What classes should I map against with NHibernate? - nhibernate

Currently, we use NHibernate to map business objects to database tables. Said business objects enforce business rules: The set accessors will throw an exception on the spot if the contract for that property is violated. Also, the properties enforce relationships with other objects (sometimes bidirectional!). Well, whenever NHibernate loads an object from the database (e.g. when ISession.Get(id) is called), the set accessors of the mapped properties are used to put the data into the object.
What's good is that the middle tier of the application enforces business logic. What's bad is that the database does not. Sometimes crap finds its way into the database. If crap is loaded into the application, it bails (throws an exception). Sometimes it clearly should bail because it cannot do anything, but what if it can continue working? E.g., an admin tool that gathers real-time reports runs a high risk of failing unnecessarily instead of allowing an admin to even fix a (potential) problem.
I don't have an example on me right now, but in some instances, letting NHibernate use the "front door" properties that also enforce relationships (especially bidi) leads to bugs.
What are the best solutions?
Currently, I will, on a per-property basis, create a "back door" just for NHibernate:
public virtual int Blah {get {return _Blah;} set {/*enforces BR's*/}}
protected virtual int _Blah {get {return blah;} set {blah = value;}}
private int blah;
I showed the above in C# 2 (no default properties) to demonstrate how this gets us basically 3 layers of, or views, to blah!!! While this certainly works, it does not seem ideal as it requires the BL to provide one (public) interface for the app-at-large, and another (protected) interface for the data access layer.
There is an additional problem: To my knowledge, NHibernate does not give you a way to distinguish between the name of the property in the BL and the name of the property in the entity model (i.e. the name you use when you query, e.g. via HQL--whenever you give NHibernate the name (string) of a property). This becomes a problem when, at first, the BR's for some property Blah are no problem, so you refer to it in your O/R mapping... but then later, you have to add some BR's that do become a problem, so then you have to change your O/R mapping to use a new _Blah property, which breaks all existing queries using "Blah" (common problem with programming against strings).
Has anyone solved these problems?!

While I found most of your architecture problematic, the usual way to deal with this stuff is having NHibernate use the backing field instead of the setter.
In your example above, you don't need to define an additional protected property. Just use this in the mapping:
<property name="Blah" access="nosetter.lowercase"/>
This is described in the docs, http://nhibernate.info/doc/nh/en/index.html#mapping-declaration-property (Table 5.1. Access Strategies)

