UILabel sizeWithFont: problem. Clipping italic text - uilabel

I have created a UILabel that displays a single large character. Even with clipsToBounds = NO; I still get clipping.
See link: http://img341.imageshack.us/img341/5310/screenshot20100814at243.png
I used the following code:
CGSize fBounds = [myLabel.text sizeWithFont:cFont];
To get what should be the bounding rectangle of the font. And the label is drawn with:
myLabel = [[UILabel alloc] initWithFrame:CGRectMake(20, 20, 280, 300)];
myLabel.clipsToBounds = NO;
myLabel.numberOfLines = 1;
myLabel.textAlignment = UITextAlignmentCenter;
myLabel.adjustsFontSizeToFitWidth = YES;
myLabel.minimumFontSize = 10;
myLabel.text = #"A";
myLabel.font = [UIFont fontWithName:#"CourierNewPSMT" size:300];
myLabel.textColor = [UIColor blackColor];
myLabel.backgroundColor = [UIColor colorWithRed:1 green:.5 blue:0 alpha:.5];
In the image below, the size returned from sizeWithFont is rendered by the semi-transparent blue rectangle overlay. As you can see, with an italic font (in this case Verdana-BoldItalic), the character extends past what sizeWithFont returns. Further, the UILabel's frame (the orange color) also clips the character. Thoughts? Maybe I could override some text drawing routine. Also, not sure if this is the same problem as here:
UIButton.titleLabel clipping text problem

Use attributed text + indent...

Looks like this is an apple problem. Ended up doing custom drawing with CoreText.

Related

UITextView renders custom font incorrectly in iOS 7

My app uses a UITextView to input Syriac text (Estrangelo font), but UITextView renders some letters incorrectly like this:
I tested it with a UILabel and a UITextView. UILabel displays it correctly, but UITextView incorrectly displays the top dots and moves them to the bottom (see the above result).
This problem only occurs in iOS 7 and does not occur in iOS 6. Please tell me if there's any way to fix the problem.
This is my test code
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 100, 40)];
label.center = CGPointMake(self.view.center.x, self.view.center.y-40);
label.font = [UIFont fontWithName:#"East Syriac Adiabene" size:24];
label.text = #"ܩ̈ ܡ̄ ܬ̇ ܒ̃";
[self.view addSubview:label];
UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, 100, 40)];
textView.center = CGPointMake(self.view.center.x, self.view.center.y+40);
textView.font = [UIFont fontWithName:#"East Syriac Adiabene" size:24];
textView.text = #"ܩ̈ ܡ̄ ܬ̇ ܒ̃";
[self.view addSubview:textView];
I debugged this issue a little, and it seems to be a bug in the way NSLayoutManager layouts the text. As other answers pointed out, UITextView is build around TextKit since iOS7, and thus uses NSLayoutManager internally to layout text. UILabel uses Core Text to layout text directly. Both eventually use Core Text to render the glyphs.
You should open a bug report with Apple and post the number so people can duplicate it. The issue has not been fixed so far in iOS7.1 betas.
As a workaround, you can replace UITextView with other Core Text alternative editors, which layout and render directly with Core Text, where the issue does not exist.
I tested SECoreTextView, and it shows the text correctly. It implements a similar API to UITextView but internally uses Core Text.
Here is how it looks after swapping UITextView with SECoreTextView:
SETextView *textView = [[SETextView alloc] initWithFrame:CGRectMake(0, 0, 100, 40)];
textView.center = CGPointMake(self.view.center.x, self.view.center.y+40);
textView.font = [UIFont fontWithDescriptor:desc size:24];
textView.text = #"ܩ̈ ܡ̄ ܬ̇ ܒ̃";
textView.textColor = [UIColor blackColor];
textView.backgroundColor = [UIColor whiteColor];
textView.editable = YES;
[self.view addSubview:textView];
Some days ago, I had the same problem as yours in iOS 7 (but the font was different).
I set the FONT after setting the TEXT and it worked for me. So for your case:
textView.text = #"ܩ̈ ܡ̄ ܬ̇ ܒ̃"; // Setting the text.
textView.font = [UIFont fontWithName:#"East Syriac Adiabene" size:24]; // Setting the font and it's size.
It may seem silly, but it worked for me.
Also see this question/answer. There are many tips for using custom fonts with UITextView, which may be helpful for you.
EDIT :
iOS 7 also introduced a new selectable property on the UITextView for enabling text selection. So make sure you have done the following:
self.textField.editable = YES;
self.textField.selectable = ON;

