIM.productId isEqualToString:[[productIdTextField stringValue] uppercaseString]]) {
isProductIdExist = YES;
}
}
}
int tempItemExists = [self saveProductImage:[[productIdTextField stringValue] uppercaseString]];
NSLog(#"oldVendorIde =%#",oldVendorIde);
ItemModel *iM = [[ItemModel alloc] initWithItemId:itemIdentity defaultItemMinimumValue:[productMinValueTextField floatValue] staticItemPrice:[productPriceTextField doubleValue] dynamicItemQuantity:[productCurrentStockTextField doubleValue] staticItemDescription:[productDescriptionTextField stringValue] prodId:[[productIdTextField stringValue] uppercaseString] itemVendor:oldVendorIde itemImgExists:tempItemExists stockAvailable:0 itemNotes:[notesTextField string] BarcodeDesc:[BarcodeDescTextView stringValue]];
return iM;
}
In this method the same oldVendorIde is working fine for some data and some time it gets crashed at this point.
The oldVendorIde sometime doesnot get any value in itemNodelWithAttributes method and the app crashes at that point.
Can Sone help me to solve the issue.. Thanks in advance..
The text from a UITextField is accessed through the text property ([productIdTextField text]), not through stringValue.

Problem with the duplicate values picking from Address book in Iphone sdk

Here I had a problem that I am adding contact from the address book and checking it whether it is already in the favourites list or not.If not I am adding the contact to favourite list.
- (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier
{
ContactDTO* dtoObject = [[ContactDTO alloc] init];
ABRecordID personId = ABRecordGetRecordID(person);
NSString* personIdStr = [NSString stringWithFormat:#"%d", personId];
dtoObject.contactId = personIdStr;
NSString *lastNameString, *firstNameString;
firstNameString = [self getValueForProperty:kABPersonFirstNameProperty forContact:personIdStr];
lastNameString = [self getValueForProperty:kABPersonLastNameProperty forContact:personIdStr];
dtoObject.firstName = firstNameString;
dtoObject.lastName = lastNameString;
printf("\n *****************firstNameString %s",[firstNameString UTF8String]);
//ABMultiValueRef emailMultiValue =[(NSString *)ABRecordCopyValue(person, kABPersonEmailProperty) autorelease];
ABMultiValueRef phoneMultiValue =[(NSString *)ABRecordCopyValue(person, kABPersonPhoneProperty) autorelease];
if (ABMultiValueGetCount(phoneMultiValue) > 0)
{
ABMultiValueRef phoneMultiValue =[(NSString *)ABRecordCopyValue(person, kABPersonPhoneProperty) autorelease];
NSString* curentTypeLabel =[(NSString *)ABMultiValueCopyLabelAtIndex(phoneMultiValue,identifier) autorelease];
curentTypeLabel = [curentTypeLabel stringByReplacingOccurrencesOfString:#"_$!<" withString:#""];
curentTypeLabel = [curentTypeLabel stringByReplacingOccurrencesOfString:#">!$_" withString:#""];
dtoObject.numberType = curentTypeLabel;
NSString* currentPhone = [(NSString *)ABMultiValueCopyValueAtIndex(phoneMultiValue,identifier) autorelease];
dtoObject.mobNumber = currentPhone;
FavoritesAppDelegate* appDelegate = (FavoritesAppDelegate*) [[UIApplication sharedApplication] delegate];
if ([favoritesArray count] > 0)
{
for (int i=0; i< [favoritesArray count]; i++)
{
ContactDTO* dtoObject1 = [favoritesArray objectAtIndex:i];
printf("\n dtoObject1.contactId value = %s, Main value = %s",[dtoObject.firstName UTF8String],[dtoObject1.firstName UTF8String]);
printf("\n dtoObject1.mobNumber value = %s, Main mobNumber value = %s",[dtoObject1.mobNumber UTF8String],[dtoObject.mobNumber UTF8String]);
if ([dtoObject.firstName isEqualToString:dtoObject1.firstName])
{
printf("\n inside if....");
}
else
{
[appDelegate addContactToFavorites:dtoObject];
break;
printf("\n inside else....");
}
}
}
else
{
[appDelegate addContactToFavorites:dtoObject];
}
[self dismissModalViewControllerAnimated:YES];
}
/*else if(ABMultiValueGetCount(emailMultiValue) > 0)
{
NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,identifier);
printf("\n *************currentEmail** %s",[currentEmail UTF8String]);
[self emailBtnAction:currentEmail];
}*/
[dtoObject release];
return NO;
}
For that the code I written was shown as above.
Eventhough I am getting the duplicate values the condition is failed and duplicate values are added.
Can anyone give suggestions to get rid of this?
Anyone's help will be much appreciated.
Thanks to all,
Monish.
You are adding to favorites array if the new contact doesn't match ONE of the existing items in the favorites array. But the new contact could be in the favorites array further along in the array. You need to check if the new contact doesn't match ALL of the existing favorites.
Also, shouldn't the match condition be more than just checking first names?
Something like this:
BOOL contactAlreadyExists = NO;
for (int i=0; i< [favoritesArray count]; i++)
{
ContactDTO* dtoObject1 = [favoritesArray objectAtIndex:i];
if ([dtoObject.firstName isEqualToString:dtoObject1.firstName])
{
contactAlreadyExists = YES;
break;
}
}
if (!contactAlreadyExists)
{
[appDelegate addContactToFavorites:dtoObject];
}

