Change imported Dll name? - dll

In a Portable-Executable ,we can change the imported dll name ,by editing PE file ,
here , i had changed in one imported dll name of application exe,that time it changed normally ....e.g advapi32.dll to ^dvapi32.dll ,so here system32 or any other PATH location doesnt have ^dvapi32.dll ..this time simply i changed the real advapi32.dll into ^dvapi32.dll and put in the application directory ,this time its work fine ....but when i am trying with ntdll & gdi32.dll ,it doesnt supported ,i cant resolve the problem ,pls help me towards the problem ..thanks.

System Dlls like GDI32.DLL are loaded into memory when Windows starts as they provide essential Windows OS functions (in this case, graphical functions). Some DLLs are built with a fixed ImageBase (suspect this applies to the most essential system DLLs e.g KERNEL32, GDI32.DLL, USER32.DLL) and copying and renaming this type of DLLs and referencing them will not work, not without modifying their ImageBase in the PE header.
This occurs because they will attempt to load themselves into memory specified by ImageBase and fail, since the particular memory location is already occupied by the original DLL already in memory and their fixed ImageBase prevents them from loading at alternative memory locations. DLLs without a fixed ImageBase will be relocated by Windows to use another memory location and run without problems.
If the ImageBase of the DLL copy is changed to a different value, DLLs with a fixed ImageBase will work properly provided that the memory location pointed by ImageBase is unoccupied.
While I have tested this approach successfully on a copy of Notepad and then changing the imported DLL names and ImageBases of the DLL copies on Windows XP, I STRONGLY DISCOURAGE this fiddling with imports and tampering of Windows system DLLs in this manner.

Related

How do I resolve Labview load conflicts

I am developing a data acquisition program in Labview that uses multiple translation stages, cameras, a high speed digitizer, and other instrumentation. I'm developing the application on one computer, and will be deploying it to another computer. The development computer has labview 2013, and computer the application will be deployed on currently has Labview 2012, but we will be upgrading it to Labview 2013 when we move the application over there. Some of the drivers need different versions of the driver to function under Labview 2012 than they do for Labview 2013.
I'm trying to keep all of the vi's, subvi's, and drivers for the instrumentation in one directory tree so that I can move the whole tree over to the computer it will be deployed on.
When I load the project in Labview I'm getting a lot of "Resolve Load Conflict" dialog boxes popping up. When I go to investigate, Labview says it can't find one of the files that is causing the conflict, but yet it popping up the dialog. An example is below:
This happens every time I load this project - saving all doesn't enter the new paths into Labview. I also tried creating a new project, and pulling these vi's in, but the new project has the same load conflicts.
Evidently Labview or these vis think that these vi's that no longer exist are still there.
How do I fix my project, vi's, or Labview so that it only uses the vi's that it should, and I don't get all of these conflicts, many of which are with nonexistent files?
I just had this same problem, but solved it like so:
In your project window, expand the Dependencies group. You should see each of the undesired subvi's listed there.
Right click on each one and select 'Replace with item found by project...'. This will bring up the familiar conflict resolution dialog box, go ahead and select the proper path and click OK.
Now, because the dependency has changed, Labview is going to change the dependency path that is saved in the calling VI. You'll see a save dialog asking if you want to save the changes to the VI(s) that is/are calling the dependency whose path you just changed. You want to save changes.
Do this for all the dependencies and you should be good to go.
I've found that when it is necessary to move driver files and libraries from the NI default locations, renaming the files prevents further confusion.
For instance if you have a "instr.vi" that you need to move to a custom directory location, renaming the file "my_instr.vi" and linking to the renamed file prevents future conflicts.
Of course, this may initially involve some amount of work in renaming all the files and then directing your calling VIs to use these newly renamed driver files, but after that initial time invest you shouldn't have any more problems.

VB6 reference confusion

I am a .NET Developer. I have a good understanding of how references work in .NET i.e. if you want to use AssemblyA.ClassA.MethodA in AssemblyB.classB.MethodB then you add a reference in Assembly A to Assembly B.
I am looking at a VB6 app and I get an error when I open it i.e. Errors during load. Refer to frmMain.log. I open frmMain.log and it says: "2142: Class MSComDlg.CommonDialog of control CommonDialog1 was not a loaded control class.". I have used WinMerge to compare the source code in the faulty project to a previous version of the project (which does not have the problem). The only difference is that the faulty project contains the following line in the client.vdp file:
Reference=*\G{08DBEFD7-6A19-4DCE-A533-5BDBB93683C8}#1.2#0#..\..\..\..\..\Windows\SysWOW64\Comdlg32.oca#Microsoft Common Dialog Control 6.0 (SP3)
Removing this line seems to resolve the problem. Why does this resolve the problem?
I have used Winmerge to compare yesterdays revision of the project (which does not have the problem) to todays revision of the project (which does have the problem). The only difference is the reference in the original post in the VBP file.
I would assume that someone installed the development version of this control on a different machine and then set a reference to it. When you try to open the project on your machine the reference fails. Or the control was uninstalled. It seems that the project was not using the reference and that it can be safely removed as it will still compile without the reference.
However, I have seen vb6 actually remove non-licensed controls from the form in question in this situation. So it may be that you can now compile because the form is missing a component that was there previously. Have you checked that frmMain has not changed, both the .frm and .frx files?

