Apple introduced Xcode source editor extensions with Xcode 8.
Will Xcode 8 still support plugins served via Alcatraz?
Xcode 8 prohibits code injection (the way plugins used to load) for security reasons. You can circumvent this by removing the code signing on Xcode. Both of these tools are capable of simplifying that:
https://github.com/inket/update_xcode_plugins
https://github.com/fpg1503/MakeXcodeGr8Again
To work on Xcode 8+ without removing the code signing, plugins will have to be rewritten as Xcode Source Editor Extensions. Unfortunately, the APIs for these extensions only allow for text replacement at the moment, so they are not an adequate replacement.
I've filed a report on rdar, do not hesitate to express your mind as well:
Xcode is a primary tool for the development on all Apple platforms.
People can either love or hate it, the fact is it's still the most
powerful development tool around.
Lots of its power and usefulness has been achieved by 3rd-party
plugins, later covered by the Alcatraz project, which is the number
one extension management system for Xcode, as vital and needed as for
example npm is needed for Node.js. It's all based on a fair, aware
community developing its helpful open-source extras and publishing
them on GitHub. It's not a code-injecting ghetto targeting infecting
stuff. It's a community within a community.
Xcode 8 tends to drop support for these plugins, most often being
narrated as a security step in favour of preventing distribution of
injected stuff. This is false; you simply can't prevent that 'cause
there's always someone who finds the way. This step simply makes Xcode
was less usable, complicated and not that feature-rich. There are many
important plugins which developers love, contribute and move forward
to make Xcode even better, tell yourself honestly, mostly even better
than you could in a short period.
The community needs powerful stuff. Way more powerful than basic
source-editing magic. Please reconsider this step in a spirit of
community and support to your developers.
In last years, there's a move towards closing your platform. First
shutting down Spotlight plugins and its great Flashlight plugins
manager, which is simply great and now I need to disable Rootless to
use it. Now it's Xcode plugins. You're doing more and more to make
developers and power users feel sad and not having their computing
device in their hands.
There's a detailed discussion on Alcatraz repo, it says everything:
https://github.com/alcatraz/Alcatraz/issues/475
I'm attaching a list of great plugins I simply can't spend a day
without:
AxeMode – Xcode issues patching Backlight – active line highlighting
ClangFormat – code formatter DerivedData Exterminator – daily need
getting rid or bad stuff FuzzyAutocomplete – name says it all, still
more powerful than Xcode completion HighlightSelectedString MCLog –
console log filtering, including regexes OMColorSense Polychromatic –
variables colouring, cute stuff RSImageOptimPlugin – processing PNG
files before committing SCXcodeMinimap – love this SublimeText-thingy!
XCFixin_FindFix – fixing Find features XcodeRefactoringPlus – patching
Refactor functionality, still buggy, but less than Xcode without
plugin XToDo – TODOs collection ZLGotoSandbox – 'cause dealing with
your folders would be a hell without it
Most of them are not source code-related, thus deserve having a way to
be loaded and working like a charm again.
You can certainly load all your plugins by recode signing Xcode 8.0. All credits to the XVim team. They seemed to solve this problem.
https://github.com/XVimProject/XVim/blob/master/INSTALL_Xcode8.md
The Most Important Step From The Solution
There is no support and we can't expect any. Apple decides to shut down the ecosystem around the Alcatraz package manager before they have an api ready (extensions) that is able to do what the plugins were doing before. The extensions are currently limited to the text frame which does not allow to do much.
The main reason announced by apple is security and we can now disable code signing with effort to get back the most important features that were missing in Xcode.
Bad day for the community, bad decision from apple.
I also recommend the discussion on Alcatraz here: https://github.com/alcatraz/Alcatraz/issues/475
Most importantly if you want to support Alcatraz file a bug at http://bugreport.apple.com to make them aware that many people are suffering with this change
I did the same (openradar.appspot.com/28423208):
Xcode is a primary tool for the development on all Apple platforms.
People can either love or hate it, the fact is it's still the most
powerful development tool around.