UILabel text layout when wrapping is "wrong" in iOS 7

The screen shot below is in iOS 7. label1 (yellow, top) is drawn with the text origin below the top left of the its frame and clipped at the bottom. In iOS 5/6 the text origin is the top left of the label frame. label2 and label3 render and layout as expected.
Here is the code to generate this view:
- (void)loadView
{
UIView *view = [[UIView alloc] initWithFrame:UIScreen.mainScreen.applicationFrame];
view.backgroundColor = UIColor.blueColor;
self.view = view;
UILabel *label1 = [UILabel new];
label1.backgroundColor = UIColor.yellowColor;
label1.font = [UIFont systemFontOfSize:16.0f];
label1.numberOfLines = 0;
label1.lineBreakMode = NSLineBreakByWordWrapping;
label1.frame = CGRectMake(50, 100, 200, 18);
label1.text = #"This text is too long to fit on one line.";
[self.view addSubview:label1];
UILabel *label2 = [UILabel new];
label2.backgroundColor = UIColor.greenColor;
label2.font = [UIFont systemFontOfSize:16.0f];
label2.numberOfLines = 0;
label2.lineBreakMode = NSLineBreakByWordWrapping;
label2.frame = CGRectMake(50, 150, 200, 36);
label2.text = #"This text is too long to fit on one line.";
[self.view addSubview:label2];
UILabel *label3 = [UILabel new];
label3.backgroundColor = UIColor.orangeColor;
label3.font = [UIFont systemFontOfSize:16.0f];
label3.numberOfLines = 0;
label3.lineBreakMode = NSLineBreakByWordWrapping;
label3.frame = CGRectMake(50, 200, 200, 18);
label3.text = #"This text is short.";
[self.view addSubview:label3];
}
QUESTION: Why is this different in iOS 7 and what label properties do I need to change to have the text in label1 render starting from the top left of its frame as expected.
I figured it out. Rather than delete my question, I'll answer it here so if anyone else runs into this they know what to do.
The label frames are hardcoded to specific sizes. In the case of label1, the height is 18. This bound is not tall enough to render a line of text with a system font at 16 points. iOS 5/6 apparently top align the text rect whereas in iOS 7 this causes unpredictable behavior. This fix is to ensure the label bounds are tall enough to display at least one line of text.
The sample code in the question was for the purposes of reproducing this problem. My actual app code calculates label heights based on desired number of lines with various other views positioned around the label so the frame is changed dynamically at run time. I fixed the problem in my app by ensuring the minimum label height can fit a single line of text.

Drawing line through UITableView cells

Is it possible to draw a line with different width through some cells in UITableView?
Something like this:
I'm using Xcode 4.6 and target is iOS5+
Rough idea on how it might work. You'll need to manage the red line when the reusable cell content changes.
CGSize size = [cell.textLabel.text sizeWithFont:cell.textLabel.font];
CGFloat y = cell.contentView.frame.size.height / 2;
UIView *line = [[UIView alloc] initWithFrame:CGRectMake(5,y,size.width, 3)];
line.backgroundColor = [UIColor redColor];
[cell.textLabel addSubview:line];
make some lines(like image, etc) above the tableViewCell
like [cell.contentView addSubView:$LINE_IMAGE_VIEW]
you can get the label's width like this
CGFloat width = cell.titleLabel.frame.size.width
then assign that width to custom line image.
This will strike through the whole cell. In case you need it to look like completed task:
CGSize size = cell.contentView.frame.size; // you'll draw the line in whole cell.
UIView *line = [[UIView alloc] initWithFrame:CGRectMake(15,size.height / 2,size.width - 30, 1)];
line.backgroundColor = [UIColor grayColor]; // set your preferred color
[cell addSubview:line];
You may indicate some other value in CGRectMake instead of 15 - it's offset by X. In this case you'd better then decrease width by doubled value (in my case it's 15*2 = 30) in order it look nice.

