I have UWP app build in VS 2017 and many project in my solution have build warning like below. How to get rid of them?
Warning "C:\Program Files (x86)\MSBuild\15.0.Net\CoreRuntime\Microsoft.Net.CoreRuntime.targets" cannot be imported again. It was already imported at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Microsoft.Net.CoreRuntime.ImportAfter.targets (17,3)". This is most likely a build authoring error. This subsequent import will be ignored. [D:\Projects\HA4IoT\Controllers\HA4IoT.Controller\HA4IoT.Service.csproj] HA4IoT.Tests
Warning "C:\Program Files (x86)\MSBuild\15.0.Net\CoreRuntime\Microsoft.Net.CoreRuntime.Settings.targets" cannot be imported again. It was already imported at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Microsoft.Common.targets\ImportBefore\Microsoft.Net.CoreRuntime.ImportBefore.targets (17,3)". This is most likely a build authoring error. This subsequent import will be ignored. [D:\Projects\HA4IoT\DNF\HA4IoT.Extensions.Tests\HA4IoT.Extensions.Tests.csproj] HA4IoT.Controller.Dnf
Warning "C:\Users\dnf.nuget\packages\microsoft.net.native.compiler\1.6.3\tools\Microsoft.NetNative.targets" cannot be imported again. It was already imported at "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Microsoft.Common.targets\ImportAfter\Microsoft.NetNative.ImportAfter.targets (16,3)". This is most likely a build authoring error. This subsequent import will be ignored. [D:\Projects\HA4IoT\Controllers\Examples\HA4IoT.Controller.Main\HA4IoT.Controller.Main.csproj] HA4IoT.Controller.Main
How to get rid of them?
I found the work-around of this question on MSDN:
Using condition to check the existence of a unique property defined in the considering project file.
<PropertyGroup>
<TasksTargetsImported>true</TasksTargetsImpor‌​ted>
</PropertyGroup>
<Import Project="Tasks.targets" Condition=" '$(TasksTargetsImported)' == '' "/>
Hope this can helps.
I removed all nuget target and prop files next to the .csproj files. This worked for me. All warnings are now gone.
Unload project or edit project solution file then check entire project file and make sure the same line is not repeated twice. In my case after I followed Web.config transformation instructions I added an extra line like the one below by mistake. You just want to make sure you have no dupes.
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\WebApplications\Microsoft.WebApplication.targets" />
I had the error "\PrefixFidelity\obj\PrefixFidelity.csproj.nuget.g.props(16,5): warning MSB4011: "..."This is most likely a build authoring error. This subsequent import will be ignored."
trace it to a second props file in the obj folder:
PrefixFidelity.csproj.nuget.g.(2)props
once that file was deleted the error was gone
I got this issue using the CLI tools after updating VS2017,
The fix was to simply delete the bin/obj folders, not modifying the targets file
I ran into this problem after importing an azure publish profile. My .csproj was updated from:
<Project Sdk="Microsoft.NET.Sdk">
to:
<Project Sdk="Microsoft.NET.Sdk;Microsoft.NET.Sdk.Publish">
Reverting that change removes the warning and the publish process still works ok.
I'm using visual studio 2019, this is an Azure Functions project, targeting .net core 3.1.
I have tried searching the web for a solution to this problem but it seems very unclear. It sounds like people are seeing this but the solutions don't seem to work for me.
I have downloaded and installed YUICompressor.NET.MSBuild 2.3.0.0 from NuGet into my project.
I have created an MSBuild target file that closely resembles the example file included and exists as part of my .csproj file so I can run it in the AfterBuild step.
I am getting the following error everytime I try to build my VS project:
The "JavaScriptCompressorTask" task could not be loaded from the assembly SolutionDir\packages\YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\Yahoo.Yui.Compressor.Build.MsBuild.dll.
Could not load file or assembly 'Yahoo.Yui.Compressor, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
Confirm that the declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask.