Lots of its power and usefulness has been achieved by 3rd-party plugins, later covered by the Alcatraz project, which is the number
one extension management system for Xcode, as vital and needed as for
example npm is needed for Node.js. It's all based on a fair, aware
community developing its helpful open-source extras and publishing
them on GitHub. It's not a code-injecting ghetto targeting infecting
stuff. It's a community within a community.
Xcode 8 tends to drop support for these plugins, most often being narrated as a security step in favour of preventing distribution of
injected stuff. This is false; you simply can't prevent that 'cause
there's always someone who finds the way. This step simply makes Xcode
was less usable, complicated and not that feature-rich. There are many
important plugins which developers love, contribute and move forward
to make Xcode even better, tell yourself honestly, mostly even better
than you could in a short period.
The community needs powerful stuff. Way more powerful than basic source-editing magic. Please reconsider this step in a spirit of
community and support to your developers.
In last years, there's a move towards closing your platform. First shutting down Spotlight plugins and its great Flashlight plugins
manager, which is simply great and now I need to disable Rootless to
use it. Now it's Xcode plugins. You're doing more and more to make
developers and power users feel sad and not having their computing
device in their hands.
There's a detailed discussion on Alcatraz repo, it says everything:
github.com/alcatraz/Alcatraz/issues/475
I'm attaching a list of great plugins I simply can't spend a day without:
AutoHighlightSymbol - Add highlights to the currently selected token
ClangFormat – code formatter
DerivedData Exterminator – daily need getting rid or bad stuff
FuzzyAutocomplete – name says it all, still more powerful than Xcode completion
KZLinkedConsole - be able to click on a link in the console to open the relevant file and be faster to debug
PreciseCoverage - nicer gui than xcode provides to view the coverage
XcodeColors - shows colors in the console depending on log level (how else should a console be used?)
Most of them are not source code-related, thus deserve having a way to be loaded and working like a charm again.
If you do not make a fast step to support your community i'm sure we
will find another platform to work with.
Seems like this should work. Found some answers here:
https://github.com/alcatraz/Alcatraz/issues/475
The key seems to be to removing code signing in order to get existing plugins to work.
Apparently not :'(
https://github.com/alcatraz/Alcatraz/issues/475
We have to wait until someone convert the plugins into the new Xcode Extensions
I have downloaded the pharobyexample.org ebook, but it seems out of sync with the latest release of pharo, also I would like to know about resources which can help me learn smalltalk.
While a bit outdated (or a lot :P), PharoByExample is still the best way to learn you can find around. You can download the image provided in the web page: http://www.pharobyexample.org/image/PBE-OneClick-1.1.app.zip (is not very visible, I'm sorry), and use it to learn... then you can jump to the latest version and you will find all you learned will apply with almost no change :)
You can find other sources to learn, but they are much more distant to the "up to date" versions you can find around: http://stephane.ducasse.free.fr/FreeBooks.html
You also can look around: http://pharo.org/documentation, there are some good stuff there (including links to Pharo by example, of course!).
Finally, you can also suscribe to pharo-users#lists.pharo.org list... is a list where you can make any questions you want.
Yes there is an updated PBE that you can find here
https://ci.inria.fr/pharo-contribution/view/Books/job/UpdatedPharoByExample/lastSuccessfulBuild/artifact/book-result/UpdatedPharoByExample.pdf
other books you can use is this
http://deepintopharo.com/
and this
https://ci.inria.fr/pharo-contribution/job/PharoForTheEnterprise/lastSuccessfulBuild/artifact/EnterprisePharo.pdf
there are also books you can build by yourself, those are created by executing the download.sh and then the compile.sh scripts. The first script will download Pillar which is a Pharo library that can generate html files.
Building the docs yourself is a very good idea if you want to get the very latest docs for Pharo.
Those books can be found here
https://github.com/SquareBracketAssociates
if you want to also generate a pdf then you will need to install Latex depending on your OS.
All together there is a ton of documentation out there. Unfortunately because most books are very recent , there has not be care to make it easily accessible and visible to newcomers.
pharo-users#lists.pharo.org is also the place to ask for questions if you get stuck in pharo-by-example. If you find any problems with the book, we would certainly like to know about them.