Related

Service access Entity attributes

In oop we seek to encapsulation. We try not to expose internal state via getters or by public fields, only expose methods.
So far so good.
In situation when we would like to operate on multiple Entities we introduce Service.
But how this service can operate freely on these entities?
If all (both Service and Entities) were in the same package, Entities could expose package private methods or fields and Service could use them, preserving encapsulation. But what when Entities and Service are from different packages? It seems that Entities should either expose public getters (first step to anemic model and leackage of logic from Entities), or public methods executing logic that is specific to the needs of service, possibly introduced only by requirements of this service - also seems bad. How to tackle this?
In the context of OO, the most important thing for you to understand is that objects respond to messages, and that in OOP in particular, methods are how these responses are implemented.
For example, imagine you have a Person object to which you (as the programmer) have assigned the responsibility to respond to the "grow" message. Generally, you would implement that as a Person.grow() method, like this.
class Person {
int age;
public void grow() { this.age++; }
}
This seems fairly obvious, but you must note that from the message sender's perspective, how Person object reacts is meaningless. For all it cares, the method Person.grow() could be triggering a missile launch, and it would not matter because some other object (or objects) could be responding in the right way (for example, a UI component updating itself on the screen). However, you decided that when the Person object handles the "grow" message, it must increment the value of its age attribute. This is encapsulation.
So, to address your concern, "public methods executing logic that is specific to the needs of service, possibly introduced only by requirements of this service - also seems bad", it is not bad at all because you are designing the entities to respond to messages from the services in specific ways to match the requirements of your application. The important thing to bear in mind is that the services do not dictate how the entities behave, but rather the entities respond in their own way to requests from the services.
Finally, you might be asking yourself: how do entities know that they need to respond to certain messages? This is easy to answer: YOU decide how to link messages to responses. In other words, you think about the requirements of your application (what "messages" will be sent by various objects) and how they will be satisfied (how and which objects will respond to messages).
In situation when we would like to operate on multiple Entities we introduce Service.
No we don't. Well, I guess some people do, but the point is they shouldn't.
In object-orientation, we model a particular problem domain. We don't (again, shouldn't) discriminate based on what amount of other objects a single object operates. If I have to model an Appointment and a collection of Appointment I don't introduce an AppointmentService, I introduce a Schedule or Timetable, or whatever is appropriate for the domain.
The distinction of Entity and Service is not domain-conform. It is purely technical and most often a regression into procedural thinking, where an Entity is data and the Service is a procedure to act on it.
DDD as is practiced today is not based on OOP, it just uses object syntax. One clear indication is that in most projects entities are directly persisted, even contain database ids or database-related annotations.
So either do OOP or do DDD, you can't really do both. Here is a talk of mine (talk is german but slides are in english) about OO and DDD.
I don't see the usage of getters as a step towards an anaemic model. Or at least, as everything in programming, it depends.
Downside of anaemic model is that every component accessing the object can mutate it without any enforcing of its invariants (opening to possible inconsistency in data), it can be done easily using the setter methods.
(I will use the terms command and query to indicate methods that modify the state of the objects and methods that just return data without changing anything)
The point of having an aggregate/entity is to enforce the object invariants, so it exposes "command" methods that don't reflect the internal structure of the object, but instead are "domain oriented" (using the "ubiquitous language" for their naming), exposing its "domain behavior" (an avoidance of get/set naming is suggested because they are standard naming for representing the object internal structure).
This is for what concern the set methods, what about get?
As set methods can be seen as "command" of the aggregate, you can see the getters as "query" methods used to ask data to the aggregate. Asking data to an aggregate is totally fine, if this doesn't break the responsability of the aggregate of enforcing invariants. This means that you should watch out to what the query method returns.
If the query method result is a value object, so, immutable, it is totally fine to have it. In this way who query the aggregate has in return something that can be only read.
So you could have query methods doing calculation using the object internal state (eg. A method int missingStudents() that calculate the number of missing student for a Lesson entity that has the totalNumber of students and a List<StudentId> in its internal state), or simple methods like List<StudentId> presentStudent() that just returns the list in its internal state, but what change from a List<StudentId> getStudents() its just the name).
So if the get method return something that is immutable who use it can't break the invariants of the aggregate.
If the method returns a mutable object that is part of the aggregate state, whoever access the object can query for that object and now can mutate something that stays inside the aggregate without passing for the right command methods, skipping invariants check (unless it is something wanted and managed).
Other possibility is that the object is created on the fly during the query and is not part of the aggregate state, so if someone access it, also if it is mutable, the aggregate is safe.
In the end, get and set methods are seen as an ugly thing if you are a ddd extremist, but sometimes they can also be useful being a standard naming convention and some libraries work on this naming convention, so I don't see them bad, if they don't break the aggregate/entity responsibilities.
As last thing, when you say In situation when we would like to operate on multiple Entities we introduce Service., this is true, but also a service should operate (mutate, save) on a single aggregate, but this is another topic 😊.

How to use and create DTOs is OOP world?

What is the right way to create DTOs from business objects?
Who should be responsible for creating them? BO/DTO itself from BO/some static factory?
Where should they reside in code if I have, f.e. some core library and a specific service API library that I need DTO for? In core library next to BO(which seems incorrect)/in specific library?
If I have encapsulated fields in my BO how do DTO grab them? (obviously in case when BO is not responsible for creating DTOs)
As an example assume that I have some Person BO like this:
class Person
{
private int age;
public bool isBigEnough => age > 10;
}
I want age to be an internal state of Person but still I need to communicate my BO to some api. Or having private field in my class that I want to send somewhere already means that it should be public?
Are there any general considerations of how to use DTOs alongside business classes with encapsulated data?
___ Update:
In addition to approaches that #Alexey Groshev mentioned I came accross another one: we separate data of our BO class into some Data class with public accessors. BO wraps this data with its api(probably using composition) and when needed it can return its state as Data class as clone. So dto converter will be able to access Domain object's state but won't be able to modify it(since it will be just a copy).
There're multiple options available, but it would be difficult to recommend anything, because I don't know the details about your project/product. Anyway I'll name a few.
You can use AutoMapper to map BOs to DTOs and vise versa. I personally dislike this approach, because it's quite difficult (but possible) to keep it under control in medium/large sized projects. People don't usually bother to configure mappings properly and just expose internal state of their objects. For example, your isBigEnough would disappear and age would become public. Another potential risk is that people can map DTOs to/from EF/Hibernate objects. You can find some articles which explain why it's considered to be a bad practice.
As you suggested, a BO can create DTO by itself, but how would you implement this approach? You can add methods or factory methods to your entities, e.g. public PersonDto ToDto(). Or you can add an interface, e.g. public interface IDtoConvertable<T> { T ToDto(); }, and choose which entity or aggregate root will implement it. Your Person class would look like this class Person : IDtoConvertable<PersonDto> {... public PersonDto ToDto() {...} }. In both cases DTO namespace/assembly must to accessible by entities which sometimes can be a problem, but usually it's not a biggie. (Make sure that DTOs cannot access entities which is much worse.)
(C#) Another option is to return a delegate which creates DTO. I decided to separate it from (2), because entity doesn't really create DTO by itself, but rather exposes a functionality which creates DTO. So, you could have something like this public Func<PersonDto> ToDto() {...}. You might want to have an interface as in (2), but you get the idea, don't you? Do I like this approach? No, because it makes code unreadable.
As you see, there are more questions than answers. I'd recommend you to make a few experiments and check what works for you (your project) and what doesn't.
I think the answer to question 5 will address the other questions too.
Are there any general considerations of how to use DTOs alongside business classes with encapsulated data?
Remember, a DTO is solely to transfer data. Do not concern yourself with implementing any kind of rules in the DTO. All it is used for is to move data from one subsystem to another (NOT between classes of the same subsystem). How that data is used in the destination system is out of your control -- although as the God programmer you inherently know how it is going to be used, DO NOT let that knowledge influence your design -- and therefore there should be no assumptions expressed as behaviour or knowledge accessors -- so, no isBigEnough.

