ReSharper API... Uh... where is it? - api

Ok I must be having a blonde moment, but for the life of me I can't find where to
download the ReSharper API, to use with the project I got from here.
Any help or links would be greatly appreciated.

Api information:
http://www.jetbrains.com/resharper/features/open_api.html
You mostly need to reference various DLLs in the bin directory of the Resharper folder, then you can get started playing around.
If you don't have a license to the product, that would be an obvious prerequisite.
Edited to add:
Here's some ancient documentation, which may get you somewhere:
http://www.jetbrains.com/resharper/documentation/help20/Introduction/openapi.html
And the developer forums:
http://devnet.jetbrains.net/community/resharper/resharper_eap
And occasional tutorials on their blog:
http://blogs.jetbrains.com/dotnet/
It's not really great documentation, but you probably will have at least a little bit of help from Xml Doc comments.

You can look at sources of ReSharper PowerToys, open sourced examples of small features done with Open API.

Related

Looking for the complete SharedAllocator source presented in Dr. Dobb's 2003/04/01 article

I need to share STL::map between multiple processes without using Boost library (I just don't like using it). Then internet search led me to:
http://www.drdobbs.com/creating-stl-containers-in-shared-memory/184401639?pgno=1
Creating STL Containers in Shared Memory By Grum Ketema, April 01, 2003
The complete source code is available for download at
http://www.cuj.com/code.
I was so happy to hurry to download the complete source but unfortunately, not there any more.
If anyone has this source code, please share it with me.
I really need it.
Finally I found the complete source and it can be downloaded from:
https://collaboration.cmc.ec.gc.ca/science/rpn/biblio/ddj/Website/source/CUJ/2003/apr03.zip
But unfortunately, it is not for Windows but Linux/Unix.
I hope someone can covert it to Windows version.

Ardor3d API / User Documentation

I recently (as of monday just gone) started a new job where the system they use is based upon ardor3d.
I require a full API list / Any user documentation available as the company have none and from what I can tell the main author of the technology has decided to shut the project down
Any docs or help you gave provide would be fantastic
Thanks
Please read those articles:
Ardor3D on Wikipedia
JogAmp's Ardor3D Continuation Overview
To sum up, your link points out to an obsolete unmaintained version of Ardor3D. I'll publish a huge tutorial about JogAmp's Ardor3D Continuation before the end of September with the detailed procedure to install it, build it and use it with Ant, Maven, Gradle, Eclipse, Netbeans and in command line.
JogAmp's Ardor3D Continuation is alive, I can publish the Java documentation Monday or Tuesday if you really need it.
If you prefer using an obsolete version of Ardor3D, I won't be able to help you and you will miss tons of enhancements, more than 60 commits. Feel free to contact the JogAmp community on our official forum.
N.B: The brand new JogAmp's Ardor3D Continuation user's guide is here, it contains about 95 simple examples, good luck.
N.B: The API documentation is here.
It would appear that for all my searching I've found something.
Given how long it took to find and how obscure it was to actually find I'm going to leave the link for it here:
http://grepcode.com/project/repo1.maven.org/maven2/com.ardor3d/ardor3d-core/
In the hopes that if someone else is ever in the same position this'll help them

Xcode 4 built-in help for your own files

Xcode 4 has a very nice built-in help/documentation that you can access e.g. by alt-clicking an identifier in the code, or by opening the help panel in the right sidebar. However, this only works for classes and methods provided by Apple. Is there a way to write some kind of documentation comments (e.g. like the Javadoc comments in Java) in your own code to make Xcode display them in those documentation panels?
http://developer.apple.com/library/mac/#documentation/DeveloperTools/Conceptual/HeaderDoc/intro/intro.html
It's maintained by Apple so it should be well supported. I never actually used it, may try it later.
Ok, it looks like there's no good tool really... there are a few different ones, but they're imperfect and difficult to configure. I couldn't get Doxygen or Appledoc to work, and the tool mentioned by Avizzv92 is referred to as "a pile of poo" elsewhere, so I'd rather not try it... :)
Info that I've found:
How do you document your source code in Xcode?
http://wangling.me/2010/07/documentation-set-generation-tool-in-xcode-is-wanted/
http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
http://www.gentlebytes.com/home/appledocapp/
http://lists.apple.com/archives/xcode-users/2011/Apr/msg00238.html

where is the source code for Oolong and Gnoloo?

I'm reading Programming for the Java Virtual Machine which discusses the Oolong assembler and Gnoloo disassembler. Judging by references online the source code was at one point available, but I can't find it now. Does anyone know where to get it?
UPDATE: thanks to belisarius I have the code, and have put it on GitHub with some build automation to make it a little easier to play with.
Found them here for download.
HTH!
Ps: there are several downloads in the page. The one you're looking for is this

Webkit-sharp example applications

Could anybody suggest a good open source (as in I can see the source, license irrelevant) webkit-sharp-based application? I've been wanting to jump into development with webkit-sharp and gtk-sharp, but I haven't found much of any documentation on webkit-sharp. I thought a good application example is as good as any documentation.
For anybody else that has this issue, a good application I just found is the sample app included with the source. For anybody answering, I didn't think about checking the source for samples when I posted this. The name of the sample is called FunnyBrowser.cs.
Here's mine:
https://github.com/dmulder/owa_browse
There don't seem to be many examples around of anyone using this. I've been looking through the docs at http://webkitgtk.org/reference/webkitgtk/stable to figure it out.