My folder structure is as follows:
\Solution
\packages
YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\
\build
ProjectFile.csproj
In the csproj I have:
<UsingTask TaskName="CssCompressorTask" AssemblyFile="packages\YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\Yahoo.Yui.Compressor.Build.MsBuild.dll" />
<UsingTask TaskName="JavaScriptCompressorTask" AssemblyFile="packages\YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\Yahoo.Yui.Compressor.Build.MsBuild.dll" />
<Target Name="AfterBuild">
<ItemGroup>
<JavaScriptFiles Include="someFile.js" />
</ItemGroup>
<JavaScriptCompressorTask SourceFiles="#(JavaScriptFiles)" OutputFile="build\combined.js" DeleteSourceFiles="false" CompressionType="None" ObfuscateJavaScript="false" PreserveAllSemicolons="true" />
<JavaScriptCompressorTask SourceFiles="#(JavaScriptFiles)" OutputFile="build\combined.min.js" DeleteSourceFiles="false" CompressionType="Standard" />
</Target>
Am I missing something? Can anyone help me? Thank you.
Did you try to download version 2.3.0.0 directly from codeplex? Then make sure that the Yahoo.Yui.Compressor.Build.MsBuild.dll and Yahoo.Yui.Compressor.dll reside in the same directory. Like this I was able to make it work.
It's been a while since i've played around with the AfterBuild .. but how this works is that the the msbuild program is ran from some directory .. and therefore looks for those assembly files RELATIVE to where the msbuild is being executed from.
I'm not sure if this means the msbuild is being run from C:\program files(x86)\Microsoft Visual Studio\<whatever...>
TAKE NOTE: it's the folder/path (aka execution path) where visual studio is running the msbuild command from ... NOT where msbuild exists.
So therefore, it can't find the assemblies.
Try putting in the full path to the assemblies (just to see if that works).
eg. C:\Projects\Solution\packages\YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\Yahoo.Yui.Compressor.Build.MsBuild.dll
If it's running it from the \solution\bin directory, then you're in luck! cause then you can do ..\packages\YUICompressor.NET.MSBuild.2.3.0.0\lib\NET20\Yahoo.Yui.Compressor.Build.MsBuild.dll' (the..means: from thisbindirectory, go up one level tosolutionthen down intopackagesand then down intoYUIComp`... etc.
So the answer to your question is this: Find the location Visual Studio is running the msbuild command from, during an AfterBuild. Maybe put in some code in there to say 'write to file => current path i'm in :P'
Building my Jenkins/MSBuild solution gives me this error
c:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(483,9): error :
The OutputPath property is not set for project '<projectname>.csproj'. Please check to
make sure that you have specified a valid combination of Configuration and Platform
for this project. Configuration='Latest' Platform='AnyCPU'. You may be seeing this
message because you are trying to build a project without a solution file, and have
specified a non-default Configuration or Platform that doesn't exist for this project.
[C:\<path>\<projectname>.csproj]
Any ideas?
EDIT
I have this in my .csproj file
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Latest|AnyCPU'">
<OutputPath>bin\Latest\</OutputPath>
</PropertyGroup>
I have figured out how it works (without changing sln/csproj properties in VS2013/2015).
if you want to build .sln file:
/p:ConfigurationPlatforms=Release /p:Platform="Any CPU"
if you want to build .csproj file:
/p:Configuration=Release /p:Platform=AnyCPU
notice the "Any CPU" vs AnyCPU
check the code analysis, fxcop, test coverage(NCover) targets, as well as the MSBUILD should be located properly. In my case its:
C:\Windows\Microsoft.NET\Framework64\v4.0.30319
but it can be different as you can see microsoft has given 6 cmd options to build code base::AMD (with cross plt, x86 & x64 options) and Windows(cross, x86, x64) and that also when code development happened with default JIT (it can be PreJIT ngen.exe, econoJIT)
I think more than this troubleshooting can be handle using power shell + msbuild. May be helpful for someone ...
