is ARCGIS 10 very slow? [closed] - arcgis

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has anyone having problem with latest release of arcgis 10?
my services running on ags 10 is very slower than 9.3.1.
And Arcgis Desktop is Really slow which cause me to downgrade back to 9.3.1.
Is it just me or anyone else having issues like this?

This "upgrade" from 9.3.1 to 10 is not worth it. I have a very new machine with fast processors and video cards and 10 runs much much slower. Just creating a simple buffer takes around 2 minutes where in 9.3.1 it would finish in about 10seconds. Unacceptable...

We just switched over to Arc 10 a couple of days before service pack 1 came out. We had some serious issues including speed problems with ArcGIS Server, Image Server and IMS. We applied the service pack and it took care of most of our issues on the servers.
We have not applied SP1 to the desktops or ArcSDE since we are limited by 3rd party tools that need to be tested first. But I am hoping that the problems we still see on the desktops hitting SDE will be resolved once we can apply SP1 there as well.

I have had arc 10 since September. Its been the worst experience of my professional career. Besides the crashes or lock ups 3 to 4 times per day, sometimes much more, it is the slowest program I have ever had the displeasure of dealing with. I have a brand new machine with up to date video card and 16 GB of memory and it still takes longer to do the simplest tasks that I don't see how they can stay in business if this is the norm. HORRIBLE HORRIBLE Exp. I would not recommend this to anyone. If there is another option besides arc I would definitely go with that.

I haven't had any problems with Arcgis 10. However please note that the system requirements for ArcGIS 10 are much higher than ArcGIS 9.3.1
What are your hardware & software specifications? Do they meet the minimum requirements?

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Monitor going black for no reason [closed]

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Ok so, my monitor is going black on random occasions. Mostly it is when i watch a video. It doesn't matter if it is on youtube, facebook, udemy or whatever other site.
I checked my cables they are all good. I also turned off the screen saver.
Any ideas what it could be?
there could be many reasons for this - bad drivers, bad cables, bad screen, GPU overheating and melting solder connections (I've experienced this).
the easiest thing to check is to see if the issue is in the computer itself. to do that, connect to a different monitor (using a different cable).
to check if it's a software issue, you could try running a LiveCD of a different OS on your computer (for example, Fedora or Ubuntu).
if the issue still happens even with a different OS, then it's likely a GPU problem - you'll need to either get that replaced, replace the mainboard (if GPU is integrated), or replace the computer...

Is it possible to install a openvms image (iso) on VirtualBox? [closed]

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Whanted to get a openvms dev enviroment, where could use it to learn the basic command's to get feel for it without worrying about breaking anything.
So whanted to know if its possible to install a openvms iso image in Virtual Box
In case its possible where could get a openvms image or needed first to get installation cds and from those generate the iso?
if the cds are needed is there some online store that can be bought or the price is only afordable for companies?
only making inqueries to see if its possible and feasible, other wise gona give up the ideia of having a development enviroment.
Well what do you know so far, and what do you have so far?
Do you know that OpenVMS has a 40+ year history, was originally written for the (32 bit) VAX platform, ported to 64-bit Alpha (30+ years ago), then ported to Itanium and X86 (64 bit).
That X86 port will boot natively and you may want to ue VMware, Virtualbox or similar - within the current constraints and offeringg - visit vmssoftware.com for details.
For initial learning I recommend to just to use an Alpha or VAX emulator.
Those could run on a virtual machine, but there is no good reason.
Just run as process on whatever laptop/server your have running Windows (and some Linux options I think).
There are are several emulators out there, both free and commercial - google is your friend.
I happen to like/use FreeAXP for Alpha running under 64 bit windows - just Google.
There is no Itanium emulator.
Do you have access to the software distribution somehow?
For starters, why even bother trying to get your own system?
Just timeshare to get a feel for it.
For example SSH to decuserve.org [184.168.131.241 - ooops: 104.207.199.162 ] - ask for an account - presto!
Other timeshare options are available - and very valid to learn the basics (file system, editors, compilers,...)
Good luck!
Hein.

history of programming in ... DOS times (not console) [closed]