Object persistence terminology: 'repository' vs. 'store' vs. 'context' vs. 'retriever' vs. (...)

I'm not sure how to name data store classes when designing a program's data access layer (DAL).
(By data store class, I mean a class that is responsible to read a persisted object into memory, or to persist an in-memory object.)
It seems reasonable to name a data store class according to two things:
what kinds of objects it handles;
whether it loads and/or persists such objects.
⇒ A class that loads Banana objects might be called e.g. BananaSource.
I don't know how to go about the second point (ie. the Source bit in the example). I've seen different nouns apparently used for just that purpose:
repository: this sounds very general. Does this denote something read-/write-accessible?
store: this sounds like something that potentially allows write access.
context: sounds very abstract. I've seen this with LINQ and object-relational mappers (ORMs).
P.S. (several months later): This is probably appropriate for containers that contain "active" or otherwise supervised objects (the Unit of Work pattern comes to mind).
retriever: sounds like something read-only.
source & sink: probably not appropriate for object persistence; a better fit with data streams?
reader / writer: quite clear in its intention, but sounds too technical to me.
Are these names arbitrary, or are there widely accepted meanings / semantic differences behind each? More specifically, I wonder:
What names would be appropriate for read-only data stores?
What names would be appropriate for write-only data stores?
What names would be appropriate for mostly read-only data stores that are occasionally updated?
What names would be appropriate for mostly write-only data stores that are occasionally read?
Does one name fit all scenarios equally well?
As noone has yet answered the question, I'll post on what I have decided in the meantime.
Just for the record, I have pretty much decided on calling most data store classes repositories. First, it appears to be the most neutral, non-technical term from the list I suggested, and it seems to be well in line with the Repository pattern.
Generally, "repository" seems to fit well where data retrieval/persistence interfaces are something similar to the following:
public interface IRepository<TResource, TId>
{
int Count { get; }
TResource GetById(TId id);
IEnumerable<TResource> GetManyBySomeCriteria(...);
TId Add(TResource resource);
void Remove(TId id);
void Remove(TResource resource);
...
}
Another term I have decided on using is provider, which I'll be preferring over "repository" whenever objects are generated on-the-fly instead of being retrieved from a persistence store, or when access to a persistence store happens in a purely read-only manner. (Factory would also be appropriate, but sounds more technical, and I have decided against technical terms for most uses.)
P.S.: Some time has gone by since writing this answer, and I've had several opportunities at work to review someone else's code. One term I've thus added to my vocabulary is Service, which I am reserving for SOA scenarios: I might publish a FooService that is backed by a private Foo repository or provider. The "service" is basically just a thin public-facing layer above these that takes care of things like authentication, authorization, or aggregating / batching DTOs for proper "chunkiness" of service responses.
Well so to add something to you conclusion:
A repository: is meant to only care about one entity and has certain patterns like you did.
A store: is allowed to do a bit more, also working with other entities.
A reader/writer: is separated to allow semantically show and inject only reading and wrting functionality into other classes. It's coming from the CQRS pattern.
A context: is more or less bound to a ORM mapper as you mentioned and is usually used under the hood of a repository or store, some use it directly instead of making a repository on top. But it's harder to abstract.

DDD: Repositories are in-memory collections of objects?