Problem with NSMutableArray and custom NSObject

I'm really desperate on this one. I'm trying to make a Framework which you can search and play YouTube videos with. But while testing it, I'm running in to a big problem.
In the search operation I'm adding YTVideos (a subclass of NSObject) to a NSMutableArray. When I loop thru it in the main(), I'm getting nil-objects:
Method
- (NSArray *)videosInRange:(NSRange)range {
if(range.length > 50) {
[NSException raise:#"Range lenth > 50"
format:#"The range of -videosInRange: can't be bigger than 50"];
return nil;
}
if((range.location + range.length) > 999) {
[NSException raise:#"Range to big"
format:#"The given range was to big (%d, %d)", range.location, range.length];
return nil;
}
NSString *searchURLString = [[self feedURL] absoluteString];
searchURLString = [searchURLString stringBySettingURLAttribute:#"start-index" value:[NSString stringWithFormat:#"%d",range.location + 1]];
searchURLString = [searchURLString stringBySettingURLAttribute:#"max-results" value:[NSString stringWithFormat:#"%d",range.length]];
NSLog(#"%#",searchURLString);
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NSXMLDocument *xmlDoc = [[NSXMLDocument alloc] initWithContentsOfURL:url
options:0
error:NULL];
if(!xmlDoc)
return nil;
NSArray *videoElements = [[xmlDoc rootElement] elementsForName:#"entry"];
NSMutableArray *videos = [[NSMutableArray alloc] initWithCapacity:[videoElements count]];
register int i;
for(i = 0; i < [videoElements count]; i++) {
NSAutoreleasePool *addPool = [[NSAutoreleasePool alloc] init];
YTVideo *vid = [[YTVideo alloc] initWithXMLElement:[videoElements objectAtIndex:i]];
[videos addObject:vid];
[vid release];
[addPool drain];
}
NSArray *retValue = [NSArray arrayWithArray:videos];
[videos release];
return retValue;
}
main()
int main(int argc, const char *argv[]) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
YTSearchFeed *feed = [[YTSearchFeed alloc] initWithSearch:#"Eminem"];
long long results = [feed videoCount];
NSLog(#"%lld videos for search", results);
long long i = 0;
while(results != 0) {
int length = (results >= 50) ? (50) : (results);
NSArray *videos = [feed videosInRange:NSMakeRange(i, length)];
NSLog(#"L: %d", [videos count]);
int z;
for(z = 0; z < [videos count]; z++, i++) {
YTVideo *vid = [videos objectAtIndex:z];
NSString *title = [vid title];
NSLog(#"%d: %#", i+1, title);
}
results -= length;
}
[pool drain];
return NSApplicationMain(argc, argv);
}
I hope someone can take the time to look at this, and if you need anymore information, just ask.
Thank you in advance,
ief2
EDIT: YTVideo
- (id)initWithXMLElement:(NSXMLElement *)element {
self = [super init];
if(self != nil) {
_XMLElement = [element copy];
}
return self;
}
- (NSString *)title {
if(!_title) {
NSString *str = [[[self XMLElement] firstElementWithName:#"title"] stringValue];
_title = [[str stringByDecodingHTMLEntities] retain];
}
return [[_title copy] autorelease];
}
I get the title (and other video information) only when it's requested. the -stringByDecodingHTMLEntities works fine (Category on NSString).
I've rewritten the code and initialized all instance variables in the -initmethod