You can also ask questions on IRC (as i have seen you doing) but you need to hang out longer to get any answers. Most pharo users and developers are in different timezones, so they are not usually awake at the same times as you.
update: a while ago the pharo community moved from IRC on to discord. you can find the link on the pharo community page: http://pharo.org/community
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Closed 11 years ago.
I am just starting at a job in which I will be using a lot of ColdFusion. What is the best IDE/Editor to use?
I'd like to provide my personal reasoning behind why you might choose any of these editors (at least the ones I'm familiar with). Just saying "use this, use that" is not at all helpful. To large degree, the question is wrong. There's rarely a "best IDE" for a language; rather, there are multiple environments, each suiting particular needs. Here goes:
1) Dreamweaver
Why you would use it: its history as a designer tool makes it much easier for "non-coder" types to start cranking out websites. If you're a solo developer building a lot of "Tom's Corner Store" type of sites, even if they require some CF Coding (mailing list, subscribers, current specials, light content management, etc), its design tools, "template" features, and ease-of-deployment (ftp) make it an attractive choice. It has good-enough code coloring and code completion for the built-in CF tags and functions. It can interrogate user-defined functions in the same page. It has excellent CSS support. You can find a wealth of extensions, too. It's pretty stable and, in my experience, hasn't been very "crashy". It will do a fair amount of code generation for you as well (whether that code is "good" is debatable). All in all Dreamweaver is incredible software for web site designers.
Why you wouldn't use it: It is not free, and it is certainly not a "coder's editor". While it provides for extensions, they're typically interface-focused (javascript validation, etc), unlike say Eclipse plugins, which can run the gamut. For large projects, it simply does not have the code navigation features that many coders come to expect. It's web-focused. So if you're a polyglot, or even just like to dabble in compiled languages (java, etc), then you'll need to keep another editor on hand for those tasks.... you won't be able to do it all in one place. ColdFusion unit testing support is nonexistent in Dreamweaver. There is no step debugging for ColdFusion.
2) CFEclipse plugged into Eclipse.
Why you'd use it: CFEclipse is going on 6 years old now and has matured significantly. It's been quite stable for the last few years and most crashiness has been due to Eclipse itself and not CFEclipse (which was not true in the early days). Recently CFEclipse has seen an infusion of fresh blood and features are being added to make coding in it even more productive. It contains a wealth of keyboard shortcuts, many of the toolbar features people love from ColdFusion Studio days, and Eclipse's in-built code navigation features (namely, Ctrl-Shift-R for finding files quickly).
It has content assist for native CF Tags and functions, and some support for in-page variables, though that's never worked all that well. It does not support in-page functions, nor does it provide native true component insight (i.e. insight into components that you write and use in other code). It will support component insight to some extent with Dictionaries, but even then, it requires a lot of work on the part of the dictionary creator. Most people find dictionaries too much work to maintain, in my experience.
The lastest version of CFEclipse contains the best CFML formatting you'll find.
For me, "method explorer" and "Snip Tree View" -- particularly keyboard shortcuts for inserting snippets -- have been big productivity boosters.
If you work with ColdSpring, ModelGlue, Mach-II, ColdBox, and other frameworks with xml configuration files, CFEclipse's Framework Explorer is brilliant.
Because it's a plugin to Eclipse, you can do everything else you'd want to do in Eclipse. You wanna code java? You can. You want webservice support? you got that. You want to do step debugging, you can do so with the free Adobe-provided extensions for Eclipse.
The large plugin ecosystem is one of the most attractive features of Eclipse, and you shouldn't discount this when deciding on an editor. For example, I would not want to work without Mylyn, which integrates with issue tracking and in my experience has transformed the way I work, much for the better.
Eclipse's version control system support is excellent as well. Subversion is well supported; there's a VSS plugin; and recently a git plugin (if not two) has been accepted into the Eclipse foundation so we'll see native git support very soon (you can get it now with a plugin).
Eclipse's ANT support is excellent.
You can easily plug the MXUnit Eclipse plugin into Eclipse for unit testing your CFML (full disclosure: I contribute to MXUnit).