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first of all - thank you in advance for all answers.
Second - I'm not asking about writing console programs working on modern systems (like Ubuntu 11.10 or Windows 7) nor batch files.
Third - I'm not going to become DOS 6.22 nor Windows 3.1 programs developer. Maybe I will write small program only for educational purpose.
I am wondering how programmers works on early (I refer to 70's, 80's and begining of 90's) days of computer. On wikipedia there's many information about, let's caled it "ancient times", but there's not enough about "middle ages" (I'm referring to 70-90's) in programming definition. Although in DOS times programs higly depends on used machines (because they directly call hardware IRQ), I can't believe that there wasn't something like today Integrated Development Environment and that some of them were written in high level programming language. Is it possible that Prehistoric 2 has been written in Assembly? I don't think so, but I assume that early versions of BASIC can't receive such possibility.
Could you recommend any good article or source of information? I'm interested both MS (DOS, Windows 16-bit) and Unix platforms.
See also Borland Turbo C++ and Borland C++, commonly used in the early 90s.
If memory serves, Commander Keen was built using Borland tools. It's probable that other same-era Apogee/id games (like the original 2D Duke Nukem) were built under Borland as well.
Later on (early-to-mid 90s), id Software started using Watcom and the DOS/4GW DOS extender to build games like the original DOOM.
I was working in that period on Windows 16-bit and DOS (also DEC VAX and Alpha).
Mostly I used Turbo Pascal and Delphi 1 both of which provided IDE's. This was in the early 90's

Ultimate Home Development setup - massive desktop w/ thin client laptop? POSSIBLE? [closed]

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I'm trying to figure out the best lower-budget home office development hardware setup. My laptop is aging.
My latest idea is that I would like a very powerful desktop paired with a less-powerful laptop. The idea being that the desktop would do the heavy lifting while the laptop would allow me to work untethered (but within range of the wireless network, of course.)
Is such a thing possible, or am I dreaming?
(I develop .Net applications - mostly Asp.Net)
Thanks for ideas!
You can do that with an RDP / Terminal Services client or VNC. You could also run multiple virtual machines on the beefy server (making it look like a poor man's datacentre / set of less powerful servers).
Another benefit is that you can do some testing with the laptop as the browser client and the desktop as server - this can sometimes show up issues that you won't see with testing on localhost (especially if your network goes down in the middle of it).
Yep, this makes sense and this will work. It's a similar model (but not the same) that's been used for unix workstations in the past (X window).
I would keep your aging laptop to use for testing thin client apps - who cares if it's aging how much power does it need to run Internet Explorer?
My dream development system at this moment in time would look something like this:
A couple of nice fast dual core processors
4 Gigs of memory
A couple of Intel X25-M 180Gb Solid State Hard Disks to run my apps off.
3 x 19+" high contrast ratio monitors, these 3 I have on my desk are wicked.
Ergonomic keyboard, I currently have the Ergonomic Keyboard 4000 which I quite like
Wireless Laser Mouse, I currently use the Logitech MX Revolution and I love it
A 2Tb SATA drive for extra storage space (just in case)
Of course, I don't have any of this at home, I have an aging laptop just like you. I have part of this setup on my desk at work and I keep drooling over the other bits and pieces.
You can use the desktop as some kind of a server and let both your desktop and your laptop compile.
It's like they render 3D CGI movies in studios, across a farm of computers.
This is exactly how my current setup is, and it works nicely. I'd still get a couple of 20"+ monitors, as the laptop can be a little restricting for long usage.

Best way to monitor uptime of a remote windows server? [closed]

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The company I work with currently has 10 windows boxes running various in house scripts, however occasionally one goes down and no one notices for periods of up to 24 hours because the data that is manufactured is only gathered on weekly intervals. Does anyone know of a management system that will notify when a box goes down and possibly shoot uptime and response statistics back to a web management system on a linux box?
There are many.
I use Nagios for monitoring Windows and Linux servers. You might also look into Zenoss. Both are open source.
http://www.pingdom.com/ is simple to use and you get a 30 day trial - 9.95 a month gets you a lot if you decide to sign on. have it for all my apps
I would have a bash script call ping on the machines and email me (or whomever is responsible) when a box goes down.
I've seen IPMonitor in use, and it is a very good tool (but expensive). Nagios is a free alternative, and it's supposed to be quite good, but I've never used it myself.
I know nmap has a way of showing you the machine's uptime when you use the OS fingerprinting option.