Open up your csproj in a text editor and see if you have a property group section, should look something like this:
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Latest|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Latest\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
Do you have a 'Latest' build configuration? If not add the above section to the csproj.
As mentioned by perlyking, rather than editing the csproj XML The following worked for me. Here are the steps I used.
Open the Project Properties.
Select the Build Tab.
Under the Output section, Check that an output path is set. (if not set one, save the project and it should work).
If it is set, click on the "Browse..." button of the output path.
When the folder selection dialog opens, Navigate up one level in the
file browser and then re-select the output folder and click
the "Select Folder" button.
Save the project properties and it should work.
To add to what #James said, I found that if I looked at the project Compile properties in VS2013, the Build Output Path was specified. But when I examined the .csproj file directly, the OutputPath element was missing for the relevant build configuration. So in VS I simply made and reversed a minor edit to the output path, saved it, and that kicked the value into the project file, and I was then able to build.
I was using MSBuild to build multiple .sln files, and had added a new step to build a .csproj file as well, when I encountered this error.
#Saurabh's answer highlighted the root of the problem. However, when fixing it, adding /p:Platform=AnyCPU to the MSBuild Arguments section didn't fix it. I actually needed to update the Platform value on the build step.
All other build steps were using the $(BuildPlatform) variable value (which happened to be "any cpu", with a space in it).
(Had I been building multiple .csproj files, I probably would have created a second variable for the AnyCPU platform.)
For me the answer was to fix all the projects in Build > Configuration Manager.
If you have some projects where the name or platform does not match the solution configuration, you should change it so they all match.
I was running into this issue while updating an older project with additional project configurations for per-environment config transforms.
It turns out that when the project configurations were added to the csproj file, they were inserted after an Import element which caused the issue.
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ProjectName.Dev|AnyCPU'">
...
Moving the Import element after all the PropertyGroup definitions fixed the problem for me.
Relevant similar case: https://stackoverflow.com/a/31072208/2452820
I got this error only when I was publishing my web project. I had mistakenly selected the wrong build configuration when setting up the publish profile.
I had same issue. I have updated my windows platform by using command line. Currently i got updated to windows#5.0.0 version. Then you need to search for file name "SQLite3.UWP.vcxproj". Try to change "v141" to "v140". Currently I am using Visual Studio 2015 professional. If it's Visual Studio 2017, then there is no need to change version in SQLite3.UWP.vcxproj file.
In my case this error happened because the output folder included a dot to make it relative to the current directory. The problem was solved by removing the dot.
The offending Build output path was:
.\bin\Output
The problem was solved by changing it to
bin\Output
The build output path can be found in the Build tab of the project properties, and there is a different path for each combination of Configuration and Platform.
Just had the issue for some service fabric stuff in MSBuild.
First step was right clicking each affected project and pulling up their Properties, selecting the Build tab, then setting the platform target to x64.
Second step was to go into the configuration manager and set each project to also use x64 for Debug and Release.
This was for a VS2017 project.
I had the same problem on a few projects. After adding a new configuration to the projects, the PropertyGroup was added at the very end of the Project file.
Moving the PropertyGroup to right after all the other configurations PropertyGroup fixed the issue.
I hope this helps.
I had this witha slightly unusual SLN/CSPROJ file arrangement:
I had project files:
A.csproj, with configurations "Dev" and "Production"
B.csproj, with configurations "Dev" and "Production"
C.csproj, a "common" library used by both A and B with configurations "Dev" and "Production"
And I had SLN files:
AC.sln, with configuration "Production" - this is used by jenkins to build project A and the common library
BC.sln, with configuration "Production" - this is used by jenkins to build project B and the common library
ABC.sln, with configuration "Dev" - this is used by developers in VS to write new code without having to keep opening different solutions (this answer is a simplified view of a 55-project solution)
I'd made an edit to the common library and introduced a dependency on project A. AC.sln would still build in jenkins but BC.sln gave an error saying:
The OutputPath property is not set for project 'A.csproj'. Please check to
make sure that you have specified a valid combination of Configuration and Platform
for this project. Configuration='Debug' Platform='AnyCPU'.