Finally, I have full confidence that the folks working on CFEclipse -- Denny, Mark, Jim, Peter, et al. -- will continue to work toward keeping CFEclipse as the best open source CFML IDE available. These are some of the brightest minds in the ColdFusion community and are passionate about their mission. If you choose to use CFEclipse, you are not choosing to use an IDE that will be supplanted by ColdFusion Builder. This project is in good hands.
Why you wouldn't use it: it's a code IDE, not a design tool like Dreamweaver. It's not perfect... code assist can be too aggressive in its suggestions. Eclipse itself, especially when you pile it up with all kinds of plugins, can get unstable on lesser machines. Finally, people who don't like the "Project" view of the world often have complaints about it because they're used to working directly with the file system view of the world. Its deployment support is nowhere near as simple as Dreamweaver, though you can find plugins that get close.
3) ColdFusion Builder
Why you'd use it: all of what I said previously about Eclipse itself applies to CFBuilder when used as a plugin to Eclipse. I cannot speak to the Standalone version because as of this writing, it still doesn't support plugins very well. This will most surely be fixed by the time it is released, but I don't want to speculate on what the Standalone may or may not do.
One of CFBuilder's big draws is "Extensions". These are a way to plug in CFML code into your editor. It's hard to describe, so I'd suggest googling for "ColdFusion Builder Extensions", and you'll most likely be amazed. Adobe's Terry Ryan has created "Apptacular" for scaffolding applications from a database, and Brian Rinaldi has a series of posts on building CFBuilder extensions. These are huge and will prove themselves to be a developer's best friend after CFBuilder is released.
CFBuilder's deployment support is, in my opinion, on par with if not superior to Dreamweaver's.
CFBuilder does not require an additional plugin to do step debugging. Just hit the debug button and off you go.
CFBuilder contains true component insight, meaning that it can introspect components you write and provide ctrl-space content assist. It can be wonky, however, and does require some configuration. But please remember that as of now, CFBuilder is still in beta. My best guess is that it'll be at least a few versions until all the kinks are worked out of this feature. Still, it's a big productivity and learning booster to get content assist on your own components.
CFBuilder provides a "Servers" view for stopping/starting your CF Server. It's built on Aptana and so contains the Aptana "tail log" view, which is great for watching log files. Just like CFEclipse, it has a Snip Tree View.
The CFBuilder "vision" is led by Adobe's Adam Lehman. He's passionate about CF and is a force of nature. I have great hopes for CFBuilder because of Adam's leadership.
Why you wouldn't use it:
For one, it won't be free. Noone outside Adobe knows yet how much it will cost, however. "Extensions" and the deployment features alone may be worth the price. Time will tell.
Because it's an Adobe product, I think it's reasonable to assume that releases will come as frequently as most Adobe products, which means... not very often. While CFEclipse deploys rather frequently lately -- and makes available a "nightly" site for the brave -- CFBuilder will most likely not do such daring-do. CFEclipse can afford to make potentially unstable builds available to the public, while it is perhaps not in Adobe's best interests to do so with CFBuilder.
Finally, it's still in Beta and might not be released for some time. If you get it now and start using it, remember that. In my experience, debugging is wonky, content assist sometimes works, sometimes doesn't, and a lot of people have experience crashiness. It's free beta software... you're getting what you pay for. But know that the more you work with this beta release, and particularly if you provide feedback via the public bug database, the better off all of us will be if it provides a best of breed editor for CFML.
Personally:
At home, when I do "designer" work, I use Dreamweaver when I feel that its Templates will help me build a site as quickly as possible. For existing side projects which require maintenance coding and easy deployments, I use ColdFusion builder.
At work, where I do almost no design work, CFEclipse has been my IDE since 2006. I've begun using ColdFusion builder a lot, though currently I split my time between CFBuilder and CFEclipse. One reason is that as of this writing, CFEclipse is more stable (i.e. it doesn't crash and I don't lose work). I fully expect stability problems to be mitigated by the time CFBuilder costs money.
Both CFBuilder and CFEclipse have public bug databases. CFEclipse has a well-attended public mailing list, and if you have questions, you'll get answers quickly. I cannot yet speak to the speed with which CFBuilder questions are answered.
