Dependency Injection with WCF proxy - wcf

I have a service (Service1) that uses another serice (Service2). I am using Dependency injection for both services and need to inject the proxy for Service2 into Service1.
I am unsure how to deal with the fact that the proxy is not a simple class of type IService2 but a proxy inheriting from ClientBase as well. Obviously my Service1 implementation needs to open the proxy and should also close it after use or abort it if an exception occurs but if I am just injecting an instance of IService2 then I cannot do this (without casting) because the Open, Close and Abort methods are on the base class whilst my operations are on the interface.
When it comes to testing Service1, I would expect to mock just the interface but if the Service1 implementation expect Open, Close and Abort methods, then this is tricky. In the past, I have done something hacky like this but there must be a better way!
var proxyBase = _service2 as ClientBase;
if (proxyBase != null)
{
proxyBase.Open();
}
_service2.DoOperation("blah"); //the actual operation
if (proxyBase != null)
{
proxyBase.Close();
}
// repeat for Abort in exception handler(s).
What are other people doing?
Thanks

The auto generated class that you get for adding a service reference for a WCF service is implemented as a partial class. What I do is create a another partial file for that class and implement an interface that exposed those methods, and then use that interface where you would normally use the ClientBase or WCF interface
public partial class Service2 : IClientService2
{}
If IClientService2 has the Abort and Close methods that match the ClientBase methods it should be all you need.
public interface IClientService2 : IService2 // where IService2 is the WCF service interface
{
void Abort();
void Close();
}
I suggest injecting a factory to construct WCF services rather than injecting the proxy itself since when a fault occurs then the channel is no longer able to be used and you will need to construct a new proxy.
IClientService2 proxy = _service2Factory.Create();
proxy.Open();
proxy.DoOperation("blah"); //the actual operation
proxy.Close();

Your interface is poluted because of the requirements imposed by Wcf. If you were not using wcf you would not have an Open and Close method. In an ideal world the interface should look the same as if the service was in process.
Have you chosen your IoC container yet? If you haven't I would consider looking at Windsor. This will allow you to maintain a clean interface and either inject the service as an in process object or a wcf proxy.
container = new WindsorContainer().AddFacility<WcfFacility>();
container.Register(Component
.For<IClientService2>()
.ActAs(DefaultClientModel)
.On(WcfEndpoint.FromConfiguration("YourServiceNameInConfiguration")))
.LifeStyle.Transient);
The WcfFacility will do all the opening and closing of the channel for you.

I ended up using this approach which uses Castle Dynamic Proxy to intercept calls and handle WCF specifics. It works really well and allows the class where the proxy is injected to treat it like a normal class / interface. This class is then totally unit testable by mocking the service contract interface.

Related

Discuss Advantages of multiple endpoints in WCF service

One guy explained this way but not very clear to how to implement it.
From experience:
Using different binding, for example one BasicHttpBinding for Java clients while using WsHttpBinding for .NET clients. Also HTTPS for some and HTTP for others...
Dividing and exposing different contracts/interfaces. For example you have one interface that exposes many operations and you have a cut down interface which does basic things and you publish the second to outside so internal clients use the endpoint for extended interface but external clients use the other one.
For example
interface IFoo
{
void DoBasic();
}
interface IFooInternal : IFoo
{
void DoMore();
}
Now you have One class implementing both:
public class Foo : IFooInternal
{
....
}
And now you expose only one to outside while implementation is in the same class.
the things which i do not understand how to design my service contract in such a way that few operation i will expose to other client and extended feature i will expose to internal client. so if possible just make me understand giving me a small program & code that how it can be possible through multiple endpoints in WCF service. thanks

WCF: Select between regular and duplex service contract at runtime

I am writing a WCF client/service. The service can perform some long operations so I have added a callback contract IProgressCallback. The system I am developing has to run in all kind of environments so I suspect that I will run into an environment where a callback channel cannot be opened (I might be wrong here).
So to be careful I have defined the operation contract like this.
[ServiceContract()]
interface IContract
{ ... }
[ServiceContract(CallbackContract = typeof(IProgress))]
interface IDuplexContract : IContract
{ ... }
This works great on the server side. I can easily configure the service to use either contract.
The problem however arises on the client side. I have manually defined 2 proxies
public class ContractProxy
: ClientBase<IContract>, IContract
{ ... }
public class DuplexContractProxy
: DuplexClientBase<IDuplexContract>, IDuplexContract
{ ... }
Again both proxies work fine.
Now I have a proxy factory which is responsible for creating the correct proxy. It can easily figure out which proxy to instantiate but my problem arises when I try to return the proxy.
The user needs to get an object back that is at least IContract and ICommunicationObject but I haven't been able to find what to return. I have tried to the following:
IContract CreateProxy(...) // The user lacks access to Open, Abort, Close, etc.
ClientBase<IContract> CreateProxy(...) // DuplexClientBase derives from ClientBase but the generic parameter is different and it isn't covariant so this cannot be done.
// First define a generic interface and then make both proxies implement it.
IProxy<TContract> : TContract, ICommunicationObject // TContract cannot be restricted to an interface so I cannot make IProxy derive from TContract
Currently as a workaround I am simply returning the IContract interface but then everyone using the proxy will have to start by casting it to a ICommunicationObject to open the proxy etc.
Does anyone here have a better way to do this or am I simply being overly worried that duplex communication might not work in some environments?