It was initially puzzling because we don't even have a Debug config anywhere in any project; find in files for Debug| turned up 0 hits
ABC.sln that the human developers use in VS would also build fine. Building BC.sln gave an error that A.dll wasn't found
When the circular irresolvable problem of C depending on A was removed, everything started working again
This error is misleading and can be caused by a different issue. Check the entire message:
The OutputPath property is not set for project 'myproject'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='myconfig' Platform='AnyCPU'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform.
My build configuration was missing this node in the csproj:
<PlatformTarget>AnyCPU</PlatformTarget>
Despite saying AnyCPU was the selected Platform in the dropdown, the actual xml was not there. Adding it fixed the mismatch between the project and the other project it was referencing.
The OutputPath property is not set for project error message will appear if a Platform environment variable exists (as seems to happen on HP laptops) and the target of MSBuild contains a reference to another Visual Studio project.
After renaming the Platform environment variable my build now works.
It seems the parameter /p:Platform="Any CPU" gets applied to the target solution but doesn't 'carryover' to referenced projects. In my instance, the error message indicated referenced projects were using the environment variable Platform=MCD.
I had two project configs, Debug and Release. When the Release build was used, it was throwing this error. The issue I found was that in the csproj file, the Debug config was near the top and the Release config was all the way at the bottom.
Manually moving the Release build just below the Debug build fixed it.
I'm assuming I did something incorrectly when setting up my build configurations because this doesn't feel like something I should have had to manually adjust.
Edit the properties of the project:
Make sure "Configuration Properties->General->Output Directory" is not blank. Note, it's not called OutputPath here. You can probably copy the value from Intermediate Directory.
I encountered the same problems when build TheXTech (https://github.com/Wohlstand/TheXTech/wiki/Building-on-Windows#building-in-visual-studio-201520172019-and-cmake) recently. And finally I found it is a cmake -A issue. The correct arch for 64 bit on windows is x64, not Win64.
For some more reference, see https://cmake.org/cmake/help/v3.16/generator/Visual%20Studio%2016%202019.html#platform-selection, https://cmake.org/pipermail/cmake/2019-April/069379.html.
Go to Solution properties and change the configuration to Any CPU or X64 or X86, and if build is checked uncheck that for what you are getting error for. By default, project build that for build configuration in solution and throw error as mentioned when building the project.
Have been trying to build a solution which contains a number of projects and keep getting a recurring error.
I have managed to get the build to partially succeed but always get the error shown below:
C:\Builds\1\MBS.Payments.Forms.Mvc\MBS Payment Forms MVC\Sources\MBS.Payments.Forms.Mvc\MBS.Forms.Payments.Web\MBS.Forms.Payments.Web.csproj (979): The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v11.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk.
I have navigated to the file in which the error is being generated where this code is highlighted:
<Import Project="$(VSToolsPath)\WebApplications\Microsoft.WebApplication.targets" Condition="'$(VSToolsPath)' != ''" />
Currently I have both Visual Studio 2010 Premium and a evaluation version of Visual Studio 2012 Ultimate installed, I am currently working on this application in Visual Studio 2010.
below is the code block in which the erroneous code is found:
<PropertyGroup>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
Please could anyone advise on why this error is being generated and how it could be resolved.
Check the two locations:
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications
and
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v11.0\WebApplications
Do either of these have the .targets file present? Personally I find it in both, but I'm guessing you don't (at least according to the error it's not in the v11.0 folder).
Your condition checks for VisualStudioVersion and VSToolsPath properties to see if they are missing, then sets them. One or both of these must be set already or it would be pointing to the v10.0 folder.
According to http://blogs.msdn.com/b/webdev/archive/2012/08/22/visual-studio-project-compatability-and-visualstudioversion.aspx, this is probably caused by opening the project in VS2012.