Finally, for "coders", it's my experience that once you invest the time in learning the tools and shortcuts, Eclipse provides superior productivity compared with designer tools like Dreamweaver. For cranking out a designed site, a designer tool like Dreamweaver confers significant advantages.
The answer to the best ColdFusion IDE isn't an answer, but a question: "What are you trying to do with ColdFusion?" The answer to that question will lead you to an IDE that suits your needs for a particular project. Different circumstances or projects may lead you to a different tool which better suits your needs.
Notepad++ with CF syntax highlighting.
For free: Eclipse with CFEclipes plugin
For cost: If you're a developer, use Coldfusion Builder, if you're a front end designer Dreamweaver edits Coldfusion pretty well. I use it quite often.
I have heavily used Dreamweaver, CFeclipse with eclipse and now Coldfusion Builder. What I found is this:
1) Dreamweaver is only good for the few times you have to do some wysiwyg wizardry. The newer versions do have SVN integration so you might be able to get away with using it. I did use it for a few years on windows.
2) CFEclipse + Eclipse - Generally the standard of what' sbeen used for a while. Runs well, once you add in the Adobe dictionary files and subclipse, you have a good environment
3) Coldfusion Builder - This is Adobe's version of CFeclipse. It's still pretty new and getting to later beta. I switched to it about 6 months ago and haven't looked back. It's got a lot of wizards, including the ability to write your own plugins in CFML that will run right inside CFbuilder. It's free right now on beta but will likely be pretty cheap like the first flex builder that came out.
My Choice: Coldfusion Builder. It doesn't mean the others aren't capable, but you'll spend the least amoutn of time getting setup and maintaining your plugins, etc.
Since I had paid for and used Dreamweaver for a lot of years (Eclipse was generally sluggish sometimes on PCs' a while back until the excess of ram + cpu today), spending to have an adobe maintained copy of eclipse is okay with me. The wizards available in CFbuilder, especially for flex are excellent.
Hope that helps, good luck and share what you ended up picking and why!
For anyone who might stumble here from Google, you should also take a look at Sublime Text coupled with the ColdFusion package.
If you are familiar with Eclipse I would recommend Eclipse with coldfusion plugin.
http://www.cfeclipse.org/
Some use Eclipse, some use ColdFusion Builder, some use emacs or TextMate or vim. I use vim.
It doesn't take much time to try out an IDE or editor. Give them all a shot and stick with the one you like most.
The best IDE is ColdFusion Builder. It allows RDS, In Line Debugging, Extensions (written in ColdFusion!), Code Generation, Refactoring, supports JavaScript, CSS and HTML and so much more. It is currently in beta and should be released in production sometime this year.
CFEclipse is a great IDE for CFML and is the right choice if you are writing CFML for the open source engines. It is free and like most open-source free products it can do almost anything Builder can do if you invest the time to install the additional plugins (like Aptana) and tweak your setup just right.
I use both. At work, we use Builder. At home, I use CFEclipse.
Welcome to the CFML community!
Notepad++. Light and easy to use.
I'll vote for jEdit. While it doesn't offer great ColdFusion support beyond syntax highlighting, and therefore probably isn't great for learning ColdFusion, its flexibility in working with other languages (which seems to happen fairly often while working on the web), powerful macros, plug-in support, proper text wrapping, and loads of other features, make it the editor to which I always end up returning after trying out the "next best thing".
CFEclipse appears to be the most popular. Adobe has a beta of ColdFusion Builder (also based on Eclipse) but when I tried it a few months ago it was still buggy.
Personally I use TextMate (OS X) a pretty bare bones text editor.
I have used textpad, for 6 years, still a solid app, provides syntax coloring/highlighting, regular expressions support. Can easily search inside any file, through tons of folders/subfolders.
Just a fast loading, easy to use, tool.
Also has macros, and macro programming...
http://www.texptad.com
I'd like to throw E TextEditor for the Windows users in here as well. Its similar to sublime but it does have its advantages. E is more or less Textmate for windows and will allow you to run the cftextmate bundles. In addition to being lightweight and extremely fast you get the huge Textmate community developing bundles, color schemes, and other community driven content.