How do you inject wcf client dependencies in a ViewModel and keep it testable?

TL;DR:
What is a good and testable way to implement the dependency between the ViewModels and the WCF services in a MVVM client?
Please read the rest of the question for more details about the problems I encountered while trying to do this:
I am working on a silverlight client that connects to a wcf service, and I want to write unit tests for the client.
So I'm looking for a good solution for using the wcf clients in my ViewModels and testing that interaction. I have found two solutions until now:
Solution 1: This is actually how I have implemented it until now:
public class ViewModelExample
{
public ViewModelExample(IServiceClient client)
{
client.DoWorkCompleted += ..
client.DoWorkAsync();
}
}
//This is how the interface looks like
public interface IServiceClient
{
event EventHandler<AsyncCompletedEventArgs> DoWorkCompleted;
void DoWorkAsync();
}
//I was able to put the interface on the generated clients because they are partial classes, like this:
public partial class GeneratedServiceClient : IServiceClient
{
}
The good part: it's relatively easy to mock
The bad part: my service client lives as long as my ViewModel, and when I have concurrent requests I don't know which answer belongs to which request.
Solution 2: Inspired by this answer
WCF Service Client Lifetime.
public class ViewModelExample
{
public ViewModelExample(IServiceFactory factory)
{
var client = factory.CreateClient();
client.DoWorkCompleted += ...
client.DoWorkAsync();
}
}
The good part: each request is on a different client, so no more problems with matching requests with answers.
The bad part: it's more difficult to test. I would have to write mocks for both the factory and the wcf client every time. This is not something I would like to do, since I alreay have 200 tests... :(
So my question is, how do you guys do it? How do your ViewModels talk to the wcf services, where do you inject the dependency, and how do you test that interaction?
I feel that I'm missing something..
Try having a Func<IServiceClient> injected into your VM instead of the a client instance; you'll have a 'language-level factory' injected instead of building a class for this. In the factory method you can instantiate your client however you want (each access could create a new instance for that for example).
The downside is that you'll still have to touch your tests for the most part, but I assume it will be less work:
public ViewModelExample(Func<IServiceClient> factoryMethod)
{
var client = factoryMethod();
client.DoWorkCompleted += ...
client.DoWorkAsync();
}
The WCF service should have it's own tests that confirm the functionality of itself.
You should then be mocking this WCF service and writing unit tests within your consumers.
Unfortunately, it's a pain and something we all have to do. Be pragmatic and get it done, it will save you getting bitten in the future.
Are you using IoC container by a chance? If you had, this problem would be totally mitigated by container (you'll simply register IService dependency to be created as brand new upon each request).
If that's not the case, then
I would have to write mocks for both the factory and the wcf client every time
is how you deal with this kind of "problems". The cost is relatively small, probably 2-3 extra lines of code per test (all you have to do is setup factory mock to return service mock, which you do need either way).

Remove dependancies on wcf services so I can unit test the class

I want to remove dependencies from my classes for WCF Services. I want to inject them into the constructor as an interface and then mock the interface when I am testing that class.
What is the best practice and the fastest way for doing this?
my class:
class Test
{
public IMyWCFInterface _wcf;
public Test(IMyWCFInterface wcf)
{
_wcf=wcf;
}
}
When you generate a WCF client proxy, an interface for the proxy should be generated for you. In addition, the generated client class that derives from ClientBase<TChannel> should implement that interface. Rather than depending on the class, depend on the interface, and inject an instance of the client class. That should resolve your problem.

How do I pass a service to another plugin?

I have a plugin that I will instantiate at runtime and I want to pass it a WCF service from the application host. The application host is responsible for creating the connection to the service. The reason for this is that a single service can be used by multiple plugins, but the plugins should only know about its interface since there may be several implementation of IMyPluginServices. For instance, the Run method of the plugin instance would be:
public void Run(IMyPluginServices services)
{
services.DoSomething();
}
The problem I am running into is that I don't know how to create a service of type IMyPluginServices and pass it to the Run function. The service reference generated by VS 2010 doesn't seem to create an object of type IMyPluginServices that I can pass to it. Any help would be greatly appreciated. Thanks.
When you add a service reference in VS 2010 for a service it generates an interface named IMyService which contains methods for each OperationContract in your service. It also generates a concrete class named MyServiceClient, which can be constructed and then used to invoke your service.
Now, the problem that you're running into, I believe, is that MyServiceClient is a subclass of ClientBase<IMyService>, and does not implement the generated IMyService interface (which is a real pain).
To get around this problem I ended up making a new interface:
public interface IMyServiceClient : IMyService, IDisposable, ICommunicationObject
{
}
(Note: IDisposable and ICommunicationObject are only required if you want your module to be able to detect/react to faulted channels and other such things).
I then extend MyServiceClient with a partial class (in the assembly that contains my WCF Service reference):
public partial class MyServiceClient : IMyServiceClient
{
}
Now in my modules I can accept an IMyServiceClient instead of an IMyService, and still execute all of the methods that I need to. The application in control of the modules can still create instances of MyServiceClient as it always did.
The beauty of this is that your new interface and partial class don't need any actual code - the definitions suffice to get the job done.