label text in ios with more brigtness

i m creating an image gallery with label on top of it where the label background is opaque.i was successful in placing the text above the label.the problem is textcolor is not bright enough.my text color is white..but it lacking the brightness which is required could u guys help me out below is the code.
label=[[UILabel alloc]init];
label.frame = CGRectMake(column*248, row*175+415, 242, 70);
label.text=[story objectAtIndex:i];
label.font=[UIFont boldSystemFontOfSize:21];
label.alpha=0.5;
label.backgroundColor=[UIColor blackColor];
//label.backgroundColor=[UIColor clearColor];
label.textColor=[UIColor whiteColor];
label.textAlignment=UITextAlignmentLeft;
label.numberOfLines=2;
[view1 addSubview:label];
Your alpha value for the entire label is 0.5. This also dampens the font color. You could simply set the background of the label to a color with alpha value 0.5, the text should still be alpha 1.0 then.
label.alpha = 1.0; // is already the default
label.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.5];

How to programmatically add text to a UIView

I have a UIView that I'd like to add several bits of text to. I have used a UITextView but I think that's overkill as it doesn't need to be editable. I thought about using a UILabel or a UITextField, but I don't see how you tell the superview where to position the UILabel or UITextField within itself. I want the lowest footprint object that will let me put text of a font/color/size of my choosing in my UIView where I want it. Not too much to ask, eh?
The simplest approach for you would be:
UILabel *yourLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 300, 20)];
[yourLabel setTextColor:[UIColor blackColor]];
[yourLabel setBackgroundColor:[UIColor clearColor]];
[yourLabel setFont:[UIFont fontWithName: #"Trebuchet MS" size: 14.0f]];
[yourSuperView addSubview:yourLabel];
Building or populating Views in your code will probably require you to use CGRectMake a lot.
As its name says, it creates a rectangle that you can use to set the relative position (relative to the borders of your superview) and size of your UIView-Subclass (in this case a UILabel).
It works like this:
yourLabel.Frame = CGRectMake(x, y, width, height); //x,y,width,height are float values.
x defines the spacing between the left hand border of the superview and the beginning of the subview your about to add, same applies to y but relating to the spacing between top-border of your superview.
then width and height are self-explanatory i think.
Hope this gets you on the track.
Instead of finding a way to tell the view where to position the UILabel, you can tell the UILabel where to position itself in the view by using "center".
E.g.
myLabel.center = CGPointMake(0.0, 0.0);
Hope you'll be able to use UILabel, for me it's the basic form of a flexible non editable text.
For Swift:
let yourLabel = UILabel(frame: CGRectMake(100, 100, 100, 100))
yourLabel.textColor = UIColor.whiteColor()
yourLabel.backgroundColor = UIColor.blackColor()
yourLabel.text = "mylabel text"
yoursuperview.addSubview(yourLabel)
This question is old, but for a pure UIView text option without using UILabel or UITextField (as all the other answers describe, but the question is how to do it without them), drawRect in a subclassed UIView works for me. Like so:
- (void)drawRect:(CGRect)rect{
NSString *string = #"Hello World!";
[string drawAtPoint:CGPointMake(100, 100) withFont:[UIFont boldSystemFontOfSize:16.0]];
}
This routine displays a text at a X-Y position
-(void)placeText:(NSString *)theText:(int)theX:(int)theY {
UILabel *textLabel;
// Set font and calculate used space
UIFont *textFont = [UIFont fontWithName:#"Helvetica" size:14];
CGSize textStringSize = [theText sizeWithFont:textFont constrainedToSize:CGSizeMake(300,50) lineBreakMode:NSLineBreakByTruncatingTail];
// Position of the text
textLabel = [[UILabel alloc] initWithFrame:CGRectMake(theX+OFFSETIMAGEX-(textStringSize.width/2), theY+OFFSETIMAGEY-(textStringSize.height/2), textStringSize.width,textStringSize.height)];
// Set text attributes
textLabel.textColor = [UIColor blackColor];
textLabel.backgroundColor = [UIColor orangeColor];
textLabel.font = textFont;
textLabel.text = theText;
// Display text
[self.view addSubview:textLabel];
}
It might be late but here is what I use:-
CGRect labelFrame = CGRectMake(120,300, 530, 100);
UILabel *myLabel = [[UILabel alloc] initWithFrame:labelFrame];
//If you need to change the color
[myLabel setTextColor:[UIColor whiteColor]];
//If you need to change the system font
[myLabel setFont:[UIFont fontWithName:NULL size:23]];
//If you need alignment
[myLabel setTextAlignment:NSTextAlignmentCenter];
// The label will use an unlimited number of lines
[myLabel setNumberOfLines:0];
//Add label view to current view
[self.view addSubview:myLabel];
NSString *someString = #"Sample String, Yarp!";
myLabel.text = someString;
add a UILabel to your View. then override the View's layoutSubviews method.