Some of the highlights of E is that it will allow you to open a directory and treat it directory as a project. Hitting Shift-Ctrl T will allow you to browse all the files in your project in a flattened hierarchy which allows you to find files extremely fast.
I'm really excited about this new and experimental language named Subtext. But it's author haven't released nothing about it besides some papers and videos. Should I clone it? There are similar alternatives?
UPDATE I'm looking for an example-driven VPL, not just a VPL.
As Edwards' says in his related work section, the Self programming language is very similar. It shares subtext's emphsis on directness, uniformity, and liveness, but doesn't emphasize a tabular format (Schematic tables).
A lot of of work went into the Solaris version:
http://research.sun.com/self/papers/papers.html
seems there's a Mac & linux version, not sure how mature it is:
http://selflanguage.org/
Here's a video demo'ing Self, where they emphasize directness, uniformity, and liveness:
http://www.smalltalk.org.br/movies/
When you say "any VPL", do you mean none at all, or not a run-of-the-mill one? From the wording of the title question, I'll assume the latter. Here're a couple with some serious programming theory behind them:
Morphic is/was a/the UI piece of Self, and is now ported to Squeak:
http://wiki.squeak.org/squeak/2139
Prograph was a way-cool system, but I don't know of an available version.
A bit further out there is Kahn's Toontalk, based on Pictorial Janus:
http://www.toontalk.com/
I am sure you are aware of VPL On Wikipedia that lists many different VPL languages. You have not supplied information on what you are trying to achieve but another site is Synopsis. This is a commercial product.
From their website:
Synopsis is a completely visual RAD tool for Windows that frees you from having to write textual code and learning unnecesary programming details. With Synopsis you can concentrate on creating software instead of wrestling with mundane and complex low-level development tasks.
The image below shows how this application looks:
(source: codemorphis.com)
Granted my knowledge on this subject is limited and I do follow this to see if something really powerful can be created. I did see a project on CodeProject or CodePlex that was written in C# that allowed VPL but I cant find that URL.
If I ever do find that application I will edit this post!
You haven't provided more information about features you expect from such a VPL environment, but I think that "Tersus" could be interesting thing to look at. There're many VPLs, but mainly they're targeted as educational tools or addition to particular technologies (i.e VPL for Microsoft Robotics Studio) to simplify common tasks programming. The "Tersus" is full blown application development platform. It's open source and free to download for many OSes.
http://www.tersus.com
Coherence — The Director’s Cut
The Coherence home page is up at http://coherence-lang.org. The submitted version of the paper is there, with a new intro and a surprise ending.
Coherence claims to be an experimental programming language, a continuation of Subtext using other means.
Intentional shipped, but they are still kind of alpha, with limited distribution and testing. You can make example driven DSLs, but I don't know if the environment itself works that way.
http://lambda-the-ultimate.org/node/3287
You could look at the work on eve that is happening too:
http://incidentalcomplexity.com/
Does anyone know of shared TODO list plugin for Eclipse that allows users in a a development team to all view and edit the same list of tasks?
Mylyn can be used to integrate issue tracking systems into the IDE.
It does this by making tasks a first class part of Eclipse, and integrating rich and offline editing for repositories such as Bugzilla, Trac, and JIRA.
If you are not looking for a lightweight solution, then you might give it a try.
Other than the already built-in "Tasks"? It works by adding TODO, XXX or FIXME (in caps) in comments in the source code. I think this works pretty good and we use it at work all the time.
I don't know about such particular plug-in, but maybe that you could take a look to what the Communication framework or the Mylin feature offer you in term of collaborative work.
If you want to track a TODO-list among a couple of developer, you really want to use a issue-tracking system such as Bugzilla, Trac, or Jira. As soon as you've started to add tasks to it, you'll want features such as sorting on different fields, different kinds of views, etc.
That said, Mylyn is the best way to integrate it into Eclipse.
Ive just installed a plugin called fasttrack which is just the kind of thing I was looking for. Works best with SVN, but you can also use it with CVS.