I've noticed Repository is usually implemented in either of the following ways:
Method 1
void Add(object obj);
void Remove(object obj);
object GetBy(int id);
Method 2
void Save(object obj); // Used both for Insert and Update scenarios
void Remove(object obj);
object GetBy(int id);
Method 1 has collection semantics (which is how repositories are defined). We can get an object from a repository and modify it. But we don't tell the collection to update it. Implementing a repository this way requires another mechanism for persisting the changes made to an in-memory object. As far as I know, this is done using Unit of Work. However, some argue that UoW is only required when you need transaction control in your system.
Method 2 eliminates the need to have UoW. You can call the Save() method and it determines if the object is new and should be Inserted or is modified and should be Updated. It then uses the data mappers to persist the changes to the database. Whilst this makes life much easier, a repository modeled doesn't have collection semantics. This model has DAO semantics.
I'm really confused about this. If repositories mimic in-memory collection of objects, then we should model them according to Method 1.
What are your thoughts on this?
Mosh
I personally have no issue with the Unit of Work pattern being a part of the solution. Obviously, you only need it for the CUD in CRUD. The fact that you are implementing a UoW pattern, though, does nothing more than dictate that you have a set of operations that need to go as a batch. That is slightly different than saying it needs to be a part of a transaction. If you abstract your repositories well enough, your UoW implementation can be agnostic to the backing mechanism that you are using - whether it is database, XML, etc.
As to the specific question, I think the difference between method one and method two are trivial, if for no other reason than most instances of method two contain a check to see if the identifier is set. If set, treat as update, otherwise, treat as insert. This logic is often built into the repository and is more for simplification of the exposed interface, in my opinion. The repository's purpose is to broker objects between a consumer and a data source and to remove having to have knowledge of the data source directly. I go with method two, because I trust the simple logic of detecting an identifier than having to rely on tracking object states all over the application.
The fact that the terminology for repository usage is so similar to both data access and object collections lend to the confusion. I just treat them as their own first class citizen and do what is best for the domain. ;-)
Maybe you want to have:
T Persist(T entityToPersist);
void Remove(T entityToRemove);
"Persist" being the same as "Save Or Update" or "Add Or Update" - ie. the Repo encapsulates creating new identities (the db may do this) but always returns the new instance with the identity reference.

Is it possible to use NHibernate without altering a DDD model that is part of a framework