To fix, I'd either get a v11 copy of the .targets (there are some changes between the two from what I can see, maybe it wasn't correctly installed when you did the setup?) or revert to using the v10 version.
If using Visual Studio 2013 or newer and TFS 2010, you can edit your Build Definition to include a new MSBuild argument.
/p:VisualStudioVersion=10.0
As CryoFusion87 pointed out, the solution that worked for me was to remove the whole <PropertyGroup></PropertyGroup> tag and its content.
This tag is added to support opening projects from VS 2010 and VS 2012. See more in here: http://sedodream.com/2012/08/19/VisualStudioProjectCompatabilityAndVisualStudioVersion.aspx
I am now using VS 2013 and this is not needed.
the <PropertyGroup></PropertyGroup> tag gets added to the project file when you open it in Visual Studio 2012, I was able to open the project file in a text editor, remove the PropertyGroup and it built successfully
I bumped into a strange situation with MSBuild just now. There's a solution which has three projects: LibX, LibY and Exe. Exe references LibX. LibX in its turn references LibY, has some content files, and also references to a third-party library (several pre-built assemblies installed in both GAC and local lib folder). The third-party library is marked as "Copy Local" ("private") and appears in the output of the LibX project, as the LibY's output and LibX's content files do. Now, Exe project's output has LibX project output, content files of the LibX project, LibY project output (coming from LibX), but NO third-party library's assemblies.
Now I worked this around by referencing the third-party library directly in Exe project, but I don't feel this is a "right" solution.
Anyone had this problem before?
There is a difference in behavior when building with MSBuild (i.e. command line, TFS Build and other tools) compared to building with Visual Studio. The secondary references are not included in the references variable sent into MSBuild compile tasks.
There are several extension points provided by MSBuild to change how references are to be resolved. I have successfully used AfterResolveReference to fix this issue for some of my projects - I have posted more info about the background on my blog.
The workaround is to add the following code into you vbproj or csproj files
<Target Name="AfterResolveReferences">
<!-- Redefine referencepath to add dependencyies-->
<ItemGroup>
<ReferencePath Include="#(ReferenceDependencyPaths)">
</ReferencePath>
</ItemGroup>
</Target>
Microsoft has stated that this is a won't fix on Connect
You can actually go into the Microsoft.CSharp.targets or Microsoft.VisualBasic.targets file (located in the framework directory, usually C:\Windows\Microsoft.NET\Framework\v3.5) and modify the csc or vbc task parameters to include additional reference dependencies. In the file (VB targets, line 166; C# targets, line 164) change:\
References="#(ReferencePath)"
to
References="#(ReferencePath);#(ReferenceDependencyPaths)"
This might cause other issues depending on how complicated things are and it may play tricks with the Visual Studio inproc compiler, but it's the only way to do it in MSBuild that I've found.
josant's answer almost worked for me; I kept getting an error in Visual Studio when I tried that:
A problem occurred while trying to set the "References" parameter for the IDE's in-process compiler. Error HRESULT E_FAIL has been returned from a call to a COM component
The solution to my problem was to put a condition on the ItemGroup, like this:
<Target Name="AfterResolveReferences">
<!-- Redefine referencepath to add dependencies-->
<ItemGroup Condition=" '$(BuildingInsideVisualStudio)' != 'true' ">
<ReferencePath Include="#(ReferenceDependencyPaths)"></ReferencePath>
</ItemGroup>
</Target>
That caused Visual Studio to ignore the reference change completely, and the build works fine locally and on the build server.
Yes, I've had that problem, too. Though I'd love to say otherwise, I believe you must include all transitive dependencies as references in your build file.
I've combined Alex Yakunin's solution with one that will also copy native dll's.
The AfterResolveReferences method fails if you've got a directed graph not a tree with a "trying to deploy different copies of the dll" error. (cf. How to configure msbuild/MSVC to deploy dependent files of dependent assemblies)