VB.Net embedded Flash Object creates problems

Ì have had this problem in a number of projects and I have almost given up. I am sure there is a solution though. When I insert a Flash object in a VB.Net Windows Forms application, it works fine for a little while and then I see this error in the Design Screen. I am using Visual Studio 2010
Could not load file or assembly 'Interop.ShockwaveFlashObjects, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
I have read several descriptions of why this happens, and apparently it has something to do with strong naming (or lack thereof), but have not found a solution yet. I used Add Reference->COM->Shockwave Flash (C:\Windows\SysWOW64\Macromed\Flash\Flash32_11_2_202_235.ocx) If I ignore the error it appears to work fine, but I don't want my users to have a problem.
I know I can use a browser control and play the Flash in that, but for reasons I won't get into, I have to use a Flash control. Any ideas would help.
Okay. I can't promise this to work for you, but it worked for me.
First, you have to locate a file on your computer titled AxImp.exe. You have to run it from the command prompt. This file is located (for me at least) here:
C:\Program Files\Microsoft SDKs\Windows\v7.0\Bin\x64
Once you do find and run it, you have to point it to the correct Flash.ocx file you're using, like so:
AxImp.exe <path>\Flash.ocx
Once you've done that you should end up with 2 DLL files in the same directory as the .ocx file. One called AxShockwaveFlashObjects.dll and another called ShockwaveFlashObjects.dll.
You don't care about ShockwaveFlashObjects.dll, just AxShockwaveFlashObjects.dll.
Grab that file and the Flash*.ocx file and paste them into the project directory.
Then include them into your references. This should open up two new references, AxShockwaveObjects and ShockwaveObjects.
Make sure you're Using both of them.
After this, you have to register the Flash*.ocx using RegSvr32 from your command prompt (make sure to run CMD in admin mode). That is done like so:
C:\RegSvr32 <path>\Flash.ocx
This worked for me. I was having the exact same problem (which is what led me here). It could be a half backed hack workaround but for now, that's how it worked for me.
Let me know if it works for you or not.
Hope it goes well for you.
I know this is an old post but I had this issue yesterday and the solution, at least in my case, was very simple. All I had to do was to change the Platform and Platform Target to x86 (Build tab of project property).

boost::interprocess::shared_memory_object::remove fails

I made some test and I was able to create and remove boost::interprocess::shared_memory_object in a C++/CLI executable without problems. In a C++/CLI dll plugin I'm only able to create the boost::interprocess::shared_memory_object but the removal fails. I verified that the file exists at the time of removal - it is present in boost::interprocess folder in a subfolder named "20110606204418.125000". The memory hasn't been mapped by any other process. Any ideas what might be the cause? At the beginning I thought it may have something to do with the project being a dll and targeting CLR but honestly I don't know.
EDIT: the removal code is called by a different thread than the creation code - is this disallowed?
During debugging I noticed that the file path that is to be removed inside boost::interprocess::shared_memory_object::remove is different from the file created by boost::interprocess::shared_memory_object constructor - the path to be removed points at the root of "boost_interprocess" folder while the actually created file is in the "boost_interprocess/20110606204418.125000" folder. So I reported a bug to boost. We will see what they do about it.

VB6 Error - Cannot load .ocx File

I have been trying to load a OCX file into one of my VB6 projects for most of the day today. I've tried checking the COM registration in the registry the best that I know how, and have attempted several times using REGSVR32 on the file to no avail. All I keep getting from VB6 when I try to load the component (Under Project --> Components) is 'FilePath\FileName.ocx' could not be loaded. Has anyone else seen this before, and if so, any ideas how to fix it?
Just a couple of tips to help isolate the problem....
Look at the control with OleView
Examine the name: if it is one of the reserved words such as 'Menu', vb6 will fail to load it. (Although vb6 will happily let you create (and use) one with a bad name until it is saved and reloaded)
Examine the interface: does it describe the functionality? You may have a damaged or unlicensed ocx.
Attempt to load it with the ActiveX Control Test Container...
If you can, the problem is with VB6 and not the ocx.
This it may be a dependency issue -- some other component needed by the OCX is not present. Dependency Walker will find any static dependencies.
We fixed similar error recently. In our case the error was in the Visual Basic project (.vbp) file. Project file had been edited outside standardized build machine and contained references to OCX components - including workstation specific paths & versions of the components.
You can either edit the the project file in text editor or get a working version from version control.
Un-registering and registering again worked for me too.
Please note that you need to register this component using this syntax:
regsvr32 /i:design olch2x8.ocx
When you say you have used "REGSVR32 on the file to no avail" do you mean that you get a file name succeeded message, or an error message? If registering the file succeeds CMB is likely right about the ocx being unlicensed.
Licensing aside, there are a couple of other trip points with vb6. Especially if the OCX was developed in VB6.
If so, the 'officially' system registered version may conflict with the specific ocx you're using. In other words, both of them might have the same proper name (or classid) but the one you're attempting to use may not implement all the functionality described in the system registered one (i.e. you have a less evolved version). This arises when the author desires to maintain binary compatibility while enhancing the functionality of a control. As long as the public interfaces remain compatible, vb will not recalculate the classid.
You can fix this by forcibly unregistering the specific control (actually unregister all instances of the control). (regsvr32 /u control.ocx ) Then re-register the one you intend to use. Be certain that no running instance of VB6 exists when you do this or the results might not work. (Check your task list)
Hope that helps...
The control may be reliant on another DLL or OCX that may be missing or not registered and this could manifest itself as VB reporting that the control you're trying to use is missing. However, I'm not sure how you would identify the dependencies. As far as I know, dependency walker identifies static dependencies; I'm not sure if it can identify COM dependencies.
Un register the Ocx
re register the ocx
then loaded the project again in VB6, it worked for me.
Thanks everyone