I dig a lot of things about the DDD approach (Ubiquitous language, Aggregates, Repositories, etc.) and I think that, contrary to what I read a lot, entities should have behavior rather then being agnostic. All examples I see tend to present entities with virtual automatic properties and an empty constructor (protected or worst, public) and that's it. I consider this kind of objects more like DTOs then entities.
I'm in the process of creating a framework with its specific API and I don't want to be tied to an ORM. So I built the domain first (without thinking of persistence) and now I would like to use NHibernate as persistence tool so I added a new project to my current solution to help ensure that my model isn't altered to support NHibernate. This project should be an implementation of the abstract repositories that live inside my domain. And now the difficulties arise.
Since it is my first time with NHibernate (I'm also trying Fluent Nhibernate but it seems even more restricting) I would like to know :
Is it possible to use NHibernate without altering a DDD model that is part of a framework
The things (constraints) that are necessary for NHibernate to work as expected and efficiently (virtual properties, empty constructors, etc.) I think this list would be helpful to a lot of people who are starting to learn NHibernate.
Please keep in mind that I'm building a framework so the Open/Closed Principle is very important for me.
P.S.: Sorry if my english is not good, I'm from Montreal and I speak french.
Edit 1: Here is one problem I have with NHibernate now - How to map Type with Nhibernate (and Fluent NHibernate)
For NHibernate:
All mapped classes require a default (no-arguments) constructor. The default constructor does not have to be public (it can be private so that it is not a part of the API), but it must exist. This is because NHibernate must be able to create an instance of the mapped class without passing any arguments. (There are workarounds, but don't do that.)
All mapped properties for which lazy-loading will be required must be marked virtual. This includes all reference properties and all collection properties. This is because NHibernate must be able to generate a proxy class deriving the mapped class and overriding the mapped property.
All mapped collection properties should use an interface as the property type. For example, use IList<T> rather than List<T>. This is because the collections types in the .NET Framework tend to be sealed, and NHibernate must be able to replace a default instance of the collection type with its own instance of the collection type, and NHibernate has its own internal implementations of the collection types.
For NHibernate, prefer Iesi.Collections.Generic.ISet<T> to System.Collections.Generic.IList<T>, unless you are sure that what you want is actually a list rather than a set. This requires being conversant in the theoretical definitions of list and set and in what your domain model requires. Use a list when you know that the elements must be in some specific order.
Also note that it's typically not easy to swap object-relational mapping frameworks, and in many cases it is impossible, when you have anything beyond a trivial domain model.
The short answer to your question is that it is not possible, but if don't need lazy loading the required alterations are trivial.
No matter what, you will have add default constructors to classes that do not already have them. If you are willing to forgo lazy-loading, those default constructors can be private, and you don't have to make any other changes to your domain model to use NHibernate.
That's awfully close to persistence ignorance.
Having said that, if you want lazy-loading, you'll need to make several changes (outlined in other answers to this question) so that NHibernate can create proxies of your aggregated entities. I'm personally still trying to decide whether lazy-loading is an enabling technology for DDD or if it's a premature optimization that requires too many intrusive changes to my POCOs. I'm leaning toward the former, though I really wish NHibernate could be configured to use a specific constructors.
You might also take a look at Davy Brion's blog (I particularly liked Implementing A Value Object With NHibernate), which is really illuminating if you're interested in domain-driven-design and avoiding anemic domain models.
In my experience, the only thing that NHibernate requires of a domain is virtual properties and methods and a default no-argument constructor, which as Jeff mentioned, can be marked private or protected if need be. That's it. NHibernate is my OR/M of choice, and I find the entire NHibernate stack (NHibernate, NHibernate Validator, Fluent NHibernate, LINQ to NHibernate) to be the most compelling framework for persisting POCO domains.
A few things you can do with NHibernate:
Decorate your domain model with NHV attributes. These constaints allow you to do three things: validate your objects, ensure that invalid entities are not persisted via NHibernate, and help autogenerate your schema when using using NHibernate's SchemaExport or SchemaUpdate tools.
Map your domain model to your persistent storage using Fluent NHibernate. The main advantage, for me, in using FNH is the ability to auto map your entities based on conventions that you set. Additonally, you can override these automappings where necessary, manually write class maps to take full control of the mappings, and use the xml hbm files if you need to.
Once you buy into using NH, you can easily use the SchemaExport or SchemaUpdate tools to create and execute DDL against your database, allowing you to automatically migrate domain changes to your database when initilizing the NH session factory. This allows you to forget about the database, for all intents and purposes, and concentrate instead on your domain. Note, this may not be useful or ideal in many circumstances, but for quick, local development of domain-centric apps, I find it convenient.
Additionally, I like using generic repositories to handle CRUD scenarios. For example, I usually have an IRepository that defines methods for getting all entites as an IQueryable, a single entity by id, for saving an entity, and for deleting an entity. For anything else, NH offers a rich set of querying mechanisms -- you can use LINQ to NHibernate, HQL, Criteria queries, and straight SQL if need be.
Th only compromise you have to make is using NHV attributes in your domain. This is not a deal breaker for me, since NHV is a stand-alone framework which adds additional capabilities if you choose to use NHibernate.
I have built a few apps using NH, and each has a persistence ignorant domain with all persistence concerns separated into its own assembly. That means one assembly for your domain, and another for your fluent mappings, session management, and validation integration. It's very nice and clean and does the job well.
By the way: your English is pretty darn good, I wish my French was up to par ;-).
Just to put my two bits in, I struggled with the same thing once but I overcame this by:
Adding protected default constructor to every entity.
Making Id virtual
Let's take for example upvote and downvote for Vote entity on my experiment website:
http://chucknorrisfacts.co.uk/ (NHibernate + MySQL with Mono)
public class Vote : Entity
{
private User _user;
private Fact _fact;
// true: upvote, false: downvote
private bool _isupvoted;
// for nHibernate
protected Vote() { }
public Vote(User user, Fact fact, bool is_upvoted)
{
Validator.NotNull(user, "user is required.");
Validator.NotNull(fact, "fact is required.");
_fact= fact;
_user = user;
_isupvoted = is_upvoted;
}
public User User
{
get { return _user; }
}
public Fact Fact
{
get { return _fact; }
}
public bool Isupvoted
{
get { return _isupvoted; }
}
}
This class inherits from Entity where we stick all the minimum necessary for Nhibernate.
public abstract class Entity
{
protected int _id;
public virtual int Id { get {return _id;} }
}
and Fluent mapping where you Reveal the private property.
public class VoteMap : ClassMap<Vote>
{
public VoteMap()
{
DynamicUpdate();
Table("vote");
Id(x => x.Id).Column("id");
Map(Reveal.Member<Vote>("_isupvoted")).Column("vote_up_down");
References(x => x.Fact).Column("fact_id").Not.Nullable();
References(x => x.User).Column("user_id").Not.Nullable();
}
}
You could probably place protected default constructor in Entity class and configure nHibernate to use it instead but I didn't look into it yet.